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Tweak a fixme comment.
The code is potentially slow, especially on big maps, but I haven't noticed any issues yet.
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@ -128,7 +128,7 @@ Mod_LeafPVS (mleaf_t *leaf, model_t *model)
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// BRUSHMODEL LOADING =========================================================
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//FIXME SLOW!
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//FIXME SLOW! However, it doesn't seem to be a big issue. Leave alone?
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static void
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mod_unique_miptex_name (texture_t **textures, texture_t *tx, int ind)
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{
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