mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-24 02:30:46 +00:00
Status bar stuff... this adds new hotkeys for scaling the status bar (hold shift while pressing the shrink or enlarge screen buttons) and also adds support for a left-justified version of the full status bar
git-svn-id: https://svn.eduke32.com/eduke32@491 1a8010ca-5511-0410-912e-c29ae57300e0
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parent
ac95cded34
commit
ef8f308c9b
5 changed files with 72 additions and 45 deletions
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@ -179,7 +179,7 @@ inline void setstatusbarscale(long sc)
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static inline long sbarx(long x)
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{
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if (ud.screen_size == 4) return scale(x<<16,ud.statusbarscale,100);
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if (ud.screen_size == 4 || ud.statusbarmode == 1) return scale(x<<16,ud.statusbarscale,100);
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return (((320l<<16) - scale(320l<<16,ud.statusbarscale,100)) >> 1) + scale(x<<16,ud.statusbarscale,100);
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}
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@ -209,7 +209,9 @@ static void patchstatusbar(long x1, long y1, long x2, long y2)
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clofx = (xdim - scale(xdim,ud.statusbarscale,100)) >> 1;
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clofy = (ydim - scale(ydim,ud.statusbarscale,100));
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rotatesprite(tx,ty,scl,0,BOTTOMSTATUSBAR,4,0,10+16+64,clx1+clofx,cly1+clofy,clx2+clofx-1,cly2+clofy-1);
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if (ud.statusbarmode == 0)
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rotatesprite(tx,ty,scl,0,BOTTOMSTATUSBAR,4,0,10+16+64,clx1+clofx,cly1+clofy,clx2+clofx-1,cly2+clofy-1);
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else rotatesprite(tx,ty,scl,0,BOTTOMSTATUSBAR,4,0,10+16+64,clx1,cly1,clx2+clofx-1,cly2+clofy-1);
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}
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void setgamepalette(struct player_struct *player, char *pal, int set)
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@ -4020,9 +4022,9 @@ void displayrooms(int snum,long smoothratio)
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if (ud.camerahoriz > 299) ud.camerahoriz = 299;
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else if (ud.camerahoriz < -99) ud.camerahoriz = -99;
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OnEvent(EVENT_DISPLAYROOMS, ps[screenpeek].i, screenpeek, -1);
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OnEvent(EVENT_DISPLAYROOMS, ps[screenpeek].i, screenpeek, -1);
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#ifdef SE40
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se40code(ud.camerax,ud.cameray,ud.cameraz,ud.cameraang,ud.camerahoriz,smoothratio);
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#endif
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@ -7630,22 +7632,47 @@ static void nonsharedkeys(void)
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if (BUTTON(gamefunc_Enlarge_Screen))
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{
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CONTROL_ClearButton(gamefunc_Enlarge_Screen);
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if (ud.screen_size > 0)
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sound(THUD);
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if (ud.screen_size == 8 && ud.statusbarmode == 0 && bpp > 8 && ud.statusbarscale != 100)
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ud.statusbarmode = 1;
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else ud.screen_size -= 4;
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if (!SHIFTS_IS_PRESSED)
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{
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if (ud.screen_size > 0)
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sound(THUD);
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if (ud.screen_size == 8 && ud.statusbarmode == 0 && bpp > 8)
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ud.statusbarmode = 1;
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else ud.screen_size -= 4;
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if (ud.statusbarscale == 100 && ud.statusbarmode == 1)
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{
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ud.statusbarmode = 0;
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ud.screen_size -= 4;
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}
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}
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else
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{
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ud.statusbarscale += 8;
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setstatusbarscale(ud.statusbarscale);
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}
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vscrn();
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}
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if (BUTTON(gamefunc_Shrink_Screen))
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{
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CONTROL_ClearButton(gamefunc_Shrink_Screen);
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if (ud.screen_size < 64) sound(THUD);
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if (ud.screen_size == 4 && ud.statusbarscale == 100 && ud.statusbarmode == 1)
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ud.statusbarmode = 0;
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if (ud.screen_size == 8 && ud.statusbarmode == 1 && bpp > 8)
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ud.statusbarmode = 0;
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else ud.screen_size += 4;
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if (!SHIFTS_IS_PRESSED)
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{
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if (ud.screen_size < 64) sound(THUD);
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if (ud.screen_size == 8 && ud.statusbarmode == 1 && bpp > 8)
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ud.statusbarmode = 0;
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else ud.screen_size += 4;
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}
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else
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{
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ud.statusbarscale -= 8;
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if (ud.statusbarscale < 37)
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ud.statusbarscale = 37;
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setstatusbarscale(ud.statusbarscale);
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if (ud.screen_size == 8)
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ud.statusbarmode = 1;
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}
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vscrn();
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}
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}
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@ -8189,7 +8216,7 @@ static int load_rancid_net(char *fn)
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if (strtok(ip,":"))
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{
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char *p = strtok(NULL,":");
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if (p != NULL)
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{
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if (atoi(p) > 1024)
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@ -10166,6 +10193,12 @@ MAIN_LOOP_RESTART:
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else
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i = 65536;
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if (ud.statusbarmode == 1 && ud.statusbarscale == 100)
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{
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ud.statusbarmode = 0;
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vscrn();
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}
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displayrooms(screenpeek,i);
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displayrest(i);
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@ -812,7 +812,7 @@ LABELS userdefslabels[]=
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{ "automsg", USERDEFS_AUTOMSG, 0, 0 },
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{ "idplayers", USERDEFS_IDPLAYERS, 0, 0 },
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{ "team", USERDEFS_TEAM, 0, 0 },
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#if 0
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#if 0
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{ "myx", USERDEFS_MYX, 0, 0 },
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{ "omyx", USERDEFS_OMYX, 0, 0 },
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{ "myxvel", USERDEFS_MYXVEL, 0, 0 },
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@ -1047,8 +1047,8 @@ char CheckEventSync(int iEventID)
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case EVENT_DISPLAYCROSSHAIR:
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case EVENT_DISPLAYREST:
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case EVENT_DISPLAYROOMS:
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case EVENT_DISPLAYWEAPON:
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case EVENT_DRAWWEAPON:
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case EVENT_DISPLAYWEAPON:
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case EVENT_DRAWWEAPON:
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case EVENT_ENTERLEVEL:
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case EVENT_FAKEDOMOVETHINGS:
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case EVENT_GETLOADTILE:
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@ -4784,10 +4784,10 @@ static int parse(void)
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if (x1 > x2) swaplong(&x1,&x2);
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if (y1 > y2) swaplong(&y1,&y2);
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if (x1 < 0 || y1 < 0 || x2 > xdim-1 || y2 > ydim-1 || x2-x1 < 1 || y2-y1 < 1)
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break;
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#if defined(USE_OPENGL) && defined(POLYMOST)
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j = glprojectionhacks;
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glprojectionhacks = 0;
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@ -4799,7 +4799,7 @@ static int parse(void)
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vscrn();
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#if defined(USE_OPENGL) && defined(POLYMOST)
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glprojectionhacks = j;
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#endif
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#endif
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break;
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}
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@ -219,7 +219,7 @@ int MUSIC_Shutdown(void)
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music_context = 0;
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music_initialized = 0;
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music_loopflag = MUSIC_PlayOnce;
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if (midifn != NULL)
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{
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initprintf("Removing temporary file '%s'\n",midifn);
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@ -227,7 +227,7 @@ int MUSIC_Shutdown(void)
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Bfree(midifn);
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midifn = NULL;
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}
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return(MUSIC_Ok);
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} // MUSIC_Shutdown
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@ -309,7 +309,7 @@ int MUSIC_StopSong(void)
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music_songdata = NULL;
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music_musicchunk = NULL;
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return(MUSIC_Ok);
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} // MUSIC_StopSong
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@ -386,14 +386,14 @@ void PlayMusic(char *_filename)
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// save the file somewhere, so SDL_mixer can load it
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{
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char *user = getenv("USERNAME");
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if (user) Bsprintf(tempbuf,"duke3d-%s.mid.%d",user,getpid());
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else Bsprintf(tempbuf,"duke3d.mid.%d",getpid());
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GetUnixPathFromEnvironment(filename, BMAX_PATH, tempbuf);
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handle = SafeOpenWrite(filename, filetype_binary);
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if (handle == -1)
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return;
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@ -360,6 +360,16 @@ static int osdcmd_restartsound(const osdfuncparm_t *parm)
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FX_StopAllSounds();
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clearsoundlocks();
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if (MusicToggle == 1)
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{
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if (ud.recstat != 2 && ps[myconnectindex].gm&MODE_GAME)
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{
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if (music_fn[0][(unsigned char)music_select] != NULL)
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playmusic(&music_fn[0][(unsigned char)music_select][0]);
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}
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else playmusic(&env_music_fn[0][0]);
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}
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return OSDCMD_OK;
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}
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@ -428,21 +438,6 @@ static int osdcmd_setstatusbarscale(const osdfuncparm_t *parm)
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return OSDCMD_OK;
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}
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static int osdcmd_setstatusbarmode(const osdfuncparm_t *parm)
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{
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if (parm->numparms == 0)
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{
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OSD_Printf("\"cl_statusbarmode\" is \"%d\"\n", ud.statusbarmode);
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return OSDCMD_SHOWHELP;
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}
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else if (parm->numparms != 1) return OSDCMD_SHOWHELP;
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ud.statusbarmode = Batol(parm->parms[0]);
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vscrn();
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OSD_Printf("cl_statusbarmode %d\n", ud.statusbarmode);
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return OSDCMD_OK;
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}
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static int osdcmd_spawn(const osdfuncparm_t *parm)
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{
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long x=0,y=0,z=0;
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@ -924,7 +919,6 @@ int registerosdcommands(void)
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OSD_RegisterFunction("addpath","addpath <path>: adds path to game filesystem", osdcmd_addpath);
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OSD_RegisterFunction("cl_statusbarmode","cl_statusbarmode: enable/disable status bar drawing hack", osdcmd_setstatusbarmode);
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OSD_RegisterFunction("cl_statusbarscale","cl_statusbarscale: changes the status bar scale", osdcmd_setstatusbarscale);
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OSD_RegisterFunction("cmenu","cmenu <#>: jumps to menu", osdcmd_cmenu);
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