mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2025-03-21 09:51:41 +00:00
Make a start on documenting netchan.
This commit is contained in:
parent
2035e65bad
commit
3678b610eb
2 changed files with 123 additions and 78 deletions
|
@ -34,6 +34,13 @@
|
|||
#include "QF/qdefs.h"
|
||||
#include "QF/sizebuf.h"
|
||||
|
||||
/** \defgroup network Network support
|
||||
*/
|
||||
|
||||
/** \defgroup qw-net QuakeWorld network support.
|
||||
\ingroup network
|
||||
*/
|
||||
//{
|
||||
#define MAX_MSGLEN 1450 // max length of a reliable message
|
||||
#define MAX_DATAGRAM 1450 // max length of unreliable message
|
||||
|
||||
|
@ -60,6 +67,25 @@ extern struct cvar_s *qport;
|
|||
|
||||
extern int net_socket;
|
||||
|
||||
int Net_Log_Init (const char **sound_precache);
|
||||
void Net_LogPrintf (const char *fmt, ...) __attribute__ ((format (printf, 1, 2)));
|
||||
void Log_Incoming_Packet (const byte *p, int len, int has_sequence);
|
||||
void Log_Outgoing_Packet (const byte *p, int len, int has_sequence);
|
||||
void Net_LogStop (void);
|
||||
void Analyze_Client_Packet (const byte * data, int len, int has_sequence);
|
||||
void Analyze_Server_Packet (const byte * data, int len, int has_sequence);
|
||||
|
||||
extern struct cvar_s *net_packetlog;
|
||||
|
||||
extern qboolean is_server;
|
||||
qboolean ServerPaused (void);
|
||||
//@}
|
||||
|
||||
/** \defgroup qw-udp QuakeWorld udp support.
|
||||
\ingroup qw-net
|
||||
*/
|
||||
//@{
|
||||
|
||||
/** Initialize the UDP network interface.
|
||||
|
||||
Opens a single socket to be used for all communications.
|
||||
|
@ -143,21 +169,61 @@ const char *NET_BaseAdrToString (netadr_t a);
|
|||
*/
|
||||
qboolean NET_StringToAdr (const char *s, netadr_t *a);
|
||||
|
||||
int Net_Log_Init (const char **sound_precache);
|
||||
void Net_LogPrintf (const char *fmt, ...) __attribute__ ((format (printf, 1, 2)));
|
||||
void Log_Incoming_Packet (const byte *p, int len, int has_sequence);
|
||||
void Log_Outgoing_Packet (const byte *p, int len, int has_sequence);
|
||||
void Net_LogStop (void);
|
||||
void Analyze_Client_Packet (const byte * data, int len, int has_sequence);
|
||||
void Analyze_Server_Packet (const byte * data, int len, int has_sequence);
|
||||
//@}
|
||||
|
||||
extern struct cvar_s *net_packetlog;
|
||||
/** \defgroup netchan Netchan
|
||||
\ingroup qw-net
|
||||
|
||||
extern qboolean is_server;
|
||||
qboolean ServerPaused (void);
|
||||
<table>
|
||||
<tr><td colspan=2>Packet Header</td></tr>
|
||||
<tr><td>Bits</td> <td>Meaning</td></tr>
|
||||
<tr><td>31</td> <td>sequence</td></tr>
|
||||
<tr><td>1</td> <td>this message contains a reliable payload</td></tr>
|
||||
<tr><td>31</td> <td>acknowledge sequence</td></tr>
|
||||
<tr><td>1</td> <td>acknowledge receipt of even/odd message</td></tr>
|
||||
<tr><td>16</td> <td>qport</td></tr>
|
||||
</table>
|
||||
|
||||
//============================================================================
|
||||
The remote connection never knows if it missed a reliable message, the
|
||||
local side detects that it has been dropped by seeing a sequence
|
||||
acknowledge higher than the last reliable sequence, but without the
|
||||
correct even/odd bit for the reliable set.
|
||||
|
||||
If the sender notices that a reliable message has been dropped, it will
|
||||
be retransmitted. It will not be retransmitted again until a message
|
||||
after the retransmit has been acknowledged and the reliable still failed
|
||||
to get there.
|
||||
|
||||
If the sequence number is -1, the packet should be handled without a
|
||||
netcon.
|
||||
|
||||
The reliable message can be added to at any time by doing
|
||||
MSG_Write* (&netchan->message, data).
|
||||
|
||||
If the message buffer is overflowed, either by a single message, or by
|
||||
multiple frames worth piling up while the last reliable transmit goes
|
||||
unacknowledged, the netchan signals a fatal error.
|
||||
|
||||
Reliable messages are always placed first in a packet, then the unreliable
|
||||
message is included if there is sufficient room.
|
||||
|
||||
To the receiver, there is no distinction between the reliable and
|
||||
unreliable parts of the message, they are just processed out as a single
|
||||
larger message.
|
||||
|
||||
Illogical packet sequence numbers cause the packet to be dropped, but do
|
||||
not kill the connection. This, combined with the tight window of valid
|
||||
reliable acknowledgement numbers provides protection against malicious
|
||||
address spoofing.
|
||||
|
||||
The qport field is a workaround for bad address translating routers that
|
||||
sometimes remap the client's source port on a packet during gameplay.
|
||||
|
||||
If the base part of the net address matches and the qport matches, then
|
||||
the channel matches even if the IP port differs. The IP port should be
|
||||
updated to the new value before sending out any replies.
|
||||
*/
|
||||
//@{
|
||||
#define OLD_AVG 0.99 // total = oldtotal*OLD_AVG + new*(1-OLD_AVG)
|
||||
|
||||
#define MAX_LATENT 32
|
||||
|
@ -168,59 +234,82 @@ typedef enum {
|
|||
} ncqport_e;
|
||||
|
||||
typedef struct netchan_s {
|
||||
qboolean fatal_error;
|
||||
qboolean fatal_error; ///< True if the message overflowed
|
||||
|
||||
float last_received; // for timeouts
|
||||
float last_received; ///< Time the last packet was received.
|
||||
|
||||
// the statistics are cleared at each client begin, because
|
||||
// the server connecting process gives a bogus picture of the data
|
||||
float frame_latency; // rolling average
|
||||
/// \name statistics
|
||||
/// the statistics are cleared at each client begin, because
|
||||
/// the server connection process gives a bogus picture of the data
|
||||
///@{
|
||||
float frame_latency; ///< rolling average
|
||||
float frame_rate;
|
||||
|
||||
int drop_count; // dropped packets, cleared each level
|
||||
int net_drop; //packets dropped before this one
|
||||
int good_count; // cleared each level
|
||||
int drop_count; ///< dropped packets, cleared each level
|
||||
int net_drop; ///< packets dropped before this one
|
||||
int good_count; ///< cleared each level
|
||||
///@}
|
||||
|
||||
netadr_t remote_address;
|
||||
ncqport_e qport;
|
||||
int flags;
|
||||
|
||||
// bandwidth estimator
|
||||
double cleartime; // if realtime > nc->cleartime, free to go
|
||||
double rate; // seconds / byte
|
||||
/// \name bandwidth estimator
|
||||
///@{
|
||||
double cleartime; ///< if realtime > nc->cleartime,
|
||||
///< free to go
|
||||
double rate; ///< seconds / byte
|
||||
///@}
|
||||
|
||||
// sequencing variables
|
||||
/// \name sequencing variables
|
||||
///@{
|
||||
int incoming_sequence;
|
||||
int incoming_acknowledged;
|
||||
int incoming_reliable_acknowledged; // single bit
|
||||
int incoming_reliable_acknowledged; ///< single bit
|
||||
|
||||
int incoming_reliable_sequence; // single bit, maintained local
|
||||
int incoming_reliable_sequence; ///< single bit, maintained local
|
||||
|
||||
int outgoing_sequence;
|
||||
int reliable_sequence; // single bit
|
||||
int last_reliable_sequence; // sequence number of last send
|
||||
int reliable_sequence; ///< single bit
|
||||
int last_reliable_sequence; ///< sequence number of last send
|
||||
///@}
|
||||
|
||||
// reliable staging and holding areas
|
||||
sizebuf_t message; // writing buffer to send to server
|
||||
/// \name reliable staging and holding areas
|
||||
///@{
|
||||
sizebuf_t message; ///< writing buffer to send to server
|
||||
byte message_buf[MAX_MSGLEN];
|
||||
|
||||
int reliable_length;
|
||||
byte reliable_buf[MAX_MSGLEN]; // unacked reliable message
|
||||
byte reliable_buf[MAX_MSGLEN]; ///< unacked reliable message
|
||||
///@}
|
||||
|
||||
// time and size data to calculate bandwidth
|
||||
/// \name time and size data to calculate bandwidth
|
||||
///@{
|
||||
int outgoing_size[MAX_LATENT];
|
||||
double outgoing_time[MAX_LATENT];
|
||||
///@}
|
||||
} netchan_t;
|
||||
|
||||
/** Disable packet choking.
|
||||
*/
|
||||
extern int net_nochoke; // don't choke packets
|
||||
|
||||
/** Disable packet sending.
|
||||
|
||||
Used by clients in demo playback mode.
|
||||
*/
|
||||
extern int net_blocksend; // don't send packets (used by client for demos)
|
||||
|
||||
/** Pointer to variable holding the current time in seconds.
|
||||
*/
|
||||
extern double *net_realtime;
|
||||
|
||||
void Netchan_Init (void);
|
||||
void Netchan_Init_Cvars (void);
|
||||
void Netchan_Transmit (netchan_t *chan, int length, byte *data);
|
||||
void Netchan_OutOfBand (netadr_t adr, int length, byte *data);
|
||||
void Netchan_OutOfBandPrint (netadr_t adr, const char *format, ...) __attribute__((format(printf,2,3)));
|
||||
void Netchan_OutOfBandPrint (netadr_t adr, const char *format, ...)
|
||||
__attribute__ ((format (printf,2,3)));
|
||||
qboolean Netchan_Process (netchan_t *chan);
|
||||
void Netchan_Setup (netchan_t *chan, netadr_t adr, ncqport_e qport, int flags);
|
||||
|
||||
|
@ -229,4 +318,6 @@ qboolean Netchan_CanReliable (netchan_t *chan);
|
|||
|
||||
void Netchan_SendPacket (int length, const void *data, netadr_t to);
|
||||
|
||||
//@}
|
||||
|
||||
#endif // _NET_H
|
||||
|
|
|
@ -56,52 +56,6 @@ static __attribute__ ((used)) const char rcsid[] =
|
|||
|
||||
#define PACKET_HEADER 8
|
||||
|
||||
/*
|
||||
packet header
|
||||
-------------
|
||||
31 sequence
|
||||
1 does this message contain a reliable payload
|
||||
31 acknowledge sequence
|
||||
1 acknowledge receipt of even/odd message
|
||||
16 qport
|
||||
|
||||
The remote connection never knows if it missed a reliable message, the
|
||||
local side detects that it has been dropped by seeing a sequence acknowledge
|
||||
higher thatn the last reliable sequence, but without the correct evon/odd
|
||||
bit for the reliable set.
|
||||
|
||||
If the sender notices that a reliable message has been dropped, it will be
|
||||
retransmitted. It will not be retransmitted again until a message after the
|
||||
retransmit has been acknowledged and the reliable still failed to get there.
|
||||
|
||||
if the sequence number is -1, the packet should be handled without a netcon
|
||||
|
||||
The reliable message can be added to at any time by doing
|
||||
MSG_Write* (&netchan->message, <data>).
|
||||
|
||||
If the message buffer is overflowed, either by a single message, or by
|
||||
multiple frames worth piling up while the last reliable transmit goes
|
||||
unacknowledged, the netchan signals a fatal error.
|
||||
|
||||
Reliable messages are always placed first in a packet, then the unreliable
|
||||
message is included if there is sufficient room.
|
||||
|
||||
To the receiver, there is no distinction between the reliable and unreliable
|
||||
parts of the message, they are just processed out as a single larger message.
|
||||
|
||||
Illogical packet sequence numbers cause the packet to be dropped, but do
|
||||
not kill the connection. This, combined with the tight window of valid
|
||||
reliable acknowledgement numbers provides protection against malicious
|
||||
address spoofing.
|
||||
|
||||
The qport field is a workaround for bad address translating routers that
|
||||
sometimes remap the client's source port on a packet during gameplay.
|
||||
|
||||
If the base part of the net address matches and the qport matches, then the
|
||||
channel matches even if the IP port differs. The IP port should be updated
|
||||
to the new value before sending out any replies.
|
||||
*/
|
||||
|
||||
int net_nochoke;
|
||||
int net_blocksend;
|
||||
double *net_realtime;
|
||||
|
|
Loading…
Reference in a new issue