quakeforge/libs
Bill Currie 51aaee5c3b Put that OpenGL error message to rest.
The error was quite valid: setting GL_TEXTURE_MAX_ANISOTROPY_EXT to 0 is
incorrect. The problem was caused by the call to glTexParameterf being
before the gl_anisotropy cvar was initialized. Thus, move all of the setup
code in GL_Init_Common() to after all the checks and, more importantly,
after the call to GL_Common_Init_Cvars().
2011-12-15 17:09:01 +09:00
..
audio Fix a stray CFLAGS. 2011-12-10 20:45:33 +09:00
console Do key dest changing properly. 2011-12-10 16:14:25 +09:00
gamecode Make debug printing a little smarter. 2011-09-07 09:41:06 +09:00
gib Fix my broken warnings fixes. 2011-09-08 21:05:33 +09:00
image Implement --version-info configure switch to override QuakeForge 2011-07-09 01:23:36 +03:00
models Split out the portal sanity tests. 2011-12-08 14:59:35 +09:00
net Nuke a sprintf. 2011-12-08 22:16:59 +09:00
object Implement --version-info configure switch to override QuakeForge 2011-07-09 01:23:36 +03:00
qw Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
ruamoko Ruamoko: New math constants, some new math functions 2011-12-09 22:36:41 -05:00
util Rename mplane_t to plane_t and clean up the mess. 2011-11-28 20:54:34 +09:00
video Put that OpenGL error message to rest. 2011-12-15 17:09:01 +09:00
Makefile.am opps, that was part of raorn's linker patches 2007-05-31 06:31:22 +00:00