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Hardcode Screenshot, GIF, and Viewpoint to their F keys
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parent
06faf6ffe4
commit
6ca1130551
2 changed files with 3 additions and 3 deletions
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@ -1678,7 +1678,7 @@ boolean G_Responder(event_t *ev)
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{
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// allow spy mode changes even during the demo
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if (gamestate == GS_LEVEL && ev->type == ev_keydown
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&& (ev->data1 == gamecontrol[gc_viewpoint][0] || ev->data1 == gamecontrol[gc_viewpoint][1]))
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&& (ev->data1 == KEY_F12 || ev->data1 == gamecontrol[gc_viewpoint][0] || ev->data1 == gamecontrol[gc_viewpoint][1]))
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{
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if (splitscreen || !netgame)
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displayplayer = consoleplayer;
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@ -1494,9 +1494,9 @@ boolean M_ScreenshotResponder(event_t *ev)
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return false;
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ch = ev->data1;
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if (ch == gamecontrol[gc_screenshot][0] || ch == gamecontrol[gc_screenshot][1]) // remappable F8
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if (ch == KEY_F8 || ch == gamecontrol[gc_screenshot][0] || ch == gamecontrol[gc_screenshot][1]) // remappable F8
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M_ScreenShot();
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else if (ch == gamecontrol[gc_recordgif][0] || ch == gamecontrol[gc_recordgif][1]) // remappable F9
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else if (ch == KEY_F9 || ch == gamecontrol[gc_recordgif][0] || ch == gamecontrol[gc_recordgif][1]) // remappable F9
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((moviemode) ? M_StopMovie : M_StartMovie)();
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else
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return false;
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