mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-24 10:40:46 +00:00
Small things
git-svn-id: https://svn.eduke32.com/eduke32@514 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
3f5f1b8fb2
commit
67efe33c18
11 changed files with 113 additions and 97 deletions
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@ -6084,12 +6084,13 @@ if ((!r_depthpeeling) || (rendmode < 3))
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drawline256(xs+65536,ys-65536,xs-65536,ys+65536,31);
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}*/
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#ifdef USE_OPENGL
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#if defined(USE_OPENGL) && defined(POLYMOST)
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if ((!r_depthpeeling) || (rendmode < 3))
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#endif
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{
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#if defined(USE_OPENGL) && defined(POLYMOST)
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curpolygonoffset = 0;
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#endif
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pos.x = globalposx;
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pos.y = globalposy;
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@ -6136,7 +6137,7 @@ if ((!r_depthpeeling) || (rendmode < 3))
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}
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} /* depthpeeling */
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#ifdef USE_OPENGL
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#if defined(USE_OPENGL) && defined(POLYMOST)
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else
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{
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curpolygonoffset = 0;
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@ -6148,7 +6149,7 @@ else
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}
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#endif
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#ifdef USE_OPENGL
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#if defined(USE_OPENGL) && defined(POLYMOST)
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if ((r_depthpeeling) && (rendmode >= 3))
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{
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bglPopAttrib();
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@ -330,7 +330,7 @@ int loadgldriver(const char *driver)
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bglClearStencil = GETPROC("glClearStencil");
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bglStencilOp = GETPROC("glStencilOp");
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bglStencilFunc = GETPROC("glStencilFunc");
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loadglextensions();
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loadglulibrary(getenv("BUILD_GLULIB"));
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@ -1321,12 +1321,6 @@ static int md3draw (md3model *m, spritetype *tspr)
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if (m->head.flags == 1337)
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{ // md2
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/*m0.x = m->scale * g * m->muladdframes[m->cframe*2].x; m1.x = m->scale * f * m->muladdframes[m->nframe*2].x;
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m0.y = m->scale * g * m->muladdframes[m->cframe*2].y; m1.y = m->scale * f * m->muladdframes[m->nframe*2].y;
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m0.z = m->scale * g * m->muladdframes[m->cframe*2].z; m1.z = m->scale * f * m->muladdframes[m->nframe*2].z;
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a0.x = m->muladdframes[m->cframe*2+1].x * m->scale; a0.x = (m->muladdframes[m->nframe*2+1].x * m->scale - a0.x)*f+a0.x;
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a0.y = m->muladdframes[m->cframe*2+1].y * m->scale; a0.y = (m->muladdframes[m->nframe*2+1].y * m->scale - a0.y)*f+a0.y;
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a0.z = m->muladdframes[m->cframe*2+1].z * m->scale; a0.z = (m->muladdframes[m->nframe*2+1].z * m->scale - a0.z)*f+a0.z + m->zadd*m->scale;*/
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m0.x = m->scale * g; m1.x = m->scale *f;
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m0.y = m->scale * g; m1.y = m->scale *f;
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m0.z = m->scale * g; m1.z = m->scale *f;
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@ -1594,50 +1588,6 @@ if (tspr->cstat&2) { if (!(tspr->cstat&512)) pc[3] = 0.66; else pc[3] = 0.33; }
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//PLAG: delayed polygon-level sorted rendering
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if (m->usesalpha && !(tspr->cstat & 1024) && !r_depthpeeling)
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{
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// old sorting methods - dead code
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/*for(i=s->numtris-1;i>=0;i--)
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{
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tempf = (vertlist[s->tris[i].i[0]].x * mat[2]) + (vertlist[s->tris[i].i[0]].y * mat[6]) + (vertlist[s->tris[i].i[0]].z * mat[10]) + mat[14];
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if (tempf < ((vertlist[s->tris[i].i[1]].x * mat[2]) + (vertlist[s->tris[i].i[1]].y * mat[6]) + (vertlist[s->tris[i].i[1]].z * mat[10]) + mat[14]))
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tempf = (vertlist[s->tris[i].i[1]].x * mat[2]) + (vertlist[s->tris[i].i[1]].y * mat[6]) + (vertlist[s->tris[i].i[1]].z * mat[10]) + mat[14];
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if (tempf < ((vertlist[s->tris[i].i[2]].x * mat[2]) + (vertlist[s->tris[i].i[2]].y * mat[6]) + (vertlist[s->tris[i].i[2]].z * mat[10]) + mat[14]))
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tempf = (vertlist[s->tris[i].i[2]].x * mat[2]) + (vertlist[s->tris[i].i[2]].y * mat[6]) + (vertlist[s->tris[i].i[2]].z * mat[10]) + mat[14];
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maxdepths[i] = tempf;
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indexes[i] = i;
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}
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for(i=s->numtris-1;i>=0;i--)
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{
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tempf = (vertlist[s->tris[i].i[0]].x * mat[2]) + (vertlist[s->tris[i].i[0]].y * mat[6]) + (vertlist[s->tris[i].i[0]].z * mat[10]) + mat[14];
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tempf += (vertlist[s->tris[i].i[1]].x * mat[2]) + (vertlist[s->tris[i].i[1]].y * mat[6]) + (vertlist[s->tris[i].i[1]].z * mat[10]) + mat[14];
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tempf += (vertlist[s->tris[i].i[2]].x * mat[2]) + (vertlist[s->tris[i].i[2]].y * mat[6]) + (vertlist[s->tris[i].i[2]].z * mat[10]) + mat[14];
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tempf /= 3.0f;
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maxdepths[i] = tempf;
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indexes[i] = i;
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}
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for(i=s->numtris-1;i>=0;i--)
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{
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tempvec[0].x = (vertlist[s->tris[i].i[0]].x * mat[0]) + (vertlist[s->tris[i].i[0]].y * mat[4]) + (vertlist[s->tris[i].i[0]].z * mat[8]) + mat[12];
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tempvec[0].y = (vertlist[s->tris[i].i[0]].x * mat[1]) + (vertlist[s->tris[i].i[0]].y * mat[5]) + (vertlist[s->tris[i].i[0]].z * mat[9]) + mat[13];
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tempvec[0].z = (vertlist[s->tris[i].i[0]].x * mat[2]) + (vertlist[s->tris[i].i[0]].y * mat[6]) + (vertlist[s->tris[i].i[0]].z * mat[10]) + mat[14];
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tempvec[1].x = (vertlist[s->tris[i].i[1]].x * mat[0]) + (vertlist[s->tris[i].i[1]].y * mat[4]) + (vertlist[s->tris[i].i[1]].z * mat[8]) + mat[12];
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tempvec[1].y = (vertlist[s->tris[i].i[1]].x * mat[1]) + (vertlist[s->tris[i].i[1]].y * mat[5]) + (vertlist[s->tris[i].i[1]].z * mat[9]) + mat[13];
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tempvec[1].z = (vertlist[s->tris[i].i[1]].x * mat[2]) + (vertlist[s->tris[i].i[1]].y * mat[6]) + (vertlist[s->tris[i].i[1]].z * mat[10]) + mat[14];
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tempvec[2].x = (vertlist[s->tris[i].i[2]].x * mat[0]) + (vertlist[s->tris[i].i[2]].y * mat[4]) + (vertlist[s->tris[i].i[2]].z * mat[8]) + mat[12];
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tempvec[2].y = (vertlist[s->tris[i].i[2]].x * mat[1]) + (vertlist[s->tris[i].i[2]].y * mat[5]) + (vertlist[s->tris[i].i[2]].z * mat[9]) + mat[13];
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tempvec[2].z = (vertlist[s->tris[i].i[2]].x * mat[2]) + (vertlist[s->tris[i].i[2]].y * mat[6]) + (vertlist[s->tris[i].i[2]].z * mat[10]) + mat[14];
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tempf = (tempvec[0].x * tempvec[0].x) + (tempvec[0].y * tempvec[0].y) + (tempvec[0].z * tempvec[0].z);
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tempf += (tempvec[1].x * tempvec[1].x) + (tempvec[1].y * tempvec[1].y) + (tempvec[1].z * tempvec[1].z);
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tempf += (tempvec[2].x * tempvec[2].x) + (tempvec[2].y * tempvec[2].y) + (tempvec[2].z * tempvec[2].z);
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maxdepths[i] = tempf;
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indexes[i] = i;
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}*/
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for (i=s->numtris-1;i>=0;i--)
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{
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// Matrix multiplication - ugly but clear
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@ -1666,26 +1616,6 @@ if (tspr->cstat&2) { if (!(tspr->cstat&512)) pc[3] = 0.66; else pc[3] = 0.33; }
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m->indexes[i] = i;
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}
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//bubble sort - dead code
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/*test = 0;
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j = 0;
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while (j == 0)
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{
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j = 1;
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for(i=s->numtris-1;i>0;i--)
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if (maxdepths[i] < maxdepths[i-1])
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{
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f = maxdepths[i];
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maxdepths[i] = maxdepths[i-1];
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maxdepths[i-1] = f;
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k = indexes[i];
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indexes[i] = indexes[i-1];
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indexes[i-1] = k;
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test++;
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j = 0;
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}
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}*/
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// dichotomic recursive sorting - about 100x less iterations than bubblesort
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quicksort(m->indexes, m->maxdepths, 0, s->numtris - 1);
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@ -38,7 +38,7 @@ static void _internal_clearbackground(int,int);
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static int _internal_gettime(void);
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static void _internal_onshowosd(int);
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#define TEXTSIZE 16384
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#define TEXTSIZE 32768
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// history display
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static char osdtext[TEXTSIZE];
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@ -399,6 +399,62 @@ static int set_maxrefreshfreq(const osdfuncparm_t *parm)
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//
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// initsystem() -- init systems
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//
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static void print_os_version(void)
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{
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OSVERSIONINFO osv;
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const char *ver;
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// I was going to call this 'windows_9x_is_awful', but I couldn't justify ever setting it to 0
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int awful_windows_9x = 0;
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osv.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
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GetVersionEx(&osv);
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switch (osv.dwPlatformId)
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{
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case VER_PLATFORM_WIN32_NT:
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if (osv.dwMajorVersion == 5)
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{
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switch (osv.dwMinorVersion)
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{
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case 0:
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ver = "2000";
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break;
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case 1:
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ver = "XP";
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break;
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case 2:
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ver = "Server 2003";
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break;
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}
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break;
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}
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if (osv.dwMajorVersion == 6 && osv.dwMinorVersion == 0)
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ver = "Vista";
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break;
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case VER_PLATFORM_WIN32_WINDOWS:
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awful_windows_9x = 1;
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if (osv.dwMinorVersion < 10)
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ver = "95";
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else if (osv.dwMinorVersion < 90)
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ver = "98";
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else ver = "Me";
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break;
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default:
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ver = "Unknown";
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initprintf("OS: Unknown OS\n");
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return;
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}
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initprintf("OS: Windows %s (Version %lu.%lu.%lu)\n", ver, osv.dwMajorVersion, osv.dwMinorVersion,
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awful_windows_9x?osv.dwBuildNumber&0xffff:osv.dwBuildNumber);
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if (osv.szCSDVersion[0])
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initprintf(" - %s\n", osv.szCSDVersion);
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}
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int initsystem(void)
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{
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DEVMODE desktopmode;
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@ -425,6 +481,8 @@ int initsystem(void)
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frameplace=0;
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lockcount=0;
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print_os_version();
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#if defined(USE_OPENGL) && defined(POLYMOST)
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if (loadgldriver(getenv("BUILD_GLDRV"))) {
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initprintf("Failed loading OpenGL driver. GL modes will be unavailable.\n");
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@ -204,7 +204,9 @@ void playanm(const char *fn,char t)
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char *animbuf;
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unsigned char *palptr;
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long i, j, length=0, numframes=0;
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#if defined(POLYMOST) && defined(USE_OPENGL)
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int ogltexfiltermode=gltexfiltermode;
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#endif
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int32 handle=-1;
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// return;
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@ -248,6 +250,11 @@ void playanm(const char *fn,char t)
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//setbrightness(ud.brightness>>2,tempbuf,2);
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setgamepalette(&ps[myconnectindex],animpal,10);
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#if defined(POLYMOST) && defined(USE_OPENGL)
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gltexfiltermode = 0;
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gltexapplyprops();
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#endif
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ototalclock = totalclock + 10;
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for (i=1;i<numframes;i++)
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@ -293,6 +300,10 @@ void playanm(const char *fn,char t)
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ENDOFANIMLOOP:
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#if defined(POLYMOST) && defined(USE_OPENGL)
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gltexfiltermode = ogltexfiltermode;
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gltexapplyprops();
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#endif
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MOUSE_ClearButton(LEFT_MOUSE);
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ANIM_FreeAnim();
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walock[TILE_ANIM] = 1;
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@ -4381,7 +4381,7 @@ int ExtPreInit(int argc,char **argv)
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OSD_SetLogFile("mapster32.log");
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OSD_SetVersionString("Mapster32"VERSION);
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initprintf("Mapster32"VERSION" ("__DATE__" "__TIME__")\n");
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initprintf("Copyright (c) 2006 EDuke32 team\n\n");
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initprintf("Copyright (c) 2007 EDuke32 team\n\n");
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checkcommandline(argc,argv);
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@ -4788,17 +4788,20 @@ void ExtAnalyzeSprites(void)
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if (tspr->lotag>skill+1)
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{
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tspr->xrepeat=0;
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tspr->cstat=32768;
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break;
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}
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}
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if (nosprites==2||nosprites==3)
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{
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tspr->xrepeat=0;
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// tspr->cstat|=32768;
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tspr->cstat=32768;
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}
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// else tspr->cstat&=32767;
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#if defined(USE_OPENGL) && defined(POLYMOST)
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if (!usemodels || md_tilehasmodel(tspr->picnum) < 0)
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#endif
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{
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if (frames!=0)
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{
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@ -48,6 +48,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "util_lib.h"
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#ifdef _WIN32
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include <shellapi.h>
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extern int getversionfromwebsite(char *buffer);
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#define BUILDDATE 20070125
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@ -3457,7 +3459,10 @@ void displayrest(long smoothratio)
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#if defined(POLYMOST) && defined(USE_OPENGL)
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{
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extern char mdpause;
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mdpause = ud.pause_on;
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mdpause = 0;
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if (ud.pause_on || (ps[myconnectindex].gm&MODE_MENU && numplayers < 2))
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mdpause = 1;
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}
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#endif
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@ -7585,7 +7590,8 @@ FOUNDCHEAT:
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{
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if (ps[myconnectindex].cheat_phase >= 0 && numplayers < 2 && ud.recstat == 0)
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{
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KB_ClearKeyDown((unsigned char)cheatkey[0]);
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if (cheatkey[0] == cheatkey[1])
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KB_ClearKeyDown((unsigned char)cheatkey[0]);
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ps[myconnectindex].cheat_phase = -1;
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}
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}
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@ -9739,7 +9745,7 @@ void app_main(int argc,char **argv)
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initprintf("%s (%s)\n",apptitle,datetimestring);
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initprintf("Copyright (c) 1996, 2003 3D Realms Entertainment\n");
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initprintf("Copyright (c) 2006 EDuke32 team\n");
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initprintf("Copyright (c) 2007 EDuke32 team\n");
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#if defined(__linux__) || defined(__FreeBSD__) || defined(__NetBSD__) || defined(__OpenBSD__)
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addsearchpath("/usr/share/games/jfduke3d");
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@ -24,6 +24,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "duke3d.h"
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#include "gamedef.h"
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#include "osd.h"
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extern int g_i,g_p;
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@ -3225,7 +3225,7 @@ cheat_for_port_credits:
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menutext(c,50+62+16,MENUHIGHLIGHT(4),PHX(-6),"BRIGHTNESS");
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{
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short ss = ud.brightness;
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bar(c+167,50+62+16,&ss,8,x==4,MENUHIGHLIGHT(4),PHX(-6));
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bar(c+171,50+62+16,&ss,8,x==4,MENUHIGHLIGHT(4),PHX(-6));
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if (x==4)
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{
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ud.brightness = ss;
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@ -4255,9 +4255,9 @@ cheat_for_port_credits:
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break;
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}
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menutext(c+160+40,50,MENUHIGHLIGHT(0),(FXDevice<0),SoundToggle && FXDevice >= 0?"ON":"OFF");
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menutext(c+151+40,50,MENUHIGHLIGHT(0),(FXDevice<0),SoundToggle && FXDevice >= 0?"ON":"OFF");
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menutext(c+160+40,50+16,MENUHIGHLIGHT(1),(MusicDevice<0||(numplayers > 1 && !MusicToggle)),(MusicToggle && (MusicDevice >= 0))?"ON":"OFF");
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menutext(c+151+40,50+16,MENUHIGHLIGHT(1),(MusicDevice<0||(numplayers > 1 && !MusicToggle)),(MusicToggle && (MusicDevice >= 0))?"ON":"OFF");
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menutext(c,50,MENUHIGHLIGHT(0),(FXDevice<0),"SOUND");
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menutext(c,50+16+16,MENUHIGHLIGHT(2),(FXDevice<0)||SoundToggle==0,"SOUND VOLUME");
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@ -4291,12 +4291,12 @@ cheat_for_port_credits:
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{
|
||||
char *s[] = { "OFF", "LOCAL", "ALL" };
|
||||
menutext(c+160+40,50+16+16+16+16,MENUHIGHLIGHT(4),(FXDevice<0)||SoundToggle==0,s[VoiceToggle]);
|
||||
menutext(c+151+40,50+16+16+16+16,MENUHIGHLIGHT(4),(FXDevice<0)||SoundToggle==0,s[VoiceToggle]);
|
||||
}
|
||||
|
||||
menutext(c+160+40,50+16+16+16+16+16,MENUHIGHLIGHT(5),(FXDevice<0)||SoundToggle==0,AmbienceToggle?"ON":"OFF");
|
||||
menutext(c+151+40,50+16+16+16+16+16,MENUHIGHLIGHT(5),(FXDevice<0)||SoundToggle==0,AmbienceToggle?"ON":"OFF");
|
||||
|
||||
menutext(c+160+40,50+16+16+16+16+16+16,MENUHIGHLIGHT(6),(FXDevice<0)||SoundToggle==0,ReverseStereo?"ON":"OFF");
|
||||
menutext(c+151+40,50+16+16+16+16+16+16,MENUHIGHLIGHT(6),(FXDevice<0)||SoundToggle==0,ReverseStereo?"ON":"OFF");
|
||||
|
||||
break;
|
||||
|
||||
|
|
|
@ -25,6 +25,11 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|||
#include "duke3d.h"
|
||||
#include "osd.h"
|
||||
|
||||
#ifdef RENDERTYPEWIN
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
extern char pow2char[];
|
||||
|
||||
extern char everyothertime;
|
||||
|
@ -1310,7 +1315,8 @@ static void resetpspritevars(char g)
|
|||
for (i=1;i<MAXPLAYERS;i++)
|
||||
memcpy(&ps[i],&ps[0],sizeof(ps[0]));
|
||||
|
||||
if (ud.recstat != 2) for (i=0;i<MAXPLAYERS;i++)
|
||||
if (ud.recstat != 2)
|
||||
for (i=0;i<MAXPLAYERS;i++)
|
||||
{
|
||||
ps[i].aim_mode = aimmode[i];
|
||||
ps[i].auto_aim = autoaim[i];
|
||||
|
@ -1387,9 +1393,9 @@ static void resetpspritevars(char g)
|
|||
{
|
||||
if (s->pal == 0)
|
||||
{
|
||||
int k;
|
||||
int k = 0;
|
||||
|
||||
for (k=0;k<MAXPLAYERS;k++)
|
||||
for (;k<MAXPLAYERS;k++)
|
||||
{
|
||||
if (which_palookup == ps[k].palookup)
|
||||
{
|
||||
|
@ -1438,7 +1444,7 @@ static void resetpspritevars(char g)
|
|||
|
||||
static inline void clearfrags(void)
|
||||
{
|
||||
short i = 0;
|
||||
int i = 0;
|
||||
|
||||
while (i<MAXPLAYERS)
|
||||
ps[i].frag = ps[i].fraggedself = 0, i++;
|
||||
|
@ -1652,7 +1658,7 @@ int enterlevel(int g)
|
|||
{
|
||||
if (loadboard(boardfilename,0,&ps[0].posx, &ps[0].posy, &ps[0].posz, &ps[0].ang,&ps[0].cursectnum) == -1)
|
||||
{
|
||||
initprintf("Map %s not found!\n",boardfilename);
|
||||
initprintf("Map '%s' not found!\n",boardfilename);
|
||||
//gameexit(tempbuf);
|
||||
return 1;
|
||||
}
|
||||
|
@ -1669,7 +1675,7 @@ int enterlevel(int g)
|
|||
p[3]='k';
|
||||
p[4]=0;
|
||||
}
|
||||
if (!loadmaphack(levname)) initprintf("Loaded map hack file %s\n",levname);
|
||||
if (!loadmaphack(levname)) initprintf("Loaded map hack file '%s'\n",levname);
|
||||
}
|
||||
}
|
||||
else if (loadboard(level_file_names[(ud.volume_number*MAXLEVELS)+ud.level_number],0,&ps[0].posx, &ps[0].posy, &ps[0].posz, &ps[0].ang,&ps[0].cursectnum) == -1)
|
||||
|
@ -1691,7 +1697,7 @@ int enterlevel(int g)
|
|||
p[3]='k';
|
||||
p[4]=0;
|
||||
}
|
||||
if (!loadmaphack(levname)) initprintf("Loaded map hack file %s\n",levname);
|
||||
if (!loadmaphack(levname)) initprintf("Loaded map hack file '%s'\n",levname);
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -1705,7 +1711,7 @@ int enterlevel(int g)
|
|||
|
||||
if (loadboard(levname,1,&ps[0].posx, &ps[0].posy, &ps[0].posz, &ps[0].ang,&ps[0].cursectnum) == -1)
|
||||
{
|
||||
initprintf("Map %s not found!\n",level_file_names[(ud.volume_number*MAXLEVELS)+ud.level_number]);
|
||||
initprintf("Map '%s' not found!\n",level_file_names[(ud.volume_number*MAXLEVELS)+ud.level_number]);
|
||||
//gameexit(tempbuf);
|
||||
return 1;
|
||||
}
|
||||
|
@ -1721,7 +1727,7 @@ int enterlevel(int g)
|
|||
p[3]='k';
|
||||
p[4]=0;
|
||||
}
|
||||
if (!loadmaphack(levname)) initprintf("Loaded map hack file %s\n",levname);
|
||||
if (!loadmaphack(levname)) initprintf("Loaded map hack file '%s'\n",levname);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue