quakeforge/libs
2009-12-23 02:08:49 +00:00
..
audio oss patch from Philippe Troin 2009-12-20 05:58:16 +00:00
console fix the broken sdl/sdl32 hud 2009-12-23 02:08:49 +00:00
gamecode don't look up aux function info when we don't have it 2009-12-21 14:07:43 +00:00
gib Codingstyle cleanup. 2007-11-05 11:32:15 +00:00
image the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner. 2007-03-10 12:00:59 +00:00
models --enable-boxclip configure option and some more tweaks, I guess (been too long) 2009-12-19 04:45:01 +00:00
net memcpy->memmove pointed out by Philippe Troin 2009-12-20 05:59:22 +00:00
object the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner. 2007-03-10 12:00:59 +00:00
qw nuke Con_Printf and Con_DPrintf and use Sys_* instead 2007-11-06 10:17:14 +00:00
ruamoko correctly save and restore the parameters when calling +initialize. fixes the segfault in the qwaq test. 2007-06-09 13:44:06 +00:00
util nuke Con_Printf and Con_DPrintf and use Sys_* instead 2007-11-06 10:17:14 +00:00
video fix the broken sdl/sdl32 hud 2009-12-23 02:08:49 +00:00
.gitignore looks like utils is more or less complete for now, except for some fixes in 2001-02-23 23:16:13 +00:00
Makefile.am opps, that was part of raorn's linker patches 2007-05-31 06:31:22 +00:00