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Fix door opening
git-svn-id: https://svn.eduke32.com/eduke32@713 1a8010ca-5511-0410-912e-c29ae57300e0
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2 changed files with 9 additions and 4 deletions
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@ -1331,7 +1331,8 @@ BOLT:
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static void movestandables(void)
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{
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int i = headspritestat[6], j, k, nexti, nextj, p=0, sect, switchpicnum;
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int l=0, x, *t;
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int l=0, x;
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intptr_t *t;
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spritetype *s;
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short m;
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@ -3441,7 +3442,8 @@ static short LocateTheLocator(int n,int sn)
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static void moveactors(void)
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{
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int x, m, l, *t;
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int x, m, l;
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intptr_t *t;
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int a, j, nexti, nextj, sect, p, switchpicnum, k;
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spritetype *s;
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int i = headspritestat[1];
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@ -5331,7 +5333,8 @@ BOLT:
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static void moveeffectors(void) //STATNUM 3
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{
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int q=0, l, m, x, st, j, *t;
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int q=0, l, m, x, st, j;
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intptr_t *t;
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int i = headspritestat[3], nexti, nextk, p, sh, nextj;
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short k;
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spritetype *s;
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@ -3727,7 +3727,8 @@ void OnEvent(int iEventID, int iActor, int iPlayer, int lDist)
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{
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int og_i=g_i, og_p=g_p, okillit_flag=killit_flag;
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int og_x=g_x, *og_t=g_t, *oinsptr=insptr;
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int og_x=g_x, *og_t=g_t;
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intptr_t *oinsptr=insptr;
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spritetype *og_sp=g_sp;
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g_i = iActor; // current sprite ID
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@ -4474,6 +4475,7 @@ static int parse(void)
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case CON_AI:
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insptr++;
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//Following changed to use pointersizes
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g_t[5] = *insptr++; // Ai
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g_t[4] = *(intptr_t *)(g_t[5]); // Action
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g_t[1] = *(((intptr_t *)g_t[5])+1); // move
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