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This sound doesn't exist yet, but I'm defining it anyway
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3 changed files with 3 additions and 1 deletions
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@ -1012,7 +1012,7 @@ static void K_KartItemRoulette(player_t *player, ticcmd_t *cmd)
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player->kartstuff[k_roulettetype] = 0; // This too
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if (P_IsLocalPlayer(player))
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S_StartSound(NULL, (mashed ? sfx_itrolm : sfx_itrolf));
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S_StartSound(NULL, ((player->kartstuff[k_roulettetype] == 1) ? sfx_itrolk : (mashed ? sfx_itrolm : sfx_itrolf)));
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}
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//}
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@ -793,6 +793,7 @@ sfxinfo_t S_sfx[NUMSFX] =
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{"itrol8", true, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"itrolf", true, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Roulette end
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{"itrolm", true, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Roulette end (mashed)
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{"itrolk", true, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Roulette end (karma enhanced)
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{"itrole", true, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Roulette end (Eggman)
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{"vroom", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Kart Krew opening vroom
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{"chaooo", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Chao audience cheer
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@ -868,6 +868,7 @@ typedef enum
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sfx_itrol8,
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sfx_itrolf,
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sfx_itrolm,
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sfx_itrolk,
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sfx_itrole,
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sfx_vroom,
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sfx_chaooo,
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