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https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2024-11-15 01:01:43 +00:00
I must be some kind of idiot.
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parent
d294be2054
commit
c517862f7e
2 changed files with 5 additions and 103 deletions
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@ -128,7 +128,6 @@ FUNCNORETURN static ATTRNORETURN void Command_Quit_f(void);
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static void Command_Playintro_f(void);
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static void Command_Displayplayer_f(void);
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static void Command_Tunes_f(void);
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static void Command_ExitLevel_f(void);
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static void Command_Showmap_f(void);
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@ -320,8 +319,6 @@ consvar_t cv_overtime = {"overtime", "Yes", CV_NETVAR, CV_YesNo, NULL, 0, NULL,
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consvar_t cv_rollingdemos = {"rollingdemos", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
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consvar_t cv_timetic = {"timerres", "Normal", CV_SAVE, timetic_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL}; // use tics in display
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consvar_t cv_resetmusic = {"resetmusic", "No", CV_SAVE, CV_YesNo, NULL, 0, NULL, NULL, 0, 0, NULL};
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static CV_PossibleValue_t pointlimit_cons_t[] = {{0, "MIN"}, {999999990, "MAX"}, {0, NULL}};
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consvar_t cv_pointlimit = {"pointlimit", "0", CV_NETVAR|CV_CALL|CV_NOINIT, pointlimit_cons_t,
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PointLimit_OnChange, 0, NULL, NULL, 0, 0, NULL};
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@ -585,7 +582,6 @@ void D_RegisterServerCommands(void)
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*/
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void D_RegisterClientCommands(void)
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{
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const char *username;
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INT32 i;
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for (i = 0; i < MAXSKINCOLORS; i++)
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@ -642,8 +638,6 @@ void D_RegisterClientCommands(void)
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#endif
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// register these so it is saved to config
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if ((username = I_GetUserName()))
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cv_playername.defaultvalue = username;
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CV_RegisterVar(&cv_playername);
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CV_RegisterVar(&cv_playercolor);
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CV_RegisterVar(&cv_skin); // r_things.c (skin NAME)
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@ -674,8 +668,6 @@ void D_RegisterClientCommands(void)
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CV_RegisterVar(&cv_ghost_guest);
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COM_AddCommand("displayplayer", Command_Displayplayer_f);
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COM_AddCommand("tunes", Command_Tunes_f);
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CV_RegisterVar(&cv_resetmusic);
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// FIXME: not to be here.. but needs be done for config loading
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CV_RegisterVar(&cv_usegamma);
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@ -1374,9 +1366,9 @@ void SendWeaponPref(void)
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XBOXSTATIC UINT8 buf[1];
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buf[0] = 0;
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if (players[consoleplayer].pflags & PF_FLIPCAM)
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if (cv_flipcam.value)
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buf[0] |= 1;
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if (players[consoleplayer].pflags & PF_ANALOGMODE)
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if (cv_analog.value)
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buf[0] |= 2;
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SendNetXCmd(XD_WEAPONPREF, buf, 1);
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}
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@ -1386,9 +1378,9 @@ void SendWeaponPref2(void)
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XBOXSTATIC UINT8 buf[1];
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buf[0] = 0;
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if (players[secondarydisplayplayer].pflags & PF_FLIPCAM)
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if (cv_flipcam2.value)
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buf[0] |= 1;
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if (players[secondarydisplayplayer].pflags & PF_ANALOGMODE)
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if (cv_analog2.value)
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buf[0] |= 2;
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SendNetXCmd2(XD_WEAPONPREF, buf, 1);
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}
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@ -3986,74 +3978,6 @@ static void Command_Displayplayer_f(void)
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CONS_Printf(M_GetText("Displayplayer is %d\n"), displayplayer);
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}
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static void Command_Tunes_f(void)
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{
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const char *tunearg;
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UINT16 tunenum, track = 0;
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const size_t argc = COM_Argc();
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if (argc < 2) //tunes slot ...
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{
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CONS_Printf("tunes <name/num> [track] [speed] / <-show> / <-default> / <-none>:\n");
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CONS_Printf(M_GetText("Play an arbitrary music lump. If a map number is used, 'MAP##M' is played.\n"));
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CONS_Printf(M_GetText("If the format supports multiple songs, you can specify which one to play.\n\n"));
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CONS_Printf(M_GetText("* With \"-show\", shows the currently playing tune and track.\n"));
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CONS_Printf(M_GetText("* With \"-default\", returns to the default music for the map.\n"));
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CONS_Printf(M_GetText("* With \"-none\", any music playing will be stopped.\n"));
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return;
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}
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tunearg = COM_Argv(1);
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tunenum = (UINT16)atoi(tunearg);
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track = 0;
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if (!strcasecmp(tunearg, "-show"))
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{
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CONS_Printf(M_GetText("The current tune is: %s [track %d]\n"),
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mapmusname, (mapmusflags & MUSIC_TRACKMASK));
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return;
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}
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if (!strcasecmp(tunearg, "-none"))
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{
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S_StopMusic();
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return;
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}
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else if (!strcasecmp(tunearg, "-default"))
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{
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tunearg = mapheaderinfo[gamemap-1]->musname;
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track = mapheaderinfo[gamemap-1]->mustrack;
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}
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else if (!tunearg[2] && toupper(tunearg[0]) >= 'A' && toupper(tunearg[0]) <= 'Z')
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tunenum = (UINT16)M_MapNumber(tunearg[0], tunearg[1]);
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if (tunenum && tunenum >= 1036)
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{
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CONS_Alert(CONS_NOTICE, M_GetText("Valid music slots are 1 to 1035.\n"));
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return;
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}
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if (!tunenum && strlen(tunearg) > 6) // This is automatic -- just show the error just in case
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CONS_Alert(CONS_NOTICE, M_GetText("Music name too long - truncated to six characters.\n"));
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if (argc > 2)
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track = (UINT16)atoi(COM_Argv(2))-1;
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if (tunenum)
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snprintf(mapmusname, 7, "%sM", G_BuildMapName(tunenum));
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else
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strncpy(mapmusname, tunearg, 7);
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mapmusname[6] = 0;
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mapmusflags = (track & MUSIC_TRACKMASK);
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S_ChangeMusic(mapmusname, mapmusflags, true);
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if (argc > 3)
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{
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float speed = (float)atof(COM_Argv(3));
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if (speed > 0.0f)
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S_SpeedMusic(speed);
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}
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}
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/** Quits a game and returns to the title screen.
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*
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*/
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@ -38,7 +38,6 @@ extern consvar_t cv_joyport2;
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#endif
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extern consvar_t cv_joyscale;
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extern consvar_t cv_joyscale2;
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extern consvar_t cv_controlperkey;
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// splitscreen with second mouse
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extern consvar_t cv_mouse2port;
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@ -46,11 +45,6 @@ extern consvar_t cv_usemouse2;
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#if (defined (__unix__) && !defined (MSDOS)) || defined (UNIXCOMMON)
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extern consvar_t cv_mouse2opt;
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#endif
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extern consvar_t cv_invertmouse2;
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extern consvar_t cv_alwaysfreelook2;
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extern consvar_t cv_mousemove2;
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extern consvar_t cv_mousesens2;
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extern consvar_t cv_mouseysens2;
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// normally in p_mobj but the .h is not read
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extern consvar_t cv_itemrespawntime;
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@ -76,9 +70,6 @@ extern consvar_t cv_autobalance;
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extern consvar_t cv_teamscramble;
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extern consvar_t cv_scrambleonchange;
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extern consvar_t cv_useranalog, cv_useranalog2;
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extern consvar_t cv_analog, cv_analog2;
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extern consvar_t cv_netstat;
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#ifdef WALLSPLATS
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extern consvar_t cv_splats;
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@ -108,8 +99,6 @@ extern consvar_t cv_startinglives;
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// for F_finale.c
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extern consvar_t cv_rollingdemos;
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extern consvar_t cv_resetmusic;
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extern consvar_t cv_ringslinger, cv_soundtest;
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extern consvar_t cv_specialrings, cv_powerstones, cv_matchboxes, cv_competitionboxes;
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@ -120,17 +109,7 @@ extern consvar_t cv_maxping;
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extern consvar_t cv_skipmapcheck;
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extern consvar_t cv_sleep, cv_screenshot_option, cv_screenshot_folder;
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extern consvar_t cv_moviemode;
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extern consvar_t cv_zlib_level, cv_zlib_memory, cv_zlib_strategy;
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extern consvar_t cv_zlib_window_bits, cv_zlib_levela, cv_zlib_memorya;
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extern consvar_t cv_zlib_strategya, cv_zlib_window_bitsa;
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extern consvar_t cv_apng_delay;
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extern consvar_t cv_sleep;
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typedef enum
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{
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@ -212,7 +191,6 @@ void Command_ExitGame_f(void);
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void Command_Retry_f(void);
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void D_GameTypeChanged(INT32 lastgametype); // not a real _OnChange function anymore
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void D_MapChange(INT32 pmapnum, INT32 pgametype, boolean pultmode, boolean presetplayers, INT32 pdelay, boolean pskipprecutscene, boolean pfromlevelselect);
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void ObjectPlace_OnChange(void);
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boolean IsPlayerAdmin(INT32 playernum);
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void SetAdminPlayer(INT32 playernum);
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void ClearAdminPlayers(void);
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