quakeforge/libs
2007-04-07 05:06:42 +00:00
..
audio 64bit windows patch from phrosty 2007-04-04 07:48:14 +00:00
console various cleanups (ow, my eyes hurt) 2007-04-07 05:06:42 +00:00
gamecode Fix the access alignment bug on 64 bit archs. 2007-04-07 01:41:23 +00:00
gib 64bit windows patch from phrosty 2007-04-04 07:48:14 +00:00
image the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner. 2007-03-10 12:00:59 +00:00
models the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner. 2007-03-10 12:00:59 +00:00
net more vc build patches from phrosy 2007-04-06 01:09:58 +00:00
object the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner. 2007-03-10 12:00:59 +00:00
qw hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
ruamoko 64bit windows patch from phrosty 2007-04-04 07:48:14 +00:00
util make riff int-size safe 2007-04-04 09:23:10 +00:00
video fix a couple of missed VISIBLE tags 2007-03-24 12:28:47 +00:00
.gitignore
Makefile.am Disable libQFobject from being built or used, since it doesn't serve 2004-04-27 21:58:21 +00:00