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Add interpdebug
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parent
0503c853cc
commit
c83d1be21f
6 changed files with 32 additions and 9 deletions
13
src/d_main.c
13
src/d_main.c
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@ -841,17 +841,12 @@ void D_SRB2Loop(void)
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tictime = entertime;
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}
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dbg_entertime = entertime;
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dbg_prevtime = prevtime;
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dbg_tictime = tictime;
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if (!(paused || P_AutoPause()))
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{
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#if 0
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CONS_Printf("prevtime = %f\n", prevtime);
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CONS_Printf("entertime = %f\n", entertime);
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CONS_Printf("tictime = %f\n", tictime);
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CONS_Printf("entertime - prevtime = %f\n", entertime - prevtime);
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CONS_Printf("entertime - tictime = %f\n", entertime - tictime);
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CONS_Printf("========\n");
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#endif
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if (entertime - prevtime >= 1.0f)
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{
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// Lagged for more frames than a gametic...
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@ -40,6 +40,8 @@ static CV_PossibleValue_t fpscap_cons_t[] = {
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};
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consvar_t cv_fpscap = CVAR_INIT ("fpscap", "Match refresh rate", CV_SAVE, fpscap_cons_t, NULL);
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consvar_t cv_interpdebug = CVAR_INIT ("interpdebug", "Off", 0, CV_OnOff, NULL);
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UINT32 R_GetFramerateCap(void)
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{
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if (rendermode == render_none)
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@ -20,6 +20,7 @@
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#include "r_state.h"
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extern consvar_t cv_fpscap;
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extern consvar_t cv_interpdebug;
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UINT32 R_GetFramerateCap(void);
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boolean R_UsingFrameInterpolation(void);
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@ -1625,4 +1625,5 @@ void R_RegisterEngineStuff(void)
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// Frame interpolation/uncapped
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CV_RegisterVar(&cv_fpscap);
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CV_RegisterVar(&cv_interpdebug);
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}
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@ -45,6 +45,8 @@
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#include "lua_hud.h"
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#include "lua_hook.h"
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#include "r_fps.h"
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UINT16 objectsdrawn = 0;
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//
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@ -621,6 +623,24 @@ static void ST_drawDebugInfo(void)
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#undef VFLAGS
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}
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float dbg_entertime = 0.0f, dbg_prevtime = 0.0f, dbg_tictime = 0.0f;
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static void ST_DrawInterpDebug(void)
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{
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// TODO: when the devmode situation stops sucking eggs,
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// remove cv_interpdebug and use DBG_RENDER instead.
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if (!cv_interpdebug.value || !R_UsingFrameInterpolation())
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{
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return;
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}
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V_DrawRightAlignedString(312, 8, V_MONOSPACE, va("enter - tic: %.3f", dbg_entertime - dbg_tictime));
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V_DrawRightAlignedString(312, 16, V_MONOSPACE, va("enter - prev: %.3f", dbg_entertime - dbg_prevtime));
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V_DrawRightAlignedString(312, 24, V_MONOSPACE, va("tic: %.3f", dbg_tictime));
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V_DrawRightAlignedString(312, 32, V_MONOSPACE, va("prev: %.3f", dbg_prevtime));
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V_DrawRightAlignedString(312, 40, V_MONOSPACE, va("enter: %.3f", dbg_entertime));
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}
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static void ST_drawScore(void)
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{
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if (F_GetPromptHideHud(hudinfo[HUD_SCORE].y))
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@ -2755,6 +2775,8 @@ static void ST_overlayDrawer(void)
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ST_drawInput();
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ST_drawDebugInfo();
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ST_DrawInterpDebug();
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}
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void ST_Drawer(void)
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@ -55,6 +55,8 @@ void ST_preDrawTitleCard(void);
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void ST_preLevelTitleCardDrawer(void);
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void ST_drawWipeTitleCard(void);
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extern float dbg_entertime, dbg_prevtime, dbg_tictime;
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extern tic_t lt_ticker, lt_lasttic;
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extern tic_t lt_exitticker, lt_endtime;
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