raze-gles/polymer
2006-12-12 09:28:37 +00:00
..
build Add an extra noapply flag to setbrightness() so we can invalidate just the 8 bit textures. 2006-12-12 09:28:37 +00:00
eduke32 Add an extra noapply flag to setbrightness() so we can invalidate just the 8 bit textures. 2006-12-12 09:28:37 +00:00
polymer Take a look at your last sky, guessing you won't have the time to fullbright. (wtf) 2006-10-19 23:51:44 +00:00