mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-11 07:11:39 +00:00
Correct sprite offsets.
git-svn-id: https://svn.eduke32.com/eduke32@707 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
9f14ec92bd
commit
c9d48ef096
1 changed files with 4 additions and 4 deletions
|
@ -5,7 +5,7 @@
|
|||
#include "polymer.h"
|
||||
|
||||
// CVARS
|
||||
int pr_occlusionculling = 1;
|
||||
int pr_occlusionculling = 50;
|
||||
int pr_fov = 426; // appears to be the classic setting.
|
||||
int pr_billboardingmode = 1;
|
||||
int pr_verbosity = 1; // 0: silent, 1: errors and one-times, 2: multiple-times, 3: flood
|
||||
|
@ -427,7 +427,7 @@ void polymer_drawsprite(int snum)
|
|||
|
||||
bglLoadMatrixd(spritemodelview);
|
||||
bglRotatef((gtang * 90.0f), 0.0f, 0.0f, -1.0f);
|
||||
bglTranslatef((float)(xoff)/1000.0f, (float)(yoff)/1000.0f, 0.0f);
|
||||
bglTranslatef((float)(-xoff)/1000.0f, (float)(yoff)/1000.0f, 0.0f);
|
||||
bglScalef((float)(xsize) / 1000.0f, (float)(ysize) / 1000.0f, 1.0f / 1000.0f);
|
||||
|
||||
bglPolygonOffset(0.0f, 0.0f);
|
||||
|
@ -440,7 +440,7 @@ void polymer_drawsprite(int snum)
|
|||
|
||||
bglTranslatef(spos[0], spos[1], spos[2]);
|
||||
bglRotatef(-ang, 0.0f, 1.0f, 0.0f);
|
||||
bglTranslatef((float)(xoff), (float)(yoff), 0.0f);
|
||||
bglTranslatef((float)(-xoff), (float)(yoff), 0.0f);
|
||||
bglScalef((float)(xsize), (float)(ysize), 1.0f);
|
||||
|
||||
prsectors[tspr->sectnum]->wallsproffset += 0.5f;
|
||||
|
@ -455,7 +455,7 @@ void polymer_drawsprite(int snum)
|
|||
|
||||
bglTranslatef(spos[0], spos[1], spos[2]);
|
||||
bglRotatef(-ang, 0.0f, 1.0f, 0.0f);
|
||||
bglTranslatef((float)(xoff), 1.0f, (float)(yoff));
|
||||
bglTranslatef((float)(-xoff), 1.0f, (float)(yoff));
|
||||
bglScalef((float)(xsize), 1.0f, (float)(ysize));
|
||||
|
||||
curspritedata = horizsprite;
|
||||
|
|
Loading…
Reference in a new issue