quakeforge/libs
Bill Currie f9d56f2941 Add MOD_HullContents().
If trace is null or point type, or the hull doesn't have portals, or the
first node is a leaf, MOD_HullContents operates in point mode (exactly the
same way as SV_HullPointContents()). However, in box mode, all leafs
touched by the trace are checked for their contents. The contents field of
trace (a bit field) will indicate the contents type of all touched leafs.
The returned contents value indicates the most important contents:

    solid > lava > slime > water > empty

The one's complement value of the contents type is the bit number of the
contents bit field. I'm not sure how useful this will be as getting the
amount of overlap is currently not supported.
2011-12-01 12:26:33 +09:00
..
audio Move the config file/command line parsing into qargs.c 2011-09-11 14:57:05 +09:00
console Some compile fixes for OpenBSD 2011-08-25 22:35:20 +09:00
gamecode Make debug printing a little smarter. 2011-09-07 09:41:06 +09:00
gib Fix my broken warnings fixes. 2011-09-08 21:05:33 +09:00
image Implement --version-info configure switch to override QuakeForge 2011-07-09 01:23:36 +03:00
models Add MOD_HullContents(). 2011-12-01 12:26:33 +09:00
net Remove an unnecessary include. 2011-09-07 09:41:05 +09:00
object Implement --version-info configure switch to override QuakeForge 2011-07-09 01:23:36 +03:00
qw Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
ruamoko Some compile fixes for OpenBSD 2011-08-25 22:35:20 +09:00
util Rename mplane_t to plane_t and clean up the mess. 2011-11-28 20:54:34 +09:00
video Rename mplane_t to plane_t and clean up the mess. 2011-11-28 20:54:34 +09:00
Makefile.am opps, that was part of raorn's linker patches 2007-05-31 06:31:22 +00:00