This website requires JavaScript.
Explore
Help
Sign in
zdoom
/
raze-gles
Watch
0
Star
0
Fork
You've already forked raze-gles
0
mirror of
https://github.com/ZDoom/raze-gles.git
synced
2025-02-11 22:37:41 +00:00
Code
Issues
Projects
Releases
Packages
Wiki
Activity
50559c7a32
raze-gles
/
polymer
History
terminx
50559c7a32
Re-done player setup menu, support for 4 teams in multiplayer, and separate menu options for weapon switch on pickup and weapon switch when empty. The string with __DATE__ and __TIME__ in it (which is used in the first line of the log file) was moved to global.c so that we're no longer forcing game.c to be recompiled every time something else is changed.
...
git-svn-id:
https://svn.eduke32.com/eduke32@471
1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-26 00:28:44 +00:00
..
build
Re-done player setup menu, support for 4 teams in multiplayer, and separate menu options for weapon switch on pickup and weapon switch when empty. The string with __DATE__ and __TIME__ in it (which is used in the first line of the log file) was moved to global.c so that we're no longer forcing game.c to be recompiled every time something else is changed.
2007-01-26 00:28:44 +00:00
eduke32
Re-done player setup menu, support for 4 teams in multiplayer, and separate menu options for weapon switch on pickup and weapon switch when empty. The string with __DATE__ and __TIME__ in it (which is used in the first line of the log file) was moved to global.c so that we're no longer forcing game.c to be recompiled every time something else is changed.
2007-01-26 00:28:44 +00:00
jfaud
Forgot to add the new MSVC project files.
2007-01-14 07:11:47 +00:00