Rename some headers to fix doxygen warnings.

This commit is contained in:
Bill Currie 2011-07-23 15:56:22 +09:00
parent b17e37f802
commit efa0105748
40 changed files with 50 additions and 54 deletions

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@ -2,16 +2,16 @@
AUTOMAKE_OPTIONS= foreign
SUBDIRS = QF
EXTRA_DIST = asm_i386.h alsa_funcs_list.h adivtab.h anorm_dots.h anorms.h \
asm_draw.h block16.h block8.h buildnum.h compat.h context_sdl.h \
asm_draw.h block16.h block8.h buildnum.h clview.h compat.h context_sdl.h \
context_x11.h d_iface.h d_ifacea.h d_local.h dga_check.h exp.h fbset.h \
garbage.h getopt.h gib_buffer.h gib_builtin.h gib_classes.h gib_execute.h gib_function.h \
gib_handle.h gib_object.h gib_parse.h gib_process.h gib_regex.h gib_semantics.h \
gib_thread.h gib_tree.h gib_vars.h gl_draw.h gl_warp_sin.h in_win.h \
logos.h net_dgrm.h net_loop.h net_udp.h net_vcr.h net_wins.h netchan.h \
netmain.h old_keys.h ops.h qstring.h quakeasm.h regex.h r_cvar.h \
r_dynamic.h r_local.h r_screen.h r_shared.h rua_internal.h sbar.h \
skin_stencil.h snd_render.h sv_console.h varrays.h vgamodes.h view.h \
vregset.h winquake.h world.h \
garbage.h getopt.h gib_buffer.h gib_builtin.h gib_classes.h gib_execute.h \
gib_function.h gib_handle.h gib_object.h gib_parse.h gib_process.h \
gib_regex.h gib_semantics.h gib_thread.h gib_tree.h gib_vars.h gl_draw.h \
gl_warp_sin.h in_win.h logos.h net_dgrm.h net_loop.h net_udp.h net_vcr.h \
net_wins.h netchan.h netmain.h old_keys.h ops.h qstring.h quakeasm.h \
regex.h r_cvar.h r_dynamic.h r_local.h r_screen.h r_shared.h \
rua_internal.h sbar.h skin_stencil.h snd_internal.h sv_console.h \
varrays.h vgamodes.h vregset.h winquake.h world.h \
\
qw/bothdefs.h qw/msg_backbuf.h qw/msg_ucmd.h qw/pmove.h qw/protocol.h \
\

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@ -1,5 +1,5 @@
/*
view.h
clview.h
(description)
@ -27,8 +27,8 @@
*/
// view.h
#ifndef __view_h_
#define __view_h_
#ifndef __clview_h_
#define __clview_h_
#include "QF/mathlib.h"
@ -53,4 +53,4 @@ void V_CalcBlend (void);
extern float v_blend[4];
#endif // __view_h_
#endif // __clview_h_

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@ -1,5 +1,5 @@
/*
snd_render.h
snd_internal.h
Sound renderer plugin stuff
@ -29,8 +29,8 @@
$Id$
*/
#ifndef __snd_render_h
#define __snd_render_h
#ifndef __snd_internal_h
#define __snd_internal_h
/** \defgroup sound_render Sound rendering sub-system.
@ -571,4 +571,4 @@ sfxbuffer_t *SND_GetCache (long samples, int rate, int channels,
sfxblock_t *block, cache_allocator_t allocator);
//@}
#endif//__snd_render_h
#endif//__snd_internal_h

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@ -66,7 +66,7 @@ static __attribute__ ((used)) const char rcsid[] =
#include "QF/va.h"
#include "compat.h"
#include "snd_render.h"
#include "snd_internal.h"
/* Generic plugin structures */
static general_data_t plugin_info_general_data;

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@ -64,7 +64,7 @@ static __attribute__ ((used)) const char rcsid[] =
#include "QF/sound.h"
#include "QF/sys.h"
#include "snd_render.h"
#include "snd_internal.h"
#ifdef LEGACY_FLAC
#define FLAC__StreamDecoder FLAC__SeekableStreamDecoder

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@ -45,7 +45,7 @@ static __attribute__ ((used)) const char rcsid[] =
#include "QF/sys.h"
#include "QF/quakefs.h"
#include "snd_render.h"
#include "snd_internal.h"
#define FRAMES 1024
#define CHANNELS 2

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@ -50,7 +50,7 @@ static __attribute__ ((used)) const char rcsid[] =
#include "QF/quakefs.h"
#include "QF/sys.h"
#include "snd_render.h"
#include "snd_internal.h"
static channel_t *free_channels;
channel_t snd_channels[MAX_CHANNELS];

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@ -53,7 +53,7 @@ static __attribute__ ((used)) const char rcsid[] =
#include "QF/va.h"
#include "QF/quakefs.h"
#include "snd_render.h"
#include "snd_internal.h"
static qboolean snd_initialized = false;
static int snd_blocked = 0;

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@ -48,7 +48,7 @@ static __attribute__ ((used)) const char rcsid[] =
#include "QF/sys.h"
#include "QF/va.h"
#include "snd_render.h"
#include "snd_internal.h"
static int sound_started = 0;
static int snd_blocked = 0;

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@ -50,7 +50,7 @@ static __attribute__ ((used)) const char rcsid[] =
#include "QF/quakefs.h"
#include "compat.h"
#include "snd_render.h"
#include "snd_internal.h"
#define SAMPLE_GAP 4

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@ -45,7 +45,7 @@ static __attribute__ ((used)) const char rcsid[] =
#include "QF/sys.h"
#include "compat.h"
#include "snd_render.h"
#include "snd_internal.h"
#define VOLSCALE 512.0 // so mixing is less likely to overflow
// note: must be >= 255 due to the channel

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@ -48,7 +48,7 @@ static __attribute__ ((used)) const char rcsid[] =
#include "QF/quakefs.h"
#include "compat.h"
#include "snd_render.h"
#include "snd_internal.h"
typedef struct {
float *data;

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@ -49,7 +49,7 @@ static __attribute__ ((used)) const char rcsid[] =
#include "QF/sys.h"
#include "QF/va.h"
#include "snd_render.h"
#include "snd_internal.h"
#define MAX_SFX 512
static sfx_t snd_sfx[MAX_SFX];

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@ -49,7 +49,7 @@ static __attribute__ ((used)) const char rcsid[] =
#include "QF/sound.h"
#include "QF/sys.h"
#include "snd_render.h"
#include "snd_internal.h"
#define FRAMES 1024

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@ -46,7 +46,7 @@ static __attribute__ ((used)) const char rcsid[] =
#include "QF/quakefs.h"
#include "QF/riff.h"
#include "snd_render.h"
#include "snd_internal.h"
#define FRAMES 1024

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@ -41,7 +41,7 @@ static __attribute__ ((used)) const char rcsid[] =
#include "QF/qargs.h"
#include "QF/sys.h"
#include "snd_render.h"
#include "snd_internal.h"
static int snd_inited;
static int snd_blocked = 0;

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@ -52,7 +52,7 @@ static __attribute__ ((used)) const char rcsid[] =
#include "QF/qargs.h"
#include "QF/sys.h"
#include "snd_render.h"
#include "snd_internal.h"
static int snd_inited;
static QFile *snd_file;

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@ -40,7 +40,7 @@ static __attribute__ ((used)) const char rcsid[] =
#include "QF/qargs.h"
#include "QF/sys.h"
#include "snd_render.h"
#include "snd_internal.h"
#define iDirectSoundCreate(a,b,c) pDirectSoundCreate(a,b,c)

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@ -72,7 +72,7 @@ static __attribute__ ((used)) const char rcsid[] =
#include "QF/qargs.h"
#include "QF/sys.h"
#include "snd_render.h"
#include "snd_internal.h"
#ifndef MAP_FAILED
# define MAP_FAILED ((void *) -1)

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@ -49,7 +49,7 @@ static __attribute__ ((used)) const char rcsid[] =
#include "QF/qargs.h"
#include "QF/sys.h"
#include "snd_render.h"
#include "snd_internal.h"
static dma_t sn;
static int snd_inited;

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@ -42,7 +42,7 @@ static __attribute__ ((used)) const char rcsid[] =
#include "QF/qtypes.h"
#include "QF/sys.h"
#include "snd_render.h"
#include "snd_internal.h"
static int snd_inited = 0;
static ALconfig alc;

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@ -53,7 +53,7 @@ static __attribute__ ((used)) const char rcsid[] =
#include "QF/qtypes.h"
#include "QF/sys.h"
#include "snd_render.h"
#include "snd_internal.h"
static int audio_fd;
static int snd_inited;

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@ -39,7 +39,7 @@ static __attribute__ ((used)) const char rcsid[] =
#include "QF/qargs.h"
#include "QF/sys.h"
#include "snd_render.h"
#include "snd_internal.h"
// 64K is > 1 second at 16-bit, 22050 Hz
#define WAV_BUFFERS 64

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@ -62,7 +62,6 @@ static __attribute__ ((used)) const char rcsid[] =
#include "r_cvar.h"
#include "r_dynamic.h"
#include "r_local.h"
#include "view.h"
typedef struct {
vec3_t normal;

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@ -65,7 +65,7 @@ static __attribute__ ((used)) const char rcsid[] =
#include "r_dynamic.h"
#include "r_local.h"
#include "varrays.h"
#include "view.h"
#include "clview.h" //FIXME
entity_t r_worldentity;

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@ -62,7 +62,7 @@ static __attribute__ ((used)) const char rcsid[] =
#include "r_local.h"
#include "r_screen.h"
#include "sbar.h"
#include "view.h"
#include "clview.h" //FIXME
/* SCREEN SHOTS */

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@ -55,7 +55,6 @@ static __attribute__ ((used)) const char rcsid[] =
#include "compat.h"
#include "r_cvar.h"
#include "r_shared.h"
#include "view.h"
const char *suf[6] = { "rt", "bk", "lf", "ft", "up", "dn" };
int solidskytexture;

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@ -59,7 +59,6 @@ static __attribute__ ((used)) const char rcsid[] =
#include "r_cvar.h"
#include "r_shared.h"
#include "view.h"
#include "compat.h"

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@ -56,7 +56,7 @@ static __attribute__ ((used)) const char rcsid[] =
#include "r_local.h"
#include "r_screen.h"
#include "sbar.h"
#include "view.h"
#include "clview.h" //FIXME
static void
SCR_ApplyBlend (void) // Used to be V_UpdatePalette

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@ -56,7 +56,7 @@ static __attribute__ ((used)) const char rcsid[] =
#include "r_cvar.h"
#include "r_dynamic.h"
#include "r_local.h"
#include "view.h"
#include "clview.h" //FIXME
#ifdef PIC
# undef USE_INTEL_ASM //XXX asm pic hack

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@ -47,7 +47,6 @@ static __attribute__ ((used)) const char rcsid[] =
#include "QF/vid.h"
#include "compat.h"
#include "view.h"
/* Software and hardware gamma support */
VISIBLE byte gammatable[256];

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@ -43,7 +43,7 @@ static __attribute__ ((used)) const char rcsid[] =
#include "compat.h"
#include "host.h"
#include "r_local.h"
#include "view.h"
#include "clview.h"
/*
The view is allowed to move slightly from it's true position for bobbing,

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@ -62,7 +62,7 @@ static __attribute__ ((used)) const char rcsid[] =
#include "sbar.h"
#include "server.h"
#include "sv_progs.h"
#include "view.h"
#include "clview.h"
/*

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@ -52,7 +52,7 @@ static __attribute__ ((used)) const char rcsid[] =
#include "r_dynamic.h"
#include "sbar.h"
#include "server.h"
#include "view.h"
#include "clview.h" //FIXME
client_state_t cl;
client_static_t cls;

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@ -48,7 +48,7 @@ static __attribute__ ((used)) const char rcsid[] =
#include "host.h"
#include "server.h"
#include "sv_progs.h"
#include "view.h"
#include "clview.h" //FIXME
#include "world.h"
extern cvar_t *cl_rollangle; //FIXME

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@ -60,7 +60,7 @@ static __attribute__ ((used)) const char rcsid[] =
#include "qw/pmove.h"
#include "r_cvar.h"
#include "r_dynamic.h"
#include "view.h"
#include "clview.h"
static struct predicted_player {
int flags;

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@ -57,7 +57,7 @@ static __attribute__ ((used)) const char rcsid[] =
#include "client.h"
#include "compat.h"
#include "host.h"
#include "view.h"
#include "clview.h"
cvar_t *cl_nodelta;
cvar_t *cl_maxnetfps;

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@ -112,7 +112,7 @@ static __attribute__ ((used)) const char rcsid[] =
#include "r_cvar.h"
#include "r_dynamic.h"
#include "sbar.h"
#include "view.h"
#include "clview.h"
CLIENT_PLUGIN_PROTOS
static plugin_list_t client_plugin_list[] = {

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@ -79,7 +79,7 @@ static __attribute__ ((used)) const char rcsid[] =
#include "qw/pmove.h"
#include "qw/protocol.h"
#include "sbar.h"
#include "view.h"
#include "clview.h"
const char *svc_strings[] = {
"svc_bad",

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@ -46,7 +46,7 @@ static __attribute__ ((used)) const char rcsid[] =
#include "compat.h"
#include "host.h"
#include "qw/pmove.h"
#include "view.h"
#include "clview.h"
/*
The view is allowed to move slightly from it's true position for bobbing,