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Fix for waiting player screen animation
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1 changed files with 1 additions and 1 deletions
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@ -1129,7 +1129,7 @@ void F_StartWaitingPlayers(void)
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for (i = 0; i < 2; i++)
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{
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sprframe = &skins[randskin].spritedef.spriteframes[(6+i) & FF_FRAMEMASK];
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sprframe = &skins[randskin].spritedef.spriteframes[(6+(i*3)) & FF_FRAMEMASK];
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driver[i] = W_CachePatchNum(sprframe->lumppat[1], PU_LEVEL);
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}
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}
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