Kart-Public/src
2018-11-25 20:24:47 -05:00
..
android Merge remote-tracking branch 'srb2public/next' 2018-11-07 16:15:14 -05:00
blua Build: kill GCC 7's implicit-fallthrough warning 2017-09-28 09:39:47 -04:00
djgppdos Merge remote-tracking branch 'srb2public/next' 2018-11-07 16:15:14 -05:00
dummy Merge remote-tracking branch 'srb2public/next' 2018-11-07 16:15:14 -05:00
hardware Fix compiler errors 2018-11-22 20:08:57 +00:00
locale SRB2 2.1 release 2014-03-15 13:11:35 -04:00
nds Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
sdl Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_again 2018-11-18 18:26:50 +00:00
sdl12 Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge 2018-11-10 21:14:53 +00:00
win32 Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_again 2018-11-18 18:26:50 +00:00
win32ce Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
.gitignore SRB2 2.1 release 2014-03-15 13:11:35 -04:00
am_map.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
am_map.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
Android.mk SRB2 2.1 release 2014-03-15 13:11:35 -04:00
asm_defs.inc SRB2 2.1 release 2014-03-15 13:11:35 -04:00
b_bot.c Comment out calls to CV_SetValue for cv_analog 2018-03-12 03:18:45 +00:00
b_bot.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
byteptr.h byteptr.h: include endian.h to help define WRITE/READ macros correctly according to endianness 2018-11-08 17:16:54 +00:00
CMakeLists.txt Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge 2018-11-10 21:14:53 +00:00
command.c Bugfixes: 2018-11-14 15:28:17 +00:00
command.h Address review 2018-09-20 17:11:11 -04:00
comptime.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
config.h.in Update ASSET_HASH_PATCH_KART for the latest patch.kart 2018-11-18 18:28:46 +00:00
console.c forgot whitespaces.... 2018-11-17 22:23:23 +01:00
console.h Brown text colormap instead of teal, revert sky-blue 2018-10-04 18:07:56 -04:00
d_clisrv.c Quick patch-over to dedicated server husk bug 2018-11-25 07:10:45 -05:00
d_clisrv.h Move the player 3 and 4 CMD defines to the correct place. 2018-11-18 12:32:59 +00:00
d_event.h A lot lol 2017-12-16 22:32:43 -05:00
d_main.c Remove music.dta from loading 2018-11-15 19:17:06 -05:00
d_main.h D_PostEvent_end is only used by Allegro (used by the DOS port) to help timers work, so check for PC_DOS in preprocessor code. Also remove FUNCMATH from said function. 2018-11-07 21:21:36 +00:00
d_net.c Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
d_net.h Change splitscreen into UINT8, fix HUD slightly more 2017-12-18 20:59:04 -05:00
d_netcmd.c Quick patch-over to dedicated server husk bug 2018-11-25 07:10:45 -05:00
d_netcmd.h Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_again 2018-11-18 18:26:50 +00:00
d_netfil.c Don't allow kart files to be downloaded 2018-11-15 19:18:04 -05:00
d_netfil.h Addons menu. 2018-08-28 21:08:47 +01:00
d_player.h Item roulette fun-times 2018-11-23 19:15:14 -05:00
d_think.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
d_ticcmd.h Lots of cmd restructuring. 2018-06-05 17:12:42 -04:00
dehacked.c Keep track of the place SPB is following 2018-11-24 20:41:17 -05:00
dehacked.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
doomdata.h Hundreds of tweaks 2018-06-19 20:20:06 -04:00
doomdef.h v1.0.1 prep 2018-11-18 04:00:05 -05:00
doomstat.h Keep track of the place SPB is following 2018-11-24 20:41:17 -05:00
doomtype.h Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge 2018-11-10 21:14:53 +00:00
endian.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
f_finale.c Fix for waiting player screen animation 2018-11-18 06:34:29 -05:00
f_finale.h Remove FUNCMATH from functions with a void return value or args, or examine variables other than their args (which could be modified) 2018-11-08 16:26:55 +00:00
f_wipe.c Do Oni's suggested changes to the wipe-based level intro fade. https://cdn.discordapp.com/attachments/270211093761097728/470690865279401994/kart0019.gif 2018-07-22 21:49:17 +01:00
fastcmp.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
filesrch.c Fix Sryder's crash (incorrect setting of dir_on when searching in subfolders). 2018-09-23 13:23:03 +01:00
filesrch.h * Add support for .kart files. 2018-08-29 14:19:08 +01:00
g_game.c Keep track of the place SPB is following 2018-11-24 20:41:17 -05:00
g_game.h Title demos don't interrupt the music 2018-11-13 21:01:59 -05:00
g_input.c Reset to defaults option in controls 2018-11-22 22:50:40 -05:00
g_input.h Reset to defaults option in controls 2018-11-22 22:50:40 -05:00
g_state.h Getting there. 2018-01-27 20:59:29 -05:00
hu_stuff.c Fix the player in 16th not being visible in rankings 2018-11-18 20:05:17 +00:00
hu_stuff.h HU_Start should not have FUNCMATH, it has side effects 2018-11-07 21:37:42 +00:00
i_addrinfo.c Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably: 2018-07-07 16:52:01 +01:00
i_addrinfo.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
i_joy.h Fix splitscreen joystick 2018-07-03 15:32:26 -04:00
i_net.h -Added a timeout for game state downloading to prevent definitive join freezes in some cases. The timeout has a minimum value of "jointimeout" and gets higher as the game state grows in size 2017-01-13 20:53:52 +01:00
i_sound.h Clean up warnings 2018-11-14 10:52:16 -05:00
i_system.h some joystick fixes 2017-12-24 08:20:58 -05:00
i_tcp.c Merge branch 'master' into next 2018-11-08 20:50:58 +00:00
i_tcp.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
i_video.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
info.c Mess with display offset for some Battle objects 2018-11-25 05:43:17 -05:00
info.h Remove duplicate/removed objects 2018-11-18 03:43:33 -05:00
k_kart.c Shrink no longer causes old-style wipeout, getting squished reduces the timer on it. 2018-11-25 20:14:01 -05:00
k_kart.h Merge branch 'master' into lua-improvement 2018-11-08 14:50:30 -05:00
keys.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
lua_baselib.c Add S_StopSoundByID to Lua 2018-11-14 15:35:16 -05:00
lua_consolelib.c Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems 2018-08-07 21:20:27 +01:00
lua_hook.h Merge remote-tracking branch 'srb2public/next' 2018-11-08 17:37:05 -05:00
lua_hooklib.c Merge remote-tracking branch 'srb2public/next' 2018-11-08 17:37:05 -05:00
lua_hud.h Resolved merge conflict and renamed gamerankings to minirankings 2018-10-31 15:18:05 +01:00
lua_hudlib.c Item roulette fun-times 2018-11-23 19:15:14 -05:00
lua_infolib.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
lua_libs.h Merge remote-tracking branch 'srb2public/next' 2018-11-08 17:37:05 -05:00
lua_maplib.c Merge remote-tracking branch 'srb2public/next' 2018-11-08 17:37:05 -05:00
lua_mathlib.c Hundreds of tweaks 2018-06-19 20:20:06 -04:00
lua_mobjlib.c Merge remote-tracking branch 'srb2public/next' 2018-11-08 17:37:05 -05:00
lua_playerlib.c Lots of cmd restructuring. 2018-06-05 17:12:42 -04:00
lua_script.c Merge remote-tracking branch 'srb2public/next' 2018-11-08 17:37:05 -05:00
lua_script.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
lua_skinlib.c Stupidbad-big commit, but PLEASE don't ask me to re-do this on another branch, I swear to god. I know it makes things more difficult on you, and I'm sorry for that, but I'm definitely feeling the goddamn crunch right now and I wanna take a step back from this spaghetti nightmare and clear my head. 2018-10-28 16:27:55 +00:00
lua_thinkerlib.c Rewrote thinkers.iterate to handle invalid pointers elegantly. 2017-05-27 14:03:27 -05:00
lzf.c define SRTICT_ALIGN to - if the system is x86/x64 system 2016-07-23 23:26:08 -04:00
lzf.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
m_aatree.c Split AA trees code from m_misc.c/.h into m_aatree.c/.h 2016-06-05 21:29:40 +01:00
m_aatree.h m_aatree: add newline 2016-12-22 19:39:37 -05:00
m_anigif.c Squash various warnings 2018-11-14 21:53:57 +00:00
m_anigif.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
m_argv.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
m_argv.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
m_bbox.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
m_bbox.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
m_cheat.c Game saves when you use the cheat 2018-11-25 02:24:33 -05:00
m_cheat.h Nuke a bunch of iteration things that have no purpose in SRB2Kart. A full explanation of my reasoning and what it affects is as follows. 2018-10-03 17:04:41 +01:00
m_cond.c Unlock all secrets for dedicated 2018-11-25 02:30:08 -05:00
m_cond.h Hard Mode is an unlockable 2018-10-13 17:54:53 -04:00
m_dllist.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
m_fixed.c Correct C FixedMul() off-by-one errors 2018-05-20 22:55:21 +03:00
m_fixed.h Comment out sdl12/SRB2CE/cehelp.h include in m_fixed.h 2017-09-14 21:29:38 +01:00
m_menu.c Reset to defaults option in controls 2018-11-22 22:50:40 -05:00
m_menu.h * Add numbers to the staff name strings as Sryder requested. 2018-11-07 21:42:10 +00:00
m_misc.c Reset to defaults option in controls 2018-11-22 22:50:40 -05:00
m_misc.h Merge remote-tracking branch 'srb2public/next' 2018-11-07 16:15:14 -05:00
m_queue.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
m_queue.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
m_random.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
m_random.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
m_swap.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
Makefile Add Kart files to Makefile 2018-11-15 19:17:49 -05:00
Makefile.cfg Build: do not error on FALLTHURs 2017-10-27 19:49:55 -04:00
md5.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
md5.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
mserv.c Merge remote-tracking branch 'refs/remotes/srb2public/master' 2018-01-02 22:59:43 -05:00
mserv.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
p5prof.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
p_ceilng.c Build: kill GCC 7's implicit-fallthrough warning 2017-09-28 09:39:47 -04:00
p_enemy.c Make sure spbplace is set better during SEEKING 2018-11-25 20:24:47 -05:00
p_floor.c Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_again 2018-11-18 18:26:50 +00:00
p_inter.c More in-depth countdown calculation 2018-11-24 20:59:22 -05:00
p_lights.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
p_local.h Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
p_map.c Infinite wall bump fix(?) 2018-11-24 17:28:53 -05:00
p_maputl.c Created R_GetTextureNum to make sure top/bottom/midtexture texture ids are always valid in rendering code for both software and OpenGL (and also for the Solid Midtexture effect physics code) 2016-12-16 21:38:53 +00:00
p_maputl.h P_LineOpening now takes a mobj_t argument, instead of relying on tmthing 2016-08-13 21:41:18 +01:00
p_mobj.c Shrink no longer causes old-style wipeout, getting squished reduces the timer on it. 2018-11-25 20:14:01 -05:00
p_mobj.h P_NullPrecipThinker no longer should have FUNCMATH (though I'm not sure if it should have had it in the first place anyway) 2018-11-07 21:00:38 +00:00
p_polyobj.c A lot lol 2017-12-16 22:32:43 -05:00
p_polyobj.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
p_pspr.h Chee wanted paper sprites' code, so here it is for the public to see. 2016-08-22 22:54:30 +01:00
p_saveg.c Keep track of the place SPB is following 2018-11-24 20:41:17 -05:00
p_saveg.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
p_setup.c Keep track of the place SPB is following 2018-11-24 20:41:17 -05:00
p_setup.h One last thing - make the OpenGL level loading bar screen have the correct background colour. 2018-09-22 12:43:54 +01:00
p_sight.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
p_slopes.c Merge remote-tracking branch 'srb2public/next' 2018-11-08 17:37:05 -05:00
p_slopes.h Merge branch 'next' into lua-slopes 2018-10-20 18:31:06 +01:00
p_spec.c Fix a bug where zoomtubes could cause ridiculous acceleration (ie, because PF_SPINNING was applied, causing ridiculously low friction, and then no mechanism was able to remove it) 2018-11-24 18:22:01 +00:00
p_spec.h v1.3.04 - The Bouncy One 2017-04-17 13:20:52 -04:00
p_telept.c Nuke a bunch of iteration things that have no purpose in SRB2Kart. A full explanation of my reasoning and what it affects is as follows. 2018-10-03 17:04:41 +01:00
p_tick.c New SPB 2018-10-18 04:43:50 -04:00
p_tick.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
p_user.c Keep track of the place SPB is following 2018-11-24 20:41:17 -05:00
r_bsp.c Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge 2018-11-10 21:14:53 +00:00
r_bsp.h Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge 2018-11-10 21:14:53 +00:00
r_data.c Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
r_data.h Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
r_defs.h Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge 2018-11-10 21:14:53 +00:00
r_draw.c Item roulette fun-times 2018-11-23 19:15:14 -05:00
r_draw.h Item roulette fun-times 2018-11-23 19:15:14 -05:00
r_draw8.c Merge remote-tracking branch 'srb2public/next' 2018-11-07 16:15:14 -05:00
r_draw16.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
r_local.h what is this bullshit?! 2018-03-12 01:21:35 -04:00
r_main.c Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_again 2018-11-18 18:26:50 +00:00
r_main.h Final weather stuff. 2018-10-14 22:32:34 +01:00
r_plane.c Revamp flat alignment to be consistent across all renderer functions except for the software slope renderer, which me and fickle tried our best at but couldn't get to work. (This is a backport of 2.2 code that slightly postdates the improved flat alignment Kart's had for a while.) 2018-09-27 18:11:43 +01:00
r_plane.h Remove FUNCMATH from functions with a void return value or args, or examine variables other than their args (which could be modified) 2018-11-08 16:26:55 +00:00
r_segs.c Merge remote-tracking branch 'srb2public/next' 2018-11-07 16:15:14 -05:00
r_segs.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
r_sky.c Rendering fixes ahoy! 2017-12-29 14:50:16 -05:00
r_sky.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
r_splats.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
r_splats.h Remove FUNCMATH from functions with a void return value or args, or examine variables other than their args (which could be modified) 2018-11-08 16:26:55 +00:00
r_state.h Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
r_things.c Be more consistent with how we lock kartspeed/kartweight 2018-11-20 02:59:10 -05:00
r_things.h Stupidbad-big commit, but PLEASE don't ask me to re-do this on another branch, I swear to god. I know it makes things more difficult on you, and I'm sorry for that, but I'm definitely feeling the goddamn crunch right now and I wanna take a step back from this spaghetti nightmare and clear my head. 2018-10-28 16:27:55 +00:00
s_sound.c Title demos don't interrupt the music 2018-11-13 21:01:59 -05:00
s_sound.h Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge 2018-11-10 21:14:53 +00:00
screen.c Fix OpenGL's HUD not being scaled the same way as Software's, by removing an old OpenGL-specific hack for fdupx/fdupy 2018-11-13 18:14:59 +00:00
screen.h Add R_Draw2sMultiPatchTranslucentColumn_8, for columns of multi-patch textures used as midtextures on two-sided linedefs with both transparency AND translucency 2018-10-11 17:05:13 +01:00
sounds.c Item roulette fun-times 2018-11-23 19:15:14 -05:00
sounds.h Item roulette fun-times 2018-11-23 19:15:14 -05:00
st_stuff.c Make level white fade use timeinmap instead of leveltime 2018-11-17 16:54:56 +00:00
st_stuff.h ST_Ticker also should not have FUNCMATH, as it also has side effects 2018-11-07 21:45:27 +00:00
string.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
t_facon.c remove blank lines at EOF of new files 2016-05-13 00:12:51 -04:00
t_fsin.c remove blank lines at EOF of new files 2016-05-13 00:12:51 -04:00
t_ftan.c remove blank lines at EOF of new files 2016-05-13 00:12:51 -04:00
t_tan2a.c remove blank lines at EOF of new files 2016-05-13 00:12:51 -04:00
tables.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
tables.h Merge branch 'upstream/next' into zarrotsu_vanillamerge 2017-02-17 20:14:55 +00:00
tmap.nas Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
tmap.s Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
tmap_asm.s Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
tmap_mmx.nas Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
tmap_vc.nas Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
v_video.c Default gr_md2 to on 2018-11-17 20:55:12 -05:00
v_video.h Brown text colormap instead of teal, revert sky-blue 2018-10-04 18:07:56 -04:00
vid_copy.s Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
w_wad.c Merge remote-tracking branch 'srb2public/next' 2018-11-07 16:15:14 -05:00
w_wad.h Addons menu. 2018-08-28 21:08:47 +01:00
y_inter.c Turns out your unlocks are delayed a little bit! The medals are saved, but the unlocks due to the medals aren't immediate... which is a problem for Hell Attack, since there's no indication you need to play another level for it all to work!!! 2018-11-22 18:28:27 +00:00
y_inter.h Merge remote-tracking branch 'srb2public/next' 2018-11-07 16:15:14 -05:00
z_zone.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
z_zone.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00