mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-11 07:11:39 +00:00
git-svn-id: https://svn.eduke32.com/eduke32@570 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
93f6f0a33f
commit
92ef761289
8 changed files with 378 additions and 365 deletions
|
@ -1,7 +1,7 @@
|
|||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="8,00"
|
||||
Version="8.00"
|
||||
Name="eduke32"
|
||||
ProjectGUID="{8E7A6179-0B72-4073-8A4C-E8682D481DAE}"
|
||||
RootNamespace="eduke32"
|
||||
|
@ -461,50 +461,14 @@
|
|||
RelativePath=".\source\anim.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jmact\animlib.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\astub.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\audiolib_fx_fmod.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\audiolib_fxstub.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\audiolib_musicstub.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\config.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jmact\control.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\dsl.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\dsoundout.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jmact\file_lib.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\fx_man.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\game.c"
|
||||
>
|
||||
|
@ -533,42 +497,10 @@
|
|||
RelativePath=".\source\jfaud_sounds.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jmact\keyboard.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\ll_man.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jmact\mathutil.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\menus.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\midi.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jmact\mouse.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\mpu401.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\multivoc.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\music.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\namesdyn.c"
|
||||
>
|
||||
|
@ -581,10 +513,6 @@
|
|||
RelativePath=".\source\osdfuncs.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\pitch.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\player.c"
|
||||
>
|
||||
|
@ -601,18 +529,6 @@
|
|||
RelativePath=".\source\savegame.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jmact\scriplib.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\sdlmusic.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\sdlout.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\sector.c"
|
||||
>
|
||||
|
@ -633,14 +549,6 @@
|
|||
RelativePath=".\source\testcd.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\unixglob.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jmact\util_lib.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\winbits.c"
|
||||
>
|
||||
|
@ -653,70 +561,26 @@
|
|||
<Filter
|
||||
Name="Header Files"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\source\jmact\_control.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\_functio.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\_midi.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\_multivc.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\_rts.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jmact\_scrplib.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jmact\animlib.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\config.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jmact\control.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\debugio.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jmact\develop.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\develop.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\dsl.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\dsoundout.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\duke3d.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jmact\file_lib.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\funct.h"
|
||||
>
|
||||
|
@ -725,14 +589,6 @@
|
|||
RelativePath=".\source\function.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\fx_man.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\fx_man_fmod.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\gamedef.h"
|
||||
>
|
||||
|
@ -745,54 +601,14 @@
|
|||
RelativePath=".\source\grpscan.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\interrup.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jmact\keyboard.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\keys.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\linklist.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\ll_man.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\mapster32.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jmact\mathutil.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\midi.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jmact\mouse.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\mpu401.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\multivoc.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\music.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\names.h"
|
||||
>
|
||||
|
@ -809,26 +625,10 @@
|
|||
RelativePath=".\source\osdfuncs.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\pitch.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\platform.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\rts.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jmact\scriplib.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\sdlout.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\soundefs.h"
|
||||
>
|
||||
|
@ -837,12 +637,204 @@
|
|||
RelativePath=".\source\sounds.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\startwin.game.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\wtf.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Audiolib"
|
||||
>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\_midi.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\_multivc.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\debugio.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\dsl.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\dsoundout.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\fx_man.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\fx_man_fmod.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\interrup.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\linklist.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\ll_man.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\midi.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\mpu401.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\multivoc.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\music.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\pitch.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\platform.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\sdlout.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\standard.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\startwin.game.h"
|
||||
RelativePath=".\source\jaudiolib\usrhooks.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Source Files"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\audiolib_fx_fmod.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\audiolib_fxstub.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\audiolib_musicstub.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\dsl.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\dsoundout.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\fx_man.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\ll_man.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\midi.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\mpu401.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\multivoc.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\music.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\pitch.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\sdlmusic.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\sdlout.c"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Mact"
|
||||
>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\source\jmact\_control.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jmact\_scrplib.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jmact\animlib.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jmact\control.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jmact\develop.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jmact\file_lib.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jmact\keyboard.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jmact\mathutil.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jmact\mouse.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jmact\scriplib.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
|
@ -850,11 +842,43 @@
|
|||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jaudiolib\usrhooks.h"
|
||||
RelativePath=".\source\jmact\util_lib.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Source Files"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\source\jmact\animlib.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jmact\util_lib.h"
|
||||
RelativePath=".\source\jmact\control.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jmact\file_lib.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jmact\keyboard.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jmact\mathutil.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jmact\mouse.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jmact\scriplib.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\source\jmact\util_lib.c"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
|
|
|
@ -460,8 +460,9 @@ BOLT:
|
|||
|
||||
int movesprite(int spritenum, long xchange, long ychange, long zchange, unsigned long cliptype)
|
||||
{
|
||||
long daz,h, oldx, oldy;
|
||||
short retval, dasectnum, cd;
|
||||
long daz, oldx, oldy;
|
||||
int retval;
|
||||
short dasectnum, cd;
|
||||
int bg = badguy(&sprite[spritenum]);
|
||||
|
||||
if (sprite[spritenum].statnum == 5 || (bg && sprite[spritenum].xrepeat < 4))
|
||||
|
@ -476,9 +477,7 @@ int movesprite(int spritenum, long xchange, long ychange, long zchange, unsigned
|
|||
|
||||
dasectnum = sprite[spritenum].sectnum;
|
||||
|
||||
daz = sprite[spritenum].z;
|
||||
h = ((tilesizy[sprite[spritenum].picnum]*sprite[spritenum].yrepeat)<<1);
|
||||
daz -= h;
|
||||
daz = sprite[spritenum].z - ((tilesizy[sprite[spritenum].picnum]*sprite[spritenum].yrepeat)<<1);
|
||||
|
||||
if (bg)
|
||||
{
|
||||
|
@ -1429,8 +1428,8 @@ static void movestandables(void)
|
|||
{
|
||||
if (s->owner==-2)
|
||||
{
|
||||
spritesound(DUKE_GRUNT,g_player[p].ps->i);
|
||||
p = findplayer(s,&x);
|
||||
spritesound(DUKE_GRUNT,g_player[p].ps->i);
|
||||
if (g_player[p].ps->on_crane == i)
|
||||
g_player[p].ps->on_crane = -1;
|
||||
}
|
||||
|
|
|
@ -208,6 +208,7 @@ void CONFIG_SetDefaults(void)
|
|||
ud.automsg = 0;
|
||||
ud.autovote = 0;
|
||||
ud.brightness = 8;
|
||||
ud.camerasprite = -1;
|
||||
ud.color = 0;
|
||||
ud.crosshair = 2;
|
||||
ud.deathmsgs = 1;
|
||||
|
|
|
@ -22,7 +22,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|||
*/
|
||||
//-------------------------------------------------------------------------
|
||||
|
||||
#define VERSION " 1.4.0 rc1"
|
||||
#define VERSION " 1.4.0 svn"
|
||||
|
||||
#define HEAD "EDuke32"VERSION" (shareware mode)"
|
||||
#define HEAD2 "EDuke32"VERSION
|
||||
|
|
|
@ -840,9 +840,10 @@ LABELS inputlabels[]=
|
|||
{ "", -1, 0, 0 } // END OF LIST
|
||||
};
|
||||
|
||||
static void skipcomments(void)
|
||||
static int skipcomments(void)
|
||||
{
|
||||
char c;
|
||||
int i,j;
|
||||
|
||||
while ((c = *textptr))
|
||||
{
|
||||
|
@ -887,6 +888,120 @@ static void skipcomments(void)
|
|||
}
|
||||
else break;
|
||||
}
|
||||
|
||||
if ((unsigned)(scriptptr-script) > (unsigned)(g_ScriptSize-32))
|
||||
{
|
||||
long oscriptptr = (unsigned)(scriptptr-script);
|
||||
long ocasescriptptr = (unsigned)(casescriptptr-script);
|
||||
long oparsing_event = (unsigned)(parsing_event-script);
|
||||
long oparsing_actor = (unsigned)(parsing_actor-script);
|
||||
char *scriptptrs;
|
||||
long *newscript;
|
||||
|
||||
for (i=0;i<MAXSECTORS;i++)
|
||||
{
|
||||
if (labelcode[i] && labeltype[i] != LABEL_DEFINE)
|
||||
{
|
||||
labelcode[i] -= (long)&script[0];
|
||||
}
|
||||
}
|
||||
|
||||
scriptptrs = Bcalloc(1,g_ScriptSize * sizeof(char));
|
||||
for (i=0;i<g_ScriptSize;i++)
|
||||
{
|
||||
// initprintf("%ld\n",i);
|
||||
if ((long)script[i] >= (long)(&script[0]) && (long)script[i] < (long)(&script[g_ScriptSize]))
|
||||
{
|
||||
scriptptrs[i] = 1;
|
||||
j = (long)script[i] - (long)&script[0];
|
||||
script[i] = j;
|
||||
}
|
||||
else scriptptrs[i] = 0;
|
||||
}
|
||||
|
||||
for (i=0;i<MAXTILES;i++)
|
||||
if (actorscrptr[i])
|
||||
{
|
||||
j = (long)actorscrptr[i]-(long)&script[0];
|
||||
actorscrptr[i] = (long *)j;
|
||||
}
|
||||
|
||||
for (i=0;i<MAXTILES;i++)
|
||||
if (actorLoadEventScrptr[i])
|
||||
{
|
||||
j = (long)actorLoadEventScrptr[i]-(long)&script[0];
|
||||
actorLoadEventScrptr[i] = (long *)j;
|
||||
}
|
||||
|
||||
for (i=0;i<MAXGAMEEVENTS;i++)
|
||||
if (apScriptGameEvent[i])
|
||||
{
|
||||
j = (long)apScriptGameEvent[i]-(long)&script[0];
|
||||
apScriptGameEvent[i] = (long *)j;
|
||||
}
|
||||
|
||||
//initprintf("offset: %ld\n",(unsigned)(scriptptr-script));
|
||||
g_ScriptSize += 16384;
|
||||
initprintf("Increasing script buffer size to %ld bytes...\n",g_ScriptSize);
|
||||
newscript = (long *)Brealloc(script, g_ScriptSize * sizeof(long));
|
||||
|
||||
if (newscript == NULL)
|
||||
{
|
||||
ReportError(-1);
|
||||
initprintf("%s:%ld: out of memory: Aborted (%ud)\n",compilefile,line_number,(unsigned)(scriptptr-script));
|
||||
initprintf(tempbuf);
|
||||
error++;
|
||||
return 1;
|
||||
}
|
||||
script = newscript;
|
||||
scriptptr = (long *)(script+oscriptptr);
|
||||
//initprintf("offset: %ld\n",(unsigned)(scriptptr-script));
|
||||
if (casescriptptr != NULL)
|
||||
casescriptptr = (long *)(script+ocasescriptptr);
|
||||
if (parsing_event != NULL)
|
||||
parsing_event = (long *)(script+oparsing_event);
|
||||
if (parsing_actor != NULL)
|
||||
parsing_actor = (long *)(script+oparsing_actor);
|
||||
|
||||
for (i=0;i<MAXSECTORS;i++)
|
||||
{
|
||||
if (labelcode[i] && labeltype[i] != LABEL_DEFINE)
|
||||
{
|
||||
labelcode[i] += (long)&script[0];
|
||||
}
|
||||
}
|
||||
|
||||
for (i=0;i<g_ScriptSize-16384;i++)
|
||||
if (scriptptrs[i])
|
||||
{
|
||||
j = (long)script[i]+(long)&script[0];
|
||||
script[i] = j;
|
||||
}
|
||||
|
||||
for (i=0;i<MAXTILES;i++)
|
||||
if (actorscrptr[i])
|
||||
{
|
||||
j = (long)actorscrptr[i]+(long)&script[0];
|
||||
actorscrptr[i] = (long *)j;
|
||||
}
|
||||
|
||||
for (i=0;i<MAXTILES;i++)
|
||||
if (actorLoadEventScrptr[i])
|
||||
{
|
||||
j = (long)actorLoadEventScrptr[i]+(long)&script[0];
|
||||
actorLoadEventScrptr[i] = (long *)j;
|
||||
}
|
||||
|
||||
for (i=0;i<MAXGAMEEVENTS;i++)
|
||||
if (apScriptGameEvent[i])
|
||||
{
|
||||
j = (long)apScriptGameEvent[i]+(long)&script[0];
|
||||
apScriptGameEvent[i] = (long *)j;
|
||||
}
|
||||
Bfree(scriptptrs);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void DefineProjectile(long lVar1, long lLabelID, long lVar2)
|
||||
|
@ -1444,8 +1559,9 @@ static long CountCaseStatements()
|
|||
long lCount;
|
||||
char *temptextptr = textptr;
|
||||
int temp_line_number = line_number;
|
||||
long tempscriptptr = (unsigned)(scriptptr-script);
|
||||
long tempsavecase = (unsigned)(casescriptptr-script);
|
||||
long scriptoffset = (unsigned)(scriptptr-script);
|
||||
long caseoffset = (unsigned)(casescriptptr-script);
|
||||
int i;
|
||||
|
||||
casecount=0;
|
||||
casescriptptr=NULL;
|
||||
|
@ -1461,13 +1577,14 @@ static long CountCaseStatements()
|
|||
checking_switch++;
|
||||
|
||||
textptr=temptextptr;
|
||||
scriptptr = (long *)(script+tempscriptptr);
|
||||
scriptptr = (long *)(script+scriptoffset);
|
||||
|
||||
line_number = temp_line_number;
|
||||
|
||||
lCount=casecount;
|
||||
casecount=0;
|
||||
casescriptptr = (long *)(script+tempsavecase);
|
||||
casescriptptr = (long *)(script+caseoffset);
|
||||
casecount = 0;
|
||||
return lCount;
|
||||
}
|
||||
|
||||
|
@ -1477,122 +1594,12 @@ static int parsecommand(void)
|
|||
char *temptextptr;
|
||||
long *tempscrptr;
|
||||
|
||||
#if (defined RENDERTYPEWIN || (defined RENDERTYPESDL && !defined __APPLE__ && defined HAVE_GTK2))
|
||||
if (quitevent)
|
||||
{
|
||||
initprintf("Aborted.\n");
|
||||
Shutdown();
|
||||
exit(0);
|
||||
}
|
||||
#endif
|
||||
|
||||
if ((unsigned)(scriptptr-script) > (unsigned)(g_ScriptSize-128))
|
||||
{
|
||||
long oscriptptr = (unsigned)(scriptptr-script);
|
||||
long ocasescriptptr = (unsigned)(casescriptptr-script);
|
||||
long oparsing_event = (unsigned)(parsing_event-script);
|
||||
long oparsing_actor = (unsigned)(parsing_actor-script);
|
||||
long *scriptptrs;
|
||||
|
||||
for (i=0;i<MAXSECTORS;i++)
|
||||
{
|
||||
if (labelcode[i] && labeltype[i] != LABEL_DEFINE)
|
||||
{
|
||||
labelcode[i] -= (long)&script[0];
|
||||
}
|
||||
}
|
||||
|
||||
scriptptrs = Bcalloc(1,g_ScriptSize * sizeof(long));
|
||||
for (i=0;i<g_ScriptSize-1;i++)
|
||||
{
|
||||
if ((long)script[i] >= (long)(&script[0]) && (long)script[i] < (long)(&script[g_ScriptSize]))
|
||||
{
|
||||
scriptptrs[i] = 1;
|
||||
j = (long)script[i] - (long)&script[0];
|
||||
script[i] = j;
|
||||
}
|
||||
else scriptptrs[i] = 0;
|
||||
}
|
||||
|
||||
for (i=0;i<MAXTILES;i++)
|
||||
if (actorscrptr[i])
|
||||
{
|
||||
j = (long)actorscrptr[i]-(long)&script[0];
|
||||
actorscrptr[i] = (long *)j;
|
||||
}
|
||||
|
||||
for (i=0;i<MAXTILES;i++)
|
||||
if (actorLoadEventScrptr[i])
|
||||
{
|
||||
j = (long)actorLoadEventScrptr[i]-(long)&script[0];
|
||||
actorLoadEventScrptr[i] = (long *)j;
|
||||
}
|
||||
|
||||
for (i=0;i<MAXGAMEEVENTS;i++)
|
||||
if (apScriptGameEvent[i])
|
||||
{
|
||||
j = (long)apScriptGameEvent[i]-(long)&script[0];
|
||||
apScriptGameEvent[i] = (long *)j;
|
||||
}
|
||||
|
||||
//initprintf("offset: %ld\n",(unsigned)(scriptptr-script));
|
||||
g_ScriptSize += 16384;
|
||||
initprintf("Increasing script buffer size to %ld bytes...\n",g_ScriptSize);
|
||||
script = (long *)realloc(script, g_ScriptSize * sizeof(long));
|
||||
|
||||
if (script == NULL)
|
||||
{
|
||||
ReportError(-1);
|
||||
initprintf("%s:%ld: out of memory: Aborted (%ud)\n",compilefile,line_number,(unsigned)(scriptptr-script));
|
||||
initprintf(tempbuf);
|
||||
error++;
|
||||
return 1;
|
||||
}
|
||||
scriptptr = (long *)(script+oscriptptr);
|
||||
//initprintf("offset: %ld\n",(unsigned)(scriptptr-script));
|
||||
if (casescriptptr != NULL)
|
||||
casescriptptr = (long *)(script+ocasescriptptr);
|
||||
if (parsing_event != NULL)
|
||||
parsing_event = (long *)(script+oparsing_event);
|
||||
if (parsing_actor != NULL)
|
||||
parsing_actor = (long *)(script+oparsing_actor);
|
||||
|
||||
for (i=0;i<MAXSECTORS;i++)
|
||||
{
|
||||
if (labelcode[i] && labeltype[i] != LABEL_DEFINE)
|
||||
{
|
||||
labelcode[i] += (long)&script[0];
|
||||
}
|
||||
}
|
||||
|
||||
for (i=0;i<g_ScriptSize-16384;i++)
|
||||
if (scriptptrs[i])
|
||||
{
|
||||
j = (long)script[i]+(long)&script[0];
|
||||
script[i] = j;
|
||||
}
|
||||
|
||||
for (i=0;i<MAXTILES;i++)
|
||||
if (actorscrptr[i])
|
||||
{
|
||||
j = (long)actorscrptr[i]+(long)&script[0];
|
||||
actorscrptr[i] = (long *)j;
|
||||
}
|
||||
for (i=0;i<MAXTILES;i++)
|
||||
if (actorLoadEventScrptr[i])
|
||||
{
|
||||
j = (long)actorLoadEventScrptr[i]+(long)&script[0];
|
||||
actorLoadEventScrptr[i] = (long *)j;
|
||||
}
|
||||
|
||||
for (i=0;i<MAXGAMEEVENTS;i++)
|
||||
if (apScriptGameEvent[i])
|
||||
{
|
||||
j = (long)apScriptGameEvent[i]+(long)&script[0];
|
||||
apScriptGameEvent[i] = (long *)j;
|
||||
}
|
||||
Bfree(scriptptrs);
|
||||
}
|
||||
|
||||
if ((error+warning) > 63 || (*textptr == '\0') || (*(textptr+1) == '\0')) return 1;
|
||||
|
||||
|
@ -1608,7 +1615,8 @@ static int parsecommand(void)
|
|||
// Bsprintf(tempbuf,"%s",keyw[tw]);
|
||||
// AddLog(tempbuf);
|
||||
|
||||
skipcomments(); // yes? no?
|
||||
if (skipcomments())
|
||||
return 1;
|
||||
|
||||
switch (tw)
|
||||
{
|
||||
|
@ -3653,7 +3661,9 @@ static int parsecommand(void)
|
|||
//AddLog("Counting Case Statements...");
|
||||
|
||||
j=CountCaseStatements();
|
||||
//Bsprintf(g_szBuf,"Done Counting Case Statements: found %d.", j);
|
||||
// initprintf("Done Counting Case Statements for switch %d: found %d.\n", checking_switch,j);
|
||||
tempscrptr = (long *)(script+tempoffset);
|
||||
|
||||
//AddLog(g_szBuf);
|
||||
if (checking_switch>1)
|
||||
{
|
||||
|
@ -3666,7 +3676,6 @@ static int parsecommand(void)
|
|||
}
|
||||
if (tempscrptr)
|
||||
{
|
||||
tempscrptr = (long *)(script+tempoffset);
|
||||
tempscrptr[1]=(long)j; // save count of cases
|
||||
}
|
||||
else
|
||||
|
@ -3695,7 +3704,7 @@ static int parsecommand(void)
|
|||
//Bsprintf(g_szBuf,"SWITCHXX: '%.22s'",textptr);
|
||||
//AddLog(g_szBuf);
|
||||
// done processing switch. clean up.
|
||||
if (checking_switch!=1)
|
||||
if (checking_switch<1)
|
||||
{
|
||||
// Bsprintf(g_szBuf,"ERROR::%s %d: Checking_switch=%d",__FILE__,__LINE__, checking_switch);
|
||||
// AddLog(g_szBuf);
|
||||
|
@ -3724,6 +3733,8 @@ static int parsecommand(void)
|
|||
break;
|
||||
|
||||
case CON_CASE:
|
||||
{
|
||||
long tempoffset;
|
||||
//AddLog("Found Case");
|
||||
repeatcase:
|
||||
scriptptr--; // don't save in code
|
||||
|
@ -3765,6 +3776,7 @@ repeatcase:
|
|||
}
|
||||
//Bsprintf(g_szBuf,"case4: '%.12s'",textptr);
|
||||
//AddLog(g_szBuf);
|
||||
tempoffset = (unsigned)(tempscrptr-script);
|
||||
while (parsecommand() == 0)
|
||||
{
|
||||
//Bsprintf(g_szBuf,"case5 '%.25s'",textptr);
|
||||
|
@ -3774,12 +3786,15 @@ repeatcase:
|
|||
{
|
||||
//AddLog("Found Repeat Case");
|
||||
transword(); // eat 'case'
|
||||
tempscrptr = (long *)(script+tempoffset);
|
||||
goto repeatcase;
|
||||
}
|
||||
}
|
||||
tempscrptr = (long *)(script+tempoffset);
|
||||
//AddLog("End Case");
|
||||
return 0;
|
||||
// break;
|
||||
}
|
||||
case CON_DEFAULT:
|
||||
scriptptr--; // don't save
|
||||
if (checking_switch<1)
|
||||
|
@ -3819,30 +3834,6 @@ repeatcase:
|
|||
ReportError(-1);
|
||||
initprintf("%s:%ld: error: found `endswitch' without matching `switch'\n",compilefile,line_number);
|
||||
}
|
||||
if (casescriptptr)
|
||||
{
|
||||
int i;
|
||||
|
||||
//Bsprintf(g_szBuf,"Default Offset is %ld\n Total of %ld cases",casescriptptr[0],(long)casecount/2);
|
||||
//AddLog(g_szBuf);
|
||||
for (i=1;i<=casecount;i++)
|
||||
{
|
||||
if (i & 1)
|
||||
{
|
||||
//Bsprintf(g_szBuf,"Case Value %d is %ld",i/2+1,casescriptptr[i]);
|
||||
//AddLog(g_szBuf);
|
||||
}
|
||||
else
|
||||
{
|
||||
//Bsprintf(g_szBuf,"Offset %d is %ld",i/2+1,casescriptptr[i]);
|
||||
//AddLog(g_szBuf);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
//AddLog("Not saving case value: just counting");
|
||||
}
|
||||
return 1; // end of block
|
||||
break;
|
||||
|
||||
|
@ -4937,21 +4928,21 @@ void loadefs(const char *filenam)
|
|||
}
|
||||
else
|
||||
{
|
||||
int j, k;
|
||||
int j=0, k=0;
|
||||
|
||||
total_lines += line_number;
|
||||
for (i=j=0;i<MAXGAMEEVENTS;i++)
|
||||
for (i=0;i<MAXGAMEEVENTS;i++)
|
||||
{
|
||||
if (apScriptGameEvent[i])
|
||||
j++;
|
||||
}
|
||||
for (i=k=0;i<MAXTILES;i++)
|
||||
for (i=0;i<MAXTILES;i++)
|
||||
{
|
||||
if (actorscrptr[i])
|
||||
k++;
|
||||
}
|
||||
|
||||
initprintf("\nCompiled code size: %ld/%ld bytes\n",(unsigned)(scriptptr-script),g_ScriptSize);
|
||||
initprintf("\nCompiled code size: %ld bytes\n",(unsigned)(scriptptr-script));
|
||||
initprintf("%ld/%ld labels, %d/%d variables\n",labelcnt,min((sizeof(sector)/sizeof(long)),(sizeof(sprite)/(1<<6))),iGameVarCount,MAXGAMEVARS);
|
||||
initprintf("%ld event definitions, %ld defined actors\n\n",j,k);
|
||||
|
||||
|
|
|
@ -4428,7 +4428,7 @@ static int parse(void)
|
|||
// script offset to default case (null if none)
|
||||
// For each case: value, ptr to code
|
||||
//AddLog("Processing Switch...");
|
||||
long lVarID=*insptr++, lValue=GetGameVarID(lVarID, g_i, g_p), lEnd=*insptr++, lCases=*insptr++;
|
||||
long lValue=GetGameVarID(*insptr++, g_i, g_p), lEnd=*insptr++, lCases=*insptr++;
|
||||
long *lpDefault=insptr++, *lpCases=insptr, bMatched=0, *lTempInsPtr, lCheckCase;
|
||||
insptr+=lCases*2;
|
||||
lTempInsPtr=insptr;
|
||||
|
|
|
@ -123,8 +123,7 @@ int loadplayer(int spot)
|
|||
int k;
|
||||
char fn[13];
|
||||
char mpfn[13];
|
||||
char *fnptr;
|
||||
long *scriptptrs;
|
||||
char *fnptr, *scriptptrs;
|
||||
long fil, bv, i, j, x;
|
||||
int32 nump;
|
||||
|
||||
|
@ -265,7 +264,7 @@ int loadplayer(int spot)
|
|||
if (kdfread(&cloudy[0],sizeof(short)<<7,1,fil) != 1) goto corrupt;
|
||||
|
||||
if (kdfread(&g_ScriptSize,sizeof(g_ScriptSize),1,fil) != 1) goto corrupt;
|
||||
scriptptrs = Bcalloc(1,g_ScriptSize * sizeof(g_ScriptSize));
|
||||
scriptptrs = Bcalloc(1,g_ScriptSize * sizeof(scriptptrs));
|
||||
if (kdfread(&scriptptrs[0],sizeof(scriptptrs),g_ScriptSize,fil) != g_ScriptSize) goto corrupt;
|
||||
if (script != NULL)
|
||||
Bfree(script);
|
||||
|
@ -521,8 +520,7 @@ int saveplayer(int spot)
|
|||
long i, j;
|
||||
char fn[13];
|
||||
char mpfn[13];
|
||||
char *fnptr;
|
||||
long *scriptptrs;
|
||||
char *fnptr, *scriptptrs;
|
||||
FILE *fil;
|
||||
long bv = BYTEVERSION;
|
||||
|
||||
|
|
|
@ -1030,7 +1030,7 @@ void operateactivators(int low,int snum)
|
|||
else
|
||||
sector[SECT].lotag |= 16384;
|
||||
|
||||
if (snum >= 0)
|
||||
if (snum >= 0 && snum < ud.multimode)
|
||||
{
|
||||
if (sector[SECT].lotag&16384)
|
||||
FTA(4,g_player[snum].ps);
|
||||
|
|
Loading…
Reference in a new issue