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https://github.com/ZDoom/raze-gles.git
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Window position memory for win32
git-svn-id: https://svn.eduke32.com/eduke32@540 1a8010ca-5511-0410-912e-c29ae57300e0
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ddb9379fce
commit
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7 changed files with 59 additions and 20 deletions
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@ -218,6 +218,8 @@ EXTERN char picsiz[MAXTILES];
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EXTERN char walock[MAXTILES];
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EXTERN long pow2long[32];
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EXTERN long numtiles, picanm[MAXTILES], waloff[MAXTILES];
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EXTERN int windowpos, windowx, windowy;
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//These variables are for auto-mapping with the draw2dscreen function.
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//When you load a new board, these bits are all set to 0 - since
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@ -177,7 +177,15 @@ if (readconfig(fp, "renderer", val, VL) > 0) { i = Batoi(val); setrendermode(i);
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if (readconfig(fp, "key2dzoomout", val, VL) > 0) keys[17] = Bstrtol(val, NULL, 16);
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if (readconfig(fp, "keychat", val, VL) > 0) keys[18] = Bstrtol(val, NULL, 16);
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#endif
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#ifdef RENDERTYPEWIN
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if (readconfig(fp, "windowpos", val, VL) > 0) windowpos = Batoi(val);
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windowx = -1;
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if (readconfig(fp, "windowx", val, VL) > 0) windowx = Batoi(val);
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windowy = -1;
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if (readconfig(fp, "windowy", val, VL) > 0) windowy = Batoi(val);
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#endif
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if (readconfig(fp, "keyconsole", val, VL) > 0) { keys[19] = Bstrtol(val, NULL, 16); OSD_CaptureKey(keys[19]); }
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if (readconfig(fp, "mousesensitivity", val, VL) > 0) msens = Bstrtod(val, NULL);
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@ -229,6 +237,11 @@ int writesetup(const char *fn)
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"; Maximum OpenGL mode refresh rate (Windows only, in Hertz)\n"
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"maxrefreshfreq = %d\n"
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"\n"
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"; Window positioning, 0 = center, 1 = memory\n"
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"windowpos = %d\n"
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"windowx = %d\n"
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"windowy = %d\n"
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"\n"
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#endif
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"; 3D mode brightness setting\n"
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"; 0 - lowest\n"
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@ -313,7 +326,7 @@ int writesetup(const char *fn)
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glusetexcache, glusetexcachecompression, gltexfiltermode, glanisotropy,
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#endif
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#ifdef RENDERTYPEWIN
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maxrefreshfreq,
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maxrefreshfreq, windowpos, windowx, windowy,
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#endif
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brightness,
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#if 0
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@ -103,7 +103,7 @@ static void RestoreSystemColours(void);
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static long desktopxdim=0,desktopydim=0,desktopbpp=0,modesetusing=-1;
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long xres=-1, yres=-1, fullscreen=0, bpp=0, bytesperline=0, imageSize=0;
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long frameplace=0, lockcount=0;
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static int windowposx, windowposy, curvidmode = -1;
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static int curvidmode = -1;
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static int customxdim = 640, customydim = 480, custombpp = 8, customfs = 0;
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static unsigned modeschecked=0;
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unsigned maxrefreshfreq=60;
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@ -3075,13 +3075,20 @@ static BOOL CreateAppWindow(int modenum)
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w=width;
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h=height;
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}
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SetWindowPos(hWindow, HWND_TOP, x, y, w, h, 0);
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if (windowx == -1)
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windowx = x;
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if (windowy == -1)
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windowy = y;
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SetWindowText(hWindow, apptitle);
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ShowWindow(hWindow, SW_SHOWNORMAL);
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SetForegroundWindow(hWindow);
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SetFocus(hWindow);
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SetWindowPos(hWindow, HWND_TOP, windowpos?windowx:x, windowpos?windowy:y, w, h, 0);
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// fullscreen?
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if (!fs) {
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if (bitspp > 8) {
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@ -3663,10 +3670,18 @@ static LRESULT CALLBACK WndProcCallback(HWND hWnd, UINT uMsg, WPARAM wParam, LPA
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return TRUE;
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case WM_MOVE:
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windowposx = LOWORD(lParam);
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windowposy = HIWORD(lParam);
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// windowx = LOWORD(lParam);
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// windowy = HIWORD(lParam);
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return 0;
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case WM_MOVING:
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{
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RECT *RECTYMcRECT = (LPRECT)lParam;
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windowx = RECTYMcRECT->left;
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windowy = RECTYMcRECT->top;
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return 0;
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}
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case WM_CLOSE:
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quitevent = 1;
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return 0;
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@ -622,7 +622,7 @@ Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
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#define BORNTOBEWILDSCREEN 3370
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#define BLIMP 3400
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#define FEM9 3450
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#define FOOTPRINT 3701
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#define FOOTPRINT 3701
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#define FRAMEEFFECT1_13 3999
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#define POOP 4094
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#define FRAMEEFFECT1 4095
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@ -5630,7 +5630,7 @@ int parsetilegroups(scriptfile *script)
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if (scriptfile_getbraces(script,&end)) break;
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s_TileGroups[tile_groups].pIds = Bcalloc(MAX_TILE_GROUP_ENTRIES,sizeof(long));
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s_TileGroups[tile_groups].szText = strdup(name);
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s_TileGroups[tile_groups].szText = Bstrdup(name);
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while (script->textptr < end)
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{
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@ -771,6 +771,11 @@ int32 CONFIG_ReadSetup(void)
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#ifdef _WIN32
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SCRIPT_GetNumber(scripthandle, "Updates", "CheckForUpdates", &checkforupdates);
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SCRIPT_GetNumber(scripthandle, "Updates", "LastUpdateCheck", &lastupdatecheck);
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SCRIPT_GetNumber(scripthandle, "Screen Setup", "WindowPositioning", (int32 *)&windowpos);
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windowx = -1;
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SCRIPT_GetNumber(scripthandle, "Screen Setup", "WindowPosX", (int32 *)&windowx);
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windowy = -1;
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SCRIPT_GetNumber(scripthandle, "Screen Setup", "WindowPosY", (int32 *)&windowy);
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#endif
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}
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@ -894,6 +899,9 @@ void CONFIG_WriteSetup(void)
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#ifdef _WIN32
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SCRIPT_PutNumber(scripthandle, "Updates", "CheckForUpdates", checkforupdates, false, false);
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SCRIPT_PutNumber(scripthandle, "Updates", "LastUpdateCheck", lastupdatecheck, false, false);
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SCRIPT_PutNumber(scripthandle, "Screen Setup", "WindowPositioning", windowpos, false, false);
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SCRIPT_PutNumber(scripthandle, "Screen Setup", "WindowPosX", windowx, false, false);
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SCRIPT_PutNumber(scripthandle, "Screen Setup", "WindowPosY", windowy, false, false);
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#endif
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// JBF 20031211
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@ -1,7 +1,7 @@
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// Mapster32 tile grouping configuration file
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// Press T on the tile selection screen to access the tileset selection menu
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#include NAMES.H
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#include "names.h"
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tilegroup "Actors"
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{
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@ -9,7 +9,7 @@ tilegroup "Actors"
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tiles
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{
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LIZTROOP LIZTROOPRUNNING LIZTROOPSTAYPUT LIZTROOPSHOOT LIZTROOPJETPACK
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APLAYER LIZTROOP LIZTROOPRUNNING LIZTROOPSTAYPUT LIZTROOPSHOOT LIZTROOPJETPACK
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LIZTROOPONTOILET LIZTROOPJUSTSIT LIZTROOPDUCKING
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PIGCOP PIGCOPSTAYPUT PIGCOPDIVE
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LIZMAN LIZMANSTAYPUT LIZMANSPITTING LIZMANFEEDING LIZMANJUMP
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@ -92,7 +92,7 @@ tilegroup "Items"
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}
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}
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tilegroup "Respawning items"
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tilegroup "Respawn triggers"
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{
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hotkey "R"
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@ -118,12 +118,13 @@ tilegroup "Exploding stuff"
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FIREVASE 2066 BURNING FIRE BURNING2 FIRE2
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}
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}
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tilegroup "Letters"
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{
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hotkey "L"
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tilerange 2822 2915
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tilerange 2929 3022
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tilerange 3072 3135
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tilerange 3162 3165
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}
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tilegroup "Letters"
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{
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hotkey "L"
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tilerange 2822 2915
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tilerange 2929 3022
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tilerange 3072 3135
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tilerange 3162 3165
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}
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