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speed up PF_VarString a little
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parent
d93670df3b
commit
4973a38cce
3 changed files with 13 additions and 6 deletions
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@ -64,15 +64,19 @@ VISIBLE const char *pr_gametype = "";
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VISIBLE char *
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PF_VarString (progs_t *pr, int first)
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{
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char *out;
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char *out, *dst;
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const char *src;
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int len, i;
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for (len = 0, i = first; i < pr->pr_argc; i++)
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len += strlen (P_GSTRING (pr, i));
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out = Hunk_TempAlloc (len + 1);
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out[0] = 0;
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for (i = first; i < pr->pr_argc; i++)
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strcat (out, P_GSTRING (pr, i));
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dst = out = Hunk_TempAlloc (len + 1);
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for (i = first; i < pr->pr_argc; i++) {
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src = P_GSTRING (pr, i);
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while (*src)
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*dst++ = *src++;
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}
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*dst = 0;
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return out;
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}
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@ -108,6 +108,8 @@ init_qf (void)
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Sys_Init_Cvars ();
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Cmd_Init ();
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Memory_Init (malloc (1024 * 1024), 1024 * 1024);
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Cvar_Get ("pr_debug", "1", 0, 0, 0);
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Cvar_Get ("pr_boundscheck", "0", 0, 0, 0);
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@ -58,11 +58,12 @@ void () test_str =
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print (a + b + c + d);
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printf ("%i \"%.5s\" %3.4f %v\n", 14, "hi there", 3.1415926, '4 1 3');
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};
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void (...) dprint = #0;
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integer (integer argc, string []argv) main =
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{
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local integer i;
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local SEL sel;
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dprint ("foo", "bar\n");
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for (i = 0; i < argc; i++) {
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print (argv[i]);
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print ("\n");
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