quakeforge/libs
Bill Currie d9d56760e1 Add cvars to control the keys for menus and console.
The backquote is not always usable for toggling the console, and the new
bind system doesn't automatically bind a key to both game and console imts
(by design). Thus create a cvar that allows the "always works" console
toggle to be specified in eg $fs_globalcfg. While I'm at it, do one for the
menus, too.
2011-12-10 13:24:32 +09:00
..
audio Beg for mmap access. 2011-12-08 11:32:33 +09:00
console Some compile fixes for OpenBSD 2011-08-25 22:35:20 +09:00
gamecode Make debug printing a little smarter. 2011-09-07 09:41:06 +09:00
gib Fix my broken warnings fixes. 2011-09-08 21:05:33 +09:00
image Implement --version-info configure switch to override QuakeForge 2011-07-09 01:23:36 +03:00
models Split out the portal sanity tests. 2011-12-08 14:59:35 +09:00
net Nuke a sprintf. 2011-12-08 22:16:59 +09:00
object Implement --version-info configure switch to override QuakeForge 2011-07-09 01:23:36 +03:00
qw Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
ruamoko Ruamoko: New math constants, some new math functions 2011-12-09 22:36:41 -05:00
util Rename mplane_t to plane_t and clean up the mess. 2011-11-28 20:54:34 +09:00
video Add cvars to control the keys for menus and console. 2011-12-10 13:24:32 +09:00
Makefile.am opps, that was part of raorn's linker patches 2007-05-31 06:31:22 +00:00