TehRealSalt
42a9e66883
Let lib_gExitLevel call lib_gSetCustomExitVars, for reduced code duplication.
2018-12-18 15:03:54 -05:00
TehRealSalt
0e34e7f32f
G_SetCustomExitVars for setting nextmapoverride & skipstats
...
This is desparately needed for KIMOKAWAIII, since there's many instances I need to change nextlevel but still want to use the existing player exit stuff.
2018-12-18 14:48:04 -05:00
toaster
0aabcd2503
lj dm'd me so here's a second, more sensible crack at it
2018-12-18 19:40:38 +00:00
Alam Arias
b62e6ee909
Merge branch 'next' into the_second_remote_view_camera_fix
2018-12-18 14:11:43 -05:00
Alam Ed Arias
d5c7ca1d23
Merge branch 'master' into next
2018-12-18 14:05:07 -05:00
Alam Arias
056cfe71a4
Merge pull request #373 from monster-psychic-cat/sw_planefixes
...
Software plane fixes
2018-12-18 14:02:21 -05:00
Alam Arias
afecb2fc85
Merge branch 'next' into the_second_remote_view_camera_fix
2018-12-18 13:57:48 -05:00
toaster
99e50250cf
Move some sidemove/forwardmove checks to playsim code rather than have them happen in ticcmd generation.
...
pGetPlayerControlDirection has to die since it was the only other usage of sidemove, and wasn't even relevant anymore anyways.
2018-12-18 18:05:11 +00:00
TehRealSalt
03a4bd8f53
Revert default changes
...
Digiku said they'd handle the new button defaults so \m/
2018-12-18 12:55:05 -05:00
Latapostrophe
9f17039e2e
Merge branch 'srb2chat' into 'SRB2-CHAT'
...
fix my fucking code
See merge request SinnamonLat/SRB2!1
2018-12-18 11:51:18 -05:00
mazmazz
1fcf607b41
Fix strncpy nodenum length overflow
2018-12-17 21:31:00 -05:00
mazmazz
876ddd48f1
Change int to INT32
2018-12-17 19:09:05 -05:00
mazmazz
bf21b7c483
Mixed D&C fixes for HU_DrawTeamTabRankings
2018-12-17 19:03:09 -05:00
mazmazz
7a92c9d3d0
Mixed D&C fixes; replace a couple int's with INT32
2018-12-17 19:02:22 -05:00
mazmazz
245a125551
Fix compile errors
2018-12-17 18:55:21 -05:00
Monster Iestyn
bd58ff8c49
Merge branch 'frame-backslash-fix' into 'next'
...
Accept '+' as substitute for '\' for sprite frames (PK3)
See merge request STJr/SRB2!380
2018-12-17 17:34:41 -05:00
MPC
ca4329bcb6
fix the fucking warning
2018-12-17 18:09:29 -03:00
MPC
82601e881b
fix my fucking code
2018-12-17 17:57:53 -03:00
Latapostrophe
2fdf27c507
make sure to change p_dispy and not y for /pm list. Also make MPC happy.
2018-12-17 21:39:49 +01:00
Latapostrophe
ff957baae3
Don't overlap ringslinger HUD
2018-12-17 21:31:31 +01:00
Jimita
1d40676f3a
Merge branch 'master' into automap_fix
2018-12-17 17:46:29 -02:00
Jimita
3329c10b60
Merge branch 'next' into the_second_remote_view_camera_fix
2018-12-17 17:46:17 -02:00
Jimita
f3956ffb4c
Merge branch 'master' into sw_planefixes
2018-12-17 17:45:36 -02:00
Latapostrophe
45aba493c7
2.1.21 and all of the kart additions. Woo.
2018-12-17 20:43:59 +01:00
mazmazz
b64dd82034
Attempt to fix cv_execversion being accessible by console
2018-12-17 13:39:24 -05:00
mazmazz
657e7321f6
Decouple execversion from MODVERSION; add scheme for MINORMODVERSION
2018-12-17 13:38:23 -05:00
Jimita
362fb491f7
Merge branch 'next' into the_second_remote_view_camera_fix
2018-12-17 15:40:20 -02:00
Monster Iestyn
e9be5e895e
Merge branch 'master' into next
2018-12-17 17:34:41 +00:00
mazmazz
b958f00f17
Better rewrite for addons draw adjustment
2018-12-17 10:59:27 -05:00
TehRealSalt
bef3bb23f8
Undo dc92bb49
2018-12-16 21:36:54 -05:00
TehRealSalt
97639848e1
Merge remote-tracking branch 'upstream/next' into kart-luatextures-backport
2018-12-16 21:22:06 -05:00
TehRealSalt
9e596d15af
Save override for level header
...
Kind of like 2.2's, but with backwards-compatability with 2.1
2018-12-16 20:09:59 -05:00
mazmazz
6dbe930997
Use labs for long value
2018-12-16 19:47:02 -05:00
mazmazz
2d2bd59099
Remove FIXUPO0 GCC pragma
2018-12-16 19:39:16 -05:00
mazmazz
296b678d7e
Wstrict-overflow adjustment
2018-12-16 19:38:46 -05:00
TehRealSalt
ec53e12294
Foolish
2018-12-16 18:19:53 -05:00
TehRealSalt
e763eab6cd
2.2 camera changes backport
...
- Very slightly less claustrophobic camera defaults
- Changed camera settings are saved
- Camera distance increases relatively with splitscreen & analog mode.
These changes are kind of debatable because them not saving was an intentional decision initially, and the camera being farther out could potentially clip more geometry where it previously didn't... still, thought I'd open this for consideration
2018-12-16 18:18:59 -05:00
Alam Ed Arias
14e98df69b
Revert "Merge branch 'kart-luatextures-backport' into 'next'"
...
This reverts merge request !387
2018-12-16 22:57:39 +00:00
TehRealSalt
c69cfefb6d
2.2 backport of jump/spin axes
...
Needs the config default-changing shenanigans done still, not sure how to tackle that yet. Now the game is TOTALLY playable from a fresh install if you just plug in a controller.
2018-12-16 17:45:49 -05:00
Monster Iestyn
6b1b11441d
Merge branch 'sdl-sound-fix' into 'master'
...
SDL: Force use DirectSound driver to fix wrong-pitch sound effects
See merge request STJr/SRB2!375
2018-12-16 17:16:49 -05:00
mazmazz
1b7a9aaa01
2.1 Score/Time/Rings lump name
2018-12-16 16:53:13 -05:00
mazmazz
899120e475
Revert NMUSlist to original 2.1
2018-12-16 16:42:57 -05:00
mazmazz
d7321fd8c4
Pull expanded NMUSlist from 2.2
2018-12-16 16:40:40 -05:00
mazmazz
046d36a657
Remove Kart entries from NMUSlist
2018-12-16 16:08:31 -05:00
mazmazz
6d94568f4b
Hide kart-specific addons behavior behind USE_KART
2018-12-16 16:07:47 -05:00
TehRealSalt
cc22ef3f05
Add deprecation warning to admin
2018-12-16 16:05:18 -05:00
TehRealSalt
4ba23e1028
Expose R_TextureNumForName
...
Backport from SRB2Kart
2018-12-16 15:58:47 -05:00
mazmazz
c3ff0b6d16
Uncomment Secrets menu toggle when exiting Addons
2018-12-16 15:52:01 -05:00
Alam Ed Arias
6e79722437
Fix float-equal warning in Win32 interface
2018-12-16 14:01:28 -05:00
Alam Ed Arias
11aef0b3f1
Merge branch 'master' into float_equal
2018-12-16 13:52:45 -05:00
Latapostrophe
25e6d5388c
merge conflict
2018-12-16 16:48:15 +01:00
mazmazz
f0967520ed
Compile fixes; enable PK3 support in addons menu
...
* Add missing vars highlightflags, recommendedflags, warningflags from Kart
* V_GetStringColormap() use vanilla behavior because Kart behavior glitches for us
* V_GetStringColormap() made non-static
2018-12-15 21:44:39 -05:00
mazmazz
37950341ec
Merge remote-tracking branch 'public-gitlab/next' into addons-backport
2018-12-15 20:52:46 -05:00
mazmazz
0a3b3736bf
Handle Kart-specific changes; add PK3 to exttable
2018-12-15 20:50:33 -05:00
mazmazz
b32f50648d
Merge branch 'addons_menu' into 'master'
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Addons menu
See merge request KartKrew/Kart!8
2018-12-15 20:46:42 -05:00
Alam Ed Arias
15d0673685
fix compiling for clang
2018-12-14 21:31:37 -05:00
Alam Ed Arias
78634679f1
fix compiling for MSVC
2018-12-14 20:42:37 -05:00
Alam Ed Arias
6fd66bdb49
Clear float equal warnings
2018-12-14 20:34:06 -05:00
Monster Iestyn
f4ce770c1c
try out using offsetof for these three macros in d_clisrv.h
2018-12-14 23:56:11 +00:00
Monster Iestyn
e0079ea1a2
remove NearVertice (which was unused anyway), clean up maz's changes
2018-12-14 23:28:07 +00:00
mazmazz
de96fe8e7b
Revert "compiler SSE tweak for 32-bit"
...
This reverts commit 09d9a555c6
.
2018-12-14 16:47:38 -05:00
mazmazz
abae63a64b
SameVertice floating point match; fixes 64-bit OGL holes
2018-12-14 16:47:24 -05:00
mazmazz
66efc7ea7f
Merge remote-tracking branch 'public-gitlab/opengl-bsp-cleanup' into opengl-bsp-cleanup
2018-12-14 16:23:42 -05:00
Monster Iestyn
c1e0041a0b
copy doom legacy's replacement for the den == 0.0 calc in fracdivline
2018-12-14 21:22:13 +00:00
mazmazz
09d9a555c6
compiler SSE tweak for 32-bit
2018-12-14 16:21:07 -05:00
Monster Iestyn
623d1574ce
minor cleanup
2018-12-14 21:00:53 +00:00
MPC
9c04a066d9
Update r_plane.h
2018-12-14 15:49:32 -03:00
wolfy852
f876a59ad2
I_NumGameControllers, print GameController mapping, and store joystick GUID in JoyInfo
2018-12-14 12:49:07 -06:00
Monster Iestyn
b42c306ef3
remove code from SearchDivline that was disabled ...and doesn't seem to exist anymore anyway
2018-12-14 18:14:08 +00:00
Monster Iestyn
52fd3dcbed
split loading status code into a separate function
2018-12-14 18:11:30 +00:00
Monster Iestyn
02fc845a72
Make sure nptfront is explicitly > 0, so we don't alloc a poly for negative number points at all
2018-12-14 18:01:18 +00:00
Monster Iestyn
4089b6b8e9
use continue if NULL instead of a big if block if ...not NULL
...
also, SplitPoly returns if ps < 0, so there's no need to check for ps >= 0 afterwards
2018-12-14 18:00:08 +00:00
wolfy852
ca2475ac3e
Print GameController info when detected, use proper 360 controller defaults for triggers
2018-12-14 11:50:53 -06:00
Monster Iestyn
3a125dbbd5
compare with actual doubles, not ints
2018-12-14 17:14:03 +00:00
Jimita
cf792ef4f3
Merge branch 'master' into the_second_remote_view_camera_fix
2018-12-14 15:09:24 -02:00
MPC
9c2197db17
Software plane fixes
2018-12-14 14:08:25 -03:00
Jimita
d70dbada1c
Merge branch 'master' into automap_fix
2018-12-14 15:07:53 -02:00
mazmazz
c49a5ed8d2
Better I_InitJoystick log message
2018-12-14 06:14:21 -05:00
mazmazz
d094a70ec3
Allow use_joystick/2 to be saved once again
2018-12-14 06:07:20 -05:00
mazmazz
fa63ddda86
Fix cv_usejoystick being reset to None when cv_usejoystick was > NumJoys and changing to already-used joystick
2018-12-14 06:05:31 -05:00
mazmazz
70d6845d6c
Fix menu where cv_usejoystick.value > I_JoyNum and selecting an unused controller and the "used!" prompt pops up erroneously
2018-12-14 05:57:10 -05:00
mazmazz
b2c02838c4
Display "joystick used" prompt correctly if setting use_joystick from an old value > I_NumJoys()
2018-12-14 05:31:47 -05:00
mazmazz
e548f6f139
Don't override an already-active controller
...
* Menu improvements to tell the user that they can't set a controller if it's already active
2018-12-14 05:02:41 -05:00
mazmazz
3b6de810e1
Lots of changes to better support hotplugging and unstable device indexes
...
* Don't save cv_usejoystick/2 because hotplugging changes can be made invalid by next run
* Properly set cv_usejoystick/2 for menu toggling
* Force-disable a player's joystick if setting another player's joystick to the same device
* Properly set cv_usejoystick/2 value of BOTH target player AND other players when hotplugging and unplugging
2018-12-14 03:58:07 -05:00
mazmazz
6b9fe87b60
Properly handle unstable device indexes for hotplug
2018-12-14 01:45:18 -05:00
mazmazz
44d6a1d236
Attempt to handle unstable device IDs
2018-12-14 00:22:25 -05:00
mazmazz
216e710b87
Improve hotplug edge case with changing device indexes; return proper joy_open output on error
2018-12-13 23:52:04 -05:00
mazmazz
14cde2d227
Change joystick log messages to DBG_GAMELOGIC
2018-12-13 23:26:07 -05:00
mazmazz
e81f05c496
Handle unstable device index when hotplugging controller
2018-12-13 23:09:05 -05:00
mazmazz
bcd747c1cd
Adjust SDL_JOYDEVICEREMOVED handler by checking the player's joy device explicitly
2018-12-13 22:26:13 -05:00
mazmazz
a3063ce89f
Merge tag 'SRB2_release_2.1.21' into vanilla-hotplug
2018-12-13 22:16:48 -05:00
Monster Iestyn
ef6533fb83
Merge branch 'master' into next
2018-12-13 22:21:31 +00:00
Monster Iestyn
880c017f8f
Merge branch 'cfg-srb2home-fix' into 'master'
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Apply srb2home path to EXEC, SAVECONFIG, and debugfile
See merge request STJr/SRB2!379
2018-12-13 16:16:52 -05:00
mazmazz
dc7992a815
R_Char2Frame special case for backslash: accept plus as substitute
2018-12-13 14:59:12 -05:00
mazmazz
d18b2cda59
Apply srb2home to saveconfig ONLY if srb2home isn't already there
2018-12-13 13:32:38 -05:00
mazmazz
93f7f0a8df
Apply srb2home to debugfile
2018-12-13 13:23:09 -05:00
mazmazz
b1641aa8e9
Apply srb2home to SAVECONFIG
2018-12-13 13:17:56 -05:00
mazmazz
93eda4e7c9
EXEC: Search for CFG by file path
2018-12-13 13:11:25 -05:00
mazmazz
b84470ec51
Fix savegamename being improperly built due to missing null char after copying timeattackfolder
2018-12-13 12:01:07 -05:00
SeventhSentinel
2cb2b02b73
Fix Ballhog under the last commit...
...
It actually uses trailing item's throw speeds instead of its own, oddly enough; I don't want to mess with the gameplay there, so I just gave it its own exception.
2018-12-13 09:47:14 -05:00
SeventhSentinel
6d19be6412
Make SPB follow the same rules too
2018-12-13 09:34:27 -05:00
SeventhSentinel
2422501ab9
Add a mapobjectscale global
...
Should be no different than it was before, now it's just less tedious to type :V
2018-12-12 21:55:59 -05:00
SeventhSentinel
bbf8222767
Stupid Orbinaut bullshit
...
- Fix Orbinaut/Jawz not accepting top speed changes (This means back-spam being slower now for real works, and the speed buff on boosters for real works.)
- Make the top-speed buffs for boosters not work for back-spam
2018-12-12 21:25:18 -05:00
Jimita
e628d98f20
Update am_map.c
2018-12-12 19:59:21 -02:00
Jimita
a5874019cb
Update am_map.c
2018-12-12 19:57:52 -02:00
MPC
649b6c9ca1
Remove MINIAUTOMAP code
2018-12-12 18:53:13 -03:00
MPC
6b22dc183b
Fix the automap
2018-12-12 18:01:52 -03:00
Jimita
966afb6017
Update p_user.c
2018-12-12 13:09:47 -02:00
MPC
c68875ad93
Fix remote viewpoint cameras for real
...
I'm so sorry
2018-12-11 20:48:45 -03:00
Monster Iestyn
582c5332f4
Add some checks to prevent invalid awayviewmobjs from crashing the game. Not fullproof but at the least the P_CameraThinker crash no longer happens
2018-12-11 18:39:58 +00:00
wolfy852
2927812ec4
Restore a change lost in the merge madness, do some SDL_GameController prep
2018-12-10 09:00:15 -06:00
MPC
348ed1e43f
Large room fix
2018-12-09 19:34:17 -03:00
mazmazz
47ee3525af
Indentation
2018-12-08 14:10:56 -05:00
mazmazz
01f1933f69
Force directsound to fix wrong-pitch sound effects
2018-12-08 14:05:58 -05:00
mazmazz
df89781623
Windows string adjustment
2018-12-06 15:42:58 -05:00
mazmazz
ba60989c00
Adjust version strings
2018-12-06 15:39:19 -05:00
wolfy852
5fe81afeaa
Merge remote-tracking branch 'remotes/SRB2/vanilla-hotplug' into unfuck-gamepads
...
# Conflicts:
# src/d_clisrv.c
# src/d_netcmd.c
# src/d_netcmd.h
# src/dehacked.c
# src/doomdef.h
# src/g_game.c
# src/hu_stuff.c
# src/lua_baselib.c
# src/m_menu.c
# src/sdl/i_system.c
# src/sdl/sdlmain.h
2018-12-06 13:07:39 -06:00
mazmazz
60afce5771
Disable XINPUT before initing the joy subsystem
2018-12-06 14:03:46 -05:00
Digiku
17e9188c89
Merge branch 'execversion' into '21-version'
...
Block previous versions' config defaults with EXECVERSION consvar
See merge request STJr/SRB2!371
2018-12-06 12:41:20 -05:00
mazmazz
3ceeb6a205
Register execversion and remove CV_SAVE because we write manually
2018-12-06 12:28:30 -05:00
mazmazz
0be61e8830
a stray if block
2018-12-06 12:03:53 -05:00
mazmazz
a5eb62b73e
alwaysfreelook -> alwaysmlook string
2018-12-06 12:02:45 -05:00
mazmazz
70aa4ce18e
Add alwaysfreelook2 and mousemove2 to config versioning
...
* Change alwaysfreelook2 to be consistent with alwaysfreelook (the only one that wasn't the same)
2018-12-06 11:59:34 -05:00
mazmazz
6694b7d679
Controller hotplugging by always keeping joy subsystem on (thanks WOLFS)
...
(with log messages)
2018-12-06 10:54:58 -05:00
mazmazz
f0c7848e50
Use proper DD define for use_joystick
2018-12-06 06:50:18 -05:00
mazmazz
5b3a1e0c55
Implement EXECVERSION consvar to invalidate previous versions' default config values
2018-12-06 06:28:34 -05:00
mazmazz
a802069313
Move joyaxis_fire default to right trigger
2018-12-06 05:55:56 -05:00
mazmazz
aaf5d2e1dc
Change 2p controller defaults
2018-12-06 05:26:28 -05:00
TehRealSalt
c599d84d6e
Actually, best of both:
...
Let Grow/Shrink revert itself when it changes to 0, as well as add a function for removing either. Means we don't have to modify every single > 0/< 0 check, and is overall cleaner.
2018-12-05 23:28:44 -05:00
TehRealSalt
9bafdaf492
> 2
...
Same here
2018-12-05 22:54:06 -05:00
TehRealSalt
0bd0240464
< -2
...
I doubt this hurts anything, but might as well I guess
2018-12-05 22:53:34 -05:00
TehRealSalt
c2dfc1155f
Set Shrink timer, don't add to it
2018-12-05 22:51:08 -05:00
TehRealSalt
101feb9498
Add Miku's author to credits.
2018-12-05 21:58:26 -05:00
Sal
261319b754
Merge branch 'force-spb' into 'master'
...
Beyond a certain threshold, forcefully give 2nd a SPB if one's not already out.
See merge request KartKrew/Kart!119
2018-12-05 21:43:59 -05:00
TehRealSalt
97f2f858ad
Give lap animation V_SNAPTOTOP as intended
2018-12-05 21:39:34 -05:00
TehRealSalt
116b10c29d
Comment out M_DrawSaveLoadBorder
2018-12-05 21:27:51 -05:00
TehRealSalt
d0180ecb15
Cut this down slightly
2018-12-05 20:54:58 -05:00
TehRealSalt
d53e4af93a
Merge remote-tracking branch 'srb2public/next' into merge-next
2018-12-05 20:46:48 -05:00
TehRealSalt
7ab098636b
Edited even more things to say "SRB2Kart"
2018-12-05 20:40:58 -05:00
TehRealSalt
df191639bd
Merge remote-tracking branch 'srb2public/master' into merge-next
2018-12-05 19:21:13 -05:00
TehRealSalt
b3b5b3f81d
Beyond a certain threshold, forcefully give 2nd a SPB if one's not already out.
2018-12-05 19:09:05 -05:00
mazmazz
9055c9aeab
Hex instead of octal colors
2018-12-05 13:08:25 -05:00
mazmazz
c5b349ddc4
More concise bitness check
2018-12-05 13:06:56 -05:00
mazmazz
1ea2fa447a
Make the ifdefs cleaner
2018-12-05 13:00:42 -05:00
mazmazz
389c2d4ea1
_WINDOWS instead of _WIN32 for DD
2018-12-05 12:55:05 -05:00
mazmazz
6d9fb0d3fd
Merge remote-tracking branch 'public-gitlab/21-version' into versionflags
2018-12-05 12:49:21 -05:00
Monster Iestyn
aee8dcdff8
Fix 64-bit build-using admins not being able to kick players besides themselves, by not checking sendingsavegame[] code at all if not the server
...
it turns out playernode[pn] is typically 255 in the above situation, so sendingsavegame[playernode[pn]] goes out of bounds ...but goodness knows why 32-bit builds didn't suffer the same bug, seems to have been pure luck
2018-12-05 17:39:02 +00:00
mazmazz
a6dcd5555e
Add various flags to version string
2018-12-05 11:43:33 -05:00
Monster Iestyn
ae14fd2f85
Fix motd being broken for admins
...
It turns out the game was sending the full size of the motd buffer (254) rather than just the size of the string made, therefore sending a load of garbage and making the game apparently execute unknown or illegal net commands
2018-12-04 21:09:28 +00:00
Monster Iestyn
b4b82e681c
Fix the game being basically broken due to multi-admin, by porting over some missing changes from Kart
2018-12-04 18:54:36 +00:00
Monster Iestyn
e353e2ef70
Merge branch 'next' into 21-version
2018-12-04 17:19:36 +00:00
Monster Iestyn
f2b0db5a1c
Merge branch 'master' into next
2018-12-04 17:18:19 +00:00
Digiku
e6e5856fd8
Merge branch 'auto-joystick' into 'master'
...
Use Joystick 1 and Joystick 2 by default if plugged in
See merge request STJr/SRB2!364
2018-12-04 11:53:58 -05:00
Digiku
631f6ed406
Merge branch 'joystick-juggling' into 'master'
...
Joystick juggling
See merge request STJr/SRB2!355
2018-12-04 11:51:55 -05:00
TehRealSalt
0a00a0cebb
Revert "Add player taunt functions to Lua"
...
This reverts commit 09e9e2ba4d
.
2018-12-04 11:39:45 -05:00
Monster Iestyn
d1a8e3acdb
Merge branch 'tiny-makefile-fix' into 'master'
...
Tiny Makefile Fix
See merge request STJr/SRB2!289
2018-12-04 08:09:27 -05:00
mazmazz
c799584f3d
Change joystick default to auto-use joystick 1 and joystick 2 if plugged in (like Kart)
2018-12-03 23:36:36 -05:00
mazmazz
60feae1014
Update OSX icon
2018-12-03 23:09:54 -05:00
Digiku
ba81e26f71
Merge branch 'controller-menu-touchup' into 'master'
...
Controller select menu improvements.
See merge request STJr/SRB2!354
2018-12-03 23:00:36 -05:00
Digiku
42cb597731
Merge branch 'joystick-juggling-two' into 'next'
...
Joystick additions for menu, axis defaults, and vertical look toggle
See merge request STJr/SRB2!359
2018-12-03 22:59:19 -05:00
TehRealSalt
09e9e2ba4d
Add player taunt functions to Lua
...
People have REALLY wanted these for their scripts
2018-12-03 20:28:07 -05:00
TehRealSalt
188c0164b6
Buff item hitbox size
...
I was gonna hold off for v2 to do this, but frankly... this is too good to have. Honestly I think this is a big buff for karma items... people unable to hit as bombs will have a LOT less trouble as item.
2018-12-03 17:30:27 -05:00
Steel Titanium
fbb2cde800
Make this be consistent with non-CMake builds
2018-12-03 15:42:37 -05:00
Steel Titanium
168647275c
One small change
2018-12-03 13:32:24 -05:00
mazmazz
6ca1130551
Hardcode Screenshot, GIF, and Viewpoint to their F keys
2018-12-03 13:21:16 -05:00
mazmazz
205e52f6d4
thisjoyaiming fix for chasefreelook
2018-12-03 13:13:01 -05:00
mazmazz
7ce092128b
Revert "Make pause key bring up the menu if it's a joy button"
...
This reverts commit 9de31cf2e7
.
2018-12-03 13:11:48 -05:00
mazmazz
6730c6c765
Menu for joy first/third person vertical look
2018-12-03 13:10:49 -05:00
mazmazz
ed57d0d9f9
Add Joy2 for network abort
2018-12-03 13:10:47 -05:00
mazmazz
9de31cf2e7
Make pause key bring up the menu if it's a joy button
...
* Add "Pause" entry to multiplayer control panel to give joy users a way to pause in netgames
2018-12-03 13:10:27 -05:00
mazmazz
7e523a1e35
Reset vertical look when toggling joyaiming
2018-12-03 13:10:24 -05:00
mazmazz
0bb113130b
Add alwaysfreelook to joystick menu
2018-12-03 13:10:20 -05:00
mazmazz
59cabea8bd
Add joyaiming qualifier for joystick look up/down
2018-12-03 13:10:19 -05:00
mazmazz
3134d72c12
Preserve event ch for other responders
2018-12-03 13:10:18 -05:00
mazmazz
6bf31492b7
Make M_Responder respond to joy buttons only in-menu (multiplayer bug?)
2018-12-03 13:10:16 -05:00
mazmazz
6dd44ca1de
Change PC axis defaults to 360-friendly values
2018-12-03 13:10:15 -05:00
mazmazz
78dde93f3e
Remap menu actions to better joy keys
2018-12-03 13:10:12 -05:00
mazmazz
06faf6ffe4
Unneeded input header in st_stuff
2018-12-03 12:36:42 -05:00
mazmazz
8851f39b84
Use static joyname instead of malloc
2018-12-03 12:35:12 -05:00
mazmazz
6c78af3542
Missed (unused?) viewpoint strings
2018-12-03 12:20:19 -05:00
mazmazz
3d8bc85494
Forgot config strings for menu keys
2018-12-03 12:19:41 -05:00
mazmazz
5314c0e36b
Make F12 spectator string constant because of wrapping issues
2018-12-03 12:13:36 -05:00
mazmazz
60b16289e5
Change spectator string for "Press F12 to watch"
2018-12-03 12:11:03 -05:00
mazmazz
31f23fda8d
Add gc_viewpoint from Kart
2018-12-03 11:50:57 -05:00
mazmazz
2a87093ece
Add gc_screenshot and gc_recordgif from Kart
2018-12-03 11:31:48 -05:00
mazmazz
8e190932e7
Add gc_systemmenu from Kart
2018-12-03 11:21:25 -05:00
mazmazz
d8e70c32e0
Remove console messages for joynames
2018-12-03 05:39:10 -05:00
mazmazz
19d19543b7
Copy string from SDL_JoystickNameForIndex before the subsystem is shut down
2018-12-03 05:37:07 -05:00
TehRealSalt
919667ed39
Just do MapChange hook on G_InitNew
...
Everything that's supposed to call it also calls this...
2018-12-03 00:33:35 -05:00
TehRealSalt
aa16edec1d
Merge remote-tracking branch 'srb2public/next' into merge-next
2018-12-03 00:31:23 -05:00
TehRealSalt
9659369ae1
Update the patch.kart hash. Again.
2018-12-03 00:21:11 -05:00
wolfy852
3ec0afc09d
AXISBRAKE, take out GameController stuff for now
2018-12-02 19:33:09 -06:00
Monster Iestyn
978a28004d
add deadzone + storing of previous joyx/y values etc to attempt to make joysticks less sensitive in menus
2018-12-02 21:52:30 +00:00
Monster Iestyn
13b0e9c3c5
make menu respond to joystick axis events without joyscale having to be 0
2018-12-02 21:18:28 +00:00
MonsterIestyn
10832db244
Merge branch 'next' into lua_mapchange
2018-12-02 20:54:32 +00:00
Monster Iestyn
a63ba7084a
Disable the axis parts of I_GetJoystickEvents and its player2 counterpart.
...
(This is what I should have done in the first place)
2018-12-02 17:42:51 +00:00
Monster Iestyn
ce4e63a366
Miserable half-attempt to support hats in I_GetEvent, I've disabled it for now since I couldn't really figure out how to pull this off ...yet
2018-12-02 17:12:05 +00:00
Monster Iestyn
33c1ac33f5
Merge branch 'next' into 21-version
...
# Conflicts:
# src/d_netcmd.c
2018-12-02 15:45:07 +00:00
wolfy852
e12890c84e
s
2018-12-02 09:08:05 -06:00
wolfy852
2af04203ea
Fix a dumb mistake
2018-12-02 08:57:35 -06:00
wolfy852
d1a0df09a5
Merge remote-tracking branch 'remotes/origin/master' into unfuck-gamepads
2018-12-02 02:01:51 -06:00
wolfy852
aba7711c39
Potentially fix spectators floating when inputting right on the analog stick.
2018-12-02 02:01:06 -06:00
TehRealSalt
d9fa45d850
Back to numstarposts/2
2018-12-02 02:29:47 -05:00
TehRealSalt
d125f7cc2d
Wrong color for UFO fireworks
2018-12-01 23:08:42 -05:00
TehRealSalt
15b05f6e75
Fireworks carry momentum, UFOs spawn fireworks
2018-12-01 20:48:19 -05:00
Steel Titanium
0f11116e7b
Fix up controller menu support
2018-12-01 20:13:14 -05:00
TehRealSalt
ac64290cc7
Forgotten include
2018-11-30 17:07:30 -05:00
Monster Iestyn
11cb163435
Backport the Blockmap library I made two years ago
2018-11-30 17:11:11 +00:00
Jimita
6d7689c1a7
Merge branch 'next' into lua_mapchange
2018-11-30 15:10:59 -02:00
MPC
54cae84849
Change MapChange so Lua returns the map number you change
2018-11-30 14:01:40 -03:00
Monster Iestyn
e0a1c43813
Free lump names *before* either lumpinfo or the WAD itself!
2018-11-30 14:19:47 +00:00
TehRealSalt
5d8a63da64
Add TC_ to dehacked
2018-11-30 03:43:16 -05:00
TehRealSalt
d3ecdeb364
Do 800 instead
2018-11-30 03:36:44 -05:00
TehRealSalt
9598995150
Un-nerf Mines on activation tic
2018-11-30 03:09:49 -05:00
TehRealSalt
b7ff6d56d2
Colormap crash fix
2018-11-30 03:09:01 -05:00
TehRealSalt
f2a87356d0
Update GPL notice
2018-11-30 00:15:14 -05:00
TehRealSalt
aa9b36ac04
Fix this memory freeing
2018-11-29 22:31:20 -05:00
Sryder
bc1f08f89d
Fix 2 of the Unsuffixed Float Constant warnings
...
The other one is related to M_PI for me, which I'm still not sure about where it's getting it from
2018-11-29 22:12:14 +00:00
Sryder
c5e8e0badb
Merge branch 'master' into tiny-makefile-fix
2018-11-29 21:57:47 +00:00
Sal
ce14755156
Merge branch 'rename-cmds' into 'master'
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Rename "giveadmin" and "removeadmin" to "promote" and "demote"
See merge request KartKrew/Kart!117
2018-11-29 11:18:57 -05:00
TehRealSalt
4cfaf746bb
Reimplement png warning
2018-11-29 11:16:40 -05:00
TehRealSalt
d9654bcc1a
Merge remote-tracking branch 'srb2public/next' into merge-next
2018-11-29 10:26:38 -05:00
TehRealSalt
6bdbc45ffe
Enable pk3 in addons menu
2018-11-29 10:07:53 -05:00
TehRealSalt
46571fbda2
Fixes to merge process
2018-11-29 10:07:35 -05:00
TehRealSalt
936bd43266
Merge branch 'master' into merge-next
2018-11-29 09:46:46 -05:00
Monster Iestyn
305ad4f73e
backport some cleanup that I clearly missed wasn't there already to do with ZWAD lump loading
2018-11-29 14:16:02 +00:00
wolfy852
f2072b973b
Rename "giveadmin" and "removeadmin" to "promote" and "demote"
2018-11-29 07:58:26 -06:00
TehRealSalt
5534017954
Merge remote-tracking branch 'srb2public/next' into merge-next
2018-11-29 08:49:50 -05:00
wolfy852
c517862f7e
I must be some kind of idiot.
2018-11-29 07:34:05 -06:00
wolfy852
d294be2054
Fix a quick merge mistake.
2018-11-29 07:15:54 -06:00
TehRealSalt
c70cf5908d
IsPlayerAdmin support, since admin was removed
...
# Conflicts:
# src/lua_baselib.c
2018-11-29 07:12:15 -06:00
Wolfy
b59718d3ad
Remove hardcoded limit on admins
...
# Conflicts:
# src/d_netcmd.c
2018-11-29 07:05:49 -06:00
Sal
aa56911b2e
Merge branch 'version-prep' into 'master'
...
Update version to v1.0.2
See merge request KartKrew/Kart!111
2018-11-29 08:05:24 -05:00
TehRealSalt
7ed6fb8483
Update patch.kart hash
2018-11-29 08:04:41 -05:00
TehRealSalt
a32b3bf07b
Remove in death pits
2018-11-29 07:50:58 -05:00
TehRealSalt
be4fb2bcfb
Set indirectitemcooldown for SPB/Shrink drops
2018-11-29 07:49:34 -05:00
Wolfy
b8ce51bff2
Multiple admins
...
# Conflicts:
# src/d_netcmd.c
# src/d_netcmd.h
2018-11-29 06:46:59 -06:00
Sal
e88dbedbc4
Merge branch 'mobjdamage-hook' into 'master'
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Lua "damage" hooks
See merge request KartKrew/Kart!115
2018-11-29 07:16:22 -05:00
TehRealSalt
5f3abae81b
Merge branch 'possibly-better-turn'
2018-11-29 07:13:24 -05:00
TehRealSalt
1a4648b6e9
Update credits for bonuschars
2018-11-29 06:54:36 -05:00
TehRealSalt
97f0dc3875
Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart
2018-11-29 05:36:45 -05:00
TehRealSalt
2789e76683
...Welp, I mixed up my commit names :V
...
THIS commit's the MT_FIREDITEM fix, the LAST commit was me making sure the size of translationtablecache was correct.
2018-11-29 05:36:40 -05:00
TehRealSalt
576617ec71
MT_FIREDITEM crash fix
2018-11-29 05:34:57 -05:00
Latapostrophe
54a7e65ff6
Moved (void)inflictor;s below and put scoremultiply at the top of all the damage funcs
2018-11-28 19:50:30 +01:00
Latapostrophe
5660e3fccd
Fixed conflict, swapped trapitem and inflictor, and moved the (void)inflictor;s
2018-11-28 19:41:01 +01:00
Sal
8cfa05471f
Merge branch 'sectionspawn' into 'master'
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Respawn on intermediate finish line + cap numlaps cvar in sectionraces
See merge request KartKrew/Kart!113
2018-11-28 13:16:37 -05:00
toaster
0133bf275a
Definitively fix the MS thinking that Battle servers are playing on Tag, and KEEP it that way even when we exceed 2.1's version number eventually...
2018-11-28 17:37:36 +00:00
toaster
2c8855cd5f
Upper-bound restrict the setting of numlaps for sectionrace levels mid-game
2018-11-28 16:45:45 +00:00
toaster
d8955f1f87
LF_SECTIONRACE now has a secondary function!
...
* Sets the player respawn coords on the finish line, so dying in the short interval between crossing an intermediate finish line and hitting a checkpoint doesn't send you all the way back to the beginning.
2018-11-28 16:33:52 +00:00
TehRealSalt
79359a3672
Multiply turn values by realtics
2018-11-28 03:10:36 -05:00
TehRealSalt
ecba6a0cb4
Nerf activation range of Mines, keep explosion radius
2018-11-28 02:31:16 -05:00
TehRealSalt
7b475d0f91
Fix exit music occasionally being wrong on race exit, add K_KartUpdatePosition to Lua
2018-11-28 00:45:33 -05:00
Sal
29410bb93d
Merge branch 'stricter-checkpoints' into 'master'
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Require 3/5ths of checkpoints instead of 1/2 for a lap
See merge request KartKrew/Kart!112
2018-11-27 19:18:43 -05:00
TehRealSalt
3206ce716f
I like working on Kart...
2018-11-27 19:00:48 -05:00
Monster Iestyn
e158206e55
backport string len tweaks I made to LUA_LoadLump in internal
2018-11-27 23:06:31 +00:00
Monster Iestyn
cb53bc8afe
remove redundant wadfile loop within wadfile loop for ANIMDEFS code
2018-11-27 23:05:33 +00:00
TehRealSalt
e2a9aeb34c
Require 3/5ths of checkpoints instead of 1/2
...
This broke MKSC in a minor way if you skip a specific item set and then take the big cut... I'll let it go anyway since its an improvement everywhere else.
2018-11-27 14:28:11 -05:00
Sal
28488cc0dc
Merge branch 'netcode-vars-strict' into 'master'
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Make netcode var defaults stricter, add Advanced Server Options
See merge request KartKrew/Kart!110
2018-11-27 12:27:47 -05:00
Latapostrophe
ed4477705d
Separated the damage hooks into multiple more precise hooks for players.
2018-11-27 18:27:43 +01:00
Sal
a2ab230bfa
Merge branch '102-gameplay' into 'master'
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v1.0.2 gameplay
See merge request KartKrew/Kart!107
2018-11-27 12:25:37 -05:00
Sal
cc8af2acdb
Merge branch 'better-buffering' into 'master'
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Better vote level buffering
See merge request KartKrew/Kart!109
2018-11-27 12:25:02 -05:00
Sal
59f59c8042
Merge branch 'rotate-the-md2' into 'master'
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Rotate the MD2
See merge request KartKrew/Kart!108
2018-11-27 12:23:48 -05:00
TehRealSalt
f0b042a4b6
Advanced Server Options menu
...
More accessible way of modifying ping limit, timeouts, max file send, etc now that the defaults are stricter
2018-11-27 12:10:46 -05:00
Monster Iestyn
cd57be640c
Merge branch '21-controls' into 'next'
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Default control changes for 2.1.21
See merge request STJr/SRB2!343
2018-11-27 11:50:42 -05:00
TehRealSalt
969801ef09
SEVERELY nerf jointimeout & resynchattempts, too
...
All of these previous defaults are "this is an insane time to reach, by that point you might as well disconnect"
2018-11-27 11:23:28 -05:00
Monster Iestyn
3e6388c183
use UINT8 * instead of void or Bytef *
2018-11-27 15:49:41 +00:00
Monster Iestyn
6e839d30a2
Merge branch 'master' into next
2018-11-27 15:31:28 +00:00
Monster Iestyn
95e13d9ad3
Merge branch 'save-soundmenu-toggles' into 'master'
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Save sound toggles to config
See merge request STJr/SRB2!348
2018-11-27 10:07:06 -05:00
Monster Iestyn
1889c36dea
add HAVE_ZLIB around the rest of the zlib stuff in w_wad.c/h, move zlib.h inclusion down below doomdef.h etc includes in case that does anything for compiling (?)
2018-11-27 13:57:32 +00:00
TehRealSalt
92225748e5
Fix order so the new sound can actually play
2018-11-26 23:34:43 -05:00
Alam Ed Arias
b7f7c2ecf7
PK3: fixup support for newer version of zlib
2018-11-26 20:08:26 -05:00
Alam Ed Arias
9a042cd5e2
Merge branch 'master' into next
2018-11-26 19:49:19 -05:00
Alam Ed Arias
78a1931bdf
Makefile: disable implicit-fallthroug warnings
2018-11-26 19:38:14 -05:00
Alam Ed Arias
5a3f469593
Makefile: skip implicit-fallthroug warnings
2018-11-26 19:28:55 -05:00
Alam Ed Arias
ac2ec6c982
Makefile: disable some warnings for GCC 8.x
2018-11-26 19:01:40 -05:00
Alam Ed Arias
4e332b3848
Fix MSVC build
2018-11-26 18:27:07 -05:00
Sryder
ab5dc3226b
Revert change to P_SlopeLaunch
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Don't call slopelaunch just from object z difference if the slope has no physics.
2018-11-26 23:10:24 +00:00
Digiku
a2678dcb2e
Merge branch 'public-nights-invertloopfix' into 'next'
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NiGHTS fix lap detection on inverted axis
See merge request STJr/SRB2!300
2018-11-26 16:08:24 -05:00
Digiku
fd891aa21d
"Turn Left/Right" control naming instead of "Look Left/Right" due to analog mode keymapping quirk
2018-11-26 15:48:08 -05:00
Monster Iestyn
4b0d45afd8
Merge branch 'opengl-noloading' into 'master'
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Hide OpenGL loading screen
See merge request STJr/SRB2!349
2018-11-26 15:30:45 -05:00
Latapostrophe
ec279da272
classic lat forgot whitespaces meme
2018-11-26 21:24:57 +01:00
Latapostrophe
0175e5b6a5
Possible fix for lack of mobjdamage and shoulddamage lua functionalities on players.
2018-11-26 21:23:41 +01:00
MonsterIestyn
b53cd70201
Merge branch 'next' into PK3-BackportNext
2018-11-26 18:56:51 +00:00
TehRealSalt
732e0447a5
Merge branch 'master' into 102-gameplay
2018-11-26 10:14:41 -05:00
TehRealSalt
38ebc4d838
Update version to v1.0.2
2018-11-26 09:34:15 -05:00
Monster Iestyn
a71ca1d259
Merge branch 'fof-slope-skew-backport' into 'master'
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FOF wall slope skewing backport
See merge request STJr/SRB2!341
2018-11-26 08:54:29 -05:00
Sal
fcba636616
Merge branch 'deadtweaks' into 'master'
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Update HUD anim counters when dead.
Closes #49
See merge request KartKrew/Kart!106
2018-11-26 08:03:17 -05:00
Sal
159d8040b8
Merge branch 'sounddistfix' into 'master'
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Sound volume distance indication now scales with mapheader scale.
See merge request KartKrew/Kart!105
2018-11-26 08:02:26 -05:00
TehRealSalt
1c907667fc
Slow down animation
2018-11-26 07:43:05 -05:00
TehRealSalt
4ad32b23d9
Find bestrank for 7 sec limit enforcement
2018-11-26 07:18:21 -05:00
TehRealSalt
5dbd747237
Flush map buffer early, again
...
Now it's directly in G_AddMapToBuffer
2018-11-26 06:09:26 -05:00
TehRealSalt
4bd6ae3f04
Calculate buffer size manually
...
(Yes, I checked; this always outputs "3" for its current usage.)
2018-11-26 05:09:56 -05:00
TehRealSalt
494fa55390
Accidental removal
2018-11-26 04:42:14 -05:00
TehRealSalt
e59a675eb3
Mistakes
2018-11-26 04:28:39 -05:00
TehRealSalt
478f895ea0
Remove previous commit's votebuffer, allow an external optional buffer to be passed into G_RandMap
...
I meant to fix the previous method, but I didn't even understand how it knew it was in a vote or not... so I just did it my own way :V
(Shouldn't FLUSHMAPBUFFEREARLY be on now...?)
2018-11-26 04:27:31 -05:00
TehRealSalt
62b9754407
This sound doesn't exist yet, but I'm defining it anyway
2018-11-26 03:19:31 -05:00
TehRealSalt
2a573c2072
Merge branch 'master' into 102-gameplay
2018-11-26 03:13:17 -05:00
TehRealSalt
ba28f1c65f
Add confirmation to reset controls
2018-11-26 03:12:22 -05:00
TehRealSalt
b5bf8e09c3
Karma fireworks
...
Additionally:
- FZ boom no longer has that weird smoke bit before it spawns the smoke column
- Item blinking color is brighter
2018-11-26 02:17:14 -05:00
Steel Titanium
ba111d42ca
Last minute changes.
2018-11-26 00:24:11 -05:00
Steel Titanium
cf01e820c4
Take the command line params into account
...
Really I'm just making it return early if either of the parms are used.
2018-11-25 22:39:11 -05:00
mazmazz
930835f1a2
Dummy out OpenGL loading screen; fix console toggle so it doesn't actually show
2018-11-25 21:47:56 -05:00
TehRealSalt
b68a58d5b2
Make sure spbplace is set better during SEEKING
2018-11-25 20:24:47 -05:00
TehRealSalt
e82c7cb230
Make the WAIT phase work better with SPB rush
2018-11-25 20:23:09 -05:00
TehRealSalt
0f1206af6f
Shrink no longer causes old-style wipeout, getting squished reduces the timer on it.
...
Maybe this might help some of the desyncing, too! Mainly done for gameplay reasons, though :p
2018-11-25 20:14:01 -05:00
Sryder
683ebec120
Rotate All MD2s to match their standing slopes
...
Needs to be tested in gravity flip
Also flips the normal on linedef based slopes so that it's facing the correct direction
Also makes it so slopelaunch doesn't always remove the standingslope (going down some slopes would cause it to be constantly unset and reset)
2018-11-26 00:17:34 +00:00
Monster Iestyn
1b2aea81dc
Merge branch 'master' into next
2018-11-25 20:39:17 +00:00
Steel Titanium
7d4c9dda91
Add newline to end of file
2018-11-25 14:24:50 -05:00
Steel Titanium
981a1192fb
Save sound toggles to config
2018-11-25 14:22:52 -05:00
Monster Iestyn
aaabf062b8
Merge branch 'ms-cvars-fix' into 'master'
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Update server name insantly
See merge request STJr/SRB2!344
2018-11-25 14:04:12 -05:00
Monster Iestyn
5069acb110
Merge branch 'mpc-software-yslope-fix' into 'master'
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Fix glitches with flats visible when looking up/down in 1st person (software renderer fix)
See merge request STJr/SRB2!282
2018-11-25 11:51:54 -05:00
Monster Iestyn
028236006b
Merge branch '21-copyright-followup' into 'master'
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Print copyright notice in stdout console on program start
See merge request STJr/SRB2!347
2018-11-25 11:07:34 -05:00
Monster Iestyn
8b4a64ac05
Merge branch 'last-min-cleanup' into 'master'
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Last min cleanup
See merge request STJr/SRB2!342
2018-11-25 10:14:34 -05:00
Monster Iestyn
11cb2e05ba
Merge branch 'cmake-use-internal-libs' into 'master'
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CMake: Use internal libs.
See merge request STJr/SRB2!325
2018-11-25 09:33:50 -05:00
Monster Iestyn
85305791d8
Merge branch 'objectplace-skybox-fix' into 'next'
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Objectplace skybox fix.
See merge request STJr/SRB2!319
2018-11-25 09:30:16 -05:00
toaster
3c480277aa
Update HUD anim counters when dead.
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* Split out the HUD-related counters from K_KartPlayerThink() into their own function.
* Called this function in P_DeathThink().
2018-11-25 13:48:46 +00:00
toaster
e5fef95d94
Sound volume distance indication now scales with mapheader scale.
2018-11-25 13:30:43 +00:00
mazmazz
e4d7ba39a9
Whitespace
2018-11-25 08:17:57 -05:00
mazmazz
83531469d7
Print GPL license notice and SEGA disclaimer in console on start
2018-11-25 08:12:19 -05:00
Digiku
40dfe89273
Merge branch '21-source-copyright' into 'master'
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Update source copyrights to 2018
See merge request STJr/SRB2!346
2018-11-25 07:36:41 -05:00
mazmazz
bd4743007e
Update source copyrights to 2018, outdated targets
2018-11-25 07:35:53 -05:00
mazmazz
ea7162a76a
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
Digiku
62443c9090
Merge branch '21-credits-update' into 'master'
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Extra credits update .21
See merge request STJr/SRB2!345
2018-11-25 07:21:31 -05:00
TehRealSalt
680f95bb57
Merge branch 'master' into 102-gameplay
2018-11-25 07:12:36 -05:00
TehRealSalt
92d5a6b8fb
Quick patch-over to dedicated server husk bug
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Whenever a 16th player would join, it would wrap around and overwrite the dedicated server ghost host player. This is possibly a bug in vanilla as well, but it'd only occur at 32 players so it's no wonder no one figured that out. :V
As a quick patch, I just capped cv_maxplayers to MAXPLAYERS-1 in dedicated servers only. To fix this for real, we'd need to give dedicated servers their own player & node instead of clumping in into the start of the normal ones.
2018-11-25 07:10:45 -05:00
TehRealSalt
e35e00f94e
Mess with display offset for some Battle objects
2018-11-25 05:43:17 -05:00
Nev3r
d7b3cf9314
Forgot the alignment for compact structs.
...
Signed-off-by: Nev3r <apophycens@gmail.com>
2018-11-25 11:35:19 +01:00
Nev3r
b48c1d1ce6
Merge branch 'PK3-BackportNext' of https://github.com/Nevur/SRB2 into PK3-BackportNext
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# Conflicts:
# src/w_wad.c
2018-11-25 11:18:28 +01:00
Nev3r
32a9e40baa
Progress?
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Get all IO outputs used for possible errors.
Attempt to fix errors from travis-ci.
Signed-off-by: Nev3r <apophycens@gmail.com>
2018-11-25 11:11:50 +01:00
Nev3r
7c44054aa3
Take out the ifdef?
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Signed-off-by: Nev3r <apophycens@gmail.com>
2018-11-25 09:48:52 +01:00
TehRealSalt
01f5787e51
Unlock all secrets for dedicated
...
If wanted we can just add dedicated checks to Encore & Hard Mode, but I figured this would be quicker and more future-proof.
2018-11-25 02:30:08 -05:00
TehRealSalt
c67e7f1709
Game saves when you use the cheat
...
Because of other G_SaveGameData instances added in the last patch, this cheat can get saved anyway. Since this is just supposed to be convenience for server hosts, we might as well make it work like other console Kart racers and just make it save anyway!
2018-11-25 02:24:33 -05:00
Steel Titanium
f3ea628fea
Update server name instantly on change
2018-11-24 21:24:05 -05:00
TehRealSalt
7608055679
More in-depth countdown calculation
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Hooooopefully this makes sure time over doesn't happen prematurely at random
2018-11-24 20:59:22 -05:00
TehRealSalt
7dcc55951b
Make absolute sure spbplace is set in the right places
2018-11-24 20:48:21 -05:00
TehRealSalt
d467399480
Keep track of the place SPB is following
...
This makes it so that if the SPB'd person is passed, then the person who's getting SPB'd won't get the increased item odds for the weird feedback loop.
2018-11-24 20:41:17 -05:00
TehRealSalt
fccdfc1bfd
Weaken slightly
2018-11-24 19:49:18 -05:00
TehRealSalt
f47c78832a
colorize arrow roulette
2018-11-24 18:00:27 -05:00
Alam Ed Arias
1113849f5c
Merge remote-tracking branch 'Nevur/PK3-BackportNext' into PK3-BackportNext
2018-11-24 18:00:14 -05:00
TehRealSalt
a1f2b8f3f0
Merge branch 'master' into 102-gameplay
2018-11-24 17:44:20 -05:00
Nev3r
ec67c4cbd6
Fix uninitialized pointer.
...
Signed-off-by: Nev3r <apophycens@gmail.com>
2018-11-24 23:39:31 +01:00
Alam Ed Arias
1bcfe16933
Do not remove newlines from the end of files
2018-11-24 17:30:49 -05:00
TehRealSalt
14d178ed4b
Infinite wall bump fix(?)
...
Couldn't replicate it at all after this change, but I also have trouble replicating it before it :v
2018-11-24 17:28:53 -05:00
TehRealSalt
31aa96ecdc
Wrong var here
2018-11-24 17:27:48 -05:00
Alam Ed Arias
4ac481bcc6
Merge remote-tracking branch 'Nevur/PK3-BackportNext' into PK3-BackportNext
2018-11-24 17:22:11 -05:00
Nevur
3f69e7c9b4
Merge branch 'next' into PK3-BackportNext
2018-11-24 23:08:52 +01:00
Nev3r
a1fb333e9b
Revamped the lumpinfo_t array generation code.
...
-The resource type is 'adequately*' detected first.
-The type-specific behaviors are now contained in their own functions, which are called accordingly for each.
-The PKZip lumpinfo_t generation has been almost entirely rewritten.
-If the functions return null pointer, the resource addition is considered invalid and pops an error.
2018-11-24 22:58:35 +01:00
mazmazz
f80691eb6e
Revert "Adjust mouse scaling calculation for SDL in windowed mode"
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This reverts commit 3b298b7c42
.
2018-11-24 15:36:50 -05:00
Alam Ed Arias
c1d4ef3296
Merge branch 'next' into PK3-BackportNext
2018-11-24 14:54:42 -05:00
Alam Ed Arias
148d8ec9e0
Merge branch 'PK3-Backport' into PK3-BackportNext
2018-11-24 14:54:07 -05:00
Alam Ed Arias
17528a6aa9
LFS fixup for PK3 support
2018-11-24 14:48:56 -05:00
toaster
2b91e42410
Fix a bug where zoomtubes could cause ridiculous acceleration (ie, because PF_SPINNING was applied, causing ridiculously low friction, and then no mechanism was able to remove it)
2018-11-24 18:22:01 +00:00
Nev3r
6f5e3d42ff
Merge branch 'PK3-Backport' into 'PK3-BackportNext'
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Pk3 backport
See merge request Nev3r/SRB2!1
2018-11-24 06:02:19 -05:00
TehRealSalt
d3a737f8c1
More SPB tweaks
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- SPB can switch off if its target if that person lost the lead for 7 seconds
- Make sure lastlook gets reset when going back to SEEKING
2018-11-24 03:42:25 -05:00
Nev3r
cb0c31fa9a
Final touches
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-Backported multiple per-wad/pk3 ANIMDEFS supported now, just like TEXTURES.
-Removed now-unused function.
Signed-off-by: Nev3r <apophycens@gmail.com>
2018-11-24 09:26:52 +01:00
TehRealSalt
4fdaf448f2
Change how SPB rush works
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Instead of enabling Frantic for the person in 2nd, it doubles the gap between them. Now it's 2nd's job to catch up and ruin 1st's day.
2018-11-24 02:56:39 -05:00
mazmazz
cf8b4a6cb1
Additional 2.1 credits update
2018-11-23 21:57:07 -05:00
mazmazz
3b298b7c42
Adjust mouse scaling calculation for SDL in windowed mode
2018-11-23 21:43:50 -05:00
mazmazz
b60c10dc9b
Change default mouse sensitivity
2018-11-23 20:51:57 -05:00
TehRealSalt
e265d910d3
Item roulette fun-times
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- Colorize items, Combi-Catcher style, while the roulette is still going. Nice Chaotix reference, and tells you when the game's just lagged.
- Items blink when you first get them! They blink white when you wait out the whole roulette, red when you mash, or rainbow for enhanced items! Blinking prevents items from being stolen too, so items can't be literally stolen before you even have a chance to see what it was.
- New item roulette sound for mashing
- Fix TC_ limits in Lua
2018-11-23 19:15:14 -05:00
Monster Iestyn
794d27b49e
Kill CheckMissileImpact, it has been useless for probably a decade and a half
2018-11-23 23:14:49 +00:00
Monster Iestyn
0a0336a674
Merge branch 'master' into fof-slope-skew-backport
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# Conflicts:
# src/r_segs.c
2018-11-23 22:40:28 +00:00
Monster Iestyn
4e616f54ad
Merge branch 'master' into next
2018-11-23 21:01:03 +00:00
TehRealSalt
9e09dd7563
Don't show "Attack or Protect" for spectators
2018-11-23 16:00:21 -05:00
Monster Iestyn
d228e35fcb
Merge branch 'responsefile-fix' into 'master'
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Fix M_FindResponseFile returning garbage data
See merge request STJr/SRB2!254
2018-11-23 15:59:40 -05:00
TehRealSalt
9c444b64a9
Fix divide by 0 bug
2018-11-23 15:45:46 -05:00
Steel Titanium
97dd291f3f
Merge branch 'master' into responsefile-fix
2018-11-23 15:29:52 -05:00
Alam Arias
30b9cef043
Merge pull request #326 from monster-psychic-cat/opengl_splitscreen_sky_fix
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Render the skies correctly on splitscreen in OpenGL mode
2018-11-23 14:48:05 -05:00
Alam Arias
b1587cb0a3
Merge pull request #325 from monster-psychic-cat/opengl_startup_screen
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Render the startup screen on OpenGL mode
2018-11-23 14:47:56 -05:00
Alam Arias
3d0fd7ff2e
Merge pull request #258 from light2yellow/master
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m_fixed: asm: cc is not a register
2018-11-23 14:47:36 -05:00
Monster Iestyn
08af33c51f
Add myargmalloc boolean to detect whether we allocated myargv ourselves or not, so we don't free myargv if we didn't
2018-11-23 19:12:48 +00:00
Nev3r
0487558a98
Add missing tweaks
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Also remove a test printf.
Signed-off-by: Nev3r <apophycens@gmail.com>
2018-11-23 17:58:45 +01:00
Nev3r
c548aaa347
Backported PK3 support to 2.1
...
Hopefully I'm not missing anything.
Signed-off-by: Nev3r <apophycens@gmail.com>
2018-11-23 16:58:16 +01:00
Digiku
9a3d2d0ee5
Merge branch '21-credits-update' into 'master'
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2.1.21 credits update
See merge request STJr/SRB2!339
2018-11-23 07:38:28 -05:00
Digiku
3c95a63fc2
Merge branch 'public-darker-credits' into 'master'
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Make the credits pics darker
See merge request STJr/SRB2!336
2018-11-23 07:35:44 -05:00
mazmazz
2f7f472ca2
Update credits for 2.1.21
2018-11-23 07:34:23 -05:00
mazmazz
36e020c366
Update version to 2.1.21
2018-11-23 06:58:45 -05:00
wolfy852
e51ed406ac
Swap out SDL_INIT_JOYSTICK for SDL_INIT_GAMECONTROLLER
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First step in improving controller support.
2018-11-23 00:01:20 -06:00
TehRealSalt
3f35ffd7c6
Franticized items for 2nd place VS SPB'd 1st
2018-11-22 23:38:54 -05:00
Steel Titanium
fe43deacec
Merge branch 'master' into responsefile-fix
2018-11-22 23:02:20 -05:00
Steel Titanium
933c1311cd
Make the error less confusing
2018-11-22 22:59:46 -05:00
TehRealSalt
c4335a5524
Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart
2018-11-22 22:56:33 -05:00
TehRealSalt
00fc67ba36
Reset to defaults option in controls
2018-11-22 22:50:40 -05:00
Steel Titanium
6020abab94
Fix the not found errors on DLLs
2018-11-22 22:44:47 -05:00
TehRealSalt
c2c799c885
Change defaults of these
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nettimeout being 10 seconds is INSANITY, and maxping of 500 is when it starts being unplayable (I could also be bargained to raise it to 750 or 1000 though). Not sure if jointimeout causes any freezing, if it does then I'd also like to lower that
2018-11-22 20:54:28 -05:00
Sal
fe6832f559
Merge branch 'medal_unlocks' into 'master'
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Immediate Time Medal Unlock Fix
See merge request KartKrew/Kart!104
2018-11-22 20:52:30 -05:00
mazmazz
0d4cd35e13
Make the credits pics darker
2018-11-22 20:08:02 -05:00
mazmazz
edd98842d5
Added chasefreecam to menu
2018-11-22 17:32:03 -05:00
mazmazz
17ff7e69a0
Add chasefreelook to separate third and first person mouselook
2018-11-22 17:05:24 -05:00
Monster Iestyn
8f48f082d1
Merge branch 'master' into next
2018-11-22 20:12:59 +00:00
Monster Iestyn
f7eea7ade3
Fix compiler errors
2018-11-22 20:08:57 +00:00
mazmazz
a8e01ee69b
Smarter pause/break rejection for setcontrol
2018-11-22 14:47:01 -05:00
mazmazz
7075cdbfa8
Don't accept KEY_PAUSE for control console command
2018-11-22 14:37:28 -05:00
mazmazz
f926774ee1
Hardcode Pause/Break key and change Pause default; show prompt in menu about Pause key
2018-11-22 14:37:21 -05:00
mazmazz
4b5246d5b7
Adjust menu for movement and camera controls
2018-11-22 14:13:28 -05:00
Monster Iestyn
37c0e646e4
Merge branch 'ms-update-alert-fix' into 'master'
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Master Server Update alert fix
See merge request STJr/SRB2!333
2018-11-22 13:34:43 -05:00
toaster
de02c0bca9
Turns out your unlocks are delayed a little bit! The medals are saved, but the unlocks due to the medals aren't immediate... which is a problem for Hell Attack, since there's no indication you need to play another level for it all to work!!!
2018-11-22 18:28:27 +00:00
toaster
c6268253eb
The oft-promised buffer fixes. Also, making it so the gametype switch for "Sometimes" is every 10 maps, not a full buffer round (now that it doesn't add to the buffer when you first see it).
...
Unfortunately, the code didn't turn out nearly as nice as I'd desired, but things don't always work out.
In addition: For some reason, I rolled Tinkerer's Arena twice within three hits of the Dice voting option, so something's wrong and this branch needs proper, rigorous investigative testing but I don't know what and I'm way too tired (both physically and metaphysically) to investigate any further.
2018-11-22 17:10:36 +00:00
mazmazz
2a5ae054f9
Make movement controls consistent with 2.2
2018-11-22 10:41:21 -05:00
TehRealSalt
3832ffcc42
Make SPB slightly fairer on conveyors
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It is possible to outrun SPB on gramet now
2018-11-21 22:26:33 -05:00
TehRealSalt
8f2210fb2f
Allow turning while respawning
...
This makes rubber-burn turning even more useless, but I don't think there's a way to fix the rubber-burn turn without breaking demo playback, so let's just do the part that is needed for now. I kinda want to redo how that mechanic works anyway.
2018-11-21 20:29:21 -05:00
Steel Titanium
ff9c41ca5f
Merge branch 'master' into cmake-use-internal-libs
2018-11-21 20:05:08 -05:00
TehRealSalt
1cb602aec6
Fix squishing on mobj scale maps
2018-11-21 19:40:56 -05:00
TehRealSalt
a30563da22
Buff indirect item cooldown to 30 sec, make sure the cooldown is set immediately
2018-11-21 19:30:00 -05:00
TehRealSalt
f65a8796df
SPB retargets the same person after death
2018-11-21 19:22:28 -05:00
TehRealSalt
e07e89055d
Remove drift & pogo spring on hit and a few other places
2018-11-21 19:00:14 -05:00
Monster Iestyn
3acc312923
Fix servers disappearing from the server list when you refresh, by forcefully closing connnections to the servers immediately after sending ASKINFO. Also force close connections to old server list when refreshing, because we don't need to hear from them anymore full stop.
2018-11-21 20:45:03 +00:00
Monster Iestyn
66900c70ee
Merge branch 'master' into next
2018-11-20 13:55:36 +00:00
Monster Iestyn
948466658f
Merge branch 'fof-wall-rendering-fixes-and-cleanup' into 'master'
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FOF wall rendering fixes and cleanup
See merge request STJr/SRB2!317
2018-11-20 08:54:09 -05:00
TehRealSalt
b03d87c80a
Be more consistent with how we lock kartspeed/kartweight
...
- The skin values are now locked between 1 and 9.
- kartspeed & kartweight are no longer locked on skin-switch. Combined with the above, this results in no gameplay change, other than the character select showing the proper value.
- Values used for the engine sounds are locked. No longer can overflow into character voices or freeslotted sounds.
- Removed the overzealous weight locking when in offroad.
If we want to ACTUALLY lock speed/weight for Lua too then we should do that in the Lua stuff.
2018-11-20 02:59:10 -05:00
TehRealSalt
5c67e22c22
Random map buffer only gets added to when
...
Needs another temporary buffer for the vote screen so that it doesn't roll dupes
2018-11-20 00:13:08 -05:00
TehRealSalt
9a4ebb916a
Allow yeah in splitscreen
2018-11-20 00:10:54 -05:00
TehRealSalt
9b1c2b8dc0
Make Map Hell a 1% chance
2018-11-19 23:41:15 -05:00
TehRealSalt
9b7eea408d
Change "player" to "user" to make it easier to read
2018-11-19 23:13:09 -05:00
TehRealSalt
0a3183aa82
Don't shrink spectators
...
Another typo here
2018-11-19 23:07:53 -05:00
TehRealSalt
c6053c8265
Don't do wipeout dust for spectators
2018-11-19 23:06:31 -05:00
TehRealSalt
555deddb6a
Offroad effect fixes
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- Make dust retain some of your speed so it's more visible
- Only play effect when moving and on the ground
2018-11-19 22:45:12 -05:00
TehRealSalt
4590d5c5cf
Fix SKINCOLOR_ prefix not registering in Lua
2018-11-19 22:38:54 -05:00
TehRealSalt
39e644a7f5
Move countdown setting to P_CheckRacers
...
This fixes two bugs:
- Makes it so that the countdown happens when all the winners are ACTUALLY in instead of the first loser, because exiting timer wasn't set for the last winner in the place this was down before
- Means that the countdown timer can be set on disconnect
2018-11-19 22:37:24 -05:00
Monster Iestyn
2d1f927a17
Fix the nonsense going on here regarding dc_colormap, this makes FOF walls appear strange if they were for a fog block with colormap adjacent to a normal sector with a colormap and no FOFs.
...
...that was a mouthful
2018-11-19 22:12:26 +00:00
Monster Iestyn
418943acdc
change return type of M_CheckMODVersion to boolean
2018-11-19 17:47:23 +00:00
Monster Iestyn
797f9d180e
Make sure GetMODVersion and its console equiv properly detect failing to get a reply from the MS, also added extra console/menu messages
2018-11-19 17:46:38 +00:00
TehRealSalt
20ac8ed126
Mistake
2018-11-18 23:31:36 -05:00
Alam Ed Arias
a290c4727b
Merge branch 'master' into Travis_CI-gcc8
2018-11-18 21:23:27 -05:00
Alam Ed Arias
42afd3532d
Merge branch 'master' into next
2018-11-18 20:22:40 -05:00
Alam Ed Arias
0b5069f36c
We need to include the NUL char
2018-11-18 20:21:32 -05:00
Alam Ed Arias
5a09d44fd2
Merge remote-tracking branch 'public/master' into Travis_CI-gcc8
2018-11-18 19:59:21 -05:00
Monster Iestyn
ab39534ef6
Merge branch 'mingw-64bit' into 'master'
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MinGW: Fix compiling on 64-bit Windows.
See merge request STJr/SRB2!329
2018-11-18 19:49:18 -05:00
TehRealSalt
b58cbd2c08
Move Shrink out of P_DamageMobj
2018-11-18 17:51:49 -05:00
TehRealSalt
a3211df748
Apply banana drag effect to offroad
2018-11-18 17:01:43 -05:00
Sal
22b3a29d12
Merge branch 'countdown-on-all-win' into 'master'
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Finish countdown only starts when all winners are declared
See merge request KartKrew/Kart!99
2018-11-18 16:09:09 -05:00
Sal
ddff42d9e0
Merge branch 'avoid_fixing_manual' into 'master'
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Avoid Modifying Default Controller Layout Manual Page
See merge request KartKrew/Kart!102
2018-11-18 16:07:33 -05:00
Sal
b47d10645a
Merge branch 'show16playersinrankings' into 'master'
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Fix the player in 16th not being visible in rankings
See merge request KartKrew/Kart!103
2018-11-18 16:02:32 -05:00
Sal
0aa251b18a
Merge branch 'nextmerge_again' into 'master'
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Nextmerge again
See merge request KartKrew/Kart!101
2018-11-18 16:01:09 -05:00
toaster
ffcb6eb6ab
Merge branch 'fix-memory-leak' into 'master'
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Fix the Memory Leak
See merge request KartKrew/Kart!100
2018-11-18 15:11:49 -05:00
toaster
a6d48f0ef4
Fix the player in 16th not being visible in rankings
2018-11-18 20:05:17 +00:00
toaster
cdeeac6ba1
Swap gc_lookback and gc_brake's default binded keys on controllers. (see the first issue in http://mb.srb2.org/showpost.php?p=802758&postcount=30 )
2018-11-18 19:31:07 +00:00
toaster
c5a6460e18
Update ASSET_HASH_PATCH_KART for the latest patch.kart
2018-11-18 18:28:46 +00:00
toaster
aa607ecf4c
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_again
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# Conflicts:
# src/d_clisrv.c
# src/m_misc.c
2018-11-18 18:26:50 +00:00
Monster Iestyn
8c71cd0b90
Merge branch 'master' into next
2018-11-18 17:11:57 +00:00
Sryder
4ee48194c4
Fix the Memory Leak
...
The Kart Minimap heads I believe should use GTC_CACHE as they're shown in level, only(?) Not using it causes the memory to keep creeping up as more colourmaps are loaded but not freed, while OpenGL by extention endlessly keeps making new textures for the "new" colourmaps.
2018-11-18 14:43:31 +00:00
toaster
0720264bc2
Negate (netgame || multiplayer)
condition for countdown to use defaultvalue
instead of value
per the specifics of the previous implementation
2018-11-18 09:10:26 -05:00
Monster Iestyn
a400bb9ef6
Merge branch 'camera-subsector-crash-fix' into 'master'
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Camera subsector crash fix
See merge request STJr/SRB2!318
2018-11-18 08:28:38 -05:00
Sryder
24a551238d
Merge branch 'master' of git@git.magicalgirl.moe:KartKrew/Kart.git
2018-11-18 12:33:27 +00:00
Sryder
dac8a4ab93
Move the player 3 and 4 CMD defines to the correct place.
2018-11-18 12:32:59 +00:00
TehRealSalt
9acd0ffe8b
Fix for waiting player screen animation
2018-11-18 06:34:29 -05:00
TehRealSalt
12ee59bdfa
Finish countdown only starts when all winners are declared
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Still removing/changing crusty vanilla holdovers, one at a time. :shitsfree:
2018-11-18 06:17:42 -05:00
Sryder
9ffcc79288
Merge branch 'master' of git@git.magicalgirl.moe:KartKrew/Kart.git
2018-11-18 11:05:20 +00:00
Sryder
5a96a0d0a4
Fix potential warning from string truncation
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Also the MS seems to just throw the entire char array into the website and ignore null terminators, so I'm memsetting maptitle all to 0 before we do anything with it.
2018-11-18 11:05:05 +00:00
TehRealSalt
7b142dbad1
Updated the one important modified game print that most people see to be more descriptive
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(I could've SWORN there were more...)
2018-11-18 05:48:10 -05:00
TehRealSalt
fb3d0da38f
v1.0.1 prep
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Enable patch.kart, up version number
2018-11-18 04:00:05 -05:00
TehRealSalt
0e3b225011
Remove duplicate/removed objects
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As well as other compile errors
2018-11-18 03:43:33 -05:00
Sal
b20d76719b
Merge branch 'fix-opengl-screentexture-hack' into 'master'
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Fix textures in GL being wacky with the screen.
See merge request KartKrew/Kart!91
2018-11-17 20:58:52 -05:00
TehRealSalt
516cda90ec
Default gr_md2 to on
2018-11-17 20:55:12 -05:00
TehRealSalt
bd3f398a04
Fix cvar bugs
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- karteliminatelast uses CV_YesNo instead of CV_OnOff
- chatbacktint defaults to on
- soniccd defaults to off
2018-11-17 20:47:11 -05:00
Sal
c419d973a3
Merge branch 'chat-changes' into 'master'
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Fix capslock wonkyness
See merge request KartKrew/Kart!98
2018-11-17 16:54:56 -05:00
Sal
52e0379398
Merge branch 'introfadefix' into 'master'
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Make level white fade use timeinmap instead of leveltime
See merge request KartKrew/Kart!93
2018-11-17 16:54:19 -05:00
Sal
b27a44e79b
Merge branch 'serverinfo_fix' into 'master'
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Serverinfo Fixes
Closes #33 and #31
See merge request KartKrew/Kart!92
2018-11-17 16:54:08 -05:00
Sal
37596d445c
Merge branch 'savedata_fixes' into 'master'
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Gamedata fixes
Closes #35
See merge request KartKrew/Kart!97
2018-11-17 16:53:56 -05:00
Sal
f17f5d08f5
Merge branch 'fix-splitscreen-join' into 'master'
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Prevent more local players than the server maxplayers limit joining
Closes #30
See merge request KartKrew/Kart!90
2018-11-17 16:29:11 -05:00
Sal
8981093c85
Merge branch 'dedicated-battle-fix' into 'master'
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Fix Battle Causing the game to crash in dedicated servers
Closes #36
See merge request KartKrew/Kart!88
2018-11-17 16:27:15 -05:00
Sal
e4cb1bc430
Merge branch 'shrinkegg_fix' into 'master'
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Fix Eggman shrink bug
Closes #38
See merge request KartKrew/Kart!89
2018-11-17 16:24:40 -05:00
Latapostrophe
477400020d
forgot whitespaces....
2018-11-17 22:23:23 +01:00
Latapostrophe
e9767df4ff
Fix capslock not working outside of chat/console and shifting non letter characters
2018-11-17 22:21:10 +01:00
toaster
4abb03a231
Two tweaks to gamedata saving:
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* Save gamedata in Y_UpdateRecordReplays(), so that you never unfairly lose out on your spoils by setting modifiedgame before the game ends.
* Always save your matchesplayed/totalplaytime increase at the successful completion of a level.
2018-11-17 20:16:27 +00:00
toaster
176dc6e5ca
Fix the first digit of all exiting players in positions 10 or worse flashing the first-place rainbow.
2018-11-17 18:02:04 +00:00
toaster
69228715fe
Make level white fade use timeinmap instead of leveltime
2018-11-17 16:54:56 +00:00
toaster
56ed67397d
* Fix the in-game MS browser thinking gametypes are unknown.
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* Fix the website MS browser mapname output being incomplete.
* Hide hell maps on the website MS browser mapname output.
* (unrelated) tweak Command_Showmap_f's logic for a more accurate name.
2018-11-17 15:48:10 +00:00
Sryder
c46efa7c41
Set the screen textures to use max higher texture IDs
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This should hopefully alleviate the issue where textures overwrite the screen, or the screen overwrites the texture for now.
THIS IS NOT A FULL SOLUTION TO THE PROBLEM, but I highly doubt we'll ever be loading 4 billion textures at once, ever.
2018-11-17 15:23:12 +00:00
Sryder
5d991b6f2a
Prevent more local players than the server maxplayers limit joining
2018-11-17 15:00:15 +00:00
toaster
8735dcd24b
Fix Eggman shrink bug.
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Specifically: removed K_StripOther calls from touching fakes: No, none of these things need to be stripped! Also, poke K_StripOther just in case it eventually becomes relevant to have it.
2018-11-17 14:41:08 +00:00
Sryder
8845043d31
Fix Battle Causing the game to crash in dedicated servers
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Check that the displayplayer mo exists before trying to use it for scaling on Player Arrow
2018-11-16 23:07:27 +00:00
TehRealSalt
e85e621d2c
Minor credits issues
2018-11-16 12:05:57 -05:00
TehRealSalt
0de2d52bfd
add TOL_TV to dehacked
2018-11-16 12:04:24 -05:00
TehRealSalt
cb8bbf8e4c
Ensure MS packets are sent correctly
2018-11-16 12:01:57 -05:00
TehRealSalt
692ea23a42
Final credits
2018-11-15 22:55:01 -05:00
TehRealSalt
879267a709
Don't allow kart files to be downloaded
2018-11-15 19:18:04 -05:00
TehRealSalt
6b772aab59
Add Kart files to Makefile
2018-11-15 19:17:49 -05:00
TehRealSalt
82f353be61
Remove music.dta from loading
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We've replaced/changed out all vanilla songs, so we no longer need it.
2018-11-15 19:17:06 -05:00
toaster
5d6e15f8af
More cinematic title demos (hide most HUD elements, show a title logo in the bottom right hand corner).
2018-11-15 14:30:11 +00:00
Steel Titanium
02c08a3e10
Some small changes
2018-11-14 21:01:54 -05:00
Steel Titanium
f02105732e
Fix up compiling on DD version
2018-11-14 18:00:10 -05:00
Steel Titanium
c5a97dcfe6
Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2 into mingw-64bit
2018-11-14 17:28:41 -05:00
Sryder
b8477b4067
Squash various warnings
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Shadowed declarations
Unsuffixed float constants
There's an unsuffixed float constant I can't fix because the define is outside of SRB2. We could have our own copy of Pi if we really wanted.
2018-11-14 21:53:57 +00:00
Alam Ed Arias
4695841b8d
fix format-truncation: need bigger string buffers
2018-11-14 16:50:52 -05:00
Monster Iestyn
09f9572a8f
Merge branch 'master' into next
2018-11-14 21:49:11 +00:00
Monster Iestyn
3e6fcf1b8b
Merge branch 'opengl-hud-scale-fix' into 'master'
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OpenGL HUD scaling fix
See merge request STJr/SRB2!320
2018-11-14 16:48:13 -05:00
Alam Ed Arias
fb08950c19
Fix stringop-truncation: ‘strncpy’ output truncated before terminating nul copying 8 bytes from a string of the same length
2018-11-14 16:32:57 -05:00
Alam Ed Arias
4e9fc881a2
Fix =sizeof-pointer-memaccess: argument to ‘sizeof’ in ‘strncpy’ call is the same expression as the source; did you mean to use the size of the destination?
2018-11-14 16:26:46 -05:00
Steel Titanium
1b79b9527c
Properly check if cmake is running on wwindows
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Thanks Monster Iestyn for informing me this is the correct way.
2018-11-14 15:58:45 -05:00
Alam Ed Arias
d4cb81cb28
Merge branch 'master' into next
2018-11-14 15:45:29 -05:00
TehRealSalt
ad79b4b83b
Add S_StopSoundByID to Lua
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It was brought up to me in another server that character creators might want to have unique engine sounds. While I don't want to support that ourselves, as we have consistent engines for gameplay reasons, this gives people the ability to script around it if they so choose.
Plus, it's just generally useful and I'm surprised vanilla hasn't added it, even though they have the function to stop ALL sounds on an object.
2018-11-14 15:35:16 -05:00
TehRealSalt
514cd0794b
This effect assumed that it was spawned at base scale anyway...
2018-11-14 14:48:16 -05:00
TehRealSalt
2d5551ca5b
Double spectator movement speed to keep up with action better, scale it with map size
2018-11-14 14:41:28 -05:00
TehRealSalt
1201acce4b
Slightly less duplication
2018-11-14 14:39:37 -05:00
MonsterIestyn
772c072064
Merge branch 'master' into analog-flipcam-synch-fix
2018-11-14 19:36:39 +00:00
TehRealSalt
887f4150c1
Hide unlockables with ???s
2018-11-14 14:15:24 -05:00
Alam Ed Arias
97fd69951a
Merge branch 'master' into next
2018-11-14 11:07:12 -05:00
Alam Ed Arias
de5b626520
Fix misleading indentation
2018-11-14 11:06:45 -05:00
Alam Ed Arias
f81d01edca
Merge branch 'vc-xpm-fix' into 'master'
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Remove unnecessary SDLCALL from IMG_xpm.c declarations
See merge request STJr/SRB2!327
2018-11-14 11:00:20 -05:00