Crash fix

git-svn-id: https://svn.eduke32.com/eduke32@542 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
terminx 2007-04-28 21:24:36 +00:00
parent d7b35528a0
commit e2fe946d35
3 changed files with 37 additions and 3 deletions

View file

@ -2358,7 +2358,7 @@ static long DrawTiles(long iTopLeft, long iSelected, long nXTiles, long nYTiles,
DivInc++;
}
if (1 == DivInc)
if (DivInc == 1 && s_TileZoom)
{
while (((TileSizeX*(MulInc+1)) <= TileDim)
&& ((TileSizeY*(MulInc+1)) <= TileDim))
@ -5148,7 +5148,7 @@ int ExtPreInit(int argc,char **argv)
OSD_SetLogFile("mapster32.log");
OSD_SetVersionString("Mapster32"VERSION,0,2);
initprintf("Mapster32"VERSION" ("__DATE__" "__TIME__")\n");
initprintf("Copyright (c) 2007 EDuke32 team\n\n");
initprintf("Copyright (c) 2007 EDuke32 team\n");
checkcommandline(argc,argv);

View file

@ -8663,6 +8663,13 @@ static void checkcommandline(int argc,char **argv)
i++;
continue;
}
if (!Bstrcasecmp(c+1,"nosetup"))
{
NoSetup = 1;
CommandSetup = 0;
i++;
continue;
}
if (!Bstrcasecmp(c+1,"keepaddr"))
{
keepaddr = 1;

View file

@ -41,7 +41,12 @@ static void DoUserDef(int iSet, int lLabelID, int lVar2)
{
long lValue;
if (g_p != myconnectindex) return;
if (g_p != myconnectindex)
{
if (lVar2 == MAXGAMEVARS)
insptr++;
return;
}
lValue=GetGameVarID(lVar2, g_i, g_p);
@ -709,6 +714,8 @@ static void DoThisProjectile(int iSet, int lVar1, int lLabelID, int lVar2)
if (proj < 0 || proj >= MAXSPRITES)
{
OSD_Printf("DoThisProjectile(): invalid projectile (%d)\n",proj);
if (lVar2 == MAXGAMEVARS)
insptr++;
return;
}
@ -928,7 +935,11 @@ static void DoPlayer(int iSet, int lVar1, int lLabelID, int lVar2, int lParm2)
iPlayer=GetGameVarID(lVar1, g_i, g_p);
if (iPlayer<0 || iPlayer >= MAXPLAYERS)
{
if (lVar2 == MAXGAMEVARS)
insptr++;
return;
}
lValue=GetGameVarID(lVar2, g_i, g_p);
@ -1958,7 +1969,11 @@ static void DoInput(int iSet, int lVar1, int lLabelID, int lVar2)
iPlayer=GetGameVarID(lVar1, g_i, g_p);
if (iPlayer<0 || iPlayer >= MAXPLAYERS)
{
if (lVar2 == MAXGAMEVARS)
insptr++;
return;
}
lValue=GetGameVarID(lVar2, g_i, g_p);
@ -2017,7 +2032,11 @@ static void DoWall(int iSet, int lVar1, int lLabelID, int lVar2)
int iWall = GetGameVarID(lVar1, g_i, g_p);
if (iWall<0 || iWall >= MAXWALLS)
{
if (lVar2 == MAXGAMEVARS)
insptr++;
return;
}
lValue=GetGameVarID(lVar2, g_i, g_p);
@ -2156,7 +2175,11 @@ static void DoSector(int iSet, int lVar1, int lLabelID, int lVar2)
iSector=GetGameVarID(lVar1, g_i, g_p);
if (iSector<0 || iSector >= MAXSECTORS)
{
if (lVar2 == MAXGAMEVARS)
insptr++;
return;
}
lValue=GetGameVarID(lVar2, g_i, g_p);
@ -2334,6 +2357,8 @@ static void DoActor(int iSet, int lVar1, int lLabelID, int lVar2, int lParm2)
if (iActor < 0 || iActor >= MAXSPRITES)
{
OSD_Printf("DoActor(): invalid target sprite (%d) %d %d\n",iActor,g_i,g_sp->picnum);
if (lVar2 == MAXGAMEVARS)
insptr++;
return;
}
@ -2684,6 +2709,8 @@ static void DoProjectile(int iSet, int lVar1, int lLabelID, int lVar2)
if (lVar1 < 0 || lVar1 >= MAXTILES)
{
OSD_Printf("DoProjectile(): invalid tile (%d)\n",lVar1);
if (lVar2 == MAXGAMEVARS)
insptr++;
return;
}