mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-10 23:02:03 +00:00
EDuke32 now compiles okay with the Microsoft compiler using NMake.
git-svn-id: https://svn.eduke32.com/eduke32@434 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
8d6eef5b0f
commit
87556300bf
15 changed files with 57 additions and 43 deletions
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@ -19,8 +19,9 @@ asm=masm
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ENGINELIB=engine.lib
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EDITORLIB=build.lib
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DXROOT=c:\sdks\directx\dx7
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FMODROOT=c:\sdks\fmodapi374win\api
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DXROOT=c:\sdks\dx6
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MSSDKROOT="C:\Program Files\Microsoft Visual Studio 8\VC
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PLATFORMSDK="C:\Program Files\Microsoft Visual Studio 8\VC\PlatformSDK
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# /D these to enable certain features of the port's compile process
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# NOASM When defined, uses C instead of assembly code
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@ -28,12 +29,12 @@ TARGETOPTS=#/DNOASM
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!ifdef DEBUG
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# debugging options
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flags_cl=/G6 /Ot /Z7
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flags_cl=/Ot /Zi
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flags_link=/DEBUG
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!else
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# release options
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#flags_cl=/G6Fy /Ox
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flags_cl=/G6 /O2
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#flags_cl=/Ox
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flags_cl= /O2 /Ox
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flags_link=/RELEASE
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!endif
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@ -41,8 +42,7 @@ CC=cl
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AS=ml
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RC=rc
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LINK=link /opt:nowin98 /opt:ref /nologo
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CFLAGS=$(CFLAGS) /nologo /MD /J $(flags_cl) $(TARGETOPTS) /I$(INC) /I$(DXROOT)\include /I$(FMODROOT)\inc
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LIBS=fmodvc.lib #opengl32.lib
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CFLAGS=$(CFLAGS) /nologo /MD /J $(flags_cl) $(TARGETOPTS) /I$(INC) /I$(DXROOT)\include /I$(MSSDKROOT)\include" /I$(PLATFORMSDK)\include"
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ASFLAGS=/nologo /coff
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EXESUFFIX=.exe
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@ -63,7 +63,8 @@ ENGINEOBJS=$(OBJ)\a.$o \
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$(OBJ)\osd.$o \
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$(OBJ)\pragmas.$o \
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$(OBJ)\scriptfile.$o \
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$(OBJ)\winlayer.$o
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$(OBJ)\winlayer.$o \
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$(OBJ)\polymer.$o
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EDITOROBJS=$(OBJ)\build.$o \
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$(OBJ)\startwin.editor.$o \
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@ -71,7 +72,7 @@ EDITOROBJS=$(OBJ)\build.$o \
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RENDERTYPE=WIN
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LIBS=$(LIBS) user32.lib gdi32.lib shell32.lib dxguid.lib wsock32.lib comctl32.lib
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CFLAGS=$(CFLAGS) /DRENDERTYPE$(RENDERTYPE)=1
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CFLAGS=$(CFLAGS) /DRENDERTYPE$(RENDERTYPE)=1 /D "_CRT_SECURE_NO_DEPRECATE" /W0
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# RULES
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.SUFFIXES: .masm
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@ -95,9 +96,9 @@ CFLAGS=$(CFLAGS) /DRENDERTYPE$(RENDERTYPE)=1
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$(CC) /c $(CFLAGS) /Fo$@ $<
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# TARGETS
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UTILS=kextract$(EXESUFFIX) kgroup$(EXESUFFIX) transpal$(EXESUFFIX) wad2map$(EXESUFFIX) wad2map$(EXESUFFIX)
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UTILS=kextract$(EXESUFFIX) kgroup$(EXESUFFIX) transpal$(EXESUFFIX) wad2art$(EXESUFFIX) wad2map$(EXESUFFIX)
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all: ;
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all: $(OBJ)/$(ENGINELIB) $(OBJ)/$(EDITORLIB);
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utils: $(UTILS) ;
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enginelib: $(OBJ)\$(ENGINELIB) ;
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@ -110,26 +111,26 @@ $(OBJ)\$(EDITORLIB): $(EDITOROBJS)
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# the tools
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kextract$(EXESUFFIX): $(OBJ)\kextract.$o $(OBJ)\compat.$o
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$(LINK) /OUT:$@ /SUBSYSTEM:CONSOLE $(flags_link) /MAP $** msvcrt.lib
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$(LINK) /OUT:$@ /SUBSYSTEM:CONSOLE /LIBPATH:$(DXROOT)\lib /LIBPATH:$(PLATFORMSDK)\lib" /LIBPATH:$(MSSDKROOT)\lib" $(flags_link) /MAP $** $(LIBS) msvcrt.lib
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kgroup$(EXESUFFIX): $(OBJ)\kgroup.$o $(OBJ)\compat.$o
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$(LINK) /OUT:$@ /SUBSYSTEM:CONSOLE $(flags_link) /MAP $** msvcrt.lib
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$(LINK) /OUT:$@ /SUBSYSTEM:CONSOLE /LIBPATH:$(DXROOT)\lib /LIBPATH:$(PLATFORMSDK)\lib" /LIBPATH:$(MSSDKROOT)\lib" $(flags_link) /MAP $** $(LIBS) msvcrt.lib
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transpal$(EXESUFFIX): $(OBJ)\transpal.$o $(OBJ)\pragmas.$o $(OBJ)\compat.$o
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$(LINK) /OUT:$@ /SUBSYSTEM:CONSOLE $(flags_link) /MAP $** msvcrt.lib
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$(LINK) /OUT:$@ /SUBSYSTEM:CONSOLE /LIBPATH:$(DXROOT)\lib /LIBPATH:$(PLATFORMSDK)\lib" /LIBPATH:$(MSSDKROOT)\lib" $(flags_link) /MAP $** $(LIBS) msvcrt.lib
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wad2map$(EXESUFFIX): $(OBJ)\wad2map.$o $(OBJ)\pragmas.$o $(OBJ)\compat.$o
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$(LINK) /OUT:$@ /SUBSYSTEM:CONSOLE $(flags_link) /MAP $** msvcrt.lib
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$(LINK) /OUT:$@ /SUBSYSTEM:CONSOLE /LIBPATH:$(DXROOT)\lib /LIBPATH:$(PLATFORMSDK)\lib" /LIBPATH:$(MSSDKROOT)\lib" $(flags_link) /MAP $** $(LIBS) msvcrt.lib
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wad2art$(EXESUFFIX): $(OBJ)\wad2art.$o $(OBJ)\pragmas.$o $(OBJ)\compat.$o
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$(LINK) /OUT:$@ /SUBSYSTEM:CONSOLE $(flags_link) /MAP $** msvcrt.lib
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$(LINK) /OUT:$@ /SUBSYSTEM:CONSOLE /LIBPATH:$(DXROOT)\lib /LIBPATH:$(PLATFORMSDK)\lib" /LIBPATH:$(MSSDKROOT)\lib" $(flags_link) /MAP $** $(LIBS) msvcrt.lib
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# DEPENDENCIES
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!include Makefile.deps
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# PHONIES
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clean:
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-del $(ENGINEOBJS) $(EDITOROBJS)
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-del $(ENGINEOBJS) $(EDITOROBJS) $(OBJ)\kextract.$o $(OBJ)\kgroup.$o $(OBJ)\transpal.$o $(OBJ)\wad2map.$o $(OBJ)\wad2art.$o
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veryclean: clean
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-del $(OBJ)\$(ENGINELIB) $(OBJ)\$(EDITORLIB) $(UTILS)
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-del /Q $(OBJ)\$(ENGINELIB) $(OBJ)\$(EDITORLIB) $(UTILS) *.map *.manifest *.pdb
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@ -69,7 +69,7 @@ void initprintf(const char *, ...);
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void debugprintf(const char *,...);
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int handleevents(void);
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inline void idle(void);
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extern inline void idle(void);
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typedef void (*KeyPressCallback)(long,long);
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typedef void (*MousePressCallback)(long,long);
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@ -66,7 +66,7 @@
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# define int64 __int64
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# define uint64 unsigned __int64
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# define longlong(x) x##i64
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#elif defined(_MSC_VER)
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#elif defined(_MSC_VER)
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# define inline __inline
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# define int64 __int64
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# define uint64 unsigned __int64
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@ -1,3 +1,4 @@
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#include "compat.h"
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#include "glbuild.h"
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#include "baselayer.h"
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#include <stdlib.h>
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@ -42,6 +42,7 @@ static long GetTickCount(void)
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#endif
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#ifdef KSFORBUILD
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# include "compat.h"
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# include "baselayer.h"
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# define printf initprintf
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#endif
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@ -5,6 +5,7 @@
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* See the included license file "BUILDLIC.TXT" for license info.
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*/
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#include "compat.h"
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#include "scriptfile.h"
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#include "baselayer.h"
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#include "compat.h"
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@ -2,10 +2,10 @@
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#error Only for Windows
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#endif
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#include "compat.h"
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#include "build.h"
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#include "editor.h"
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#include "winlayer.h"
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#include "compat.h"
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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@ -1,4 +1,4 @@
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# EDuke32 Makefile for Watcom Make
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# EDuke32 Makefile for Microsoft NMake
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SRC=source
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OBJ=obj
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@ -13,16 +13,18 @@ EDITORLIB=build.lib
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!ifdef DEBUG
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# debugging options
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flags_cl=/G6 /Ot /Z7
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flags_cl= /Ot /Zi
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flags_link=/DEBUG
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!else
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# release options
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flags_cl=/G6Fy /Ox #/Ob1gity
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flags_cl=/O2 /Ox #/Ob1gity
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flags_link=/RELEASE
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!endif
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DXROOT=c:\sdks\msc\dx7
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DXROOT=c:\sdks\dx6
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MSSDKROOT="C:\Program Files\Microsoft Visual Studio 8\VC
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PLATFORMSDK="C:\Program Files\Microsoft Visual Studio 8\VC\PlatformSDK
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ENGINEOPTS=/DSUPERBUILD /DPOLYMOST /DUSE_OPENGL
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@ -30,13 +32,13 @@ CC=cl
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AS=ml
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LINK=link /opt:nowin98 /nologo /opt:ref
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CFLAGS= /MD /J /nologo $(flags_cl) \
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/I$(INC) /I$(EINC)\ /I$(SRC)\jmact /I$(SRC)\jaudiolib /I..\jfaud\inc \
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/DNOCOPYPROTECT $(ENGINEOPTS) \
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/I$(INC) /I$(EINC)\ /I$(SRC)\jmact /I$(SRC)\jaudiolib /I..\jfaud\inc /I$(MSSDKROOT)\include" /I$(PLATFORMSDK)\include" \
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/DNOCOPYPROTECT /D "_CRT_SECURE_NO_DEPRECATE" -W0 $(ENGINEOPTS) \
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/I$(DXROOT)\include /DRENDERTYPEWIN=1
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LIBS=user32.lib gdi32.lib shell32.lib dxguid.lib winmm.lib wsock32.lib comctl32.lib \
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..\jfaud\jfaud.lib /NODEFAULTLIB:libFLAC.lib \
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#opengl32.lib
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ASFLAGS=/nologo /coff
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/NODEFAULTLIB:libFLAC.lib glu32.lib
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ASFLAGS=/nologo /coff
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ASFLAGS=/nologo /coff
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EXESUFFIX=.exe
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@ -63,10 +65,10 @@ AUDIOLIB_FX=$(OBJ)\mv_mix.$o \
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AUDIOLIB_MUSIC=$(OBJ)\midi.$o \
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$(OBJ)\mpu401.$o \
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$(OBJ)\music.$o
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#AUDIOLIBOBJ=$(AUDIOLIB_MUSIC) $(AUDIOLIB_FX) $(OBJ)\sounds.$o
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AUDIOLIBOBJ=$(AUDIOLIB_JFAUD)
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AUDIOLIBOBJ=$(AUDIOLIB_MUSIC) $(AUDIOLIB_FX) $(OBJ)\sounds.$o
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#AUDIOLIBOBJ=$(AUDIOLIB_JFAUD)
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GAMEOBJS=$(OBJ)\game.$o \
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GAMEOBJS=$(OBJ)\game.$o \
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$(OBJ)\actors.$o \
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$(OBJ)\anim.$o \
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$(OBJ)\gamedef.$o \
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$(CC) /c $(CFLAGS) /Fo$@ $<
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{$(SRC)\misc}.rc{$(OBJ)\}.res:
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$(RC) /i$(EINC)\ /i$(SRC)\ /fo$@ /r $<
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$(RC) /i$(EINC)\ /i$(SRC)\ /I$(MSSDKROOT)\include" /I$(PLATFORMSDK)\include" /fo$@ /r $<
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# TARGETS
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all: eduke32$(EXESUFFIX) mapster32$(EXESUFFIX) ;
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all: eduke32$(EXESUFFIX) mapster32$(EXESUFFIX) duke3d_w32$(EXESUFFIX);
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eduke32$(EXESUFFIX): $(GAMEOBJS) $(EOBJ)\$(ENGINELIB)
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$(LINK) /OUT:$@ /SUBSYSTEM:WINDOWS /LIBPATH:$(DXROOT)\lib $(flags_link) /MAP $** $(LIBS) msvcrt.lib
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$(LINK) /OUT:$@ /SUBSYSTEM:WINDOWS /LIBPATH:$(DXROOT)\lib /LIBPATH:$(PLATFORMSDK)\lib" /LIBPATH:$(MSSDKROOT)\lib" $(flags_link) /MAP $** $(LIBS) msvcrt.lib
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mapster32$(EXESUFFIX): $(EDITOROBJS) $(EOBJ)\$(ENGINELIB) $(EOBJ)\$(EDITORLIB)
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$(LINK) /OUT:$@ /SUBSYSTEM:WINDOWS /LIBPATH:$(DXROOT)\lib $(flags_link) /MAP $** $(LIBS) msvcrt.lib
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$(LINK) /OUT:$@ /SUBSYSTEM:WINDOWS /LIBPATH:$(DXROOT)\lib /LIBPATH:$(PLATFORMSDK)\lib" /LIBPATH:$(MSSDKROOT)\lib" $(flags_link) /MAP $** $(LIBS) msvcrt.lib
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duke3d_w32$(EXESUFFIX): $(OBJ)/wrapper.$o
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$(LINK) /OUT:$@ /SUBSYSTEM:WINDOWS /LIBPATH:$(DXROOT)\lib /LIBPATH:$(PLATFORMSDK)\lib" /LIBPATH:$(MSSDKROOT)\lib" $(flags_link) /MAP $** $(LIBS) msvcrt.lib
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!include Makefile.deps
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enginelib editorlib: AlwaysBuild
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-mkdir $(EOBJ)\
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-mkdir $(EOBJ)
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echo OBJ=$(MAKEDIR)\$(EOBJ)\ > $(EOBJ)\overrides.mak
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echo CFLAGS=$(ENGINEOPTS) >> $(EOBJ)\overrides.mak
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cd $(EROOT)\
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cd $(EROOT)
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nmake /f Makefile.msvc "OVERRIDES=$(MAKEDIR)\$(EOBJ)\overrides.mak" $@
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cd $(MAKEDIR)
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@ -149,7 +154,8 @@ $(EOBJ)\$(ENGINELIB): enginelib ;
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# PHONIES
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clean:
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-del $(OBJ)\* eduke32$(EXESUFFIX) mapster32$(EXESUFFIX)
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-del /Q $(OBJ)\* eduke32$(EXESUFFIX) mapster32$(EXESUFFIX) duke3d_w32$(EXESUFFIX) \
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*.pdb *.map *.manifest
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veryclean: clean
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-del $(EOBJ)\*
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-del /Q $(EOBJ)\*
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@ -34,6 +34,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include <string.h>
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#include "dsound.h"
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#include "compat.h"
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#include "winlayer.h"
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#if defined(__WATCOMC__) || defined(_MSC_VER)
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@ -6,6 +6,7 @@
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*
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*/
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#include "compat.h"
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#include "types.h"
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#include "keyboard.h"
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#include "mouse.h"
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#include "util_lib.h"
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#include "baselayer.h"
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#include "compat.h"
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#include "pragmas.h"
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@ -37,10 +37,10 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#endif
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#include <fcntl.h>
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#include <errno.h>
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#include "compat.h"
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#include "types.h"
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#include "file_lib.h"
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#include "util_lib.h"
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#include "compat.h"
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#include "cache1d.h"
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#ifndef O_BINARY
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@ -32,6 +32,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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//-------------------------------------------------------------------------
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#include "compat.h"
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#include "types.h"
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#include "mouse.h"
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#include "baselayer.h"
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@ -18,6 +18,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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//-------------------------------------------------------------------------
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#include "compat.h"
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#include "osdcmds.h"
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#include "osd.h"
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#include "baselayer.h"
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@ -26,6 +26,7 @@ Windows-specific hooks for JonoF's Duke3D port.
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#ifdef RENDERTYPEWIN
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#define WIN32_LEAN_AND_MEAN
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#include "compat.h"
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#include <windows.h>
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#include <stdarg.h>
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#include <stdlib.h>
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