Update version to v1.0.2

This commit is contained in:
TehRealSalt 2018-11-26 09:34:15 -05:00
parent fcba636616
commit 38ebc4d838

View file

@ -150,9 +150,9 @@ extern FILE *logstream;
// we use comprevision and compbranch instead.
#else
#define VERSION 100 // Game version
#define SUBVERSION 1 // more precise version number
#define VERSIONSTRING "v1.0.1"
#define VERSIONSTRINGW L"v1.0.1"
#define SUBVERSION 2 // more precise version number
#define VERSIONSTRING "v1.0.2"
#define VERSIONSTRINGW L"v1.0.2"
// Hey! If you change this, add 1 to the MODVERSION below!
// Otherwise we can't force updates!
#endif
@ -218,7 +218,7 @@ extern FILE *logstream;
// it's only for detection of the version the player is using so the MS can alert them of an update.
// Only set it higher, not lower, obviously.
// Note that we use this to help keep internal testing in check; this is why v2.1.0 is not version "1".
#define MODVERSION 1
#define MODVERSION 2
// =========================================================================