Commit graph

12304 commits

Author SHA1 Message Date
ashifolfi
29aad5b7d5 WOW ITS A GOOD THING I DIDNT FORGET THIS HUH? 2022-11-23 12:27:01 -05:00
ashifolfi
8f5f5c1e22 hack and a half but joystick works now 2022-11-23 12:23:51 -05:00
ashi
1fb6adf390 change |= to &= 2022-11-23 16:22:52 +00:00
ashifolfi
741b1f415d very cool of vscode to not save when I told it to 2022-11-23 11:18:33 -05:00
LJ Sonic
7454235882 Merge branch 'mapmusname-fix' into 'next'
Fix mapmusname not overwriting Lua-provided strings (resolves #880)

Closes #880

See merge request STJr/SRB2!1803
2022-11-23 09:40:43 +00:00
Radicalicious
31520a1a5d Revert usage warning to an error 2022-11-22 16:21:13 +00:00
ashifolfi
7e2dee8796 attempt to get joystick support in snake 2022-11-20 20:17:13 -05:00
ashifolfi
d7b96df07b fix controller not working in download consent menu 2022-11-20 19:00:36 -05:00
ashifolfi
33b5f76045 fix controllers not working in snake game 2022-11-20 18:56:16 -05:00
ashifolfi
aa8410c612 fix statue being tangible for ~40 tics post burst mobj spawn 2022-11-20 18:46:41 -05:00
LJ Sonic
98d2dc4b71 No longer spam the console with viewpoint switching notices 2022-11-16 10:21:59 +01:00
LJ Sonic
d34d90b78b Enable reverse-iterating through viewpoints with shift+F12 2022-11-16 10:21:39 +01:00
LJ Sonic
aba5b953b2 Move viewpoint switching to its own function 2022-11-16 10:11:39 +01:00
Eidolon
e6780f2bee Merge branch 'comptime-no-fail' into 'master'
Minor comptime refactoring.

See merge request STJr/SRB2!1776

(cherry picked from commit dc02339cc9)

9bfc82a1 Prevent comptime.* from failing compilation
a614865d Make comptime.sh conform to POSIX and less redundant, among other improvements
b7711b2b Pass argument list directly to functions that use them; quote arguments when used.
2022-11-15 21:48:47 -05:00
Jaime Ita Passos
4a19294ca8 Merge these two loops together in Controller_GetFromID 2022-11-15 23:45:14 -03:00
Eidolon
dc02339cc9 Merge branch 'comptime-no-fail' into 'master'
Minor comptime refactoring.

See merge request STJr/SRB2!1776
2022-11-16 02:38:04 +00:00
Jaime Ita Passos
14065fb23f Properly make padrumble and padrumble2 CV_OnOff toggles 2022-11-15 23:37:57 -03:00
Jaime Ita Passos
3e088e4e78 Use displayplayer instead of consoleplayer in G_GetInputPlayer 2022-11-15 23:36:32 -03:00
Eidolon
84bc03d24e Merge branch 'po2-32x32-fix' into 'next'
Add PO2 flat cases for sizes smaller than 32x32 (resolves #624)

Closes #624

See merge request STJr/SRB2!1873
2022-11-16 01:40:54 +00:00
Lactozilla
86a052537e Add PO2 flat cases for sizes smaller than 32x32 2022-11-16 01:40:54 +00:00
Eidolon
8109514b73 Merge branch 'fix-udmf-boss3' into 'next'
Use udmf mt arg 4 for pinch phase LE in boss 3

Closes #910

See merge request STJr/SRB2!1869
2022-11-15 10:00:07 +00:00
Lactozilla
4558cc1c1f Fix HWR_SplitWall and sloped midtextures
- Fix bugs with HWR_SplitWall and sloped midtextures
- Clean up HWR_ProcessSeg and HWR_SplitWall
- Determine if the midtexture is visible earlier
- Ensure opaque midtextures always use PF_Masked
2022-11-15 09:55:59 +00:00
Jaime Ita Passos
f0c3de6976 Add gamepad library and hooks for Lua scripting 2022-11-14 02:18:24 -03:00
Jaime Ita Passos
0516350bb4 Add haptic functions for Lua scripting 2022-11-14 01:52:20 -03:00
Jaime Ita Passos
46f7fa406f Refactor gamepad code
Implements the SDL Game Controller API, haptics, and axis bindings.
2022-11-14 00:37:08 -03:00
Eidolon
47ed0567b1 Use udmf mt arg 4 for pinch phase LE in boss 3 2022-11-13 21:28:36 -06:00
Eidolon
c582d73e4c Merge branch 'slowball' into 'next'
Make CA_SLOWFALL Account for Scale

See merge request STJr/SRB2!1806
2022-11-14 02:23:39 +00:00
Eidolon
e0477a86b9 Merge branch 'multi-linkdraw' into 'next'
Improve multiple MF2_LINKDRAW objects in Software

See merge request STJr/SRB2!1843
2022-11-13 23:47:52 +00:00
Eidolon
c5527f9470 Merge branch 'pterabyte-tweaks' into 'next'
Fix Pterabyte spawns (+ behavior tweaks)

See merge request STJr/SRB2!1839
2022-11-13 23:40:56 +00:00
Eidolon
eac8a54a55 Merge branch 'uncap-water-ripples' into 'next'
Uncapped Water Ripples

See merge request STJr/SRB2!1868
2022-11-13 23:29:10 +00:00
Eidolon
b93ae5a144 Merge branch 'fix-addfolder' into 'next'
Fixed folder mods

Closes #889

See merge request STJr/SRB2!1820
2022-11-13 23:21:19 +00:00
Eidolon
90489de517 Merge branch 'slope-fog-fix' into 'next'
Fix slope planes not being able to render fog (fixes #664)

Closes #664

See merge request STJr/SRB2!1637
2022-11-13 20:17:07 +00:00
Zwip-Zwap Zapony
59399e9fcf Uncap water ripples 2022-11-13 16:15:15 +01:00
Eidolon
6709100997 Merge branch 'emblem-drawing-hud' into 'next'
Various changes to emblem drawing (menu changes only)

See merge request STJr/SRB2!1810
2022-11-12 23:37:22 +00:00
Eidolon
9a88c9ea47 Merge branch 'gravityflipping' into 'next'
Gravity flip bugfixes & additions

Closes #378, #661, and #430

See merge request STJr/SRB2!1808
2022-11-12 23:33:07 +00:00
Eidolon
d6640391e4 Merge branch 'very-lethal-lava-land' into 'next'
Only interpolate shadowcasters if they exist

Closes #899

See merge request STJr/SRB2!1864
2022-11-12 23:23:26 +00:00
Eidolon
3ff6c210db Merge branch 'fix-removed-mobj-interp-crash' into 'next'
Remove mobj interpolator only after thinker

See merge request STJr/SRB2!1863
2022-11-12 23:23:06 +00:00
X.organic
b03ef98753 Fix use-after-frees around mobjs
# Conflicts:
#	src/k_kart.c
#	src/p_enemy.c
#	src/p_mobj.c
#	src/p_saveg.c
#	src/p_tick.c
2022-11-12 17:04:25 -06:00
Eidolon
b2fa9e4bd7 Don't sleep w/ fpscap 0 and vsync enabled 2022-11-12 17:18:04 -05:00
Sally Coolatta
fa10530d37 Handle sorting against water FOFs properly 2022-11-12 17:00:45 -05:00
Sally Coolatta
ee9ebe6c54 Improve LINKDRAW with multiple objects
Multiple objects with MF2_LINKDRAW will get sorted between each other, instead of purely done with dispoffset.
2022-11-12 17:00:45 -05:00
Eidolon
e32b8a41e5 Only interpolate shadowcasters if they exist 2022-11-12 15:14:04 -06:00
Eidolon
88667400ee Merge branch 'fix-splat-interp' into 'next'
Fix splat interp and sprite angle

See merge request STJr/SRB2!1858
2022-11-12 21:05:44 +00:00
Eidolon
3bdfa3b9f4 Remove mobj interpolator only after thinker 2022-11-12 14:59:31 -06:00
Eidolon
147b3c925e Ensure st_time does not exceed 2.0 2022-11-12 11:45:10 -06:00
Eidolon
e59684b1a2 Merge branch 'bustablesoundz' into 'next'
Start bustable FOF sounds at the correct height

Closes #846

See merge request STJr/SRB2!1818
2022-11-11 23:15:26 -06:00
Eidolon
2aa9a92e7e Merge branch 'nodoublecrumble' into 'next'
Prevent floating crumbling platforms from being triggered twice

Closes #797 and #594

See merge request STJr/SRB2!1817
2022-11-11 23:13:16 -06:00
Eidolon
24ab858684 Merge branch 'fix-negative-lives-crash' into 'next'
Fix a crash when scrolling away from a save file with a negative lives count.

See merge request STJr/SRB2!1822
2022-11-11 23:11:44 -06:00
Eidolon
c489b8e2fe Merge branch 'udmf-splat-cut' into 'next'
Cut inner walls of splat FOFs

Closes #891

See merge request STJr/SRB2!1829
2022-11-11 23:03:08 -06:00
Eidolon
f3830b2934 Merge branch 'pandoras-letter' into 'next'
Fix hidden 100% completion reward actually being obtained at 50% completion

See merge request STJr/SRB2!1842
2022-11-11 23:00:24 -06:00
ashifolfi
60ab28c1ab improved down arrow check + t->b/b->t looping 2022-11-11 22:57:17 -06:00
ashifolfi
4c08daa01f remove down arrow at bottom of addon list 2022-11-11 22:57:17 -06:00
ashifolfi
e12db019d6 fix addon menu down arrow always being visible 2022-11-11 22:57:17 -06:00
Alam Ed Arias
f5e1d9722f Merge branch 'master' into next 2022-11-11 22:03:58 -05:00
Alam Ed Arias
c008dc4d1f Merge branch 'master' into 'master'
Fix Typo

See merge request STJr/SRB2!1860
2022-11-12 02:49:43 +00:00
Alam Ed Arias
9b4d6a2109 Fix Typo 2022-11-11 21:46:28 -05:00
Alam Ed Arias
bd2bfe462c Merge branch 'master' into 'master'
Cleanup whitespaces and ignore build folders

See merge request STJr/SRB2!1859
2022-11-12 02:35:53 +00:00
Alam Ed Arias
e1fd0dfca3 Cleanup whitespace changes from SRB2_release_2.1.23 2022-11-11 21:19:29 -05:00
Alam Ed Arias
4e1976839b Cleanup whitespace changes from SRB2_release_2.1.25 2022-11-11 21:19:28 -05:00
Alam Ed Arias
46186d7632 Cleanup whitespace changes from SRB2_release_2.2.2 2022-11-11 21:19:26 -05:00
Alam Ed Arias
7e0fa2d34c Cleanup whitespace changes from SRB2_release_2.2.9 2022-11-11 21:19:25 -05:00
Alam Arias
1b5dd687d2 Cleanup whitespace changes from master branch 2022-11-11 20:31:41 -05:00
Alam Arias
ae112a3728 Update hu_stuff.c
Fix NONET build
2022-11-11 20:21:30 -05:00
James R
04855a85dc Use angle between viewz and mobj z to determine splat sprite angle 2022-11-11 17:35:31 -06:00
James R
877d5450d5 Use interpolated mobj x/y/z/angle for splats
# Conflicts:
#	src/hardware/hw_main.c
#	src/r_things.c
2022-11-11 17:35:27 -06:00
Eidolon
7f913b5ace Merge branch 'registervar-sanity' into 'next'
Plug up some holes with lib_cvRegisterVar

Closes #441

See merge request STJr/SRB2!1823
2022-11-10 15:21:29 +00:00
Eidolon
0f406b8b8d Merge branch 'udmf-fof-brightness' into 'next'
HWR transparent FoF plane brightness

See merge request STJr/SRB2!1857
2022-11-10 15:05:49 +00:00
Monster Iestyn
6a6d92a824 Update credits 2022-11-10 14:08:11 +00:00
Eidolon
07665ae502 hwr: Use UDMF FOF_SPLAT for splat flats and walls 2022-11-09 17:40:43 -06:00
Eidolon
0f2fe5983e hwr: Use lightlevel on transparent planes 2022-11-09 17:31:49 -06:00
Eidolon
12c2ddb115 Merge branch 'uncappedrevengeance' into next
Uncapped

See merge request STJr/SRB2!1856

# Conflicts:
#	src/dummy/i_system.c
#	src/win32/win_sys.c
2022-11-08 21:13:50 -06:00
Eidolon
3597957af1 Merge branch 'cmake-zlib-internalized' into 'next'
cmake: build zlib manually in internal build

See merge request STJr/SRB2!1856
2022-11-09 02:30:35 +00:00
Eidolon
4037d04994 cmake: copy build shared internal libs to bin/ 2022-11-08 19:21:21 -06:00
Eidolon
6d1a3bfce0 Reset camera when moving player to spawn/starpost 2022-11-08 18:48:50 -06:00
James R
dc1beb8e5b Fix buffer overflow when pasting into chat 2022-11-07 22:35:18 -06:00
Eidolon
62b142f136 Uncap room list ellipsis animation 2022-11-07 20:08:33 -06:00
Eidolon
3c5855b64a Uncap sound test 2022-11-07 19:48:42 -06:00
Eidolon
4a580558f0 Tweak showfps alignment 2022-11-07 18:50:23 -06:00
toaster
0cd3629d00 Explicit pointer cast for R_InterpolatePrecipMobjState 2022-11-07 18:17:45 -06:00
Eidolon
5f6c56cf36 Use precip interp if gl sprite is for precip 2022-11-07 18:17:45 -06:00
Eidolon
64e063d4dc cmake: Port misc options from Makefiles
- DEBUGMODE
- MOBJCONSISTANCY
- PACKETDROP
- ZDEBUG
- PROFILEMODE (likely moot, dunno how profiling with cmake works
though)
2022-11-06 14:03:02 -06:00
Eidolon
00179e44ed Merge branch 'cmake-warning-config' into 'next'
cmake: Port warning configuration from make

See merge request STJr/SRB2!1844
2022-11-06 16:12:22 +00:00
Eidolon
106d115c3e cmake: Port warning configuration from make
Adds SRB2_CONFIG_ERRORMODE to replace ERRORMODE too.
2022-11-06 10:11:51 -06:00
Eidolon
0b4ceeb73b Merge branch 'scroller-fix' into 'next'
Add_Scroller: Don't call IsSector3DBlock if affectee is a side

Closes #898

See merge request STJr/SRB2!1852
2022-11-06 16:08:22 +00:00
Eidolon
e23be4eaed Merge branch 'spindash-platform-fix' into 'next'
Fix typo in rising FOF binary-to-UDMF conversion

See merge request STJr/SRB2!1853
2022-11-06 16:05:46 +00:00
MascaraSnake
812e154638 Fix typo in rising FOF binary-to-UDMF conversion 2022-11-06 07:52:54 +01:00
MascaraSnake
a5a7b20d95 Add_Scroller: Don't call IsSector3DBlock if affectee is a side 2022-11-06 07:48:05 +01:00
Eidolon
90b4f8720e cmake: Remove asset hashing, CMAKE_ASSETS_DIR
Simplifies build setup for cmake.
2022-11-05 23:56:43 -05:00
Monster Iestyn
b637df4ce0 removed a name from credits by request 2022-11-05 17:00:51 -05:00
Monster Iestyn
67fb09ec0d removed a name from credits by request 2022-11-05 21:20:53 +00:00
Eidolon
ce5c41d7eb Merge branch 'the-one-cmake' into 'next'
Overhaul cmake build

See merge request STJr/SRB2!1832

(cherry picked from commit 4337205fa8)

# Conflicts:
#	src/sdl/CMakeLists.txt
2022-11-05 03:09:38 -05:00
Eidolon
a015be2a54 cmake: Build all deps and static link 2022-11-05 00:12:09 -05:00
Eidolon
9277870fa2 Merge branch 'cmake-develop-flag' into 'next'
cmake: Add SRB2_CONFIG_DEV_BUILD

See merge request STJr/SRB2!1837

(cherry picked from commit 896a7609a7)

518cb0b3 cmake: Add SRB2_CONFIG_DEV_BUILD
2022-11-04 23:11:49 -04:00
Eidolon
896a7609a7 Merge branch 'cmake-develop-flag' into 'next'
cmake: Add SRB2_CONFIG_DEV_BUILD

See merge request STJr/SRB2!1837
2022-11-05 03:11:36 +00:00
katsy
a10b824e0d pandora's box is condition 28, not 27 2022-11-01 14:59:10 -05:00
Eidolon
f7bc03ad61 Use interp position in GL billboarding 2022-10-30 23:14:11 -05:00
Eidolon
af753b5268 Only call SetupFrame in T-1 hack with player->mo 2022-10-30 21:06:50 -05:00
Eidolon
fdd6550669 Only run view update hack in no-render mode 2022-10-30 21:05:59 -05:00
Eidolon
46603d607e Clear and draw all game hud hook calls to 1 list
Fixes splitscreen issues with lua hud hooks
2022-10-28 23:04:05 -05:00
Eidolon
8fa553a1d0 Ensure view interpolates between T-1 to T 2022-10-28 23:04:05 -05:00
sphere
ea329c93f7 Merge branch 'kill-TMatrix' into 'next'
Kill old TMatrix and TVector code

See merge request STJr/SRB2!1821
2022-10-28 09:13:40 +00:00
sphere
fa4394b3ad Merge branch 'udmf-conveyor-flip' into 'next'
Automatically apply flipspecial to upside-down FOF conveyor belts

See merge request STJr/SRB2!1827
2022-10-28 09:11:18 +00:00
sphere
fad7c429a5 Merge branch 'udmf-equation-slopes' into 'next'
Fix equation slopes overflow

Closes #757

See merge request STJr/SRB2!1830
2022-10-28 09:11:10 +00:00
spherallic
57cf1f870d Fix Pterabyte spawns, revert mashing requirement, increase grace period 2022-10-25 13:11:30 +02:00
Eidolon
518cb0b3fd cmake: Add SRB2_CONFIG_DEV_BUILD 2022-10-24 18:39:52 -05:00
Alam Ed Arias
7631d0f521 Merge branch 'next' into kill-TMatrix 2022-10-23 00:33:20 -04:00
Eidolon
56e48f1f5f make: Fix ifdef check from dummy target changes 2022-10-20 21:11:21 -05:00
Eidolon
deaa82aa7f make: Fix ifdef check from dummy target changes 2022-10-20 21:10:21 -05:00
Eidolon
89a6d81f53 Merge branch 'win32-dpi-awareness' into 'next'
win32: Add dpi aware manifest config

See merge request STJr/SRB2!1835

(cherry picked from commit e37918ebb0)

bc44e792 win32: Add dpi aware manifest config
2022-10-18 18:48:09 -04:00
Eidolon
bc44e792eb win32: Add dpi aware manifest config 2022-10-17 22:36:29 -05:00
James R
76879299f9 Restrict exec path to srb2 directories 2022-10-14 22:10:24 -07:00
James R
9761ab52d9 FIL_ReadFileTag: use fopenfile
Fixes exec, for example, crashing the game if given
a directory. Test: `exec .`
2022-10-14 21:57:14 -07:00
James R
3bd3369fdc Add fopenfile, alternative to fopen that does not ever open directories 2022-10-14 21:56:01 -07:00
James R
b1a86b0b34 Disallow adding files with absolute path or traversing upward
(Except as part of srb2home, srb2path or addons_folder --
this lets addons menu work, primarily.)

- disallowed when using addfile or addfolder
- security check for xcmd receive
2022-10-14 20:41:45 -07:00
James R
373af01092 Add startswith and endswith, functions that compare the beginning or ending of a string 2022-10-14 20:41:45 -07:00
Eidolon
ef2b9551d2 Add missing .mk for dummy target
(cherry picked from commit d46c201332)
2022-10-13 18:19:43 -05:00
Eidolon
d46c201332 Add missing .mk for dummy target 2022-10-13 18:18:18 -05:00
Eidolon
50ac745ed1 Merge branch 'dummy-revival' into 'next'
Revive the dummy interface

See merge request STJr/SRB2!1831

(cherry picked from commit 3b8cb3982a)

ba55947e Make dummy compile again, if SDL is explicitly set to 0
2022-10-13 19:00:04 -04:00
Eidolon
3b8cb3982a Merge branch 'dummy-revival' into 'next'
Revive the dummy interface

See merge request STJr/SRB2!1831
2022-10-13 22:59:26 +00:00
sphere
31a6b7b365 Merge branch 'improve-439-again' into 'next'
Allow linedef action 439 to set different back-side textures (again)

See merge request STJr/SRB2!1812
2022-10-10 16:21:06 +00:00
MascaraSnake
a6a1b0a720 Refactor linedef type 439 a little 2022-10-10 07:39:34 +02:00
GoldenTails
ba55947ee6 Make dummy compile again, if SDL is explicitly set to 0 2022-10-10 00:30:23 -05:00
Eidolon
f43839ef8d uncapped: Reset cam interpolation on P_ResetCamera 2022-10-09 16:40:52 -05:00
Eidolon
41f17495c4 uncapped: Update closed captions only on new tics 2022-10-09 15:29:28 -05:00
spherallic
81b1526c2c Check the correct backside for textures, then go back to front textures. 2022-10-09 18:53:34 +02:00
MascaraSnake
496bd79f9b Cut inner walls of splat FOFs 2022-10-09 16:56:25 +02:00
MascaraSnake
6ad18e5aec Merge branch 'udmf-current-bugfix' into 'next'
Don't require floor touch for currents in non-FOF sectors

Closes #893

See merge request STJr/SRB2!1826
2022-10-09 13:39:22 +00:00
MascaraSnake
bfaa8ca5c6 Merge branch 'wildcanyon' into 'next'
Check for SF_CANBUSTWALLS, not glide&climb (resolves #892)

Closes #892

See merge request STJr/SRB2!1825
2022-10-09 13:38:58 +00:00
MascaraSnake
979bc471ba Conveyor belts: Only apply flipspecial if it's a 3D floor 2022-10-09 15:27:07 +02:00
MascaraSnake
2afea367cb Apply flipspecial automatically to ceiling carry effects 2022-10-08 11:06:14 +02:00
spherallic
c92a371aa9 Clean up the start of P_CheckQuicksand 2022-10-08 10:58:09 +02:00
MascaraSnake
d2f2c71685 Don't require floor touch for currents in non-FOF sectors unless it's a horizontal currents in binary (because backwards compatibility) 2022-10-08 10:20:20 +02:00
katsy
79e8e10e07 check for canbustwalls, not glide&climb 2022-10-04 16:22:07 -05:00
spherallic
73e2d8d1bc Fix CircleCI build error 2022-10-04 10:38:57 +02:00
SteelT
534b610a76 Plug up some holes with lib_cvRegisterVar
* Error if a consvar is set to an empty string
* Error if a consvar is not given a defaultvalue
2022-10-03 16:04:38 -04:00
GoldenTails
3244d6586d Fix a crash when scrolling away from a save file with a negative lives count. 2022-10-02 19:08:01 -05:00
Alam Ed Arias
f310d84766 replaced old TVector and TMatrix code 2022-10-01 15:40:45 -04:00
Lamibe
7785d66467 Fixed folder mods 2022-10-01 17:46:48 +02:00
Alam Ed Arias
d11fbe4504 New Fixed Point Matrix functions 2022-09-30 22:04:12 -04:00
SteelT
325675e277 Fix reading the value of stagefailed 2022-09-30 20:27:54 -04:00
spherallic
9da90cef8e Merge branch 'next' into gravityflipping 2022-09-30 21:27:32 +02:00
sphere
e08ebac5c8 Merge branch 'depth-buffer-24' into 'next'
Request 24-bit depth buffer from SDL

See merge request STJr/SRB2!1635
2022-09-30 14:01:33 +00:00
sphere
70161ff52e Merge branch 'fancarry' into 'next'
Add carry type to fans (with fixed merge conflicts)

See merge request STJr/SRB2!1809
2022-09-30 13:07:19 +00:00
Alam Ed Arias
e5518a1241 replace TMatrix with matrix_t 2022-09-30 00:27:10 -04:00
spherallic
bf466bfbd9 Fix P_InJumpFlipSector checking for outdated FOF flags 2022-09-29 19:32:53 +02:00
spherallic
f37d466343 Merge branch 'next' into gravityflipping 2022-09-29 19:27:00 +02:00
sphere
bc5c65306b Merge branch 'table-len-metamethod' into 'next'
Fix __len metamethod ignored on tables

See merge request STJr/SRB2!1328
2022-09-28 21:54:07 +00:00
sphere
21808e883b Merge branch 'better-wad-search' into 'next'
Clean up the WAD searching code a little.

See merge request STJr/SRB2!1678
2022-09-28 21:33:30 +00:00
sphere
27f2b04109 Merge branch 'readhuditem-parse-fix' into 'next'
readhuditem parse fixes

Closes #887

See merge request STJr/SRB2!1816
2022-09-28 21:04:44 +00:00
sphere
a53d9b3788 Merge branch '457failuretagfix' into 'next'
Fix action 457 (Track object angle) not triggering the 'failure' tag

Closes #883

See merge request STJr/SRB2!1814
2022-09-28 21:04:02 +00:00
sphere
ac7f983c8a Merge branch 'exclusivescrollfix' into 'next'
Fix 'exclusive' flag on plane scrollers being inverted

Closes #885

See merge request STJr/SRB2!1813
2022-09-28 21:03:56 +00:00
sphere
8da4eab173 Merge branch 'udmf-fof-flags' into 'next'
Fix UDMF FOF flags

See merge request STJr/SRB2!1802
2022-09-28 21:03:44 +00:00
spherallic
2623649871 "That line shouldn't be there at all :v" -MascaraSnake 2022-09-28 22:57:34 +02:00
spherallic
78eae609cc Start bustable FOF sounds at the correct height 2022-09-26 23:51:51 +02:00
spherallic
1cf5bdf82b Prevent floating crumbling platforms from being triggered twice 2022-09-26 20:32:57 +02:00
spherallic
862fdaaa3d Revert "prevent immediate re-flipping", streamline P_GetMobjGravity 2022-09-26 13:41:37 +02:00
SteelT
fe8be242d0 readhuditem parse fixes
Fix readhuditem not parsing flags correctly
Fix unknown word warning erroneously describing the HUD item as a level header
2022-09-26 02:31:50 -04:00
spherallic
00ecddf3e9 Fix action 457 reading the failure tag from the wrong offset field 2022-09-18 12:55:17 +02:00
spherallic
5f62af05f1 Fix 'exclusive' flag on plane scrollers being inverted 2022-09-18 11:21:00 +02:00
spherallic
cd85240ec3 Add toggle for action 439 to use backside textures 2022-09-17 11:40:44 +02:00
sphere
cfdbc8f44a Merge branch 'vissprite-color' into 'next'
Allow objects with MF2_LINKDRAW to use their own color

See merge request STJr/SRB2!1576
2022-09-17 07:32:51 +00:00
spherallic
872a2001c8 Add new linedef executor trigger that checks gravity 2022-09-17 02:14:25 +02:00
spherallic
a85b820b44 Don't skip map completion emblems when skipping record attack emblems. 2022-09-17 00:59:35 +02:00
spherallic
4f744bc06f Various changes to emblem drawing:
- Emblems in a row now have a little bit of spacing between them.
- Score/time/ring emblems are drawn only once in the pause menu.
- Record Attack & NiGHTS Mode show in-level emblems as well.
2022-09-17 00:47:08 +02:00
sphere
aaae90a5e3 Merge branch 'soundflags' into 'next'
Use sound flags for sfxinfo, fix SF_TOTALLYSINGLE checks

See merge request STJr/SRB2!1765
2022-09-16 22:31:51 +00:00
spherallic
efc0f7a758 Correct SF_TOTALLYSINGLE checks. 2022-09-16 23:59:19 +02:00
spherallic
2664fc700a Check for sector special flag instead of special number 2022-09-16 23:05:24 +02:00
spherallic
b7dd3ac4bf Restore CR_FAN application for fan sectors 2022-09-16 22:56:26 +02:00
spherallic
612424e2e2 Merge branch 'next' into fancarry 2022-09-16 22:54:08 +02:00
spherallic
9e9e3f4cca Correct ceilingz handling in quicksand 2022-09-12 14:00:17 +02:00
spherallic
9499d16221 Fix quicksand in reverse gravity 2022-09-12 11:27:28 +02:00
spherallic
3427d4309f Prevent immediate re-flipping after a per-sector gravity flip 2022-09-11 23:12:51 +02:00
spherallic
42fc6c877b Remove hack in P_GetMobjGravity for spinfire, fix the underlying issue 2022-09-11 20:04:20 +02:00
spherallic
0ee81a1cc3 Support gravity override flag in UDMF 2022-09-11 19:46:57 +02:00
spherallic
5e6185abe2 Fix Elemental stomp's flames while Gravity Boots are active 2022-09-11 18:28:17 +02:00
spherallic
3d29e9770f Re-add momz inversion on dropped emeralds 2022-09-11 17:41:55 +02:00
krabs
295555d0d0 Fix issues with gravflip of dropped items (rings, ctf flag, weapons, emeralds) 2022-09-11 17:15:25 +02:00
spherallic
1f73c9cf99 Add flag to per-sector gravity for overriding MF2_OBJECTFLIP 2022-09-11 16:15:50 +02:00
spherallic
8d06145377 Play gravity flip sound on jump in jumpflip sectors, reorganize code 2022-09-09 15:35:05 +02:00
spherallic
9fabddd4bb Add sector type that flips gravity upon jumping 2022-09-08 16:56:35 +02:00
spherallic
f0adc71f9b Add flag to invert current gravity to gravity flip executor 2022-09-08 16:56:35 +02:00
spherallic
ef35084d95 Merge remote-tracking branch 'public/master' into next 2022-09-08 16:52:54 +02:00
sphere
892ffbe01b Merge branch 'stop-wuse-after-free' into 'master'
Stop -Wuse-after-free warnings

See merge request STJr/SRB2!1805
2022-09-08 14:51:17 +00:00
sphere
65fa93c4f7 Merge branch 'skin-set-fix' into 'next'
Only set default skin/color when possible

See merge request STJr/SRB2!1772
2022-09-06 15:19:18 +00:00
sphere
fc1cc9ffe5 Merge branch 'unknown-command-dedicated-print' into 'next'
Fix "unknown command" not being printed on dedicated

See merge request STJr/SRB2!1771
2022-09-06 15:19:11 +00:00
sphere
2d16ccf176 Merge branch 'fixmapconditions' into 'next'
Fix map number checks when reading unlockable conditions

Closes #882

See merge request STJr/SRB2!1807
2022-09-06 08:05:35 +00:00
spherallic
8a0f0237f2 Merge branch 'next' into udmf-fof-flags 2022-09-06 09:52:01 +02:00
sphere
5d7d19d2bf Merge branch 'more-whitelisting' into 'next'
Add more menu graphics to the whitelist.

Closes #765

See merge request STJr/SRB2!1731
2022-09-06 07:40:56 +00:00
sphere
9e2d8f059d Merge branch 'write-textmap-bruh' into 'next'
Fix size_t compiler warnings in P_WriteTextmap

See merge request STJr/SRB2!1785
2022-09-05 21:54:20 +00:00
sphere
d67e88ee0c Merge branch 'fix-parenttriestosleep-desc' into 'next'
Fix description of A_ParentTriesToSleep

See merge request STJr/SRB2!1784
2022-09-05 21:49:34 +00:00
spherallic
508536e3d7 Fix map number checks when reading unlockable conditions. 2022-09-05 20:41:09 +02:00
SMS Alfredo
e070880ec0 Do the thing 2022-08-25 15:29:54 -05:00
Jaime Ita Passos
c27d7f916f Stop -Wuse-after-free warnings 2022-08-11 04:30:03 -03:00
Jaime Ita Passos
07011a7044 Stop -Waddress warnings 2022-08-11 04:24:24 -03:00
Radicalicious
1edbbad2df Remove extra whitespace 2022-08-03 23:08:42 +00:00
Radicalicious
71caaf180c Fix mapmusname not overwriting Lua-provided strings 2022-08-02 20:59:13 -05:00
MascaraSnake
dff15fa678 Fix equation slopes overflow 2022-07-31 15:12:59 +02:00
MascaraSnake
ec119eac2f Merge branch 'next' into udmf-fof-flags 2022-07-31 13:27:03 +02:00
MascaraSnake
7389e2ceb6 Use the correct bustflags constant 2022-07-31 13:24:45 +02:00
MascaraSnake
1049eca15e Forgot to add fofflags to ffloor_opt 2022-07-31 13:01:45 +02:00
MascaraSnake
8d4baace53 Add Lua backwards compatibility for FOF flags 2022-07-31 12:04:42 +02:00
sphere
c65851d17c Merge branch 'autobrake-fix' into 'next'
Make autobrake account for scale

See merge request STJr/SRB2!1782
2022-07-29 09:33:29 +00:00
sphere
f8d2297e07 Merge branch 'colon-parenthesis' into 'next'
Fix semibright/fulldark frame flags not working with 3D models

See merge request STJr/SRB2!1779
2022-07-29 09:33:20 +00:00
Eidolon
955259d5c1 Remove win32 backend-specific files 2022-07-17 19:34:19 -05:00
Eidolon
69c5da2720 Merge branch 'next' into uncappedrevengeance 2022-07-15 00:14:27 -05:00
Eidolon
0e5b5bf5d9 cmake: Set plist properties for macOS bundle
yay icon
2022-07-14 23:57:53 -05:00
Eidolon
66ab96363c cmake: Fix rpath issues in macOS bundle fixup 2022-07-14 23:32:34 -05:00
Eidolon
a3ffd04223 cmake: Adjust linkage for macOS
This properly links dylibs set during build instead of expecting
the libraries to be in the system path.
2022-07-14 18:37:17 -05:00
Eidolon
af8bc3af7e Merge branch 'udmf-plane-displacement-fix' into 'next'
UDMF conversion: Fix noclimb flag not being applied to linedef types 66-68

Closes #868

See merge request STJr/SRB2!1790
2022-06-05 23:13:04 +00:00
MascaraSnake
c9536ff4dc Fix copypaste error in P_GetMobjGravity 2022-06-04 17:46:00 +02:00
MascaraSnake
9971592dc6 UDMF conversion: Fix noclimb flag not being applied to linedef types 66-68 2022-06-04 11:14:31 +02:00
MascaraSnake
fc4b79c0de Fix custom FOF flag conversion in binary maps 2022-06-04 10:59:42 +02:00
Eidolon
6829e4ae62 Merge branch 'sp-secfset-update-triggertag' into 'next'
Update triggertag on sector tag fset

Closes #865

See merge request STJr/SRB2!1789
2022-05-31 21:15:56 +00:00
Sally Coolatta
8b175398f8 Use old behavior when dipping below 35 with interp 2022-05-30 17:25:43 -05:00
MascaraSnake
af7c0f4d6c Allow linedef types 409/410 to change the trigger tag 2022-05-29 12:24:14 +02:00
MascaraSnake
37da148996 Update triggertag on Tag_SectorFSet if in binary map and the sector has a trigger special 2022-05-29 11:56:30 +02:00
Eidolon
f94c25c05c Change UDMF wall scroll scale to SCROLL_SHIFT
UDMF special 502 now must scale arg 2 and 3 in the same scale
space as line length scrolling in binary format. This
is to ensure compatibility with the binary format.

Fixes STJr/SRB2#862

Co-Authored-By: MascaraSnake <jonassauer27@gmail.com>
2022-05-29 02:02:20 -05:00
Zwip-Zwap Zapony
d10ca13eb9 Apply 1 suggestion(s) to 1 file(s) 2022-05-28 12:18:09 +00:00
MascaraSnake
e1a5f48c51 Fix even more size_t printfs 2022-05-28 14:08:19 +02:00
MascaraSnake
fd2a097c34 Fix more size_t mishaps 2022-05-28 10:29:35 +02:00
Eidolon
35a5c82c42 Update triggertag on sector tag fset
Fixes STJr/SRB2#865
2022-05-27 13:36:55 -05:00
Eidolon
1ef40c9037 Update interpolation during objectplace 2022-05-21 14:38:32 -05:00
Eidolon
8040c8fe05 Tweaks for kart v1 MR comments 2022-05-21 12:36:21 -05:00
Sally Coolatta
79f736b75f Use double instead of precise_t for FPS counter
Makes the displayed FPS more accurate to what it's actually displaying.

Also removed HUDTRANS from it -- stop it fading out during level transitions, it's annoying when I actually want to see the FPS during those bits.
2022-05-19 16:08:42 -05:00
Eidolon
169f33a101 Defensively recreate title drawlist
Avoids a crash when connecting to a server in the Intro
2022-05-18 21:07:16 -05:00
Eidolon
516a5e8350 Remove hudlib getDeltaTime 2022-05-18 18:29:37 -05:00
Eidolon
32b166669e Don't interpolate during net lag 2022-05-17 19:57:31 -05:00
Eidolon
7c00cea1fc Add per-split player view resets 2022-05-05 20:11:37 -05:00
Eidolon
d511857675 Reset view interp in preticker 2022-05-05 19:43:55 -05:00
Eidolon
73930c655b Run UpdateMobjInterpolators in preticker 2022-05-05 19:27:51 -05:00
Eidolon
1920dba082 Run UpdateLevelInterpolators in preticker
Fixes KartKrew/Kart-Public#10
2022-05-05 18:51:49 -05:00
Sally Coolatta
4d18329946 Revert to before screenUpdate boolean was added
Was done this way for the sake of an older version of uncapped's timing; now that the new timing is much better, I decided it should remain as close to pre-uncapped as it can be.
2022-05-05 15:07:27 -05:00
katsy
c2e1b1be54 Restore deleted zofs (fixes signpost sparkles etc) 2022-05-05 13:18:01 -05:00
Eidolon
e3fd3dfa65 Only play emerald hunt sounds on new tics 2022-05-04 20:40:45 -05:00
Sally Coolatta
40c2f66a5a Move screenshot code before timing 2022-05-04 20:02:36 -05:00
Eidolon
bd73256390 Fix Marathon Mode menu for uncapped 2022-05-03 18:18:08 -05:00
Eidolon
1c11ddd6ae Only check VERTICALFLIP for old_z calc 2022-05-03 15:23:00 -05:00
Eidolon
7ec0420ce6 Adjust spawned mobj z by gravity inversion 2022-05-03 15:07:35 -05:00
Eidolon
805941a98f Merge public next into uncappedrevengeance
This is to capture the UDMF merges and make the later code review
easier.
2022-05-03 14:45:14 -05:00
MascaraSnake
28bdd7ef00 Fix size_t compiler warnings in P_WriteTextmap 2022-05-01 19:27:10 +02:00
Eidolon
f0d7d8467f Refactor timing code even more
System layer is greatly simplified and framecap
logic has been moved internally. I_Sleep now
takes a sleep duration and I_SleepDuration
generically implements a precise sleep with spin
loop.
2022-05-01 00:32:46 -05:00
Eidolon
7d7564b7f9 Disable sprite offset interpolation (for now) 2022-04-30 21:56:42 -05:00
Eidolon
48d8c83540 Ensure view is not interpolated on first frame 2022-04-30 19:10:07 -05:00
Eidolon
c0865e4faa Ensure mobj interpolators reset on level load 2022-04-30 17:59:32 -05:00
Eidolon
e79654a33a Completely refactor timing system
Time is now tracked internally in the game using I_GetPreciseTime
and I_UpdateTime. I_Time now pulls from this internal timer. The
system code no longer needs to keep track of time itself.

This significantly improves frame and tic timing in interp mode,
resulting in a much smoother image with essentially no judder at
any framerate.
2022-04-30 16:33:23 -05:00
Eidolon
dcbe929baa Make renderisnewtic is false between tics
I know what I'm doing! I swear
2022-04-30 13:53:56 -05:00
ashi
c3001ac42a Fix description of A_ParentTriesToSleep 2022-04-30 14:21:51 +00:00
Eidolon
a41d042812 Rename drawerlib deltaTime to getDeltaTime 2022-04-30 01:57:46 -05:00
Eidolon
82310e0ae2 Add Lua HUD drawlists
Buffers draw calls between tics to ensure hooks
run at the originally intended rate.
2022-04-30 01:55:10 -05:00
Eidolon
56261d3e1e Fix offset copies for SpawnMobjFromMobj
THANKS SAL
2022-04-29 17:19:09 -05:00
Eidolon
1259f1be40 Interpolate spritescale/offset x/y 2022-04-29 14:21:30 -05:00
Eidolon
8f43b5afd0 Fix Mario block item placement 2022-04-28 22:32:35 -05:00
Eidolon
42ebf163e6 Don't interpolate mobj state if frac = 1.0 2022-04-28 21:07:06 -05:00
Sally Coolatta
7c41564362 Fix multiplayer character select 2022-04-28 20:44:22 -05:00
Eidolon
5d4f7f2ad2 Copy interp state in P_SpawnMobjFromMobj 2022-04-28 20:39:37 -05:00
Eidolon
1aebf41e82 Interp shadow scales 2022-04-28 20:14:04 -05:00
Eidolon
687d98eb4a Fix interp scale crash for hires sprites 2022-04-28 20:07:07 -05:00
Eidolon
50b0c29db9 Disable angle interp on fresh mobjs 2022-04-28 18:46:02 -05:00
Eidolon
34eebcb4b8 Reset interp scale when Lua sets .scale 2022-04-28 18:36:10 -05:00
katsy
5a7a63c2cc Fix interp scaling crashing software 2022-04-28 17:21:45 -05:00
Sally Coolatta
d2282c98cc Precalculate refresh rate
Slower PCs can have issue querying mode over and over. This might kinda suck for windowed mode if you have different refresh rate displays but oh well
2022-04-27 21:47:19 -05:00
Eidolon
51553e7f75 Interpolate mobj scale 2022-04-27 21:39:47 -05:00
Sally Coolatta
f6c1e49b27 Fix boss1 laser in interp 2022-04-27 21:07:55 -05:00
Sally Coolatta
71ee468bf3 Fix cutscenes in interp 2022-04-27 20:41:38 -05:00
Eidolon
813ed81a37 Reset old_z in MT_LOCKON think
Fixes interpolation artifacting due to spawn pos.
2022-04-27 19:52:11 -05:00
Sally Coolatta
f66cedf1fc Force interpolation when timescale != 1.0 2022-04-27 18:37:45 -05:00
Sally Coolatta
a76968c6d9 Enable timescale outside of DEVELOP builds
It has NETVAR, so it should be fine -- put an end to useful debugging features excluded in multiplayer!
2022-04-27 18:37:45 -05:00
Sally Coolatta
bb6d4d10b5 Add timescale cvar
Slow the game down to debug animations / interpolation problems! Speed it up if you need to get somewhere quickly while mapping!
2022-04-27 18:37:45 -05:00
Sally Coolatta
f2a19b29d9 Put interpdebug stuff in perfstats instead 2022-04-27 18:37:45 -05:00
Sally Coolatta
c83d1be21f Add interpdebug 2022-04-27 18:37:45 -05:00
Eidolon
0503c853cc Reset Metal fume interp state on appear 2022-04-27 18:19:00 -05:00
Eidolon
c3923adc3f Make Lua TeleportMove call MoveOrigin 2022-04-27 17:08:40 -05:00
Sally Coolatta
eb6b1f375a Allow dedicated to use precise sleep timing again
Instead of only using one old sleep, just enforce framerate cap to match TICRATE.
2022-04-27 16:33:05 -05:00
Sally Coolatta
c3340959de Fix I_FrameCapSleep not respecting cpusleep
Jonathan Joestar bruh
2022-04-27 16:26:41 -05:00
Sally Coolatta
9b4e485686 Fix frame pacing when game lags behind
The frame timestamp should've been made at the start of the frame, not the end.
2022-04-27 16:06:03 -05:00
Eidolon
833777d773 Revert "Remove unnecessary precipmobj thinker hack"
This reverts commit 0e38208620d19ec2ab690740438ac2fc7862a49e.
2022-04-26 20:56:36 -05:00
Eidolon
aec527cb4c Clamp cechotimer to 0
Fixes issues with cechos staying on-screen and glitching out
(NiGHTS items for example).
2022-04-26 20:56:35 -05:00
Eidolon
a4ea2c2708 Use old sleep in dedicated mode 2022-04-26 20:56:35 -05:00
Eidolon
c79df7d58e Interpolate afterimages further back 2022-04-26 20:56:35 -05:00
Eidolon
f418c6476f Add drawerlib deltaTime function 2022-04-26 20:56:35 -05:00
Eidolon
4095ef599b Delta time choose player menu animations 2022-04-26 20:56:35 -05:00
Monster Iestyn
d719e081dc Adjust 1up monitor icon z offsets
Fixes interpolation issues with 1up monitors.
2022-04-26 20:56:35 -05:00
Sally Coolatta
400c6e0891 Move intro ticking out of the drawer 2022-04-26 20:56:35 -05:00
Eidolon
9276637db0 Revert "Reset overlays interp states each TryRunTics"
This reverts commit a71a216faa20e8751b3bd0157354e8d748940c92.
2022-04-26 20:56:35 -05:00
Sally Coolatta
fa12c51fcf Fix a bunch of ticking in hu_ drawing functions 2022-04-26 20:56:35 -05:00
Sally Coolatta
48b3ea31c4 Bring back shadows on polyobjects
Also optimizes the method used so rings can show their shadows too. Using just the subsector is a tad bit imprecise admittedly but any more precise methods get really laggy.
2022-04-26 20:56:35 -05:00
Eidolon
8597f3876c Move intermission emerald bounce to ticker 2022-04-26 20:56:35 -05:00
Sally Coolatta
f34a61156c Papersprite angle interpolation
Makes the ending signpost smooth
2022-04-26 20:56:35 -05:00
Eidolon
7dd7cccd79 Use interp tracer pos for GL linkdraw 2022-04-26 20:56:34 -05:00
Sally Coolatta
f330374c1f Interpolate model interpolation (lol) 2022-04-26 20:56:34 -05:00
Eidolon
6fe25f7dbb Reset overlays interp states each TryRunTics 2022-04-26 20:56:34 -05:00
Sally Coolatta
dbd5ddf95d Add interpolation to more moving plane types
Adds interpolation to the following:
- Crumbling platforms
- Mario blocks
- Floatbob platforms (this one works really strangely due to two thinkers, maybe double-check this one?)
2022-04-26 20:56:34 -05:00
Sally Coolatta
873af23f22 Waypoint polyobjects interpolate z & children 2022-04-26 20:56:34 -05:00
Eidolon
9f845622cd Revert "P_InitAngle, to fix angle interpolation on spawning objects"
This reverts commit a80c98bd164a2748cbbfad9027b34601185d93f5.
2022-04-26 20:56:34 -05:00
Eidolon
5790168194 Convert P_TeleportMove use to origin funcs 2022-04-26 20:56:34 -05:00
Sally Coolatta
d476b41dfa P_SetOrigin & P_MoveOrigin to replace P_TeleportMove 2022-04-26 20:56:33 -05:00
Sally Coolatta
2f46725984 Fix flickering plane interpolation for OpenGL in the exact same way
Funny OpenGL renderer being at least 50% copy-pasted Software code :)
2022-04-26 20:56:33 -05:00
Sally Coolatta
b98207035d Fix plane interpolation light level flickering 2022-04-26 20:56:33 -05:00
Sally Coolatta
80cb9994d5 Move I_FinishUpdate to D_SRB2Loop to sync screen updates with FPS cap, use timestamps in I_FrameCapSleep to simplify the code 2022-04-26 20:56:33 -05:00
Sally Coolatta
f482218913 I_GetFrameTime to try and improve frame pace
(It doesn't feel that much better though.)
2022-04-26 20:56:33 -05:00