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make sure to change p_dispy and not y for /pm list. Also make MPC happy.
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2 changed files with 2 additions and 2 deletions
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@ -1667,7 +1667,7 @@ static void HU_DrawChat(void)
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if (splitscreen > 1)
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p_dispy += 16;
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}*/
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y -= (G_RingSlingerGametype() ? 16 : 0);
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p_dispy -= (G_RingSlingerGametype() ? 16 : 0);
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// more kart leftovers.
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@ -880,7 +880,7 @@ static UINT32 V_GetHWConsBackColor(void)
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void V_DrawFillConsoleMap(INT32 x, INT32 y, INT32 w, INT32 h, INT32 c)
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{
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UINT8 *dest;
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INT32 u, v;
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INT32 u, v;
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UINT32 alphalevel = 0;
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if (rendermode == render_none)
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