I must be some kind of idiot.

This commit is contained in:
wolfy852 2018-11-29 07:30:06 -06:00
parent d294be2054
commit c517862f7e
2 changed files with 5 additions and 103 deletions

View file

@ -128,7 +128,6 @@ FUNCNORETURN static ATTRNORETURN void Command_Quit_f(void);
static void Command_Playintro_f(void);
static void Command_Displayplayer_f(void);
static void Command_Tunes_f(void);
static void Command_ExitLevel_f(void);
static void Command_Showmap_f(void);
@ -320,8 +319,6 @@ consvar_t cv_overtime = {"overtime", "Yes", CV_NETVAR, CV_YesNo, NULL, 0, NULL,
consvar_t cv_rollingdemos = {"rollingdemos", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
consvar_t cv_timetic = {"timerres", "Normal", CV_SAVE, timetic_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL}; // use tics in display
consvar_t cv_resetmusic = {"resetmusic", "No", CV_SAVE, CV_YesNo, NULL, 0, NULL, NULL, 0, 0, NULL};
static CV_PossibleValue_t pointlimit_cons_t[] = {{0, "MIN"}, {999999990, "MAX"}, {0, NULL}};
consvar_t cv_pointlimit = {"pointlimit", "0", CV_NETVAR|CV_CALL|CV_NOINIT, pointlimit_cons_t,
PointLimit_OnChange, 0, NULL, NULL, 0, 0, NULL};
@ -585,7 +582,6 @@ void D_RegisterServerCommands(void)
*/
void D_RegisterClientCommands(void)
{
const char *username;
INT32 i;
for (i = 0; i < MAXSKINCOLORS; i++)
@ -642,8 +638,6 @@ void D_RegisterClientCommands(void)
#endif
// register these so it is saved to config
if ((username = I_GetUserName()))
cv_playername.defaultvalue = username;
CV_RegisterVar(&cv_playername);
CV_RegisterVar(&cv_playercolor);
CV_RegisterVar(&cv_skin); // r_things.c (skin NAME)
@ -674,8 +668,6 @@ void D_RegisterClientCommands(void)
CV_RegisterVar(&cv_ghost_guest);
COM_AddCommand("displayplayer", Command_Displayplayer_f);
COM_AddCommand("tunes", Command_Tunes_f);
CV_RegisterVar(&cv_resetmusic);
// FIXME: not to be here.. but needs be done for config loading
CV_RegisterVar(&cv_usegamma);
@ -1374,9 +1366,9 @@ void SendWeaponPref(void)
XBOXSTATIC UINT8 buf[1];
buf[0] = 0;
if (players[consoleplayer].pflags & PF_FLIPCAM)
if (cv_flipcam.value)
buf[0] |= 1;
if (players[consoleplayer].pflags & PF_ANALOGMODE)
if (cv_analog.value)
buf[0] |= 2;
SendNetXCmd(XD_WEAPONPREF, buf, 1);
}
@ -1386,9 +1378,9 @@ void SendWeaponPref2(void)
XBOXSTATIC UINT8 buf[1];
buf[0] = 0;
if (players[secondarydisplayplayer].pflags & PF_FLIPCAM)
if (cv_flipcam2.value)
buf[0] |= 1;
if (players[secondarydisplayplayer].pflags & PF_ANALOGMODE)
if (cv_analog2.value)
buf[0] |= 2;
SendNetXCmd2(XD_WEAPONPREF, buf, 1);
}
@ -3986,74 +3978,6 @@ static void Command_Displayplayer_f(void)
CONS_Printf(M_GetText("Displayplayer is %d\n"), displayplayer);
}
static void Command_Tunes_f(void)
{
const char *tunearg;
UINT16 tunenum, track = 0;
const size_t argc = COM_Argc();
if (argc < 2) //tunes slot ...
{
CONS_Printf("tunes <name/num> [track] [speed] / <-show> / <-default> / <-none>:\n");
CONS_Printf(M_GetText("Play an arbitrary music lump. If a map number is used, 'MAP##M' is played.\n"));
CONS_Printf(M_GetText("If the format supports multiple songs, you can specify which one to play.\n\n"));
CONS_Printf(M_GetText("* With \"-show\", shows the currently playing tune and track.\n"));
CONS_Printf(M_GetText("* With \"-default\", returns to the default music for the map.\n"));
CONS_Printf(M_GetText("* With \"-none\", any music playing will be stopped.\n"));
return;
}
tunearg = COM_Argv(1);
tunenum = (UINT16)atoi(tunearg);
track = 0;
if (!strcasecmp(tunearg, "-show"))
{
CONS_Printf(M_GetText("The current tune is: %s [track %d]\n"),
mapmusname, (mapmusflags & MUSIC_TRACKMASK));
return;
}
if (!strcasecmp(tunearg, "-none"))
{
S_StopMusic();
return;
}
else if (!strcasecmp(tunearg, "-default"))
{
tunearg = mapheaderinfo[gamemap-1]->musname;
track = mapheaderinfo[gamemap-1]->mustrack;
}
else if (!tunearg[2] && toupper(tunearg[0]) >= 'A' && toupper(tunearg[0]) <= 'Z')
tunenum = (UINT16)M_MapNumber(tunearg[0], tunearg[1]);
if (tunenum && tunenum >= 1036)
{
CONS_Alert(CONS_NOTICE, M_GetText("Valid music slots are 1 to 1035.\n"));
return;
}
if (!tunenum && strlen(tunearg) > 6) // This is automatic -- just show the error just in case
CONS_Alert(CONS_NOTICE, M_GetText("Music name too long - truncated to six characters.\n"));
if (argc > 2)
track = (UINT16)atoi(COM_Argv(2))-1;
if (tunenum)
snprintf(mapmusname, 7, "%sM", G_BuildMapName(tunenum));
else
strncpy(mapmusname, tunearg, 7);
mapmusname[6] = 0;
mapmusflags = (track & MUSIC_TRACKMASK);
S_ChangeMusic(mapmusname, mapmusflags, true);
if (argc > 3)
{
float speed = (float)atof(COM_Argv(3));
if (speed > 0.0f)
S_SpeedMusic(speed);
}
}
/** Quits a game and returns to the title screen.
*
*/

View file

@ -38,7 +38,6 @@ extern consvar_t cv_joyport2;
#endif
extern consvar_t cv_joyscale;
extern consvar_t cv_joyscale2;
extern consvar_t cv_controlperkey;
// splitscreen with second mouse
extern consvar_t cv_mouse2port;
@ -46,11 +45,6 @@ extern consvar_t cv_usemouse2;
#if (defined (__unix__) && !defined (MSDOS)) || defined (UNIXCOMMON)
extern consvar_t cv_mouse2opt;
#endif
extern consvar_t cv_invertmouse2;
extern consvar_t cv_alwaysfreelook2;
extern consvar_t cv_mousemove2;
extern consvar_t cv_mousesens2;
extern consvar_t cv_mouseysens2;
// normally in p_mobj but the .h is not read
extern consvar_t cv_itemrespawntime;
@ -76,9 +70,6 @@ extern consvar_t cv_autobalance;
extern consvar_t cv_teamscramble;
extern consvar_t cv_scrambleonchange;
extern consvar_t cv_useranalog, cv_useranalog2;
extern consvar_t cv_analog, cv_analog2;
extern consvar_t cv_netstat;
#ifdef WALLSPLATS
extern consvar_t cv_splats;
@ -108,8 +99,6 @@ extern consvar_t cv_startinglives;
// for F_finale.c
extern consvar_t cv_rollingdemos;
extern consvar_t cv_resetmusic;
extern consvar_t cv_ringslinger, cv_soundtest;
extern consvar_t cv_specialrings, cv_powerstones, cv_matchboxes, cv_competitionboxes;
@ -120,17 +109,7 @@ extern consvar_t cv_maxping;
extern consvar_t cv_skipmapcheck;
extern consvar_t cv_sleep, cv_screenshot_option, cv_screenshot_folder;
extern consvar_t cv_moviemode;
extern consvar_t cv_zlib_level, cv_zlib_memory, cv_zlib_strategy;
extern consvar_t cv_zlib_window_bits, cv_zlib_levela, cv_zlib_memorya;
extern consvar_t cv_zlib_strategya, cv_zlib_window_bitsa;
extern consvar_t cv_apng_delay;
extern consvar_t cv_sleep;
typedef enum
{
@ -212,7 +191,6 @@ void Command_ExitGame_f(void);
void Command_Retry_f(void);
void D_GameTypeChanged(INT32 lastgametype); // not a real _OnChange function anymore
void D_MapChange(INT32 pmapnum, INT32 pgametype, boolean pultmode, boolean presetplayers, INT32 pdelay, boolean pskipprecutscene, boolean pfromlevelselect);
void ObjectPlace_OnChange(void);
boolean IsPlayerAdmin(INT32 playernum);
void SetAdminPlayer(INT32 playernum);
void ClearAdminPlayers(void);