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https://git.do.srb2.org/KartKrew/Kart-Public.git
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Merge remote-tracking branch 'srb2public/next' into merge-next
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commit
d53e4af93a
7 changed files with 47 additions and 42 deletions
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@ -25,6 +25,7 @@
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#include "g_game.h"
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#include "hu_stuff.h"
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#include "keys.h"
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#include "g_input.h" // JOY1
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#include "m_menu.h"
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#include "console.h"
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#include "d_netfil.h"
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@ -2073,7 +2074,7 @@ static boolean CL_ServerConnectionTicker(boolean viams, const char *tmpsave, tic
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I_OsPolling();
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key = I_GetKey();
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if (key == KEY_ESCAPE)
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if (key == KEY_ESCAPE || key == KEY_JOY1+1)
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{
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CONS_Printf(M_GetText("Network game synchronization aborted.\n"));
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// M_StartMessage(M_GetText("Network game synchronization aborted.\n\nPress ESC\n"), NULL, MM_NOTHING);
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@ -1800,7 +1800,7 @@ boolean G_Responder(event_t *ev)
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{
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// allow spy mode changes even during the demo
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if (gamestate == GS_LEVEL && ev->type == ev_keydown
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&& (ev->data1 == gamecontrol[gc_viewpoint][0] || ev->data1 == gamecontrol[gc_viewpoint][1]))
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&& (ev->data1 == KEY_F12 || ev->data1 == gamecontrol[gc_viewpoint][0] || ev->data1 == gamecontrol[gc_viewpoint][1]))
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{
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if (splitscreen || !netgame)
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displayplayer = consoleplayer;
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@ -3629,7 +3629,7 @@ msgid "another castle!"
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msgstr ""
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#: st_stuff.c:2328 st_stuff.c:2334 st_stuff.c:2356
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msgid "Press F12 to watch another player."
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msgid "Press Viewpoint Key to watch a player."
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msgstr ""
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#: st_stuff.c:2333
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@ -3820,7 +3820,7 @@ msgid "another castle!"
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msgstr ""
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#: st_stuff.c:2092 st_stuff.c:2098 st_stuff.c:2120
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msgid "Press F12 to watch another player."
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msgid "Press Viewpoint Key to watch a player."
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msgstr ""
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#: st_stuff.c:2097
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72
src/m_menu.c
72
src/m_menu.c
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@ -2461,42 +2461,44 @@ boolean M_Responder(event_t *ev)
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// (but still allow shift keyup so caps doesn't get stuck)
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return false;
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}
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else if (ev->type == ev_keydown)
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{
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ch = ev->data1;
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// added 5-2-98 remap virtual keys (mouse & joystick buttons)
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switch (ch)
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{
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case KEY_MOUSE1:
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case KEY_JOY1:
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case KEY_JOY1 + 2:
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ch = KEY_ENTER;
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break;
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case KEY_JOY1 + 3:
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ch = 'n';
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break;
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case KEY_MOUSE1 + 1:
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case KEY_JOY1 + 1:
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ch = KEY_BACKSPACE;
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break;
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case KEY_HAT1:
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ch = KEY_UPARROW;
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break;
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case KEY_HAT1 + 1:
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ch = KEY_DOWNARROW;
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break;
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case KEY_HAT1 + 2:
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ch = KEY_LEFTARROW;
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break;
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case KEY_HAT1 + 3:
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ch = KEY_RIGHTARROW;
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break;
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}
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}
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else if (menuactive)
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{
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if (ev->type == ev_joystick && ev->data1 == 0 && joywait < I_GetTime())
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if (ev->type == ev_keydown)
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{
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ch = ev->data1;
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// added 5-2-98 remap virtual keys (mouse & joystick buttons)
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switch (ch)
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{
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case KEY_MOUSE1:
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case KEY_JOY1:
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ch = KEY_ENTER;
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break;
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case KEY_JOY1 + 3:
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ch = 'n';
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break;
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case KEY_MOUSE1 + 1:
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case KEY_JOY1 + 1:
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ch = KEY_ESCAPE;
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break;
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case KEY_JOY1 + 2:
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ch = KEY_BACKSPACE;
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break;
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case KEY_HAT1:
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ch = KEY_UPARROW;
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break;
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case KEY_HAT1 + 1:
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ch = KEY_DOWNARROW;
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break;
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case KEY_HAT1 + 2:
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ch = KEY_LEFTARROW;
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break;
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case KEY_HAT1 + 3:
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ch = KEY_RIGHTARROW;
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break;
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}
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}
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else if (ev->type == ev_joystick && ev->data1 == 0 && joywait < I_GetTime())
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{
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const INT32 jdeadzone = JOYAXISRANGE/4;
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if (ev->data3 != INT32_MAX)
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@ -2570,6 +2572,8 @@ boolean M_Responder(event_t *ev)
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}
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}
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}
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else if (ev->type == ev_keydown) // Preserve event for other responders
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ch = ev->data1;
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if (ch == -1)
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return false;
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@ -1499,9 +1499,9 @@ boolean M_ScreenshotResponder(event_t *ev)
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if (ch >= KEY_MOUSE1 && menuactive) // If it's not a keyboard key, then don't allow it in the menus!
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return false;
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if (ch == gamecontrol[gc_screenshot][0] || ch == gamecontrol[gc_screenshot][1]) // remappable F8
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if (ch == KEY_F8 || ch == gamecontrol[gc_screenshot][0] || ch == gamecontrol[gc_screenshot][1]) // remappable F8
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M_ScreenShot();
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else if (ch == gamecontrol[gc_recordgif][0] || ch == gamecontrol[gc_recordgif][1]) // remappable F9
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else if (ch == KEY_F9 || ch == gamecontrol[gc_recordgif][0] || ch == gamecontrol[gc_recordgif][1]) // remappable F9
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((moviemode) ? M_StopMovie : M_StartMovie)();
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else
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return false;
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@ -1931,12 +1931,12 @@ static void ST_overlayDrawer(void)
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if (!hu_showscores && netgame && !mapreset)
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{
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/*if (G_GametypeUsesLives() && stplyr->lives <= 0 && countdown != 1)
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V_DrawCenteredString(BASEVIDWIDTH/2, STRINGY(132), 0, M_GetText("Press F12 to watch another player."));
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V_DrawCenteredString(BASEVIDWIDTH/2, STRINGY(132), 0, M_GetText("Press Viewpoint Key to watch a player."));
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else if (gametype == GT_HIDEANDSEEK &&
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(!stplyr->spectator && !(stplyr->pflags & PF_TAGIT)) && (leveltime > hidetime * TICRATE))
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{
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V_DrawCenteredString(BASEVIDWIDTH/2, STRINGY(116), 0, M_GetText("You cannot move while hiding."));
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V_DrawCenteredString(BASEVIDWIDTH/2, STRINGY(132), 0, M_GetText("Press F12 to watch another player."));
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V_DrawCenteredString(BASEVIDWIDTH/2, STRINGY(132), 0, M_GetText("Press Viewpoint Key to watch a player."));
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}
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else if (!G_RaceGametype() && stplyr->playerstate == PST_DEAD && stplyr->lives) //Death overrides spectator text.
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{
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