qbix79
22085fa9d3
General warning fixes and regular fixes. (64 bit only)
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git-svn-id: https://svn.eduke32.com/eduke32@789 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-10 19:23:13 +00:00
qbix79
9f361fd293
When doing pointer math use intptr_t
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git-svn-id: https://svn.eduke32.com/eduke32@788 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-10 19:21:16 +00:00
qbix79
5a4ccf69af
leng is now int again. remove some warnings.
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git-svn-id: https://svn.eduke32.com/eduke32@787 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-10 19:19:30 +00:00
qbix79
5000ff0f52
polymost 64 bit zbuffer modifications.
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git-svn-id: https://svn.eduke32.com/eduke32@786 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-10 19:18:45 +00:00
terminx
3d2820f1bc
Help file... needs a lot of work
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git-svn-id: https://svn.eduke32.com/eduke32@785 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-10 05:56:34 +00:00
terminx
fa6cb48383
use ^P instead of blank lines to designate a new page in help files
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git-svn-id: https://svn.eduke32.com/eduke32@784 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-10 02:40:06 +00:00
terminx
41cfe16a61
git-svn-id: https://svn.eduke32.com/eduke32@783 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-10 02:29:58 +00:00
terminx
b6b3716373
git-svn-id: https://svn.eduke32.com/eduke32@782 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-09 23:41:54 +00:00
hnt_ts
5edc3d6096
Added the "qgetsysstr" command that copies game strings to quotes so they can be displayed.
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qgetsysstr <quoteID> <strID>
<strID> can be:
STR_MAPNAME
STR_MAPFILENAME
STR_PLAYERNAME
STR_VERSION
The list of strings may need some additions and renaming.
onevent EVENT_DISPLAYMENU
qgetsysstr 2 STR_MAPNAME
minitext 10 10 2 0 0
qgetsysstr 2 STR_MAPFILENAME
minitext 10 20 2 0 0
qgetsysstr 2 STR_PLAYERNAME // it shouldn't work in this event, though
minitext 10 30 2 0 0
qgetsysstr 2 STR_VERSION
minitext 10 40 2 0 0
endevent
git-svn-id: https://svn.eduke32.com/eduke32@781 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-09 10:39:32 +00:00
plagman
b3ac01c04d
Skybox VBOs.
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git-svn-id: https://svn.eduke32.com/eduke32@780 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-09 09:43:12 +00:00
plagman
77a2adbd62
Skyboxes.
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git-svn-id: https://svn.eduke32.com/eduke32@779 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-09 09:25:47 +00:00
plagman
9dd9ccfa46
Changed plotpixels to use DrawPixels() instead of GL_POINTS primitives.
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git-svn-id: https://svn.eduke32.com/eduke32@778 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-09 02:36:45 +00:00
terminx
8fbe6b54b6
git-svn-id: https://svn.eduke32.com/eduke32@777 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-06 23:03:22 +00:00
hnt_ts
3f14c6aaad
Fixed name conflict with mods
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git-svn-id: https://svn.eduke32.com/eduke32@776 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-06 17:18:07 +00:00
plagman
2eab017106
Model animation interpolation.
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git-svn-id: https://svn.eduke32.com/eduke32@775 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-06 14:00:12 +00:00
plagman
c29194cce9
Model flipping, centering, floor-alignment, color, maphacks.
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Next is CON model rotation.
git-svn-id: https://svn.eduke32.com/eduke32@774 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-06 11:35:24 +00:00
qbix79
3ad3dfc9be
Silence a warning
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git-svn-id: https://svn.eduke32.com/eduke32@773 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-06 10:43:16 +00:00
hnt_ts
0ff4f3b736
Fixed a bug which was introduced in the revision #759 . Mapster32 would delete many sprites on saving maps.
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The latest released snapshot is affected by this bug. This is a critical bug and a new snapshot should be released as soon as possible and users should be asked to not use the corrupted snapshot.
The bug was reported by DeeperThought and Gambini.
P.S. Actually it's the second time this bug has been introduced. See http://forums.3drealms.com/vb/showthread.php?t=29413
git-svn-id: https://svn.eduke32.com/eduke32@772 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-06 08:01:30 +00:00
terminx
36a4e54b56
git-svn-id: https://svn.eduke32.com/eduke32@771 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-06 01:06:43 +00:00
hnt_ts
72e0302353
Added new variable for CONs:
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numwalls
numsectors
There is a sufficient need for these variables because user may access uninitialized data if he/she uses MAXWALLS/MAXSECTOR. The numsprites is absent since the sprite array has gaps as the result of continual birth/dying/suiciding of sprites.
git-svn-id: https://svn.eduke32.com/eduke32@770 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-05 20:07:34 +00:00
hnt_ts
e84130c650
Fixed a recently introduced memory leak with the helppage.
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git-svn-id: https://svn.eduke32.com/eduke32@769 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-05 19:10:34 +00:00
qbix79
61a3223bd8
Remove unneeded (and thus confusing) casts.
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git-svn-id: https://svn.eduke32.com/eduke32@768 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-05 14:39:13 +00:00
qbix79
3e7abf87f4
64 bit fix for caching sounds. Maybe nyXXXX will be happy now.
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git-svn-id: https://svn.eduke32.com/eduke32@767 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-05 14:10:18 +00:00
qbix79
bb24d228c7
actor 64 bit fixes.
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git-svn-id: https://svn.eduke32.com/eduke32@766 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-05 14:04:49 +00:00
terminx
dbd4e83d6e
colorized printext16()
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git-svn-id: https://svn.eduke32.com/eduke32@765 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-05 10:10:26 +00:00
terminx
5c6a1ae789
Help file reader patch from Philipp Kutin
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git-svn-id: https://svn.eduke32.com/eduke32@764 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-05 02:51:58 +00:00
terminx
97f98dcdfc
Formatting + beginnings of editor enhanced map preview mode. Currently supports light switch sector effectors
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git-svn-id: https://svn.eduke32.com/eduke32@763 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-05 02:29:18 +00:00
hnt_ts
0602988743
New events:
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EVENT_DISPLAYBONUSSCREEN
EVENT_DISPLAYMENU
EVENT_DISPLAYMENUREST
EVENT_DISPLAYLOADINGSCREEN
git-svn-id: https://svn.eduke32.com/eduke32@762 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-04 21:08:47 +00:00
hnt_ts
c634a708aa
1. Fixed this crash ( http://forums.3drealms.com/vb/showpost.php?p=706802&postcount=533 )
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2. Optimized the setactorvar,setplayervar,getactorvar,getplayervar commands. They may be compiled as the setvarvar command.
git-svn-id: https://svn.eduke32.com/eduke32@761 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-04 13:36:37 +00:00
terminx
1747bc460e
win32 gcc 4.3.0 fixes
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git-svn-id: https://svn.eduke32.com/eduke32@760 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-04 08:58:02 +00:00
terminx
65c2fd394a
fixes
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git-svn-id: https://svn.eduke32.com/eduke32@759 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-04 07:38:11 +00:00
terminx
34b7ac0714
mousewheel control for circle points insertion
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git-svn-id: https://svn.eduke32.com/eduke32@758 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-03 07:54:20 +00:00
terminx
53577209f5
git-svn-id: https://svn.eduke32.com/eduke32@757 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-02 21:35:51 +00:00
hnt_ts
2dbbf9c505
Fix for the autosave
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git-svn-id: https://svn.eduke32.com/eduke32@756 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-01 10:20:39 +00:00
plagman
fa405211ed
Interim MD2 support for polymer. Interim because it relies on a change
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in the model conversion code that breaks the HRP oozfilter model. It can
be reverted pretty easily, see comment in mdsprite.c.
git-svn-id: https://svn.eduke32.com/eduke32@755 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-01 09:41:56 +00:00
plagman
f661a56e2f
Models in VBOs.
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git-svn-id: https://svn.eduke32.com/eduke32@754 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-01 08:58:06 +00:00
terminx
59b8d7b757
git-svn-id: https://svn.eduke32.com/eduke32@753 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-01 01:57:01 +00:00
hnt_ts
b0a2d52771
Fixed this problem: http://duke3d.bur.st/forum/index.php?topic=8.msg1938#msg1938 .
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Also it was impossible to assign "no action" to the left mouse button.
git-svn-id: https://svn.eduke32.com/eduke32@752 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-31 13:18:02 +00:00
plagman
394b0e4423
git-svn-id: https://svn.eduke32.com/eduke32@751 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-31 08:29:40 +00:00
plagman
512148b9a5
TRUE isn't defined in sdlayer.
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git-svn-id: https://svn.eduke32.com/eduke32@750 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-31 07:27:43 +00:00
terminx
e2e461bcc8
update list of contributors
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git-svn-id: https://svn.eduke32.com/eduke32@749 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-31 04:19:39 +00:00
terminx
d0c714b125
git-svn-id: https://svn.eduke32.com/eduke32@748 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-31 03:53:53 +00:00
terminx
ca83297b10
git-svn-id: https://svn.eduke32.com/eduke32@747 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-31 01:57:14 +00:00
hnt_ts
8e40b85cfa
The ifpdistl and ifpdistg commands are fixed now.
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git-svn-id: https://svn.eduke32.com/eduke32@746 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-30 22:45:43 +00:00
hnt_ts
c380f40bc6
Oops. Minute have 60 seconds not 3.
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git-svn-id: https://svn.eduke32.com/eduke32@745 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-30 17:48:28 +00:00
hnt_ts
7f9e4157fa
1. Mapster32 saves autosave variable in the cfg.
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2. Autosaving interval is configurable.
3. Sprite noclip is on by default(CTRL+N to toggle).
4. Fixed the devastator crash. Thanks to Nukey for helping me to track it down.
Notes about the devastator crash.
The yvel of projectile may point to an already removed sprite(its sectnum is MAXSECT). If some code tries to access the sector of the removed sprite, the crash might happen.
How to reproduce crashes.
True story: Nukey recorded a demo(*.dmo) and send me his demo and map so that I could easily reproduce it and eventually fix the crash.
git-svn-id: https://svn.eduke32.com/eduke32@744 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-30 09:07:50 +00:00
qbix79
6778e2c201
Fix a bug where stuff was trying to read rotated sprite tspr owners
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git-svn-id: https://svn.eduke32.com/eduke32@743 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-27 15:47:24 +00:00
qbix79
43aa2bbc23
Update lzf to 3.2 fixes texturecache on 64 bit.
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git-svn-id: https://svn.eduke32.com/eduke32@742 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-25 08:23:53 +00:00
plagman
67e777a899
Map VBOs. pr_vbos to enable them.
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git-svn-id: https://svn.eduke32.com/eduke32@741 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-24 09:37:09 +00:00
plagman
710c131835
Second oops.
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git-svn-id: https://svn.eduke32.com/eduke32@740 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-24 08:21:53 +00:00
plagman
551937fbc5
Oops. With that, MD3 models should display correctly on 64-bit. The compressed texcache appears to be broken, though.
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git-svn-id: https://svn.eduke32.com/eduke32@739 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-24 07:58:21 +00:00
plagman
dd7983a4e8
64-bit compatible MD3 loading.
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git-svn-id: https://svn.eduke32.com/eduke32@738 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-24 06:53:56 +00:00
qbix79
0189cf6064
Most functions in kplib.c now use a intptr_t for (da)frameplace
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kzopen and kzipopen now retrun a intptr_t as this actually a FILE*
General 64 bit fixss to cache1d.c. Some cast correction for polymost
hrp works now in 64 bit if you make md3load return NULL.
git-svn-id: https://svn.eduke32.com/eduke32@737 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-23 10:00:43 +00:00
terminx
3cf48e1f1a
git-svn-id: https://svn.eduke32.com/eduke32@736 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-22 10:08:17 +00:00
terminx
8a0a8c8a36
git-svn-id: https://svn.eduke32.com/eduke32@735 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-18 22:40:33 +00:00
terminx
b0ceecbdee
git-svn-id: https://svn.eduke32.com/eduke32@734 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-18 21:09:30 +00:00
plagman
4e3faa9c00
Reorganize polymer data. Fill sector VBOs.
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git-svn-id: https://svn.eduke32.com/eduke32@733 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-18 07:35:35 +00:00
terminx
1c29512812
Fixes
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todo:
add option to swap CTRL modifier behavior in tile selector
add cfg option for how many rows to scroll per wheel click in tile selector
add cfg options for pk_turnaccel, pk_turndecel and pk_uedaccel
git-svn-id: https://svn.eduke32.com/eduke32@732 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-17 21:44:49 +00:00
terminx
2efcb2bf95
git-svn-id: https://svn.eduke32.com/eduke32@731 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-17 01:37:17 +00:00
terminx
b7ef82f9d1
git-svn-id: https://svn.eduke32.com/eduke32@730 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-16 20:27:52 +00:00
terminx
f7e8583a52
git-svn-id: https://svn.eduke32.com/eduke32@729 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-16 20:15:43 +00:00
terminx
310c7240e1
Huge, awesome patch from Hunter_rus
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git-svn-id: https://svn.eduke32.com/eduke32@728 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-16 19:51:38 +00:00
terminx
26de39bc2e
Cleanup patch from Hunter_rus
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git-svn-id: https://svn.eduke32.com/eduke32@727 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-16 00:23:33 +00:00
terminx
3844f1eb55
Part of a patch from Philipp Kutin (Helixhorned) plus MSVC build fix
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git-svn-id: https://svn.eduke32.com/eduke32@726 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-15 03:16:38 +00:00
qbix79
09110012e8
Some 64 bit correction.
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git-svn-id: https://svn.eduke32.com/eduke32@725 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-11 07:33:16 +00:00
plagman
3af85cab2d
Correct MD3 scales. No zoff, flipping or floor alignment yet.
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git-svn-id: https://svn.eduke32.com/eduke32@724 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-10 04:28:24 +00:00
terminx
67e2466b0e
Patch from hunter_rus
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git-svn-id: https://svn.eduke32.com/eduke32@723 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-10 01:29:37 +00:00
plagman
a56eb92f1c
Models. I think the scale may still be a bit off on certain models, but
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that may also be just me.
git-svn-id: https://svn.eduke32.com/eduke32@722 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-05 09:05:07 +00:00
terminx
21fc17b70b
git-svn-id: https://svn.eduke32.com/eduke32@721 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-02 07:52:13 +00:00
plagman
6b0f2d5956
Fixes palette/shade for swapped underwalls (toxic waterfall in The Abyss).
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git-svn-id: https://svn.eduke32.com/eduke32@720 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-29 04:46:06 +00:00
plagman
6c11addc08
Correct relative floor texture alignment (with slopes too). Also avoids
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a crash with mirrors in the editor.
git-svn-id: https://svn.eduke32.com/eduke32@719 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-28 08:29:40 +00:00
plagman
72867ff880
Fuck.
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git-svn-id: https://svn.eduke32.com/eduke32@718 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-27 22:48:18 +00:00
plagman
3895de1e06
Polymer external view when above and below sectors. Noclip in the editor
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also works for vertical movement now. (Hunter)
git-svn-id: https://svn.eduke32.com/eduke32@717 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-27 22:47:47 +00:00
terminx
1c88276aab
win32 build fix
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git-svn-id: https://svn.eduke32.com/eduke32@716 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-27 06:55:17 +00:00
terminx
9bfd183cec
Negative gamearray access
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git-svn-id: https://svn.eduke32.com/eduke32@715 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-27 06:54:28 +00:00
qbix79
48dae664b8
8-bit classic renderer works on my system now in 64 bit. (at least no crashes)
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git-svn-id: https://svn.eduke32.com/eduke32@714 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-25 11:21:08 +00:00
qbix79
b63ef25d6e
Fix door opening
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git-svn-id: https://svn.eduke32.com/eduke32@713 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-25 10:22:22 +00:00
qbix79
9ed478a719
Fix timing. Added comment to reverse changes incase we ever go to offsets.
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git-svn-id: https://svn.eduke32.com/eduke32@712 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-25 08:14:08 +00:00
terminx
9285600313
Oops
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git-svn-id: https://svn.eduke32.com/eduke32@711 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-25 07:28:51 +00:00
terminx
2ad666c159
SDL and GTK+ version check patches from Ozkan Sezer
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git-svn-id: https://svn.eduke32.com/eduke32@710 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-25 01:46:19 +00:00
qbix79
168573d5aa
Minimal changes to get it compiling (and not crashing when ran under
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valgrind. Changes don't affect 32 bit mode).
Changed aplWeaponClip and friends to int* ,but intptr_t* works as well for me.
Final type will determined once the con code has been checked.
git-svn-id: https://svn.eduke32.com/eduke32@709 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-24 09:53:16 +00:00
terminx
60fbc40611
Hunter_rus patch
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git-svn-id: https://svn.eduke32.com/eduke32@708 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-15 01:08:04 +00:00
plagman
c9d48ef096
Correct sprite offsets.
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git-svn-id: https://svn.eduke32.com/eduke32@707 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-13 00:46:31 +00:00
plagman
9f14ec92bd
Oops.
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git-svn-id: https://svn.eduke32.com/eduke32@706 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-13 00:29:13 +00:00
plagman
68393132c9
Leaking doors.
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git-svn-id: https://svn.eduke32.com/eduke32@705 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-12 08:27:09 +00:00
plagman
22dc84d4ca
Corrected parallax problems. (_zoo and e3l10).
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git-svn-id: https://svn.eduke32.com/eduke32@704 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-12 08:16:01 +00:00
plagman
c247c3540b
ART offsets (with support for Hunter's definetile stuff) and correct sprite positions.
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git-svn-id: https://svn.eduke32.com/eduke32@703 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-12 05:44:16 +00:00
plagman
1db4ea8f36
Lost, in a dream of mirrors, lost, in a paradox...
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git-svn-id: https://svn.eduke32.com/eduke32@702 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-10 08:39:05 +00:00
plagman
e872a59fa5
The dream is true...
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git-svn-id: https://svn.eduke32.com/eduke32@701 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-10 08:24:06 +00:00
plagman
7b03cef01a
BUT YOU DONT KNOW HOW.. ?
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git-svn-id: https://svn.eduke32.com/eduke32@700 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-09 07:59:37 +00:00
plagman
7c7b1c6590
THE FUTURE IS THE PAST
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git-svn-id: https://svn.eduke32.com/eduke32@699 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-09 07:27:17 +00:00
terminx
65d095f88a
Patch from hunter_rus
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git-svn-id: https://svn.eduke32.com/eduke32@698 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-07 00:43:09 +00:00
plagman
dff876f1d0
HAVE YOU EVER FELT
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git-svn-id: https://svn.eduke32.com/eduke32@697 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-06 23:35:48 +00:00
plagman
369d848650
Clean stuff for mirrors.
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git-svn-id: https://svn.eduke32.com/eduke32@696 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-06 03:00:39 +00:00
plagman
dec6b86722
I can live with a broken build. Can you live with a broken kneecap?
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git-svn-id: https://svn.eduke32.com/eduke32@695 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-06 00:05:40 +00:00
terminx
527c35941e
Mouse input patch from hunter_rus
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git-svn-id: https://svn.eduke32.com/eduke32@694 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-05 23:01:58 +00:00
terminx
4e58984de5
git-svn-id: https://svn.eduke32.com/eduke32@693 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-05 04:18:48 +00:00
plagman
ec7c642585
Added pr_billboarding mode to control whether face sprites look like classic (and clip into walls) or if they look like polymost (and suck cock).
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git-svn-id: https://svn.eduke32.com/eduke32@692 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-04 08:07:11 +00:00
plagman
405a5f878f
One-sided sprites are now one-sided.
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git-svn-id: https://svn.eduke32.com/eduke32@691 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-04 07:40:15 +00:00
plagman
9942e1de54
Wall sprites are now one-sided.
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git-svn-id: https://svn.eduke32.com/eduke32@690 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-04 07:33:59 +00:00
plagman
b587d4087e
Correct masks.
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git-svn-id: https://svn.eduke32.com/eduke32@689 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-04 07:28:25 +00:00
plagman
32955f4415
Fix animated sector textures.
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git-svn-id: https://svn.eduke32.com/eduke32@688 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-03 07:25:56 +00:00
plagman
5c0276882e
One way walls and masks. Masks don't really have correct texture coordinates yet but they should be sorted like polymost is or so.
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git-svn-id: https://svn.eduke32.com/eduke32@687 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-03 06:58:36 +00:00
plagman
1d320f6eec
Delay between occlusion queries for visible sectors (controlled by the value of pr_occlusionculling).
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git-svn-id: https://svn.eduke32.com/eduke32@686 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-02 09:29:58 +00:00
plagman
e2a1a89eba
(somewhat) smart wall updating.
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git-svn-id: https://svn.eduke32.com/eduke32@685 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-02 08:49:21 +00:00
plagman
00ae08496a
Smarter sector updating.
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git-svn-id: https://svn.eduke32.com/eduke32@684 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-02 06:58:26 +00:00
plagman
d50b4726e9
Better sprite code.
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git-svn-id: https://svn.eduke32.com/eduke32@683 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-02 06:01:12 +00:00
plagman
a1a587c202
Fixes typo making moving stuff crap itself.
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git-svn-id: https://svn.eduke32.com/eduke32@682 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-02 04:40:07 +00:00
terminx
d9500e18e0
git-svn-id: https://svn.eduke32.com/eduke32@681 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-01 22:28:42 +00:00
terminx
51fdffe93e
git-svn-id: https://svn.eduke32.com/eduke32@680 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-01 09:06:29 +00:00
terminx
67591ce3a3
git-svn-id: https://svn.eduke32.com/eduke32@679 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-01 03:53:56 +00:00
terminx
eb8fde73b2
Array support for addlogvar
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git-svn-id: https://svn.eduke32.com/eduke32@678 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-01 03:32:36 +00:00
terminx
f90f48e439
"Unfortunetly, 2560x1600 is not supported."
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git-svn-id: https://svn.eduke32.com/eduke32@677 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-01 03:04:12 +00:00
terminx
91145d9582
array support based on a patch from Peter Green (plugwash)
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git-svn-id: https://svn.eduke32.com/eduke32@676 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-01 02:50:44 +00:00
terminx
ad97b339cc
fixes
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git-svn-id: https://svn.eduke32.com/eduke32@675 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-31 23:08:32 +00:00
terminx
e586fa650a
Con access to ud.levelstats
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git-svn-id: https://svn.eduke32.com/eduke32@674 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-31 02:55:50 +00:00
plagman
833ec4d3e8
Alternate way of updating stuff. Restores interpolation.
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git-svn-id: https://svn.eduke32.com/eduke32@673 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-30 19:13:24 +00:00
plagman
ffa2d63c0e
I like my sprites sorted thank you very much.
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git-svn-id: https://svn.eduke32.com/eduke32@672 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-30 16:08:18 +00:00
plagman
e59df55f41
Fixes a crash when pressing Home/End/PgUp/PgDown in a user map directory with no maps.
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git-svn-id: https://svn.eduke32.com/eduke32@671 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-30 15:39:22 +00:00
plagman
d576ee5c40
Even less flickering.
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git-svn-id: https://svn.eduke32.com/eduke32@670 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-30 14:22:03 +00:00
plagman
f01a8f5b2b
Stop raping the Z-buffer. Less flickering that way for now.
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git-svn-id: https://svn.eduke32.com/eduke32@669 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-30 12:22:50 +00:00
plagman
d62d9ddaed
TODO lists: because speaking to oneself is awesome.
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git-svn-id: https://svn.eduke32.com/eduke32@668 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-30 11:43:24 +00:00
plagman
e2db8921e2
I have the fire... I have the force... I have the power to make my evil take its course (it's not like anyone will read this anyway). In other news, sprites are done.
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git-svn-id: https://svn.eduke32.com/eduke32@667 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-30 11:16:21 +00:00
plagman
e9ec2f5f70
Face sprites placeholders.
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git-svn-id: https://svn.eduke32.com/eduke32@666 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-30 09:16:39 +00:00
terminx
c5d5cdc879
Patch from hunter_rus
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git-svn-id: https://svn.eduke32.com/eduke32@665 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-27 21:32:23 +00:00
plagman
697b640ea7
Fixes the crossed slopes problem, fixed stuff rendering behind
...
parallaxed stuff. Tier Drops had those two problems.
git-svn-id: https://svn.eduke32.com/eduke32@664 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-26 12:04:00 +00:00
terminx
a598f36502
git-svn-id: https://svn.eduke32.com/eduke32@663 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-26 09:28:21 +00:00
plagman
de9731692f
Fast polymer.
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git-svn-id: https://svn.eduke32.com/eduke32@662 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-26 09:24:25 +00:00
plagman
cdc8b11ad4
I guess those warnings stay. :|
...
Fixed more warnings without DEBUGGINGAIDS.
git-svn-id: https://svn.eduke32.com/eduke32@661 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-26 04:11:26 +00:00
plagman
6970f27e72
Warnings and fix broken build (my fault).
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git-svn-id: https://svn.eduke32.com/eduke32@660 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-26 03:53:54 +00:00
plagman
74a2a05ec2
Kill warnings.
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git-svn-id: https://svn.eduke32.com/eduke32@659 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-25 09:21:18 +00:00
plagman
fd45e6663a
allows sdlmusic.c to build with SDL 1.2.11
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git-svn-id: https://svn.eduke32.com/eduke32@658 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-25 09:07:10 +00:00
terminx
ff33c80132
git-svn-id: https://svn.eduke32.com/eduke32@657 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-23 00:41:08 +00:00
terminx
fe2862eb91
git-svn-id: https://svn.eduke32.com/eduke32@656 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-23 00:14:22 +00:00
terminx
546e361166
Warnings
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git-svn-id: https://svn.eduke32.com/eduke32@655 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-23 00:06:42 +00:00
terminx
408ca47fbd
git-svn-id: https://svn.eduke32.com/eduke32@654 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-22 10:23:57 +00:00
terminx
3496113ca4
git-svn-id: https://svn.eduke32.com/eduke32@653 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-22 00:22:48 +00:00
terminx
9ef96d3033
git-svn-id: https://svn.eduke32.com/eduke32@652 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-21 23:55:36 +00:00
terminx
a624085972
git-svn-id: https://svn.eduke32.com/eduke32@651 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-21 22:24:53 +00:00
terminx
0e3fbdf05e
Patch from hunter_rus
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git-svn-id: https://svn.eduke32.com/eduke32@650 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-21 20:18:45 +00:00
terminx
945e1b2357
Remove -Wno-unused from Makefile
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git-svn-id: https://svn.eduke32.com/eduke32@649 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-21 04:01:38 +00:00
terminx
bee008fbc5
git-svn-id: https://svn.eduke32.com/eduke32@648 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-18 11:07:36 +00:00
terminx
43a7dc4d33
git-svn-id: https://svn.eduke32.com/eduke32@647 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-17 07:08:56 +00:00
terminx
5d1abf26a8
git-svn-id: https://svn.eduke32.com/eduke32@646 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-16 06:42:21 +00:00
terminx
bda7764beb
git-svn-id: https://svn.eduke32.com/eduke32@645 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-16 06:37:47 +00:00
terminx
cee3078bd5
git-svn-id: https://svn.eduke32.com/eduke32@644 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-15 21:04:35 +00:00
terminx
47763f8cce
git-svn-id: https://svn.eduke32.com/eduke32@643 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-14 21:05:30 +00:00
terminx
02c5d0b87b
Fixes
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git-svn-id: https://svn.eduke32.com/eduke32@642 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-14 21:04:28 +00:00
plagman
9fc846754f
More core stuff. There's a bug somewhere but I can't seem to find it at the moment. I'll debug it when it's not 5AM.
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git-svn-id: https://svn.eduke32.com/eduke32@641 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-14 12:19:13 +00:00
terminx
dd4a7b5450
git-svn-id: https://svn.eduke32.com/eduke32@640 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-09 08:14:12 +00:00
terminx
68675e28aa
git-svn-id: https://svn.eduke32.com/eduke32@639 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-08 19:45:48 +00:00
terminx
3b395263ce
git-svn-id: https://svn.eduke32.com/eduke32@638 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-08 09:04:01 +00:00
terminx
6b956dfe2a
git-svn-id: https://svn.eduke32.com/eduke32@637 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-08 07:46:30 +00:00
terminx
bc0f8369e6
Dynamic object loader for OpenAL
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git-svn-id: https://svn.eduke32.com/eduke32@636 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-08 06:51:53 +00:00
terminx
0701fad3db
Forgot these
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git-svn-id: https://svn.eduke32.com/eduke32@635 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-08 06:51:04 +00:00
terminx
74d7485a19
OpenAL patch from Hunter_rus... haven't even tried to make this work with MSVC yet
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git-svn-id: https://svn.eduke32.com/eduke32@634 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-08 05:23:15 +00:00
terminx
a736fc08e0
Added new warning for con_ifsound
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git-svn-id: https://svn.eduke32.com/eduke32@633 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-07 22:33:07 +00:00
terminx
a735c3d1ac
Possible win95 fix
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git-svn-id: https://svn.eduke32.com/eduke32@632 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-07 21:59:10 +00:00
terminx
aa5360a235
git-svn-id: https://svn.eduke32.com/eduke32@631 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-02 22:57:54 +00:00
terminx
f13385cf86
git-svn-id: https://svn.eduke32.com/eduke32@630 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-29 04:37:37 +00:00
terminx
72d2bc1b81
User request
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git-svn-id: https://svn.eduke32.com/eduke32@629 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-27 00:10:33 +00:00
terminx
37f95e0349
git-svn-id: https://svn.eduke32.com/eduke32@628 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-25 07:31:39 +00:00
terminx
25ac5770c0
git-svn-id: https://svn.eduke32.com/eduke32@627 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-24 00:46:57 +00:00
terminx
d6beeac46e
"noautoload" command for defs to disable autoload & makes the vidmode command work in Mapster32 2d mode
...
git-svn-id: https://svn.eduke32.com/eduke32@626 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-21 05:11:41 +00:00
terminx
ee5ff9050e
git-svn-id: https://svn.eduke32.com/eduke32@625 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-18 22:12:10 +00:00
plagman
d5cdd523d1
Missed one.
...
git-svn-id: https://svn.eduke32.com/eduke32@624 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-18 08:54:33 +00:00
plagman
e67e3dc8fc
Adds r_parallaxskyclamping and r_parallaxskypanning.
...
git-svn-id: https://svn.eduke32.com/eduke32@623 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-18 08:46:42 +00:00
terminx
c45bd7dd53
git-svn-id: https://svn.eduke32.com/eduke32@622 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-18 08:10:54 +00:00
plagman
519fa4cd81
Corrects fog disabling when drawing fullbright shit. Fixes sky #93 .
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git-svn-id: https://svn.eduke32.com/eduke32@621 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-18 07:55:08 +00:00
plagman
3ca6158794
Disables the sky clamp hack for ART parallaxed skies in polymost.
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git-svn-id: https://svn.eduke32.com/eduke32@620 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-18 07:09:18 +00:00
terminx
b3677fc796
This looks like stuff that needs to be changed for proper 64-bit support
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git-svn-id: https://svn.eduke32.com/eduke32@619 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-17 05:08:18 +00:00
terminx
fad541b377
Part 1 of 64-bit patch from Stephen Anthony
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git-svn-id: https://svn.eduke32.com/eduke32@618 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-16 22:27:08 +00:00
terminx
2f4028c265
git-svn-id: https://svn.eduke32.com/eduke32@617 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-16 22:18:48 +00:00
terminx
7d36a601e4
git-svn-id: https://svn.eduke32.com/eduke32@616 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-14 08:35:30 +00:00
terminx
8418353ba2
git-svn-id: https://svn.eduke32.com/eduke32@615 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-08 09:29:41 +00:00
terminx
d7d11939a6
git-svn-id: https://svn.eduke32.com/eduke32@614 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-07 04:38:28 +00:00
terminx
30b1ce5f54
git-svn-id: https://svn.eduke32.com/eduke32@613 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-07 02:56:46 +00:00
terminx
517c392a3c
git-svn-id: https://svn.eduke32.com/eduke32@612 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-06 21:02:11 +00:00
terminx
ce81d4f061
git-svn-id: https://svn.eduke32.com/eduke32@611 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-06 11:48:48 +00:00
terminx
b530c1ca75
git-svn-id: https://svn.eduke32.com/eduke32@610 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-06 11:42:34 +00:00
terminx
9e834f8e7f
git-svn-id: https://svn.eduke32.com/eduke32@609 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-06 08:23:09 +00:00
terminx
86d4bace1d
git-svn-id: https://svn.eduke32.com/eduke32@608 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-06 03:49:35 +00:00
terminx
a1f0b9aff2
git-svn-id: https://svn.eduke32.com/eduke32@607 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-04 02:51:51 +00:00
terminx
cd085abf8d
Patch from hunter_rus
...
git-svn-id: https://svn.eduke32.com/eduke32@606 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-02 16:38:30 +00:00
terminx
71cd8fd6c3
Patch from hunter_rus, untested
...
git-svn-id: https://svn.eduke32.com/eduke32@605 1a8010ca-5511-0410-912e-c29ae57300e0
2008-02-01 03:36:54 +00:00
terminx
3835a0ca9a
Restrict editor 2d video modes in the startup window to modes >= 640x480 since that's all it'll really let you use anyway
...
git-svn-id: https://svn.eduke32.com/eduke32@604 1a8010ca-5511-0410-912e-c29ae57300e0
2008-01-28 01:13:10 +00:00
terminx
3f42f04ee7
git-svn-id: https://svn.eduke32.com/eduke32@603 1a8010ca-5511-0410-912e-c29ae57300e0
2008-01-27 23:28:45 +00:00
terminx
bef6dfe7b6
git-svn-id: https://svn.eduke32.com/eduke32@602 1a8010ca-5511-0410-912e-c29ae57300e0
2008-01-27 22:50:29 +00:00
terminx
7f4ef87390
git-svn-id: https://svn.eduke32.com/eduke32@601 1a8010ca-5511-0410-912e-c29ae57300e0
2008-01-26 08:35:31 +00:00
terminx
1c9d7c28bb
git-svn-id: https://svn.eduke32.com/eduke32@600 1a8010ca-5511-0410-912e-c29ae57300e0
2008-01-26 03:59:34 +00:00
terminx
26dc1358ac
git-svn-id: https://svn.eduke32.com/eduke32@599 1a8010ca-5511-0410-912e-c29ae57300e0
2008-01-15 20:51:18 +00:00
plagman
87a4f21cf3
Adds LCTRL as a modifier for sector deletion (was RCTRL only). (hunter_rus)
...
git-svn-id: https://svn.eduke32.com/eduke32@598 1a8010ca-5511-0410-912e-c29ae57300e0
2008-01-06 21:51:32 +00:00
plagman
42f025e364
Fixes multiple models per sprite in colourized sectors (it was using tspr palette instead of the actual sprite palette). (hunter_rus)
...
git-svn-id: https://svn.eduke32.com/eduke32@597 1a8010ca-5511-0410-912e-c29ae57300e0
2008-01-06 21:41:47 +00:00
plagman
993fce0352
Restores pathsearchmode after not finding a file. Fixes user map menu not working with broken DEFs. (hunter_rus)
...
git-svn-id: https://svn.eduke32.com/eduke32@596 1a8010ca-5511-0410-912e-c29ae57300e0
2008-01-06 04:07:21 +00:00
plagman
d94973a174
More Polymer portal stuff. Renders most stuff correctly and somewhat fast.
...
- pr_scissors to toggle scissors testing. This should reduce GPU load and prevent normally invisible stuff from being drawn.
- pr_showportals to show visportals and scissors if they are enabled. Debugging feature.
Issues:
- screen may flicker on the edge of some sectors. Probably an accuracy issue somewhere.
- some maps make the algorithm loop too much (slow) or indefinitely (hang) for some reason.
git-svn-id: https://svn.eduke32.com/eduke32@595 1a8010ca-5511-0410-912e-c29ae57300e0
2008-01-05 08:58:15 +00:00
plagman
2fc1832cab
Removes the user prompt on duplicate case in switch statement.
...
git-svn-id: https://svn.eduke32.com/eduke32@594 1a8010ca-5511-0410-912e-c29ae57300e0
2008-01-04 18:46:58 +00:00
plagman
00971ca89a
Changes screenpeek from short to int.
...
git-svn-id: https://svn.eduke32.com/eduke32@593 1a8010ca-5511-0410-912e-c29ae57300e0
2008-01-04 04:41:13 +00:00
plagman
701a18909c
strcmpi = bad
...
git-svn-id: https://svn.eduke32.com/eduke32@592 1a8010ca-5511-0410-912e-c29ae57300e0
2008-01-04 02:07:25 +00:00
plagman
a8a675634e
Patch from hunter_rus.
...
Adds:
- maximal log line count and OSD variable "logcutoff"
- ability to define different models for each palette
- "bind" OSD command to bind keys so that they run command batch files
git-svn-id: https://svn.eduke32.com/eduke32@591 1a8010ca-5511-0410-912e-c29ae57300e0
2008-01-04 01:04:35 +00:00
plagman
cfa399998a
Added xpanning and ypanning actor members to control the new sprite panning feature.
...
git-svn-id: https://svn.eduke32.com/eduke32@590 1a8010ca-5511-0410-912e-c29ae57300e0
2008-01-03 21:54:58 +00:00
plagman
a1e00d78ee
Unbreaks hunter_rus patch on anal compilers
...
git-svn-id: https://svn.eduke32.com/eduke32@589 1a8010ca-5511-0410-912e-c29ae57300e0
2007-12-28 20:04:58 +00:00
terminx
4b218232c9
patch from Stephen Anthony
...
git-svn-id: https://svn.eduke32.com/eduke32@588 1a8010ca-5511-0410-912e-c29ae57300e0
2007-12-24 05:07:52 +00:00
terminx
4aa6cf2ea3
patch from hunter_rus
...
git-svn-id: https://svn.eduke32.com/eduke32@587 1a8010ca-5511-0410-912e-c29ae57300e0
2007-12-20 19:14:38 +00:00
terminx
d6739cc554
git-svn-id: https://svn.eduke32.com/eduke32@586 1a8010ca-5511-0410-912e-c29ae57300e0
2007-12-13 17:38:46 +00:00
terminx
717d839815
sound patch from stephen anthony
...
git-svn-id: https://svn.eduke32.com/eduke32@585 1a8010ca-5511-0410-912e-c29ae57300e0
2007-12-12 23:07:52 +00:00
terminx
31a901b7eb
git-svn-id: https://svn.eduke32.com/eduke32@584 1a8010ca-5511-0410-912e-c29ae57300e0
2007-12-12 17:42:14 +00:00
terminx
75cca4cd5c
git-svn-id: https://svn.eduke32.com/eduke32@583 1a8010ca-5511-0410-912e-c29ae57300e0
2007-12-12 15:27:34 +00:00
terminx
b27a43ff2a
git-svn-id: https://svn.eduke32.com/eduke32@582 1a8010ca-5511-0410-912e-c29ae57300e0
2007-10-24 07:12:50 +00:00
terminx
5dbcf7cdbc
git-svn-id: https://svn.eduke32.com/eduke32@581 1a8010ca-5511-0410-912e-c29ae57300e0
2007-10-24 06:48:13 +00:00
terminx
2376ac3806
git-svn-id: https://svn.eduke32.com/eduke32@580 1a8010ca-5511-0410-912e-c29ae57300e0
2007-09-11 05:26:38 +00:00
terminx
997883a2f9
git-svn-id: https://svn.eduke32.com/eduke32@579 1a8010ca-5511-0410-912e-c29ae57300e0
2007-09-11 02:23:08 +00:00
plagman
820eeeb5b3
MANIFESTS MOTHERFUCKER DO YOU EMBED THEM?
...
git-svn-id: https://svn.eduke32.com/eduke32@578 1a8010ca-5511-0410-912e-c29ae57300e0
2007-09-11 00:52:38 +00:00
terminx
1753d91046
git-svn-id: https://svn.eduke32.com/eduke32@577 1a8010ca-5511-0410-912e-c29ae57300e0
2007-09-10 23:38:42 +00:00
terminx
0da33eeaa0
git-svn-id: https://svn.eduke32.com/eduke32@576 1a8010ca-5511-0410-912e-c29ae57300e0
2007-09-07 01:12:43 +00:00
terminx
5349d331db
git-svn-id: https://svn.eduke32.com/eduke32@575 1a8010ca-5511-0410-912e-c29ae57300e0
2007-09-06 21:11:18 +00:00
terminx
8a6e2bb008
git-svn-id: https://svn.eduke32.com/eduke32@574 1a8010ca-5511-0410-912e-c29ae57300e0
2007-09-06 10:43:42 +00:00
terminx
6a8346ddab
git-svn-id: https://svn.eduke32.com/eduke32@573 1a8010ca-5511-0410-912e-c29ae57300e0
2007-09-05 21:56:58 +00:00
terminx
6ae3aa2831
git-svn-id: https://svn.eduke32.com/eduke32@572 1a8010ca-5511-0410-912e-c29ae57300e0
2007-09-03 01:12:05 +00:00
terminx
bfa60e6851
test
...
git-svn-id: https://svn.eduke32.com/eduke32@571 1a8010ca-5511-0410-912e-c29ae57300e0
2007-09-03 00:37:13 +00:00
terminx
92ef761289
git-svn-id: https://svn.eduke32.com/eduke32@570 1a8010ca-5511-0410-912e-c29ae57300e0
2007-08-31 06:18:56 +00:00
terminx
93f6f0a33f
git-svn-id: https://svn.eduke32.com/eduke32@569 1a8010ca-5511-0410-912e-c29ae57300e0
2007-08-29 05:29:37 +00:00
terminx
f0264b1140
git-svn-id: https://svn.eduke32.com/eduke32@568 1a8010ca-5511-0410-912e-c29ae57300e0
2007-08-29 05:02:43 +00:00
terminx
eec7e1b2e0
dynamically allocated script buffers
...
this is still broken
git-svn-id: https://svn.eduke32.com/eduke32@567 1a8010ca-5511-0410-912e-c29ae57300e0
2007-08-29 04:01:21 +00:00
terminx
826f786dcc
per-player max values for health, armor and ammo
...
git-svn-id: https://svn.eduke32.com/eduke32@566 1a8010ca-5511-0410-912e-c29ae57300e0
2007-08-27 23:11:49 +00:00
terminx
75a496f970
git-svn-id: https://svn.eduke32.com/eduke32@565 1a8010ca-5511-0410-912e-c29ae57300e0
2007-08-27 20:36:36 +00:00
terminx
19c34b09ef
dynamically allocated player structs
...
git-svn-id: https://svn.eduke32.com/eduke32@564 1a8010ca-5511-0410-912e-c29ae57300e0
2007-08-27 06:46:31 +00:00
terminx
a2f4bdb2c8
Wanna buy some crack?
...
git-svn-id: https://svn.eduke32.com/eduke32@563 1a8010ca-5511-0410-912e-c29ae57300e0
2007-08-27 00:20:15 +00:00
terminx
d651d1d895
git-svn-id: https://svn.eduke32.com/eduke32@562 1a8010ca-5511-0410-912e-c29ae57300e0
2007-08-26 11:28:32 +00:00
terminx
ad5c98d66f
config file global variable rape
...
git-svn-id: https://svn.eduke32.com/eduke32@561 1a8010ca-5511-0410-912e-c29ae57300e0
2007-08-26 10:35:52 +00:00
terminx
599dda879f
git-svn-id: https://svn.eduke32.com/eduke32@560 1a8010ca-5511-0410-912e-c29ae57300e0
2007-08-25 22:02:40 +00:00
terminx
b5a81483f2
git-svn-id: https://svn.eduke32.com/eduke32@559 1a8010ca-5511-0410-912e-c29ae57300e0
2007-08-25 01:05:00 +00:00
terminx
c9e97fa954
git-svn-id: https://svn.eduke32.com/eduke32@558 1a8010ca-5511-0410-912e-c29ae57300e0
2007-08-19 00:15:30 +00:00
terminx
9704ade66c
git-svn-id: https://svn.eduke32.com/eduke32@557 1a8010ca-5511-0410-912e-c29ae57300e0
2007-08-17 19:32:56 +00:00
terminx
4e0f8281c7
git-svn-id: https://svn.eduke32.com/eduke32@556 1a8010ca-5511-0410-912e-c29ae57300e0
2007-08-17 03:16:46 +00:00
terminx
9c6486025d
git-svn-id: https://svn.eduke32.com/eduke32@555 1a8010ca-5511-0410-912e-c29ae57300e0
2007-08-16 23:25:24 +00:00
terminx
66538686e2
Better sound fix
...
git-svn-id: https://svn.eduke32.com/eduke32@554 1a8010ca-5511-0410-912e-c29ae57300e0
2007-08-15 03:05:14 +00:00
terminx
3fcc3771bd
Sound fix
...
git-svn-id: https://svn.eduke32.com/eduke32@553 1a8010ca-5511-0410-912e-c29ae57300e0
2007-08-14 21:29:44 +00:00
terminx
0b1f6f91a9
grp shit
...
git-svn-id: https://svn.eduke32.com/eduke32@552 1a8010ca-5511-0410-912e-c29ae57300e0
2007-07-04 09:15:08 +00:00
Plagman
94a22e4d62
Rewrote half of polymer.c, HSR still needs a bit of work but I believe the end is near.
...
git-svn-id: https://svn.eduke32.com/eduke32@551 1a8010ca-5511-0410-912e-c29ae57300e0
2007-07-01 06:32:03 +00:00
terminx
b54842fbdc
git-svn-id: https://svn.eduke32.com/eduke32@550 1a8010ca-5511-0410-912e-c29ae57300e0
2007-06-12 19:53:18 +00:00
terminx
d8dfd8beb4
Misc fixes
...
git-svn-id: https://svn.eduke32.com/eduke32@549 1a8010ca-5511-0410-912e-c29ae57300e0
2007-06-12 19:47:34 +00:00
terminx
a7069d9ba4
git-svn-id: https://svn.eduke32.com/eduke32@548 1a8010ca-5511-0410-912e-c29ae57300e0
2007-06-02 23:31:43 +00:00
terminx
22b4b23240
git-svn-id: https://svn.eduke32.com/eduke32@547 1a8010ca-5511-0410-912e-c29ae57300e0
2007-06-02 04:14:10 +00:00
terminx
35afa5ff53
git-svn-id: https://svn.eduke32.com/eduke32@546 1a8010ca-5511-0410-912e-c29ae57300e0
2007-05-17 19:31:14 +00:00
terminx
62d44f9722
git-svn-id: https://svn.eduke32.com/eduke32@545 1a8010ca-5511-0410-912e-c29ae57300e0
2007-05-01 04:37:08 +00:00
terminx
fecd0c6e44
bleh
...
git-svn-id: https://svn.eduke32.com/eduke32@544 1a8010ca-5511-0410-912e-c29ae57300e0
2007-05-01 04:35:27 +00:00
terminx
4ec4aac70f
Speed up HRP loading
...
git-svn-id: https://svn.eduke32.com/eduke32@543 1a8010ca-5511-0410-912e-c29ae57300e0
2007-04-30 19:41:19 +00:00
terminx
e2fe946d35
Crash fix
...
git-svn-id: https://svn.eduke32.com/eduke32@542 1a8010ca-5511-0410-912e-c29ae57300e0
2007-04-28 21:24:36 +00:00
terminx
d7b35528a0
git-svn-id: https://svn.eduke32.com/eduke32@541 1a8010ca-5511-0410-912e-c29ae57300e0
2007-04-23 23:36:21 +00:00
terminx
2148b4bebc
Window position memory for win32
...
git-svn-id: https://svn.eduke32.com/eduke32@540 1a8010ca-5511-0410-912e-c29ae57300e0
2007-04-22 03:44:54 +00:00
terminx
ddb9379fce
git-svn-id: https://svn.eduke32.com/eduke32@539 1a8010ca-5511-0410-912e-c29ae57300e0
2007-04-21 23:59:56 +00:00
terminx
5eba6b1861
Example tiles.cfg
...
git-svn-id: https://svn.eduke32.com/eduke32@538 1a8010ca-5511-0410-912e-c29ae57300e0
2007-04-21 21:07:18 +00:00
terminx
fecedb9ad1
Rawr
...
git-svn-id: https://svn.eduke32.com/eduke32@537 1a8010ca-5511-0410-912e-c29ae57300e0
2007-04-21 21:01:07 +00:00
terminx
fc287ec735
Prototype for user-defined tile groups
...
git-svn-id: https://svn.eduke32.com/eduke32@536 1a8010ca-5511-0410-912e-c29ae57300e0
2007-04-21 20:25:07 +00:00
terminx
423a486b61
Scale tiles in polymost tile viewer to bigger sizes
...
git-svn-id: https://svn.eduke32.com/eduke32@535 1a8010ca-5511-0410-912e-c29ae57300e0
2007-04-17 07:47:21 +00:00
terminx
62ae233489
Newer tile selector from Mapfun and some other stuff
...
git-svn-id: https://svn.eduke32.com/eduke32@534 1a8010ca-5511-0410-912e-c29ae57300e0
2007-04-17 05:54:12 +00:00
Plagman
2440ab75b9
The Abyss crash fix.
...
git-svn-id: https://svn.eduke32.com/eduke32@533 1a8010ca-5511-0410-912e-c29ae57300e0
2007-04-16 02:15:43 +00:00
terminx
a5388fc0a4
git-svn-id: https://svn.eduke32.com/eduke32@532 1a8010ca-5511-0410-912e-c29ae57300e0
2007-04-15 20:04:52 +00:00
Plagman
a71d347f83
smoothduration def token for model frame definitions (defaults at 0)
...
git-svn-id: https://svn.eduke32.com/eduke32@531 1a8010ca-5511-0410-912e-c29ae57300e0
2007-04-12 03:09:41 +00:00
Plagman
fc613042a0
Working commit for animation smoothing. Pretty much breaks everything that relied on fixed-frame transitions (muzzledlashes) but makes stuff look good otherwise. Needs a DEF-hook to control which frames should be smoothed.
...
git-svn-id: https://svn.eduke32.com/eduke32@530 1a8010ca-5511-0410-912e-c29ae57300e0
2007-03-30 18:02:00 +00:00
terminx
b54b8e1e6b
git-svn-id: https://svn.eduke32.com/eduke32@529 1a8010ca-5511-0410-912e-c29ae57300e0
2007-03-24 23:17:56 +00:00
terminx
4785f64476
git-svn-id: https://svn.eduke32.com/eduke32@528 1a8010ca-5511-0410-912e-c29ae57300e0
2007-03-22 20:58:13 +00:00
Plagman
456f144451
Blah.
...
git-svn-id: https://svn.eduke32.com/eduke32@527 1a8010ca-5511-0410-912e-c29ae57300e0
2007-03-22 18:40:26 +00:00
Plagman
cc8ae625d6
Fix.
...
git-svn-id: https://svn.eduke32.com/eduke32@526 1a8010ca-5511-0410-912e-c29ae57300e0
2007-03-22 18:36:23 +00:00
Plagman
004e4da3de
Game angle interpolation (cl_angleinterpolation) and engine model animation smoothing (r_animsmoothing).
...
git-svn-id: https://svn.eduke32.com/eduke32@525 1a8010ca-5511-0410-912e-c29ae57300e0
2007-03-22 18:28:41 +00:00
terminx
2bf47cbbed
Extra grp file autoloading for grp files included via the command line or the def files
...
git-svn-id: https://svn.eduke32.com/eduke32@524 1a8010ca-5511-0410-912e-c29ae57300e0
2007-03-21 20:37:24 +00:00
terminx
4b4d37cf3f
git-svn-id: https://svn.eduke32.com/eduke32@523 1a8010ca-5511-0410-912e-c29ae57300e0
2007-03-13 18:37:46 +00:00
terminx
7c7b8c2869
Whitespace
...
git-svn-id: https://svn.eduke32.com/eduke32@522 1a8010ca-5511-0410-912e-c29ae57300e0
2007-03-11 00:47:32 +00:00
terminx
38810c6561
Showview command updates and a couple of other things
...
git-svn-id: https://svn.eduke32.com/eduke32@521 1a8010ca-5511-0410-912e-c29ae57300e0
2007-03-11 00:20:32 +00:00
terminx
cb77e41236
git-svn-id: https://svn.eduke32.com/eduke32@520 1a8010ca-5511-0410-912e-c29ae57300e0
2007-03-08 21:07:10 +00:00
Plagman
3081c87724
Support for Vertex Buffer Objects (r_vbos, r_vbocount).
...
git-svn-id: https://svn.eduke32.com/eduke32@519 1a8010ca-5511-0410-912e-c29ae57300e0
2007-03-08 03:07:10 +00:00
terminx
3fda3754cc
git-svn-id: https://svn.eduke32.com/eduke32@518 1a8010ca-5511-0410-912e-c29ae57300e0
2007-03-08 01:01:55 +00:00
terminx
69d0e38805
git-svn-id: https://svn.eduke32.com/eduke32@517 1a8010ca-5511-0410-912e-c29ae57300e0
2007-03-08 00:30:48 +00:00
terminx
9c819e7042
git-svn-id: https://svn.eduke32.com/eduke32@516 1a8010ca-5511-0410-912e-c29ae57300e0
2007-03-08 00:09:20 +00:00
terminx
070c38a85e
git-svn-id: https://svn.eduke32.com/eduke32@515 1a8010ca-5511-0410-912e-c29ae57300e0
2007-03-07 20:18:48 +00:00
terminx
67efe33c18
Small things
...
git-svn-id: https://svn.eduke32.com/eduke32@514 1a8010ca-5511-0410-912e-c29ae57300e0
2007-03-04 19:52:57 +00:00
Plagman
3f5f1b8fb2
Corrected issues with detailmaps scaling, improved general model drawing performance and added support for using vertex arrays when drawing models (r_vertexarrays)
...
git-svn-id: https://svn.eduke32.com/eduke32@513 1a8010ca-5511-0410-912e-c29ae57300e0
2007-03-03 23:09:40 +00:00
Plagman
19719cf7fb
Detail map scaling.
...
git-svn-id: https://svn.eduke32.com/eduke32@512 1a8010ca-5511-0410-912e-c29ae57300e0
2007-03-01 18:19:11 +00:00
terminx
8e86c02364
git-svn-id: https://svn.eduke32.com/eduke32@511 1a8010ca-5511-0410-912e-c29ae57300e0
2007-03-01 00:50:59 +00:00
terminx
71a18f5f72
A few more minor things
...
git-svn-id: https://svn.eduke32.com/eduke32@510 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-28 09:39:37 +00:00
terminx
33985f1650
This adds a menu option for network packet rate, and more conversion of passing things as char or short to passing things as int
...
git-svn-id: https://svn.eduke32.com/eduke32@509 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-28 09:12:41 +00:00
terminx
23dbb55689
Bug fixes
...
git-svn-id: https://svn.eduke32.com/eduke32@508 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-26 01:46:38 +00:00
terminx
f889e552b2
Support for automatically loading all grp/zip/pk3 files in a directory. Files go into the "autoload" directory if they're to be loaded by all main grp files that are supported, or into autoload/grpname to be loaded only if a specific grp is used. For example, autoload/duke3d.grp/hrp.zip would only be loaded if duke3d.grp was specified as the main group file (and not nam.grp, et cetera).
...
git-svn-id: https://svn.eduke32.com/eduke32@507 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-25 21:11:59 +00:00
terminx
0dfc03afa0
Fixes the skybox problem, the problem with the default keyboard configuration, and adds cl_viewbob and cl_weaponsway
...
git-svn-id: https://svn.eduke32.com/eduke32@506 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-23 22:27:22 +00:00
terminx
eb35e8b927
git-svn-id: https://svn.eduke32.com/eduke32@505 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-18 22:16:01 +00:00
Plagman
6440b48ec8
Added xscale and yscale DEF tokens to texture blocks to control the size ratio with the ART.
...
git-svn-id: https://svn.eduke32.com/eduke32@504 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-17 02:23:50 +00:00
Plagman
8c462256c0
HUD detail and glow maps.
...
git-svn-id: https://svn.eduke32.com/eduke32@503 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-16 17:44:59 +00:00
terminx
7da6eb3f8e
This rips all of the camera control shit out of userdefs and re-implements it as a bunch of pointer gamevars. This required adding in support for vars which are pointers to chars and short ints. It appears to work properly, without overwriting anything that happens to be adjacent (in memory) to the values being set. We'll see.
...
git-svn-id: https://svn.eduke32.com/eduke32@502 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-16 06:59:05 +00:00
Plagman
b436f4fb71
Various fixes and detail texturing on models.
...
git-svn-id: https://svn.eduke32.com/eduke32@501 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-16 01:34:41 +00:00
terminx
d3af85c064
Some crap I didn't commit before
...
git-svn-id: https://svn.eduke32.com/eduke32@500 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-16 00:11:25 +00:00
Plagman
39c818d053
Avoid loading textures two times.
...
git-svn-id: https://svn.eduke32.com/eduke32@499 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-15 22:26:50 +00:00
terminx
b48a0a933b
git-svn-id: https://svn.eduke32.com/eduke32@498 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-15 01:45:38 +00:00
Plagman
3dd47da766
Glow mapping !
...
git-svn-id: https://svn.eduke32.com/eduke32@497 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-15 01:35:34 +00:00
terminx
5bc5a1bfd0
This adds a menu option to reset the key layout to what the game shipped with
...
git-svn-id: https://svn.eduke32.com/eduke32@496 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-14 00:22:12 +00:00
terminx
c4ffc08584
This adds a menu option to reset the keys to the default configuration
...
git-svn-id: https://svn.eduke32.com/eduke32@495 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-13 09:50:58 +00:00
terminx
e1fed262d6
OOPS.
...
git-svn-id: https://svn.eduke32.com/eduke32@494 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-13 03:00:25 +00:00
terminx
4dcb01ae6e
This removes the bullet spread from the pistol if the player is aiming directly at something aim() would target, allowing the special enhanced auto-aim for the pistol to be mimicked when auto-aim is disabled.
...
git-svn-id: https://svn.eduke32.com/eduke32@493 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-13 02:56:10 +00:00
terminx
32470fe65c
Added EVENT_DISPLAYSTATUSBAR and moved the "detail" option out of game options and into the video setup menu (but only while classic mode is enabled).
...
git-svn-id: https://svn.eduke32.com/eduke32@492 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-13 02:22:17 +00:00
terminx
ef8f308c9b
Status bar stuff... this adds new hotkeys for scaling the status bar (hold shift while pressing the shrink or enlarge screen buttons) and also adds support for a left-justified version of the full status bar
...
git-svn-id: https://svn.eduke32.com/eduke32@491 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-13 01:28:50 +00:00
terminx
ac95cded34
This fixes the fog issue described here: http://forums.3drealms.com/vb/showpost.php?p=492096
...
git-svn-id: https://svn.eduke32.com/eduke32@490 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-12 21:52:23 +00:00
terminx
7e79039197
Clean up the new camera control stuff a little bit
...
git-svn-id: https://svn.eduke32.com/eduke32@489 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-12 21:17:52 +00:00
terminx
1fff7e88f4
Tag the .mid file in /tmp with the username and current pid, and remove it when the sound system is shut down.
...
git-svn-id: https://svn.eduke32.com/eduke32@488 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-12 21:08:31 +00:00
terminx
abcce7e337
Camera control
...
git-svn-id: https://svn.eduke32.com/eduke32@487 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-12 07:58:03 +00:00
terminx
465b5041f3
This fixes a defect which could cause the game to crash when a duke3d_w32 network configuration file without explicitly defined ports is used.
...
git-svn-id: https://svn.eduke32.com/eduke32@486 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-11 22:05:50 +00:00
terminx
e96c05767e
This changes the pistol's autoaim back to how it was in the DOS version of Duke3D. I suspect this behavior was changed during NAM or WW2GI development and just never noticed until now.
...
git-svn-id: https://svn.eduke32.com/eduke32@485 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-11 00:49:03 +00:00
terminx
fd4dfeb6a5
Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
...
git-svn-id: https://svn.eduke32.com/eduke32@484 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-08 04:19:39 +00:00
terminx
ee4573779c
Remove JFAud until it works right
...
git-svn-id: https://svn.eduke32.com/eduke32@483 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-07 00:13:47 +00:00
terminx
90c4f271b2
git-svn-id: https://svn.eduke32.com/eduke32@482 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-05 01:33:08 +00:00
terminx
72ec04ff88
Allow use of grp files which exist outside of the game directory
...
git-svn-id: https://svn.eduke32.com/eduke32@481 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-30 09:03:51 +00:00
terminx
0a1afbd3f3
Minor fixes
...
git-svn-id: https://svn.eduke32.com/eduke32@480 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-30 02:04:14 +00:00
terminx
6ff2a7d2cc
This fixes the issue with running in 16-bit color, and it doesn't look like it breaks depth peeling...
...
git-svn-id: https://svn.eduke32.com/eduke32@479 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-29 23:01:28 +00:00
terminx
ef81aee7be
The mouse wheel was backwards on Win32... I think this fixes that.
...
git-svn-id: https://svn.eduke32.com/eduke32@478 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-29 03:21:12 +00:00
terminx
4c1a6e6ce1
Fixes for http://forums.3drealms.com/vb/showpost.php?p=481243 and possibly http://forums.3drealms.com/vb/showpost.php?p=480994
...
git-svn-id: https://svn.eduke32.com/eduke32@477 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-29 01:19:49 +00:00
terminx
64ec370c98
dos2unix on the engine headers
...
git-svn-id: https://svn.eduke32.com/eduke32@476 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-29 01:18:16 +00:00
Plagman
d7832a7d4f
Winlayer keyboard input fix for OSD buffer issues and removed blending in drawrooms.
...
git-svn-id: https://svn.eduke32.com/eduke32@475 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-26 22:37:48 +00:00
terminx
c21558f2a3
Minor crap
...
git-svn-id: https://svn.eduke32.com/eduke32@474 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-26 21:12:05 +00:00
Plagman
1b5284aee0
Fixes blending in drawrooms and dynamic GLU not compiling in Win32.
...
git-svn-id: https://svn.eduke32.com/eduke32@473 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-26 20:29:36 +00:00
terminx
50d1a03dbc
Move screenshot code to getpackets() to allow screenshots in the menu and in cutscenes and add some snd_ cvars and a restartsound console command.
...
git-svn-id: https://svn.eduke32.com/eduke32@472 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-26 05:16:10 +00:00
terminx
50559c7a32
Re-done player setup menu, support for 4 teams in multiplayer, and separate menu options for weapon switch on pickup and weapon switch when empty. The string with __DATE__ and __TIME__ in it (which is used in the first line of the log file) was moved to global.c so that we're no longer forcing game.c to be recompiled every time something else is changed.
...
git-svn-id: https://svn.eduke32.com/eduke32@471 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-26 00:28:44 +00:00
terminx
f1d10f4c8c
Packet rate control
...
git-svn-id: https://svn.eduke32.com/eduke32@470 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-24 21:24:35 +00:00
terminx
f628faefd8
Misc. fixes
...
git-svn-id: https://svn.eduke32.com/eduke32@469 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-24 03:42:54 +00:00
terminx
23a468d956
git-svn-id: https://svn.eduke32.com/eduke32@468 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-22 05:00:57 +00:00
terminx
8ca2a3f33b
This adds -game_dir for Mapster, too.
...
git-svn-id: https://svn.eduke32.com/eduke32@467 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-22 03:10:09 +00:00
terminx
e0e4dfdabd
This fixes using .cfg files that are outside of the game directory.
...
git-svn-id: https://svn.eduke32.com/eduke32@466 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-22 02:49:58 +00:00
terminx
76c2340c83
Support for -game_dir similar to Duke3d_w32
...
git-svn-id: https://svn.eduke32.com/eduke32@465 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-22 02:35:54 +00:00
terminx
fe9004fafe
Support for -ww2gi, -nam, -cfg, -usecwd, -h, and -j in Mapster32. Because I am lazy, this is all code from game.c.
...
git-svn-id: https://svn.eduke32.com/eduke32@464 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-21 23:49:07 +00:00
terminx
44e869c8d9
Misc minor things
...
git-svn-id: https://svn.eduke32.com/eduke32@463 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-20 03:10:32 +00:00
terminx
a94063e0be
Dynamically loaded GLU
...
git-svn-id: https://svn.eduke32.com/eduke32@462 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-16 03:19:04 +00:00
Plagman
43657d4f56
GL State leak correction : no more diffuse map disappearance.
...
git-svn-id: https://svn.eduke32.com/eduke32@461 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-15 12:17:01 +00:00
Plagman
581fd77c35
Asking the end-user to have sexual intercourse with his family is not that cool.
...
git-svn-id: https://svn.eduke32.com/eduke32@460 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-15 09:22:13 +00:00
Plagman
59ef78ff35
Detail mapping : r_detailmapping.
...
git-svn-id: https://svn.eduke32.com/eduke32@459 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-15 09:08:57 +00:00
terminx
530edf77b8
MAXSPRITESONSCREEN = 4096 and a few other things
...
git-svn-id: https://svn.eduke32.com/eduke32@458 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-15 05:46:49 +00:00
terminx
699f26d1e7
This changes the map scaling feature to operate on sectors selected in the editor rather than the whole map
...
git-svn-id: https://svn.eduke32.com/eduke32@457 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-15 00:59:49 +00:00
terminx
c7def8d139
This makes Mapster32 go into 3D mode at startup only if the map's start position is inside of a sector. This means that you won't end up in 3D mode on a blank map anymore if you have an empty newboard.map in your directory.
...
git-svn-id: https://svn.eduke32.com/eduke32@456 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-15 00:38:21 +00:00
Plagman
50d6334304
Forgot to add the new MSVC project files.
...
git-svn-id: https://svn.eduke32.com/eduke32@455 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-14 07:11:47 +00:00
Plagman
8a5a966cd0
Restored fullbrights, improved depth peeling, tweaked MSVC support for JFAud.
...
git-svn-id: https://svn.eduke32.com/eduke32@454 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-14 07:00:29 +00:00
terminx
197cf82051
Compile
...
git-svn-id: https://svn.eduke32.com/eduke32@453 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-12 23:24:13 +00:00
terminx
7b0104e9a1
JFAud
...
git-svn-id: https://svn.eduke32.com/eduke32@452 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-12 22:42:19 +00:00
terminx
8e84d072c2
It looks like handleevents() returns true when the window loses focus, so the processor was maxing out again if Mapster was running but wasn't the active window. This fixes that.
...
git-svn-id: https://svn.eduke32.com/eduke32@451 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-12 05:49:09 +00:00
terminx
3205ee4fd1
git-svn-id: https://svn.eduke32.com/eduke32@450 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-12 05:05:19 +00:00
terminx
d6aa1e6c85
More consistent console scroll speed (especially with a low framerate)
...
This still seems to screw up sometimes.
git-svn-id: https://svn.eduke32.com/eduke32@449 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-06 09:50:02 +00:00
terminx
c4868aa2b6
git-svn-id: https://svn.eduke32.com/eduke32@448 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-06 06:02:45 +00:00
Plagman
70bf6c9102
Minor fixes.
...
git-svn-id: https://svn.eduke32.com/eduke32@447 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-06 05:11:14 +00:00
Plagman
5a7cceb19d
Second draft of depth peeling code. It should be in a usable state, although still slow as hell.
...
git-svn-id: https://svn.eduke32.com/eduke32@446 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-06 01:29:45 +00:00
terminx
8a3ca3dbc4
git-svn-id: https://svn.eduke32.com/eduke32@445 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-05 23:40:37 +00:00
terminx
fc4bc3ef70
CON command for earthquakes
...
git-svn-id: https://svn.eduke32.com/eduke32@444 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-05 22:30:35 +00:00
terminx
7c89d81fda
Fix/add some of the stuff in http://forums.3drealms.com/vb/showpost.php?p=468104
...
git-svn-id: https://svn.eduke32.com/eduke32@443 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-04 07:15:17 +00:00
terminx
cba58265b9
Control over the cache1d size...
...
git-svn-id: https://svn.eduke32.com/eduke32@442 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-02 02:27:57 +00:00
terminx
ad6cfa105e
Mouse sensitivity stuff
...
git-svn-id: https://svn.eduke32.com/eduke32@441 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-02 02:27:31 +00:00
Plagman
4bc6daa489
Sorting is back.
...
git-svn-id: https://svn.eduke32.com/eduke32@440 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-31 06:41:57 +00:00
Plagman
08e4113086
Broken depth peeling.
...
git-svn-id: https://svn.eduke32.com/eduke32@439 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-31 06:32:04 +00:00
terminx
f74c413b68
git-svn-id: https://svn.eduke32.com/eduke32@438 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-28 20:36:38 +00:00
terminx
d2566913bb
git-svn-id: https://svn.eduke32.com/eduke32@437 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-23 02:38:47 +00:00
Plagman
879a75817b
More MSVC goodness.
...
git-svn-id: https://svn.eduke32.com/eduke32@436 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-22 15:04:49 +00:00
Plagman
3d16de2d56
MD2 rotation issues should be fixed now (untested).
...
git-svn-id: https://svn.eduke32.com/eduke32@435 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-21 15:18:50 +00:00
Plagman
87556300bf
EDuke32 now compiles okay with the Microsoft compiler using NMake.
...
git-svn-id: https://svn.eduke32.com/eduke32@434 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-21 12:53:11 +00:00
terminx
8d6eef5b0f
More tiny optimizations I guess
...
git-svn-id: https://svn.eduke32.com/eduke32@433 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-21 09:33:26 +00:00
terminx
bc4139356a
Prefer passing things between functions as int rather than short or char to avoid the overhead of converting back and forth between formats
...
git-svn-id: https://svn.eduke32.com/eduke32@432 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-20 03:27:25 +00:00
terminx
2705563578
Minor things such as un-breaking setvarvar :)
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git-svn-id: https://svn.eduke32.com/eduke32@431 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-19 20:31:40 +00:00
terminx
31775358e6
Death to local variables
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git-svn-id: https://svn.eduke32.com/eduke32@430 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-18 21:29:55 +00:00
terminx
19115146ac
Quite a few more optimizations
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git-svn-id: https://svn.eduke32.com/eduke32@429 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-18 09:32:17 +00:00
terminx
d93dde5a59
Optimize some of the frequently used CON commands that have nasty overhead
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git-svn-id: https://svn.eduke32.com/eduke32@428 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-18 08:37:12 +00:00
terminx
cb90dc8c83
This probably fixes something with projectiles
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git-svn-id: https://svn.eduke32.com/eduke32@427 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-18 04:18:46 +00:00
terminx
15c080e73c
Oops, I forgot to leave a space for the terminating character for the string here
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git-svn-id: https://svn.eduke32.com/eduke32@426 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-18 04:18:29 +00:00
terminx
b04bfe58fb
Removed orderweaponnum()
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git-svn-id: https://svn.eduke32.com/eduke32@425 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-18 04:16:41 +00:00
terminx
aeaa03022d
Heh, oops, that was totally backwards :)
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git-svn-id: https://svn.eduke32.com/eduke32@424 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-17 21:48:21 +00:00
terminx
aaa84f3574
Stuff, and things.
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git-svn-id: https://svn.eduke32.com/eduke32@423 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-17 21:20:35 +00:00
terminx
242eb24e3e
This should allow map progression via nukebutton to work up to the 32 level limit, for all episodes.
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git-svn-id: https://svn.eduke32.com/eduke32@422 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-17 03:21:55 +00:00
terminx
a236be837c
git-svn-id: https://svn.eduke32.com/eduke32@421 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-17 01:08:39 +00:00
Plagman
5c4f5b3744
Fixed memory leaks issues with converted MD3s.
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git-svn-id: https://svn.eduke32.com/eduke32@420 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-16 23:18:11 +00:00
terminx
ccb6ff7141
Minor fixes and a couple of improvements to the fake AI players
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git-svn-id: https://svn.eduke32.com/eduke32@419 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-15 01:09:25 +00:00
terminx
cd4e66b71a
Faster movement in Mapster32.
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git-svn-id: https://svn.eduke32.com/eduke32@418 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-14 08:50:18 +00:00
terminx
a68248896c
I wonder how this feature is going to come back to bite me in the ass later
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git-svn-id: https://svn.eduke32.com/eduke32@417 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-14 04:13:19 +00:00
terminx
dc0dea7c09
Update checking for win32...
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git-svn-id: https://svn.eduke32.com/eduke32@416 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-14 03:34:55 +00:00
terminx
991d785e73
Add an extra noapply flag to setbrightness() so we can invalidate just the 8 bit textures.
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git-svn-id: https://svn.eduke32.com/eduke32@415 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-12 09:28:37 +00:00
terminx
a35a73796c
Function for changing map in multiplayer
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git-svn-id: https://svn.eduke32.com/eduke32@414 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-12 08:46:32 +00:00
terminx
760e784ffc
Multiplayer code for "map" and "changelevel"
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git-svn-id: https://svn.eduke32.com/eduke32@413 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-12 08:33:11 +00:00
terminx
35ea2d7ad1
Make sure map filenames always get slashes prepended to them, to make sure getlevelfromfilename() doesn't fail
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git-svn-id: https://svn.eduke32.com/eduke32@412 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-12 07:25:01 +00:00
terminx
75563afd01
*yawn*
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git-svn-id: https://svn.eduke32.com/eduke32@411 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-12 06:41:47 +00:00
terminx
998ced5cc4
More menu stuff
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git-svn-id: https://svn.eduke32.com/eduke32@410 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-12 05:59:47 +00:00
terminx
401767810f
Allow the startup screens to be skipped via mouse and allow the help and credits screens to be navigated via mouse as well
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git-svn-id: https://svn.eduke32.com/eduke32@409 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-12 04:31:51 +00:00
terminx
d0f96d6c86
Mouse wheel support for the game menus
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git-svn-id: https://svn.eduke32.com/eduke32@408 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-12 00:03:24 +00:00
terminx
7e405214c5
Oops, I accidentally made 3D mode teh slows.
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git-svn-id: https://svn.eduke32.com/eduke32@407 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-11 22:23:56 +00:00
terminx
e7d1346248
This makes the editor quite a bit friendlier in terms of CPU usage. After checking for input, we wait for 1 ms if none was reported.
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git-svn-id: https://svn.eduke32.com/eduke32@406 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-11 21:56:00 +00:00
terminx
215e0fb0c6
This makes the console work in Mapster32 2D mode when Polymost is selected
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git-svn-id: https://svn.eduke32.com/eduke32@405 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-11 21:21:41 +00:00
terminx
3509a4dc8c
Fixes
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git-svn-id: https://svn.eduke32.com/eduke32@404 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-11 21:18:21 +00:00
terminx
3d867963b9
Support for a version string to stick in the lower right hand corner of the OSD
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git-svn-id: https://svn.eduke32.com/eduke32@403 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-11 04:38:10 +00:00
terminx
5d79272ac2
Separate input capturing from OSD drawing so that we don't have to wait for the OSD to scroll off the screen to un-grab everything
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git-svn-id: https://svn.eduke32.com/eduke32@402 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-11 03:32:43 +00:00
terminx
286dd4b519
This makes the console slide on and off of the screen and also print out a list of everything that matches when auto-completing something
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git-svn-id: https://svn.eduke32.com/eduke32@401 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-11 03:06:49 +00:00
terminx
c4147db020
Blah blah blah
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git-svn-id: https://svn.eduke32.com/eduke32@400 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-10 21:53:33 +00:00
terminx
7017166f2d
Oops
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git-svn-id: https://svn.eduke32.com/eduke32@399 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-10 19:32:44 +00:00
terminx
169e0c824b
Give most of the gamevar stuff its own object
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git-svn-id: https://svn.eduke32.com/eduke32@398 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-10 06:49:01 +00:00
terminx
6b7ef5cd75
More optimizations
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git-svn-id: https://svn.eduke32.com/eduke32@397 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-10 04:17:26 +00:00
terminx
70a60c34f9
More of an optimization
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git-svn-id: https://svn.eduke32.com/eduke32@396 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-10 03:35:45 +00:00
terminx
0bd5f4a9e5
Uhh.. yeah
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git-svn-id: https://svn.eduke32.com/eduke32@395 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-10 03:15:56 +00:00
terminx
d48c66b7ad
I guess this is an optimization as well
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git-svn-id: https://svn.eduke32.com/eduke32@394 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-10 01:52:35 +00:00
terminx
d0ef9e1133
I guess this is some kind of an optimization :o
...
git-svn-id: https://svn.eduke32.com/eduke32@393 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-10 01:21:30 +00:00
terminx
15ee3431f9
Check to see if the user map filename matches a defined level name and warp to that level instead of opening it as a user map
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git-svn-id: https://svn.eduke32.com/eduke32@392 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-09 23:41:43 +00:00
terminx
e11f4c9afb
Better alt-tab support for fullscreen OpenGL on win32
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git-svn-id: https://svn.eduke32.com/eduke32@391 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-08 16:45:12 +00:00
terminx
f8e113ce03
Pitch and roll control for maphacks
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git-svn-id: https://svn.eduke32.com/eduke32@390 1a8010ca-5511-0410-912e-c29ae57300e0
2006-12-07 23:56:35 +00:00