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...Welp, I mixed up my commit names :V
THIS commit's the MT_FIREDITEM fix, the LAST commit was me making sure the size of translationtablecache was correct.
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parent
576617ec71
commit
2789e76683
1 changed files with 15 additions and 14 deletions
29
src/p_mobj.c
29
src/p_mobj.c
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@ -7210,23 +7210,24 @@ void P_MobjThinker(mobj_t *mobj)
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}
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break;
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case MT_FIREDITEM:
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{
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fixed_t x, y, z;
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if (mobj->movecount)
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if (mobj->target && !P_MobjWasRemoved(mobj->target))
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{
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x = mobj->target->x + P_ReturnThrustX(mobj->target, mobj->target->angle + mobj->movedir, mobj->target->radius + mobj->radius);
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y = mobj->target->y + P_ReturnThrustY(mobj->target, mobj->target->angle + mobj->movedir, mobj->target->radius + mobj->radius);
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z = mobj->target->z + mobj->target->height/3;
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fixed_t x, y, z;
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if (mobj->movecount)
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{
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x = mobj->target->x + P_ReturnThrustX(mobj->target, mobj->target->angle + mobj->movedir, mobj->target->radius + mobj->radius);
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y = mobj->target->y + P_ReturnThrustY(mobj->target, mobj->target->angle + mobj->movedir, mobj->target->radius + mobj->radius);
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z = mobj->target->z + mobj->target->height/3;
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}
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else
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{
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x = mobj->target->x;
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y = mobj->target->y;
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z = mobj->target->z + 80*(mapheaderinfo[gamemap-1]->mobj_scale);
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}
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P_TeleportMove(mobj, x, y, z);
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}
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else
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{
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x = mobj->target->x;
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y = mobj->target->y;
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z = mobj->target->z + 80*(mapheaderinfo[gamemap-1]->mobj_scale);
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}
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P_TeleportMove(mobj, x, y, z);
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break;
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}
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default:
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if (mobj->fuse)
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{ // Scenery object fuse! Very basic!
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