quakeforge/libs
2007-10-13 07:55:58 +00:00
..
audio provide the ability to control which jack server to connect to 2007-07-03 10:30:13 +00:00
console opps, that was part of raorn's linker patches 2007-05-31 06:31:22 +00:00
gamecode "print" command for dumping values in the progs and add return type info to the debugging information 2007-09-15 07:47:31 +00:00
gib gcc 4.2 clean 2007-05-31 05:58:33 +00:00
image the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner. 2007-03-10 12:00:59 +00:00
models well, it finally seems to work, but q1 maps (especially start's ramp to e3) are not such that they're particulary playable due to being designed for point clipping. so still disabled until something can be sorted out. 2007-09-29 23:28:41 +00:00
net Const mismatch fix in net_udp6.c, plus whitespace in net_udp.c 2007-09-09 14:47:15 +00:00
object the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner. 2007-03-10 12:00:59 +00:00
qw back out the large packet/entity related patches. they've provent to be troublesome and it seems FTE has a better solution. 2007-05-07 14:58:53 +00:00
ruamoko correctly save and restore the parameters when calling +initialize. fixes the segfault in the qwaq test. 2007-06-09 13:44:06 +00:00
util Python style long strings ("""...""") now supported for parsing. Any such strings will be written out as standard strings with escaped quotes when writing the plist. 2007-10-13 07:55:58 +00:00
video fix a signed/unsigned comparison warning 2007-09-21 09:01:21 +00:00
.gitignore looks like utils is more or less complete for now, except for some fixes in 2001-02-23 23:16:13 +00:00
Makefile.am opps, that was part of raorn's linker patches 2007-05-31 06:31:22 +00:00