Commit graph

2832 commits

Author SHA1 Message Date
Bill Currie
ff61dbb329 fix some sillies with QFS_FileList
Use dynamic strings instead of temp strings for the list
2010-01-13 06:29:01 +00:00
Bill Currie
e0d669590c plug a memory leak
the progs memory was never being freed between maps because the pointer was
being cleared at the start of PR_LoadProgsFile.
2010-01-13 06:27:19 +00:00
Bill Currie
5d6977288f implement bounds checking on all opcodes 2010-01-13 06:19:50 +00:00
Bill Currie
cb5bd43d4c warning fix from shortcircuit 2009-12-24 07:33:24 +00:00
Bill Currie
f315a122e5 attempt to handle jack shutdown. this should avoid locking up on client shutdown when jack disappears 2009-12-24 06:35:15 +00:00
Bill Currie
bf04589510 conheight proved to be eaiser than expected (d'oh, don't know why I couldn't see the obvious) 2009-12-24 05:46:16 +00:00
Bill Currie
a5f0fbc821 Proper widescreen support. The GL renderer now respects the pixel aspect calculated by the vid init code. Also, a new cvar: vid_aspect. The format is width:height and the values may be any float greater than 0. The default is 4:3, but any units may be used. 2009-12-24 05:33:41 +00:00
Bill Currie
4b0320f341 glx, gly, glwidth and glheight are now gone too. also GL_BeginRendering 2009-12-23 08:20:29 +00:00
Bill Currie
ee0de1b4e1 got it right this time 2009-12-23 08:05:03 +00:00
Bill Currie
c2945605bc oops 2009-12-23 07:57:07 +00:00
Bill Currie
8ddfdf03b2 with the changes in size handling, viewport setup becomes much simpler 2009-12-23 07:53:05 +00:00
Bill Currie
f2004abecc nuke scr_width and scr_height 2009-12-23 07:00:42 +00:00
Bill Currie
a2fa2d425b fix viewsize interaction with the cleaned up screen size handling 2009-12-23 06:29:11 +00:00
Bill Currie
e0cfe795b0 fix a bogus range check. this could have caused an infinite loop 2009-12-23 06:28:11 +00:00
Bill Currie
97f54e22df fix the broken sdl/sdl32 hud 2009-12-23 02:08:49 +00:00
Bill Currie
018a0b3bb6 fix the missing crosshair 2009-12-23 01:26:14 +00:00
Bill Currie
28601c8ea4 more screen size cleanup 2009-12-22 13:12:03 +00:00
Bill Currie
5d15c70a0d progress in cleaning up the screen size mess 2009-12-22 06:02:53 +00:00
Bill Currie
4a7b8f8246 don't look up aux function info when we don't have it 2009-12-21 14:07:43 +00:00
Bill Currie
52b2631341 sanitize con_width and con_height handling. con_height cvar was being ignored. 2009-12-21 12:36:12 +00:00
Bill Currie
b6a4fc1b58 fix the glaring error of the sw renderer's aspect ratio. still not quite right for non-4:3 screens, but it's better. 2009-12-21 10:10:45 +00:00
Bill Currie
236e89ed6b newest x11 seems to not define X_XF86VidModeGetGamma. thanks to witukind 2009-12-21 06:03:19 +00:00
Bill Currie
36a9ccb01a memcpy->memmove pointed out by Philippe Troin 2009-12-20 05:59:22 +00:00
Bill Currie
8166af6d47 oss patch from Philippe Troin 2009-12-20 05:58:16 +00:00
Bill Currie
61366f081b fbdev patch from Philippe Troin 2009-12-20 05:41:08 +00:00
Bill Currie
4ff2cb88cf bigscreen patch from Philippe Troin 2009-12-20 05:34:41 +00:00
Bill Currie
b14fcccd8f get qf compiling with gcc 4.4 2009-12-19 10:54:23 +00:00
Bill Currie
51932ee433 --enable-boxclip configure option and some more tweaks, I guess (been too long) 2009-12-19 04:45:01 +00:00
Bill Currie
5df7fe5512 printf bogosity fixes from Dabb 2009-04-10 23:59:48 +00:00
Bill Currie
a26cd68ea9 more tests, more progress. just need to fix a regression that popped up while fixing the new test (18) 2009-03-22 00:31:44 +00:00
Bill Currie
dd27143f62 finally got the failing test I wanted 2009-03-20 15:01:18 +00:00
Bill Currie
21c12ad7d5 damn, it failing was because I was using the wrong hull. now, why does the engine fail here? 2009-03-20 11:57:36 +00:00
Bill Currie
7dae886b93 label "expect" and "got" lines 2009-03-20 11:55:47 +00:00
Bill Currie
1f1375fdbb add another (currently failing) testcase 2009-03-20 11:51:59 +00:00
Bill Currie
384ad30df8 correct the last 4 edges. all existing testcases now pass. 2009-03-20 11:38:04 +00:00
Bill Currie
fea4189150 complete rewrite of validate_solid. also, put the trace points on the other side of the split plane. Just one more set of related tests to fix. 2009-03-20 11:20:59 +00:00
Bill Currie
0ff4165149 why didn't I do this earlier? 2009-03-20 03:40:30 +00:00
Bill Currie
f59f2dc7b9 some more progress with box clipping and much a saner test harness 2009-03-20 03:33:03 +00:00
Bill Currie
e992edaf31 that fixed the test case (why isn't sgn a standard function? :P) 2009-03-19 04:56:44 +00:00
Bill Currie
3be88c3e1d still disabled since it's still broken, but progress has been made. Fortunately, some of the breakage shows up as a regression in the testcases. 2009-03-19 03:16:24 +00:00
Bill Currie
0b1cc3d21f Support Japanese keyoards (yay, I can finally toggle the console :P) 2009-03-18 00:26:34 +00:00
Bill Currie
59c077638a Fix the annoying "Unknown interpreter 'id'" error. It was both bogus and a symptom of other problems (also fixed). 2009-03-16 11:49:52 +00:00
Bill Currie
0af43cf016 make the resampling state a little more self-contained. this should make 2009-01-08 07:48:08 +00:00
Bill Currie
d52df3a733 missed this when fixing things for Hikaru 2008-08-01 00:48:18 +00:00
Bill Currie
22caa5b4c4 and some more 2008-07-28 01:31:20 +00:00
Bill Currie
ba6e3c69cd hopefully fix type punning for gcc 4.2 2008-07-28 01:26:56 +00:00
Bill Currie
fe95805d86 various gcc 4.3 fixes 2008-07-19 05:40:57 +00:00
Bill Currie
e3b47c9c6d This should make stdint stuff work better in general (can't test properly due to my mingw setup being borked) 2007-11-25 04:44:53 +00:00
Bill Currie
1a307e306f Con_Printf actually has a use after all: it prints to the console /only/ (no redirects, etc) 2007-11-07 08:19:17 +00:00
Bill Currie
2b81eaea6c console.h include cleanup 2007-11-06 12:40:38 +00:00
Bill Currie
6d6dc27592 make startup and shutdown a little quieter 2007-11-06 10:39:49 +00:00
Bill Currie
d66934942d nuke Con_Printf and Con_DPrintf and use Sys_* instead 2007-11-06 10:17:14 +00:00
Ragnvald Maartmann-Moe IV
2211f6fb1a Codingstyle cleanup. 2007-11-05 11:32:15 +00:00
Bill Currie
c04d9ef8c2 plug a potential (though unlikely) memory leak 2007-10-13 11:32:10 +00:00
Bill Currie
5c73d81e00 Python style long strings ("""...""") now supported for parsing. Any such strings will be written out as standard strings with escaped quotes when writing the plist. 2007-10-13 07:55:58 +00:00
Bill Currie
5294a97d6a make sure the \ gets written for all escapes, not just octals 2007-10-13 07:14:47 +00:00
Bill Currie
e15fae264a well, it finally seems to work, but q1 maps (especially start's ramp to e3) are not such that they're particulary playable due to being designed for point clipping. so still disabled until something can be sorted out. 2007-09-29 23:28:41 +00:00
Bill Currie
0ee9e1cf3e more accurate expects and don't recurse for non-crossings 2007-09-23 08:33:26 +00:00
Bill Currie
3d79256653 closer still. have problems with allsolid traces and flags in general 2007-09-23 05:41:17 +00:00
Bill Currie
973a30bce0 show inwater as well (though irrelevant for test map) 2007-09-23 05:40:08 +00:00
Bill Currie
9f7018685e a little easier to see what's expected 2007-09-23 04:07:39 +00:00
Bill Currie
0234b7ed93 nice little test of box clipping. doesn't get installed :) 2007-09-23 03:48:05 +00:00
Bill Currie
f7faad118b didn't quite get that checkin right 2007-09-21 14:04:30 +00:00
Bill Currie
36f5edb9d3 still disabled, but it's mostly working now. serves me right for blindly following the q2 code :P (it be buggy) 2007-09-21 13:58:07 +00:00
Bill Currie
19f0d23f8b it's disabled, but my box clipping is getting close 2007-09-21 12:44:19 +00:00
Bill Currie
7ceea13e10 fix an overflow bug 2007-09-21 10:43:27 +00:00
Bill Currie
e38bf6dd98 fix a signed/unsigned comparison warning 2007-09-21 09:01:21 +00:00
Bill Currie
37ad41ecb7 MOD_TraceLine doesn't need to return anything... 2007-09-17 11:24:42 +00:00
Bill Currie
2881b4b284 make MOD_TraceLine recursive again so I can work on box clipping without losing so much hair 2007-09-16 07:55:44 +00:00
Bill Currie
3e50aae01f "print" command for dumping values in the progs and add return type info to the debugging information 2007-09-15 07:47:31 +00:00
Bill Currie
d1e2b6b7d2 make the raw particle creation functions available and use them for creating the location marker effect rather than WizSpikeEffect 2007-09-15 04:20:45 +00:00
Ragnvald Maartmann-Moe IV
1571f0993f Const mismatch fix in net_udp6.c, plus whitespace in net_udp.c 2007-09-09 14:47:15 +00:00
Bill Currie
9c9f79d05c provide the ability to control which jack server to connect to 2007-07-03 10:30:13 +00:00
Bill Currie
ca0bbd909c correctly save and restore the parameters when calling +initialize. fixes the segfault in the qwaq test. 2007-06-09 13:44:06 +00:00
Bill Currie
4973a38cce speed up PF_VarString a little 2007-06-09 09:43:21 +00:00
Bill Currie
d93670df3b cleanup some cruft 2007-06-09 07:48:44 +00:00
Bill Currie
1a601ee0f8 make the command/cvar searching case sensitive 2007-06-09 06:55:15 +00:00
Timothy C. McGrath
f850815b8c Fix from raorn for broken compiling. 2007-05-31 14:22:54 +00:00
Bill Currie
6cfaa8a8c5 fix a missing dep (fixes parallel make) 2007-05-31 10:31:21 +00:00
Bill Currie
a02405582a opps, that was part of raorn's linker patches 2007-05-31 06:31:22 +00:00
Bill Currie
c6d7a19851 Move all the cd plugins into the audio subdir so things can be built in the correct order (as cd_file depends on libQFsound). 2007-05-31 06:30:46 +00:00
Bill Currie
425fed1a63 don't depend on libQFcd 2007-05-31 06:06:52 +00:00
Bill Currie
ce2ba56c47 gcc 4.2 clean 2007-05-31 05:58:33 +00:00
Bill Currie
e6a5994cd0 patch from raorn for new flac 2007-05-30 22:06:47 +00:00
Bill Currie
201f01b66c hopefully speed up byte swaps 2007-05-26 23:18:46 +00:00
Bill Currie
6884f97694 allow marcher.bsp to work (initially, anyway) 2007-05-23 10:45:33 +00:00
Bill Currie
253795ca7f better handling of missing sound files. fixes the seg when the cd track isn't available. 2007-05-21 21:40:59 +00:00
Bill Currie
1be73a528a don't seg when non-jack isn't available either :P 2007-05-21 21:39:59 +00:00
Bill Currie
cfb13eac71 behave properly when using jack but jackd isn't there 2007-05-21 11:20:36 +00:00
Bill Currie
866eaa22f6 don't segfault when there are holes in the texture list 2007-05-16 09:23:54 +00:00
Bill Currie
ecaa002774 fix items in walls in hipnotic 2007-05-14 11:16:41 +00:00
Bill Currie
0301cd6fa8 fix hud scaling 2007-05-13 04:21:37 +00:00
Bill Currie
d996c364b8 massively speedup savegame scanning (and bump the menu progs memory size again :/) 2007-05-13 03:56:08 +00:00
Bill Currie
ece4df298e make that a factor of ~400. 2007-05-13 03:27:54 +00:00
Bill Currie
a72f2046f5 speed up PL_WritePropertyList by ~3x. 2007-05-13 03:13:01 +00:00
Bill Currie
b5809eaa4f this /should/ fix the scaling of high-res hud items 2007-05-13 01:29:29 +00:00
Bill Currie
aca80a7baf fix the gold-key/radiation-symbol bug in rock2 2007-05-09 10:55:02 +00:00
Bill Currie
06157dc937 link the client console plugin against ruamoko. how I got away with this for so long is beyond me 2007-05-09 10:37:12 +00:00
Bill Currie
01f7bd440e slightly cleaner 2007-05-08 10:49:54 +00:00
Bill Currie
fd6a856ae1 clean out some old debug code that's confusing me 2007-05-08 09:33:24 +00:00
Bill Currie
4d86c40113 handle float conditionals 2007-05-08 03:20:15 +00:00
Bill Currie
57bd43fc52 make the watchpoint (optionally) conditional 2007-05-08 02:25:01 +00:00
Bill Currie
fe4a4a9e55 "hardware" (haha) watch points (one!) in progs. only catches changes done by progs, and the expression parser is as flaky as anything, but it's better than nothing :) 2007-05-08 02:04:47 +00:00
Bill Currie
b167bc302b fix a segfault when doing backtraces without debug info 2007-05-07 23:10:54 +00:00
Bill Currie
3c78eaaa49 should fix hikaru's seg 2007-05-07 21:50:31 +00:00
Bill Currie
839c00b97b back out the large packet/entity related patches. they've provent to be troublesome and it seems FTE has a better solution. 2007-05-07 14:58:53 +00:00
Bill Currie
097be5a093 fix file handle leak 2007-05-07 14:03:36 +00:00
Bill Currie
beb5438484 fix messed up build order by putting bi_inputline.c where it really belongs 2007-05-07 13:02:35 +00:00
Bill Currie
dd1adc0431 remove S_TouchSound: it doesn't seem to be necessary 2007-05-07 12:20:38 +00:00
Bill Currie
72daa2fd2b add some sounds to the menus (not yet finished) 2007-05-07 12:17:12 +00:00
Bill Currie
c2894dcfce make backbuf max size tunable (for the big packets) 2007-05-07 12:09:10 +00:00
Bill Currie
7af2378e03 turn on graph generation in the doxygen output. very slow, but the diagrams are worth it. Also make the data member of sfx_t a union rather than void so doxygen can see the relationships (and gets rid of a bunch of casts that I never liked anyway). 2007-05-07 05:20:24 +00:00
Bill Currie
b5592b3e6e optionally treat tracks as playlists 2007-05-06 11:50:49 +00:00
Bill Currie
2ee461fc24 this seems to fix the sound cutouts. I /think/ this is the correct fix as cached sfxs are shared and thus nulling the buffer pointer isn't a particularly good idea for every release. 2007-05-06 08:35:28 +00:00
Bill Currie
b963665ad7 don't stop a trace on transition from solid to non-solid. this fixes the grapple problem in prozaccoop, but really the bug is in the progs but this is a faster fix for now until I decide whether I want to stop a trace on transition or not, or whether to make it optional. 2007-04-28 02:16:47 +00:00
Bill Currie
ab5536ef46 strip any trailing whitespace from source lines. strips off trailing \r from dos files :) 2007-04-28 01:40:08 +00:00
Bill Currie
93ee2e489b more vc2005 patches from phrosty 2007-04-11 22:03:36 +00:00
Bill Currie
d08e1fe511 make PR_StackTrace visible 2007-04-10 09:45:57 +00:00
Bill Currie
48449a972f fix an uninitialized warning on some versions of gcc 2007-04-10 08:32:58 +00:00
Bill Currie
a66cbb5215 PR_ResolveGlobals needs to be visible 2007-04-09 09:00:40 +00:00
Bill Currie
61d349ec78 bah, the other part of that commit :P 2007-04-09 08:55:24 +00:00
Bill Currie
cd6ee38181 remove debuging prints 2007-04-09 06:18:14 +00:00
Bill Currie
b5e6aa4519 for pr_debug 1, don't dump disassembly when tracing, just source lines. pr_debug >= 2 forces disassembly. detailed disassembly now on pr_debug >= 3 figure out the types of arguments in a function call 2007-04-09 06:16:03 +00:00
Bill Currie
7925e16d73 audit the usage of view_draw. It is really meant for draw callbacks, not direct usage by the application. 2007-04-09 00:22:17 +00:00
Bill Currie
2894182ec5 The status bar in the quakeworld server curses console finally does something. Currently only cpu usage, but as a proof-of-concept, it more than does its job. 2007-04-09 00:10:10 +00:00
Bill Currie
626dad45ac set the new view's coordinates based on it being a root view. 2007-04-08 08:47:47 +00:00
Bill Currie
2700f4060b make PR_FreeTempStrings not free a string that looks like it's being returned, but rather transfer it to the parent stack frame. 2007-04-08 01:22:00 +00:00
Bill Currie
3e92ac51fd fix another bug caused by the function table changes 2007-04-08 00:56:35 +00:00
Bill Currie
e27b2a9e54 use PR_CatStrings for strcat and padstr. ironicly, this should work better for now, and definitely will by the time I'm done. 2007-04-08 00:00:35 +00:00
Bill Currie
ce0e0d421e don't try to open the dirconf file if it hasn't been specified 2007-04-07 12:17:01 +00:00
Bill Currie
323052bd2b survive across gamedir changes 2007-04-07 07:44:07 +00:00
Bill Currie
447a3e8254 fix some nasty catches I was experiencing. I don't know why my logic didn't work, but it definitely didn't. 2007-04-07 06:51:36 +00:00
Bill Currie
c6ea999d4d whee, finally. stateful console mode :) nukes cl_chatmode. 2007-04-07 05:50:29 +00:00
Bill Currie
f621570dee that /looked/ wrong :/ 2007-04-07 05:36:06 +00:00
Bill Currie
d8b701608c various cleanups (ow, my eyes hurt) 2007-04-07 05:06:42 +00:00
Bill Currie
5a78bf1bff use VISIBLE instead of __attribute__ ((visibility ("default"))) directly 2007-04-07 02:14:22 +00:00
Bill Currie
124506fda2 Fix the access alignment bug on 64 bit archs. 2007-04-07 01:41:23 +00:00
Bill Currie
df2bebde7e more vc build patches from phrosy 2007-04-06 01:09:58 +00:00
Bill Currie
5b761bac83 make progs related code a little more consistent with its int type usage 2007-04-06 00:47:41 +00:00
Bill Currie
38254186da other than floats, progs should now be int size safe 2007-04-04 12:30:49 +00:00
Bill Currie
fcf464ef99 make riff int-size safe 2007-04-04 09:23:10 +00:00
Bill Currie
de265f236c bail on unkown chunks so crap at the end of a wav does cause us to go nuts 2007-04-04 09:12:41 +00:00
Bill Currie
ff132bb536 64bit windows patch from phrosty 2007-04-04 07:48:14 +00:00
Bill Currie
3cb9e089ef make -nocdaudio wor 2007-03-31 23:36:13 +00:00
Bill Currie
542c1bb0d9 new cache scheme now works properly. next step: shuffle blocks to the top of the heap before locking them 2007-03-30 07:41:17 +00:00
Bill Currie
4cab5b90e6 new cache allocation scheme. still a couple warts, but at least now there's something to work with, and more importantly, there won't be cache movement anywhere near as often. 2007-03-28 13:09:49 +00:00
Bill Currie
e5b972529b take a chainsaw to the existing code, cleaning out anything that's obviously unnecessary. preparation for the cache re-write 2007-03-28 09:52:01 +00:00
Brian Koropoff
82e732b052 Don't automatically append a space when results are from a custom completion handler 2007-03-27 09:41:04 +00:00
Bill Currie
8d5b5fdf04 cleanup of channel stopping and fix cd_file's pause/resume 2007-03-27 06:15:57 +00:00
Bill Currie
f2dc7bd02c Cleanup SND_StaticSound a bit. 2007-03-27 04:12:04 +00:00
Bill Currie
5d73a80887 use ch->sfx in one place only. doesn't really fix anything though. 2007-03-27 03:49:42 +00:00
Bill Currie
72a1aeb74b d'oh 2007-03-27 03:43:52 +00:00
Bill Currie
e994e622b5 I'm getting pretty annoyed with this cache-release bug :P 2007-03-27 03:42:11 +00:00
Bill Currie
3bc7921a99 plug a potential channel leak 2007-03-27 00:50:08 +00:00
Bill Currie
522b069433 wow, wasn't thinking well with that one. fixes the seg with the default renderer 2007-03-27 00:49:20 +00:00
Bill Currie
b987d5e887 mixer is a bit more reliable, but still getting cut-offs :( 2007-03-26 13:30:56 +00:00
Bill Currie
970408769f opps, that wasn't meant to go in 2007-03-26 11:49:54 +00:00
Bill Currie
f2e524491d reduce a lot of duplicated code. should have done it this way in the first place. anyway, now I can get on with fixing the cut-off bug (I hope). 2007-03-26 11:44:52 +00:00
Bill Currie
fd8f530656 make valgrind stop crying wolf 2007-03-26 09:06:50 +00:00
Bill Currie
b93615940e remove some debug 2007-03-25 08:30:06 +00:00
Bill Currie
1d1982fddf more improvements to the sound offsetting 2007-03-25 08:12:43 +00:00
Bill Currie
2f7d686a3c make things a little quieter (less likely to clip) 2007-03-25 08:11:52 +00:00
Bill Currie
f2d7630ac1 better sound offsetting 2007-03-25 07:45:13 +00:00
Bill Currie
33a7c395dc allow initially silent channels to be active incase they are later audible 2007-03-25 06:48:19 +00:00
Bill Currie
0a142265cc ensure silent channels get freed 2007-03-25 06:42:14 +00:00
Bill Currie
c20a553e1a free entities that didn't get initialized (lost this in the format conversion) 2007-03-25 04:15:18 +00:00
Bill Currie
4a421dbb49 scaning the new save files needs a lot more memory 2007-03-25 02:00:38 +00:00
Bill Currie
6678e67f05 clamp the default renderer to 44100 too, and spew messages when running out of channels. 2007-03-25 01:02:03 +00:00
Bill Currie
58112a6407 fix a couple of missed VISIBLE tags 2007-03-24 12:28:47 +00:00
Bill Currie
cc6ec57772 fix a weird naming issue that caused uninitialized error (weird mostly because it snuck past me) 2007-03-24 11:46:41 +00:00
Bill Currie
984d42df3b fix an unitialized variable (won't fix the bug, though) 2007-03-24 11:11:19 +00:00
Bill Currie
da1b11ff3b I'm tired of the cache bug, but it hides nicely behind gamedir changes, so I'll just leave it for now with a FIXME 2007-03-24 10:42:34 +00:00
Bill Currie
02c41feabc make gamedir change a two phase operation so things can be done both before and after the cache is flushed. (still having problems with cached sounds, though) 2007-03-24 10:13:10 +00:00
Bill Currie
54139a1742 don't try to release an sfx when the cache has been flushed: our held sfx gets ripped out from underneath us. 2007-03-24 08:37:04 +00:00
Bill Currie
b8c11cc7ec bah, that line was needed after all. still don't know why (it shouldn't be) 2007-03-23 14:41:53 +00:00
Bill Currie
7add93e3ce forgot to make Cache_ReadLock visible 2007-03-23 14:22:59 +00:00
Ragnvald Maartmann-Moe IV
6ff7c0516c shamblerdimension lart 2007-03-23 13:13:26 +00:00
Bill Currie
818756ace5 add a debug function 2007-03-23 12:36:55 +00:00
Bill Currie
4ccb6675a6 fix the "Cache_Release: already released!" error 2007-03-23 12:33:04 +00:00
Bill Currie
81a57bb3fa patch from phrosty for vc2005 support. includes fixes for a bunch of gcc-isms that crept in over the years. 2007-03-22 23:20:57 +00:00
Bill Currie
9d165f317f fix lost channels (fixes both running out of channels and non-stop loops) 2007-03-22 08:27:54 +00:00
Bill Currie
04639c7ab8 remove some stuff I forgot about 2007-03-21 14:37:16 +00:00
Bill Currie
2d6f8c6501 compress // to / 2007-03-21 13:05:23 +00:00
Bill Currie
5a1c57fd87 better channel selection: don't bother. having problems with looped sounds that can't be stopped and getting the wrong sfx at times. 2007-03-21 12:56:43 +00:00
Bill Currie
62df1f2c31 fix some missing symbols 2007-03-21 12:50:41 +00:00
Bill Currie
f0a4c4ace5 remove a bogus "done" and use 1 instead of 2 (holdover from a previous itteration of the code) 2007-03-21 11:41:34 +00:00
Bill Currie
7252ef1e54 allow the mixer to run even when sound blocked. prevents sounds piling up 2007-03-21 11:39:01 +00:00
Bill Currie
20b8dced56 cleanup the shutdown list in a manner that won't cause problems in a nested shutdown 2007-03-21 09:33:46 +00:00
Brian Koropoff
1e6bc5f0a3 More intelligent completion 2007-03-21 01:41:15 +00:00
Brian Koropoff
0c237ccc08 Allow cbuf interpreter to handle completion finding. Enhance completion logic a bit. 2007-03-20 21:31:07 +00:00
Bill Currie
fa011b55d1 client side of http transfer support (untested) 2007-03-20 14:16:43 +00:00
Bill Currie
03e5ae136e print noisy reminder to fix resampler 2007-03-20 13:37:38 +00:00
Bill Currie
988898ca4a fix segfault when setting ambient_level to 0 2007-03-20 13:29:10 +00:00
Brian Koropoff
b6e52faea8 Avoid duplicate entries when enumerating a directory 2007-03-20 05:55:29 +00:00
Bill Currie
e52940a3db add snd_force_unblock as an attempt to work around stuck sound on focus changes 2007-03-19 22:20:13 +00:00
Brian Koropoff
c3e8b5de3d Add naive QFS_IsDirectory and QFS_FilelistEnumerate until more intelligent pak handling is added 2007-03-19 10:43:29 +00:00
Bill Currie
48e7b65f51 don't seg on shutdown when jackd wasn't there 2007-03-18 22:09:51 +00:00
Bill Currie
0f1cd876b2 cleaner sfx handling in dynamic sounds 2007-03-18 13:29:58 +00:00
Bill Currie
d9b7ccd5e3 seems to fix going from start to e1m1 in nq 2007-03-18 13:07:20 +00:00
Bill Currie
d67cbeae7f bring cd_file in line with the new sound api 2007-03-18 12:54:59 +00:00
Bill Currie
a3ceb050a2 be a little more verbose 2007-03-18 12:53:59 +00:00
Bill Currie
9baefa94bb write 0s to the buffer when sound is blocked 2007-03-18 11:58:54 +00:00
Bill Currie
bbdca8428a channel leak plugged 2007-03-18 11:20:47 +00:00
Bill Currie
1315d4178f found the missing retain 2007-03-18 10:45:29 +00:00
Bill Currie
b320778b92 hmm, how did that happen? ah well 2007-03-18 10:42:16 +00:00
Bill Currie
5a0e2460a3 whee, lockless channel management. still have a problem with unbalanced retain/release, though. 2007-03-18 10:32:01 +00:00
Brian Koropoff
25fdbdab58 More C++ compatibility fixes 2007-03-18 07:12:45 +00:00
Brian Koropoff
e6e28d3e5e Be verbose about the interpreter changing 2007-03-18 07:12:23 +00:00
Brian Koropoff
39d8a90336 Allow interpreter providers for the console to be registered and allow on-the-fly interpreter switching. 2007-03-18 03:48:09 +00:00
Bill Currie
e74a8a7c62 make the param names agree with the header file 2007-03-18 02:27:33 +00:00
Bill Currie
7043dd14f9 forgot to do midi's stream_open 2007-03-18 01:51:37 +00:00
Bill Currie
44aaec4f22 make the cache/stream setup code common. 2007-03-18 01:44:46 +00:00
Bill Currie
8205ac4544 this should fix the asla seg 2007-03-18 01:15:57 +00:00
Bill Currie
3a6ab1ae38 enable blocking control (doesn't fix the thread problems, though) 2007-03-17 09:33:21 +00:00
Bill Currie
ee12f44ff6 d'oh. anyway, with midi, sounds great (so long as jackd isn't suffering xruns) 2007-03-17 07:28:32 +00:00
Bill Currie
b4cb4afdb0 oops, didn't have wildmidi installed, so this bitrotted a bit 2007-03-17 07:18:01 +00:00
Bill Currie
916a698ac5 it makes noise, but dies due to caching bugs 2007-03-17 07:05:24 +00:00
Bill Currie
9691afb782 connects to jack server and auto-wires the ports 2007-03-17 06:20:52 +00:00
Bill Currie
973cf9acce forgot to add these 2007-03-17 03:14:41 +00:00
Bill Currie
cde6e60848 most of the hacking needed to break out the common code from snd_dma.c 2007-03-17 03:10:45 +00:00
Bill Currie
0105754f6f clean out some no-op functions 2007-03-10 14:17:52 +00:00
Bill Currie
99c0954b47 the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner. 2007-03-10 12:00:59 +00:00
Bill Currie
58523becc7 oops 2007-03-10 07:30:12 +00:00
Bill Currie
17875bee39 move the handling of -nosound out of the plugin so it can control loading of the plugin 2007-03-10 07:22:32 +00:00
Bill Currie
d8f6d8a5fb split out the resample code from the memory code 2007-03-10 06:38:24 +00:00
Bill Currie
81a5a90450 all static data now 2007-03-10 06:31:50 +00:00
Bill Currie
b0543b9ca2 asm's been ditched for sound... 2007-03-10 06:17:09 +00:00
Bill Currie
d4719db021 a bunch of docs for snd_render.h and a some cleanup of namepace and old cruft 2007-03-10 04:21:32 +00:00
Bill Currie
99e05d2188 warning cleanup patch from raorn 2007-01-06 21:31:03 +00:00
Bill Currie
24ab92e68d things seem to be working nicely in point mode 2006-12-25 01:21:52 +00:00
Bill Currie
9a7e4bc5e6 fix some comments 2006-12-24 08:01:39 +00:00
Bill Currie
8dce95b4ba do some renaming of variables to save my sanity 2006-12-24 06:34:12 +00:00
Bill Currie
46a74c831a don't go through the back side of walls 2006-12-24 05:05:27 +00:00
Bill Currie
bcdf710316 bah, missed those 0s 2006-12-24 04:34:08 +00:00
Bill Currie
7624f2eb87 still disabled, but put the box tracing code in the shared code 2006-12-24 03:46:12 +00:00
Bill Currie
45d467d748 box tracing (instead of point). Currently disabled because it doesn't work right just yet. However, when it is working, it will let us do things like crouching, crawling, arbitrary sized objects (including players), etc. 2006-12-24 03:13:29 +00:00
Bill Currie
b3a2759e5b oops, missed that somehow 2006-12-24 03:03:41 +00:00
Bill Currie
a483f8670d use the vector/plane macros to clean up the code a bit 2006-12-24 03:01:15 +00:00
Bill Currie
33f08b6a43 add QFS_Open and QFS_WOpen 2006-12-20 12:08:57 +00:00
Bill Currie
165600adc5 fix a very severe d'oh (specifying width caused a segfault) 2006-12-20 10:32:34 +00:00
Bill Currie
acd49060be why did we ever decide not to support %d? 2006-12-20 08:45:49 +00:00
Bill Currie
4dba10d613 support %c for sprintf and make sprintf return a return string rather than a temp string 2006-12-19 14:15:27 +00:00
Bill Currie
d084264c3a don't barf on protocols that are used by multiple classes in the same object file. 2006-12-19 12:17:42 +00:00
Bill Currie
3f3ec6404d bare printf doesn't give very desirable results 2006-12-09 08:44:10 +00:00
Bill Currie
70ec9848e7 add PL_RemoveObjectForKey and make PL_D_AddObject take a normal C string for key instead of a pl string. 2006-12-09 06:00:36 +00:00
Bill Currie
c290e9a988 use plists for save-games. old save-games can still be read, but new ones will always be in the new format. might be a good idea to back up any old saves until more testing has been done. 2006-12-09 02:35:44 +00:00
Bill Currie
9cbac0bbc1 add array item removal 2006-12-09 02:33:08 +00:00
Bill Currie
2a79f42eb5 progs now internally uses plists for entity/global initialization, with support for direct conversion from id's format. This means that the entity string in a map (or the external ent file) can be a plist. 2006-12-09 00:02:57 +00:00
Bill Currie
5062930bad bit more cleanup and some documentation 2006-12-03 06:25:57 +00:00
Bill Currie
7bca4cf8af clean up the draw interface a bit 2006-12-02 10:07:08 +00:00