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https://git.code.sf.net/p/quake/quakeforge
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allow the mixer to run even when sound blocked. prevents sounds piling up
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parent
b8712f2211
commit
7252ef1e54
1 changed files with 7 additions and 8 deletions
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@ -114,6 +114,13 @@ snd_jack_xfer (int endtime)
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int count;
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count = endtime - snd_paintedtime;
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if (snd_blocked) {
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for (i = 0; i < count; i++) {
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*output[0]++ = 0;
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*output[1]++ = 0;
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}
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return;
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}
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for (i = 0; i < count; i++) {
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*output[0]++ = snd_paintbuffer[i].left / 65536.0;
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*output[1]++ = snd_paintbuffer[i].right / 65536.0;
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@ -124,17 +131,9 @@ static int
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snd_jack_process (jack_nframes_t nframes, void *arg)
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{
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int i;
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jack_nframes_t j;
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for (i = 0; i < 2; i++)
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output[i] = (float *) jack_port_get_buffer (jack_out[i], nframes);
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if (snd_blocked) {
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SND_ScanChannels ();
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for (j = 0; j < nframes; j++)
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for (i = 0; i < 2; i++)
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output[i][j] = 0;
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return 0;
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}
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SND_PaintChannels (snd_paintedtime + nframes);
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return 0;
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}
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