mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-22 20:41:20 +00:00
progress in cleaning up the screen size mess
This commit is contained in:
parent
4a7b8f8246
commit
5d15c70a0d
13 changed files with 24 additions and 50 deletions
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@ -189,7 +189,7 @@ Resize (old_console_t *con)
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char tbuf[CON_TEXTSIZE];
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int width, oldwidth, oldtotallines, numlines, numchars, i, j;
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width = (vid.width >> 3) - 2;
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width = (vid.conwidth >> 3) - 2;
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if (width < 1) { // video hasn't been initialized yet
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width = 38;
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@ -673,7 +673,7 @@ draw_console (view_t *view)
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if (con_data.force_commandline) {
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alpha = 255;
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} else {
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float y = vid.height * con_size->value;
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float y = vid.conheight * con_size->value;
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alpha = 255 * con_alpha->value * view->ylen / y;
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alpha = min (alpha, 255);
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}
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@ -736,9 +736,9 @@ setup_console (void)
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float lines;
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if (con_data.force_commandline) {
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lines = con_data.lines = vid.height;
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lines = con_data.lines = vid.conheight;
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} else if (key_dest == key_console) {
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lines = vid.height * bound (0.2, con_size->value, 1);
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lines = vid.conheight * bound (0.2, con_size->value, 1);
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} else {
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lines = 0;
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}
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@ -750,7 +750,7 @@ setup_console (void)
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con_data.lines += max (0.2, con_speed->value) * *con_data.frametime;
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con_data.lines = min (con_data.lines, lines);
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}
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if (con_data.lines >= vid.height - r_lineadj)
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if (con_data.lines >= vid.conheight - r_lineadj)
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scr_copyeverything = 1;
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}
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@ -113,6 +113,8 @@ VID_GetWindowSize (int def_w, int def_h)
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scr_width = vid.width = vid_width->int_val;
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scr_height = vid.height = vid_height->int_val;
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vid.aspect = (4.0 * vid.height) / (3.0 * vid.width);
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con_width = Cvar_Get ("con_width", va ("%d", scr_width), CVAR_NONE, NULL,
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"console effective width (GL only)");
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if ((pnum = COM_CheckParm ("-conwidth"))) {
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@ -304,18 +304,6 @@ VID_Init (unsigned char *palette)
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attribs[4] = 1;
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attribs[5] = FXMESA_NONE;
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vid.conwidth &= 0xfff8; // make it a multiple of eight
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vid.conwidth = max (vid.conwidth, 320);
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// pick a conheight that matches with correct aspect
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vid.conheight = (vid.conwidth * 3) / 4;
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if ((i = COM_CheckParm ("-conheight")) != 0)
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vid.conheight = atoi (com_argv[i + 1]);
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vid.conheight = max (vid.conheight, 200);
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vid.width = vid.conwidth = min (vid.conwidth, (unsigned int) scr_width);
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vid.height = vid.conheight = min (vid.conheight,
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(unsigned int) scr_height);
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@ -329,7 +317,6 @@ VID_Init (unsigned char *palette)
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qf_fxMesaMakeCurrent (fc);
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vid.aspect = ((float) vid.height / (float) vid.width) * (320.0 / 240.0);
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vid.numpages = 2;
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vid_gamma_avail = 1;
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@ -306,12 +306,9 @@ VID_SetMode (const char *name, unsigned char *palette)
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vid.width = vmode->xres;
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vid.height = vmode->yres;
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vid.rowbytes = vmode->xres * (vmode->depth >> 3);
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vid.aspect = ((float) vid.height / (float) vid.width) * (4.0 / 3.0);
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vid.colormap8 = (byte *) vid_colormap;
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vid.fullbright = 256 - LittleLong (*((int *) vid.colormap8 + 2048));
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vid.conrowbytes = vid.rowbytes;
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vid.conwidth = vid.width;
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vid.conheight = vid.height;
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vid.numpages = 1;
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if (fb_map_addr) {
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@ -177,7 +177,6 @@ VID_Center_f (void)
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void
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VID_Init (unsigned char *palette)
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{
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int i;
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int attrib[] = {
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GLX_RGBA,
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GLX_RED_SIZE, 1,
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@ -209,10 +208,6 @@ VID_Init (unsigned char *palette)
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vid.colormap8 = vid_colormap;
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vid.fullbright = 256 - LittleLong (*((int *) vid.colormap8 + 2048));
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if ((i = COM_CheckParm ("-conheight"))) // conheight no smaller than 200p
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vid.conheight = atoi (com_argv[i + 1]);
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vid.conheight = max (vid.conheight, 200);
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vid.height = vid.conheight = min (vid.conheight,
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(unsigned int) scr_height);
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vid.width = vid.conwidth = min (vid.conwidth, (unsigned int) scr_width);
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@ -237,7 +232,6 @@ VID_Init (unsigned char *palette)
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qfglXMakeCurrent (x_disp, x_win, ctx);
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vid.aspect = ((float) vid.height / (float) vid.width) * (320.0 / 240.0);
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vid.numpages = 2;
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GL_Init ();
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@ -111,7 +111,6 @@ VID_Init (unsigned char *palette)
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VGA_width = vid.conwidth = vid.width;
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VGA_height = vid.conheight = vid.height;
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Con_CheckResize (); // Now that we have a window size, fix console
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vid.aspect = ((float) vid.height / (float) vid.width) * (320.0 / 240.0);
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vid.numpages = 1;
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vid.colormap8 = vid_colormap;
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vid.fullbright = 256 - LittleLong (*((int *) vid.colormap8 + 2048));
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@ -152,7 +152,6 @@ VID_Init (unsigned char *palette)
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VGA_width = vid.conwidth = vid.width;
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VGA_height = vid.conheight = vid.height;
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Con_CheckResize (); // Now that we have a window size, fix console
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vid.aspect = ((float) vid.height / (float) vid.width) * (320.0 / 240.0);
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vid.numpages = 1;
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if (vid_colormap)
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VID_MakeColormaps(256 - vid_colormap[16384], vid.palette);
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@ -181,7 +181,6 @@ success:
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vid.width = vid.conwidth = min (vid.conwidth, (unsigned int) scr_width);
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Con_CheckResize (); // Now that we have a window size, fix console
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vid.aspect = ((float) vid.height / (float) vid.width) * (4.0 / 3.0);
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vid.numpages = 2;
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GL_Init ();
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@ -304,7 +304,6 @@ VID_SetMode (int modenum, unsigned char *palette)
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vid.rowbytes = modes[current_mode].linewidth * 4;
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}
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vid.aspect = ((float) vid.height / (float) vid.width) * (4.0 / 3.0);
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vid.colormap8 = (byte *) vid_colormap;
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vid.fullbright = 256 - LittleLong (*((int *) vid.colormap8 + 2048));
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vid.conrowbytes = vid.rowbytes;
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@ -387,8 +387,6 @@ x11_init_buffers (void)
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vid.conheight = vid.height;
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vid.conrowbytes = vid.rowbytes;
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Con_CheckResize (); // Now that we have a window size, fix console
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vid.aspect = ((float) vid.height / (float) vid.width) * (320.0 / 240.0);
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}
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static void
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@ -1009,7 +1009,7 @@ Sbar_Draw (void)
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if ((sb_updates >= vid.numpages) && !headsup)
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return;
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if (con_module && con_module->data->console->lines == vid.height)
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if (con_module && con_module->data->console->lines == vid.conheight)
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return; // console is full screen
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if (cls.state == ca_active
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@ -1325,8 +1325,8 @@ init_sbar_views (void)
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view->draw = draw_status;
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view_add (sbar_view, view);
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if (vid.width > 320) {
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int l = (vid.width - 320) / 2;
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if (vid.conwidth > 320) {
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int l = (vid.conwidth - 320) / 2;
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view = view_new (-l, 0, l, 48, grav_southwest);
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view->draw = draw_tile;
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@ -1431,8 +1431,8 @@ init_hipnotic_sbar_views (void)
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view->draw = draw_hipnotic_status;
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view_add (sbar_view, view);
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if (vid.width > 320) {
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int l = (vid.width - 320) / 2;
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if (vid.conwidth > 320) {
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int l = (vid.conwidth - 320) / 2;
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view = view_new (-l, 0, l, 48, grav_southwest);
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view->draw = draw_tile;
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@ -1538,8 +1538,8 @@ init_rogue_sbar_views (void)
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view->draw = draw_rogue_status;
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view_add (sbar_view, view);
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if (vid.width > 320) {
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int l = (vid.width - 320) / 2;
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if (vid.conwidth > 320) {
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int l = (vid.conwidth - 320) / 2;
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view = view_new (-l, 0, l, 48, grav_southwest);
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view->draw = draw_tile;
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@ -59,8 +59,8 @@ CL_NetGraph (void)
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if (!r_netgraph->int_val)
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return;
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x = hudswap ? vid.width - (NET_TIMINGS + 16): 0;
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y = vid.height - sb_lines - 24 - r_graphheight->int_val - 1;
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x = hudswap ? vid.conwidth - (NET_TIMINGS + 16): 0;
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y = vid.conheight - sb_lines - 24 - r_graphheight->int_val - 1;
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h = r_graphheight->int_val % 8;
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@ -69,8 +69,8 @@ CL_NetGraph (void)
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r_netgraph_alpha->value * 255);
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lost = CL_CalcNet ();
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x = hudswap ? vid.width - (NET_TIMINGS + 8) : 8;
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y = vid.height - sb_lines - 9;
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x = hudswap ? vid.conwidth - (NET_TIMINGS + 8) : 8;
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y = vid.conheight - sb_lines - 9;
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l = NET_TIMINGS;
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if (l > r_refdef.vrect.width - 8)
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@ -85,10 +85,10 @@ CL_NetGraph (void)
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}
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R_LineGraph (x, y, &packet_latency[a], l);
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y = vid.height - sb_lines - 24 - r_graphheight->int_val + 7;
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y = vid.conheight - sb_lines - 24 - r_graphheight->int_val + 7;
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snprintf (st, sizeof (st), "%3i%% packet loss", lost);
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if (hudswap) {
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Draw_String (vid.width - ((strlen (st) * 8) + 8), y, st);
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Draw_String (vid.conwidth - ((strlen (st) * 8) + 8), y, st);
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} else {
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Draw_String (8, y, st);
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}
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@ -961,7 +961,7 @@ Sbar_Draw (void)
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if ((sb_updates >= vid.numpages) && !headsup)
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return;
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if (con_module && con_module->data->console->lines == vid.height)
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if (con_module && con_module->data->console->lines == vid.conheight)
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return;
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if (cls.state == ca_active
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@ -1436,7 +1436,7 @@ Sbar_DeathmatchOverlay (view_t *view, int start)
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int l, y;
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int skip = 10;
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if (vid.width < 244) // FIXME: magic number, gained through experimentation
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if (vid.conwidth < 244) // FIXME: magic number, gained through experimentation
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return;
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if (largegame)
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@ -1850,8 +1850,8 @@ init_sbar_views (void)
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if (miniteam_view)
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view_add (sbar_view, miniteam_view);
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if (vid.width > 640) {
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int l = (vid.width - 640) / 2;
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if (vid.conwidth > 640) {
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int l = (vid.conwidth - 640) / 2;
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view = view_new (-l, 0, l, 48, grav_southwest);
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view->draw = draw_tile;
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