v1.0.1 prep

Enable patch.kart, up version number
This commit is contained in:
TehRealSalt 2018-11-18 04:00:05 -05:00
parent 0e3b225011
commit fb3d0da38f
2 changed files with 5 additions and 5 deletions

View file

@ -52,7 +52,7 @@
#define ASSET_HASH_CHARS_KART "784ee9177b01c8cb26edff43eaf93d87"
#define ASSET_HASH_MAPS_KART "84018d9b35d181ca9fcc2be5a9d43a45"
#ifdef USE_PATCH_KART
#define ASSET_HASH_PATCH_KART "heyguysdidyouknowilovedogssomuch"
#define ASSET_HASH_PATCH_KART "c19c373465f9240c5d61238c35b36a8e"
#endif
#endif

View file

@ -150,9 +150,9 @@ extern FILE *logstream;
// we use comprevision and compbranch instead.
#else
#define VERSION 100 // Game version
#define SUBVERSION 0 // more precise version number
#define VERSIONSTRING "v1.0.0"
#define VERSIONSTRINGW L"v1.0.0"
#define SUBVERSION 1 // more precise version number
#define VERSIONSTRING "v1.0.1"
#define VERSIONSTRINGW L"v1.0.1"
// Hey! If you change this, add 1 to the MODVERSION below!
// Otherwise we can't force updates!
#endif
@ -162,7 +162,7 @@ extern FILE *logstream;
//#define USE_PATCH_DTA
// Kart has it's own, as well.
//#define USE_PATCH_KART
#define USE_PATCH_KART
// Modification options
// If you want to take advantage of the Master Server's ability to force clients to update