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Camera control
git-svn-id: https://svn.eduke32.com/eduke32@487 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
465b5041f3
commit
abcce7e337
5 changed files with 127 additions and 58 deletions
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@ -714,7 +714,8 @@ enum events {
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EVENT_PRESSEDFIRE,
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EVENT_USE,
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EVENT_PROCESSINPUT,
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EVENT_FAKEDOMOVETHINGS
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EVENT_FAKEDOMOVETHINGS,
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EVENT_DISPLAYROOMS
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};
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// store global game definitions
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@ -3837,11 +3837,14 @@ static void se40code(long x,long y,long z,long a,long h, long smoothratio)
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static long oyrepeat=-1;
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long camerax,cameray,cameraz;
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short cameraang, camerasect, camerahoriz;
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void displayrooms(int snum,long smoothratio)
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{
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long cposx,cposy,cposz,dst,j,fz,cz;
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long dst,j,fz,cz;
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long tposx,tposy,i;
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short sect, cang, k, choriz;
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short k;
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struct player_struct *p = &ps[snum];
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short tang;
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long tiltcx,tiltcy,tiltcs=0; // JBF 20030807
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@ -3868,12 +3871,12 @@ void displayrooms(int snum,long smoothratio)
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if (ud.pause_on || ps[snum].on_crane > -1) smoothratio = 65536;
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sect = p->cursectnum;
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camerasect = p->cursectnum;
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#ifdef POLYMOST
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if (rendmode != 4)
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#endif
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if (sect < 0 || sect >= MAXSECTORS) return;
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if (camerasect < 0 || camerasect >= MAXSECTORS) return;
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dointerpolations(smoothratio);
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@ -3886,12 +3889,12 @@ void displayrooms(int snum,long smoothratio)
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if (s->yvel < 0) s->yvel = -100;
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else if (s->yvel > 199) s->yvel = 300;
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cang = hittype[ud.camerasprite].tempang+mulscale16((long)(((s->ang+1024-hittype[ud.camerasprite].tempang)&2047)-1024),smoothratio);
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cameraang = hittype[ud.camerasprite].tempang+mulscale16((long)(((s->ang+1024-hittype[ud.camerasprite].tempang)&2047)-1024),smoothratio);
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#ifdef SE40
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se40code(s->x,s->y,s->z,cang,s->yvel,smoothratio);
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se40code(s->x,s->y,s->z,cameraang,s->yvel,smoothratio);
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#endif
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drawrooms(s->x,s->y,s->z-(4<<8),cang,s->yvel,s->sectnum);
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animatesprites(s->x,s->y,cang,smoothratio);
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drawrooms(s->x,s->y,s->z-(4<<8),cameraang,s->yvel,s->sectnum);
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animatesprites(s->x,s->y,cameraang,smoothratio);
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drawmasks();
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}
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else
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@ -3960,68 +3963,71 @@ void displayrooms(int snum,long smoothratio)
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if ((snum == myconnectindex) && (numplayers > 1))
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{
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cposx = omyx+mulscale16((long)(myx-omyx),smoothratio);
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cposy = omyy+mulscale16((long)(myy-omyy),smoothratio);
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cposz = omyz+mulscale16((long)(myz-omyz),smoothratio);
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cang = omyang+mulscale16((long)(((myang+1024-omyang)&2047)-1024),smoothratio);
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choriz = omyhoriz+omyhorizoff+mulscale16((long)(myhoriz+myhorizoff-omyhoriz-omyhorizoff),smoothratio);
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sect = mycursectnum;
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camerax = omyx+mulscale16((long)(myx-omyx),smoothratio);
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cameray = omyy+mulscale16((long)(myy-omyy),smoothratio);
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cameraz = omyz+mulscale16((long)(myz-omyz),smoothratio);
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cameraang = omyang+mulscale16((long)(((myang+1024-omyang)&2047)-1024),smoothratio);
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camerahoriz = omyhoriz+omyhorizoff+mulscale16((long)(myhoriz+myhorizoff-omyhoriz-omyhorizoff),smoothratio);
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camerasect = mycursectnum;
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}
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else
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{
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cposx = p->oposx+mulscale16((long)(p->posx-p->oposx),smoothratio);
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cposy = p->oposy+mulscale16((long)(p->posy-p->oposy),smoothratio);
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cposz = p->oposz+mulscale16((long)(p->posz-p->oposz),smoothratio);
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cang = p->oang+mulscale16((long)(((p->ang+1024-p->oang)&2047)-1024),smoothratio);
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choriz = p->ohoriz+p->ohorizoff+mulscale16((long)(p->horiz+p->horizoff-p->ohoriz-p->ohorizoff),smoothratio);
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camerax = p->oposx+mulscale16((long)(p->posx-p->oposx),smoothratio);
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cameray = p->oposy+mulscale16((long)(p->posy-p->oposy),smoothratio);
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cameraz = p->oposz+mulscale16((long)(p->posz-p->oposz),smoothratio);
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cameraang = p->oang+mulscale16((long)(((p->ang+1024-p->oang)&2047)-1024),smoothratio);
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camerahoriz = p->ohoriz+p->ohorizoff+mulscale16((long)(p->horiz+p->horizoff-p->ohoriz-p->ohorizoff),smoothratio);
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}
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cang += p->look_ang;
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cameraang += p->look_ang;
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if (p->newowner >= 0)
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{
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cang = p->ang+p->look_ang;
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choriz = p->horiz+p->horizoff;
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cposx = p->posx;
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cposy = p->posy;
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cposz = p->posz;
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sect = sprite[p->newowner].sectnum;
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cameraang = p->ang+p->look_ang;
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camerahoriz = p->horiz+p->horizoff;
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camerax = p->posx;
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cameray = p->posy;
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cameraz = p->posz;
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camerasect = sprite[p->newowner].sectnum;
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smoothratio = 65536L;
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}
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else if (p->over_shoulder_on == 0)
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cposz += p->opyoff+mulscale16((long)(p->pyoff-p->opyoff),smoothratio);
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else view(p,&cposx,&cposy,&cposz,§,cang,choriz);
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cameraz += p->opyoff+mulscale16((long)(p->pyoff-p->opyoff),smoothratio);
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else view(p,&camerax,&cameray,&cameraz,&camerasect,cameraang,camerahoriz);
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cz = hittype[p->i].ceilingz;
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fz = hittype[p->i].floorz;
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if (earthquaketime > 0 && p->on_ground == 1)
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{
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cposz += 256-(((earthquaketime)&1)<<9);
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cang += (2-((earthquaketime)&2))<<2;
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cameraz += 256-(((earthquaketime)&1)<<9);
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cameraang += (2-((earthquaketime)&2))<<2;
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}
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if (sprite[p->i].pal == 1) cposz -= (18<<8);
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if (sprite[p->i].pal == 1) cameraz -= (18<<8);
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if (p->newowner >= 0)
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choriz = 100+sprite[p->newowner].shade;
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camerahoriz = 100+sprite[p->newowner].shade;
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else if (p->spritebridge == 0)
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{
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if (cposz < (p->truecz + (4<<8))) cposz = cz + (4<<8);
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else if (cposz > (p->truefz - (4<<8))) cposz = fz - (4<<8);
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if (cameraz < (p->truecz + (4<<8))) cameraz = cz + (4<<8);
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else if (cameraz > (p->truefz - (4<<8))) cameraz = fz - (4<<8);
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}
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if (sect >= 0)
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if (camerasect >= 0)
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{
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getzsofslope(sect,cposx,cposy,&cz,&fz);
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if (cposz < cz+(4<<8)) cposz = cz+(4<<8);
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if (cposz > fz-(4<<8)) cposz = fz-(4<<8);
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getzsofslope(camerasect,camerax,cameray,&cz,&fz);
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if (cameraz < cz+(4<<8)) cameraz = cz+(4<<8);
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if (cameraz > fz-(4<<8)) cameraz = fz-(4<<8);
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}
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if (choriz > 299) choriz = 299;
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else if (choriz < -99) choriz = -99;
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if (camerahoriz > 299) camerahoriz = 299;
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else if (camerahoriz < -99) camerahoriz = -99;
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OnEvent(EVENT_DISPLAYROOMS, ps[screenpeek].i, screenpeek, -1);
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#ifdef SE40
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se40code(cposx,cposy,cposz,cang,choriz,smoothratio);
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se40code(camerax,cameray,cameraz,cameraang,camerahoriz,smoothratio);
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#endif
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if ((gotpic[MIRROR>>3]&(1<<(MIRROR&7))) > 0)
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{
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@ -4029,19 +4035,19 @@ void displayrooms(int snum,long smoothratio)
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i = 0;
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for (k=0;k<mirrorcnt;k++)
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{
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j = klabs(wall[mirrorwall[k]].x-cposx);
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j += klabs(wall[mirrorwall[k]].y-cposy);
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j = klabs(wall[mirrorwall[k]].x-camerax);
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j += klabs(wall[mirrorwall[k]].y-cameray);
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if (j < dst) dst = j, i = k;
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}
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if (wall[mirrorwall[i]].overpicnum == MIRROR)
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{
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preparemirror(cposx,cposy,cposz,cang,choriz,mirrorwall[i],mirrorsector[i],&tposx,&tposy,&tang);
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preparemirror(camerax,cameray,cameraz,cameraang,camerahoriz,mirrorwall[i],mirrorsector[i],&tposx,&tposy,&tang);
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j = visibility;
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visibility = (j>>1) + (j>>2);
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drawrooms(tposx,tposy,cposz,tang,choriz,mirrorsector[i]+MAXSECTORS);
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drawrooms(tposx,tposy,cameraz,tang,camerahoriz,mirrorsector[i]+MAXSECTORS);
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display_mirror = 1;
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animatesprites(tposx,tposy,tang,smoothratio);
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@ -4054,8 +4060,8 @@ void displayrooms(int snum,long smoothratio)
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gotpic[MIRROR>>3] &= ~(1<<(MIRROR&7));
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}
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drawrooms(cposx,cposy,cposz,cang,choriz,sect);
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animatesprites(cposx,cposy,cang,smoothratio);
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drawrooms(camerax,cameray,cameraz,cameraang,camerahoriz,camerasect);
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animatesprites(camerax,cameray,cameraang,smoothratio);
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drawmasks();
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if (screencapt == 1)
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@ -8189,9 +8195,8 @@ static int load_rancid_net(char *fn)
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if (p != NULL)
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{
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Bsprintf(tempbuf,"%s",p);
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if (atoi(tempbuf) > 1024)
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Bsprintf(rancid_local_port_string,"-p %s",tempbuf);
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if (atoi(p) > 1024)
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Bsprintf(rancid_local_port_string,"-p %s",p);
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}
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}
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}
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@ -10390,12 +10395,10 @@ static int in_menu = 0;
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static long playback(void)
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{
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long i,j,k,l;
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char foundemo;
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int foundemo = 0;
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if (ready2send) return 0;
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foundemo = 0;
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RECHECK:
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in_menu = ps[myconnectindex].gm&MODE_MENU;
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@ -10405,7 +10408,7 @@ RECHECK:
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flushperms();
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if (numplayers < 2) foundemo = opendemoread(which_demo);
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if (ud.multimode < 2) foundemo = opendemoread(which_demo);
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if (foundemo == 0)
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{
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@ -812,6 +812,7 @@ LABELS userdefslabels[]=
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{ "automsg", USERDEFS_AUTOMSG, 0, 0 },
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{ "idplayers", USERDEFS_IDPLAYERS, 0, 0 },
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{ "team", USERDEFS_TEAM, 0, 0 },
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#if 0
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{ "myx", USERDEFS_MYX, 0, 0 },
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{ "omyx", USERDEFS_OMYX, 0, 0 },
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{ "myxvel", USERDEFS_MYXVEL, 0, 0 },
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@ -833,6 +834,13 @@ LABELS userdefslabels[]=
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{ "myonground", USERDEFS_MYONGROUND, 0, 0 },
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{ "myhardlanding", USERDEFS_MYHARDLANDING, 0, 0 },
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{ "myreturntocenter", USERDEFS_MYRETURNTOCENTER, 0, 0 },
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#endif
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{ "camerax", USERDEFS_CAMERAX, 0, 0 },
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{ "cameray", USERDEFS_CAMERAY, 0, 0 },
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{ "cameraz", USERDEFS_CAMERAZ, 0, 0 },
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{ "cameraang", USERDEFS_CAMERAANG, 0, 0 },
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{ "camerasect", USERDEFS_CAMERASECT, 0, 0 },
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{ "camerahoriz", USERDEFS_CAMERAHORIZ, 0, 0 },
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{ "", -1, 0, 0 } // END OF LIST
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};
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@ -1036,10 +1044,11 @@ char CheckEventSync(int iEventID)
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case EVENT_CHEATGETHOLODUKE:
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case EVENT_CHEATGETJETPACK:
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case EVENT_CHEATGETFIRSTAID:
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case EVENT_DISPLAYWEAPON:
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case EVENT_DRAWWEAPON:
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case EVENT_DISPLAYCROSSHAIR:
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case EVENT_DISPLAYREST:
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case EVENT_DISPLAYROOMS:
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case EVENT_DISPLAYWEAPON:
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case EVENT_DRAWWEAPON:
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case EVENT_ENTERLEVEL:
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case EVENT_FAKEDOMOVETHINGS:
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case EVENT_GETLOADTILE:
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@ -4537,6 +4546,7 @@ static void AddDefaultDefinitions(void)
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AddDefinition("EVENT_CROUCH",EVENT_CROUCH,LABEL_DEFINE);
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AddDefinition("EVENT_DISPLAYCROSSHAIR",EVENT_DISPLAYCROSSHAIR,LABEL_DEFINE);
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AddDefinition("EVENT_DISPLAYREST",EVENT_DISPLAYREST,LABEL_DEFINE);
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AddDefinition("EVENT_DISPLAYROOMS",EVENT_DISPLAYROOMS,LABEL_DEFINE);
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AddDefinition("EVENT_DISPLAYWEAPON",EVENT_DISPLAYWEAPON,LABEL_DEFINE);
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AddDefinition("EVENT_DOFIRE",EVENT_DOFIRE,LABEL_DEFINE);
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AddDefinition("EVENT_DRAWWEAPON",EVENT_DRAWWEAPON,LABEL_DEFINE);
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@ -316,6 +316,7 @@ enum userdefslabels {
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USERDEFS_IDPLAYERS,
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USERDEFS_TEAM,
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// this stuff isn't really userdef stuff, but getuserdef/setuserdef is already set up for what I want to do
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#if 0
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USERDEFS_MYX,
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USERDEFS_OMYX,
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USERDEFS_MYXVEL,
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@ -336,7 +337,14 @@ enum userdefslabels {
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USERDEFS_MYJUMPINGTOGGLE,
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USERDEFS_MYONGROUND,
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USERDEFS_MYHARDLANDING,
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USERDEFS_MYRETURNTOCENTER
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USERDEFS_MYRETURNTOCENTER,
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#endif
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USERDEFS_CAMERAX,
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USERDEFS_CAMERAY,
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USERDEFS_CAMERAZ,
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USERDEFS_CAMERAANG,
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USERDEFS_CAMERASECT,
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USERDEFS_CAMERAHORIZ,
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};
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enum sectorlabels {
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@ -37,6 +37,9 @@ static int killit_flag;
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extern int32 scripthandle;
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extern long camerax,cameray,cameraz;
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extern short cameraang, camerasect, camerahoriz;
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static void DoUserDef(int iSet, int lLabelID, int lVar2)
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{
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long lValue;
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@ -665,6 +668,7 @@ static void DoUserDef(int iSet, int lLabelID, int lVar2)
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SetGameVarID(lVar2, ud.team, g_i, g_p);
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break;
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#if 0
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case USERDEFS_MYX:
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if (iSet)
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myx = lValue;
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@ -811,6 +815,49 @@ static void DoUserDef(int iSet, int lLabelID, int lVar2)
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else
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SetGameVarID(lVar2, myreturntocenter, g_i, g_p);
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break;
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#endif
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case USERDEFS_CAMERAX:
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if (iSet)
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camerax = lValue;
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else
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SetGameVarID(lVar2, camerax, g_i, g_p);
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break;
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case USERDEFS_CAMERAY:
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if (iSet)
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cameray = lValue;
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else
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SetGameVarID(lVar2, cameray, g_i, g_p);
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break;
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case USERDEFS_CAMERAZ:
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if (iSet)
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cameraz = lValue;
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else
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SetGameVarID(lVar2, cameraz, g_i, g_p);
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break;
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case USERDEFS_CAMERAANG:
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if (iSet)
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cameraang = lValue;
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else
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SetGameVarID(lVar2, cameraang, g_i, g_p);
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break;
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case USERDEFS_CAMERASECT:
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if (iSet)
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camerasect = lValue;
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else
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SetGameVarID(lVar2, camerasect, g_i, g_p);
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break;
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case USERDEFS_CAMERAHORIZ:
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if (iSet)
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camerahoriz = lValue;
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else
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SetGameVarID(lVar2, camerahoriz, g_i, g_p);
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break;
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default:
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break;
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