quakeforge/libs
2007-05-06 08:35:28 +00:00
..
audio this seems to fix the sound cutouts. I /think/ this is the correct fix as cached sfxs are shared and thus nulling the buffer pointer isn't a particularly good idea for every release. 2007-05-06 08:35:28 +00:00
console audit the usage of view_draw. It is really meant for draw callbacks, not direct usage by the application. 2007-04-09 00:22:17 +00:00
gamecode strip any trailing whitespace from source lines. strips off trailing \r from dos files :) 2007-04-28 01:40:08 +00:00
gib 64bit windows patch from phrosty 2007-04-04 07:48:14 +00:00
image the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner. 2007-03-10 12:00:59 +00:00
models don't stop a trace on transition from solid to non-solid. this fixes the grapple problem in prozaccoop, but really the bug is in the progs but this is a faster fix for now until I decide whether I want to stop a trace on transition or not, or whether to make it optional. 2007-04-28 02:16:47 +00:00
net more vc build patches from phrosy 2007-04-06 01:09:58 +00:00
object the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner. 2007-03-10 12:00:59 +00:00
qw hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
ruamoko 64bit windows patch from phrosty 2007-04-04 07:48:14 +00:00
util don't try to open the dirconf file if it hasn't been specified 2007-04-07 12:17:01 +00:00
video more vc2005 patches from phrosty 2007-04-11 22:03:36 +00:00
.gitignore looks like utils is more or less complete for now, except for some fixes in 2001-02-23 23:16:13 +00:00
Makefile.am Disable libQFobject from being built or used, since it doesn't serve 2004-04-27 21:58:21 +00:00