Don't show "Attack or Protect" for spectators

This commit is contained in:
TehRealSalt 2018-11-23 16:00:21 -05:00
parent 9c444b64a9
commit 9e09dd7563

View file

@ -7365,7 +7365,7 @@ static void K_drawBattleFullscreen(void)
else
K_drawKartFinish();
}
else if (stplyr->kartstuff[k_bumper] <= 0 && stplyr->kartstuff[k_comebacktimer] && comeback)
else if (stplyr->kartstuff[k_bumper] <= 0 && stplyr->kartstuff[k_comebacktimer] && comeback && !stplyr->spectator)
{
UINT16 t = stplyr->kartstuff[k_comebacktimer]/(10*TICRATE);
INT32 txoff, adjust = (splitscreen > 1) ? 4 : 6; // normal string is 8, kart string is 12, half of that for ease