SRB2/src
Sally Coolatta a76968c6d9 Enable timescale outside of DEVELOP builds
It has NETVAR, so it should be fine -- put an end to useful debugging features excluded in multiplayer!
2022-04-27 18:37:45 -05:00
..
android Implement interpolation at the renderer level 2022-04-26 20:31:37 -05:00
blua Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2.git into folder-next 2021-06-25 00:30:30 +02:00
dummy Implement interpolation at the renderer level 2022-04-26 20:31:37 -05:00
hardware Revert "Remove unnecessary precipmobj thinker hack" 2022-04-26 20:56:36 -05:00
locale make a few messages more helpful 2021-05-24 00:00:01 -05:00
Makefile.d Implement interpolation at the renderer level 2022-04-26 20:31:37 -05:00
sdl Enable timescale outside of DEVELOP builds 2022-04-27 18:37:45 -05:00
win32 Implement interpolation at the renderer level 2022-04-26 20:31:37 -05:00
.gitignore
am_map.c 2022 2022-03-03 20:24:46 +01:00
am_map.h 2022 2022-03-03 20:24:46 +01:00
Android.mk
apng.c 2022 2022-03-03 20:24:46 +01:00
apng.h 2022 2022-03-03 20:24:46 +01:00
asm_defs.inc 2022 2022-03-03 20:24:46 +01:00
b_bot.c Convert P_TeleportMove use to origin funcs 2022-04-26 20:56:34 -05:00
b_bot.h 2022 2022-03-03 20:24:46 +01:00
byteptr.h 2022 2022-03-03 20:24:46 +01:00
CMakeLists.txt Fix gme support being effectively disabled 2021-07-16 15:26:09 -04:00
command.c Allow FPS cap values 2022-04-26 20:56:32 -05:00
command.h 2022 2022-03-03 20:24:46 +01:00
comptime.c
config.h.in 2.2.10 2022-03-06 20:22:22 +01:00
console.c 2022 2022-03-03 20:24:46 +01:00
console.h 2022 2022-03-03 20:24:46 +01:00
d_clisrv.c Lots of FPS stuff 2022-04-26 20:56:32 -05:00
d_clisrv.h Interpolate from time of previous tic 2022-04-26 20:56:31 -05:00
d_event.h 2022 2022-03-03 20:24:46 +01:00
d_main.c Put interpdebug stuff in perfstats instead 2022-04-27 18:37:45 -05:00
d_main.h Add smooth level platter under interpolation, renderdeltatics 2022-04-26 20:31:38 -05:00
d_net.c 2022 2022-03-03 20:24:46 +01:00
d_net.h 2022 2022-03-03 20:24:46 +01:00
d_netcmd.c Lots of FPS stuff 2022-04-26 20:56:32 -05:00
d_netcmd.h 2022 2022-03-03 20:24:46 +01:00
d_netfil.c 2022 2022-03-03 20:24:46 +01:00
d_netfil.h 2022 2022-03-03 20:24:46 +01:00
d_player.h Interpolate afterimages further back 2022-04-26 20:56:35 -05:00
d_think.h 2022 2022-03-03 20:24:46 +01:00
d_ticcmd.h 2022 2022-03-03 20:24:46 +01:00
deh_lua.c 2022 2022-03-03 20:24:46 +01:00
deh_lua.h 2022 2022-03-03 20:24:46 +01:00
deh_soc.c 2022 2022-03-03 20:24:46 +01:00
deh_soc.h 2022 2022-03-03 20:24:46 +01:00
deh_tables.c A few drop shadow-related additions: 2022-03-09 00:49:24 +01:00
deh_tables.h 2022 2022-03-03 20:24:46 +01:00
dehacked.c 2022 2022-03-03 20:24:46 +01:00
dehacked.h 2022 2022-03-03 20:24:46 +01:00
doomdata.h 2022 2022-03-03 20:24:46 +01:00
doomdef.h Merge branch 'next' into fast-r-load-textures 2022-03-08 22:11:16 +01:00
doomstat.h 2022 2022-03-03 20:24:46 +01:00
doomtype.h Always have precise_t defined 2022-04-26 20:31:38 -05:00
endian.h 2022 2022-03-03 20:24:46 +01:00
f_finale.c Move intro ticking out of the drawer 2022-04-26 20:56:35 -05:00
f_finale.h 2022 2022-03-03 20:24:46 +01:00
f_wipe.c 2022 2022-03-03 20:24:46 +01:00
fastcmp.h
filesrch.c Raise addon limit 2021-12-02 22:50:44 +00:00
filesrch.h Raise addon limit 2021-12-02 22:50:44 +00:00
g_demo.c P_SetOrigin & P_MoveOrigin to replace P_TeleportMove 2022-04-26 20:56:33 -05:00
g_demo.h 2022 2022-03-03 20:24:46 +01:00
g_game.c Intialize interpolator list at a better time 2022-04-26 20:56:31 -05:00
g_game.h 2022 2022-03-03 20:24:46 +01:00
g_input.c 2022 2022-03-03 20:24:46 +01:00
g_input.h 2022 2022-03-03 20:24:46 +01:00
g_state.h 2022 2022-03-03 20:24:46 +01:00
http-mserv.c 2022 2022-03-03 20:24:46 +01:00
hu_stuff.c Clamp cechotimer to 0 2022-04-26 20:56:35 -05:00
hu_stuff.h 2022 2022-03-03 20:24:46 +01:00
i_addrinfo.c 2022 2022-03-03 20:24:46 +01:00
i_addrinfo.h 2022 2022-03-03 20:24:46 +01:00
i_joy.h 2022 2022-03-03 20:24:46 +01:00
i_net.h 2022 2022-03-03 20:24:46 +01:00
i_sound.h 2022 2022-03-03 20:24:46 +01:00
i_system.h Move I_FinishUpdate to D_SRB2Loop to sync screen updates with FPS cap, use timestamps in I_FrameCapSleep to simplify the code 2022-04-26 20:56:33 -05:00
i_tcp.c 2022 2022-03-03 20:24:46 +01:00
i_tcp.h 2022 2022-03-03 20:24:46 +01:00
i_threads.h 2022 2022-03-03 20:24:46 +01:00
i_video.h Lots of FPS stuff 2022-04-26 20:56:32 -05:00
info.c Adjust 1up monitor icon z offsets 2022-04-26 20:56:35 -05:00
info.h A few drop shadow-related additions: 2022-03-09 00:49:24 +01:00
keys.h 2022 2022-03-03 20:24:46 +01:00
libdivide.h
lua_baselib.c Make Lua TeleportMove call MoveOrigin 2022-04-27 17:08:40 -05:00
lua_blockmaplib.c 2022 2022-03-03 20:24:46 +01:00
lua_consolelib.c 2022 2022-03-03 20:24:46 +01:00
lua_hook.h 2022 2022-03-03 20:24:46 +01:00
lua_hooklib.c remove MODID check from hooklib to fix compile issue 2022-03-07 18:33:15 -06:00
lua_hud.h 2022 2022-03-03 20:24:46 +01:00
lua_hudlib.c Add drawerlib deltaTime function 2022-04-26 20:56:35 -05:00
lua_infolib.c 2022 2022-03-03 20:24:46 +01:00
lua_inputlib.c 2022 2022-03-03 20:24:46 +01:00
lua_libs.h 2022 2022-03-03 20:24:46 +01:00
lua_maplib.c Merge branch 'line-angle' into 'next' 2022-03-22 09:09:40 +00:00
lua_mathlib.c 2022 2022-03-03 20:24:46 +01:00
lua_mobjlib.c P_SetOrigin & P_MoveOrigin to replace P_TeleportMove 2022-04-26 20:56:33 -05:00
lua_playerlib.c 2022 2022-03-03 20:24:46 +01:00
lua_polyobjlib.c 2022 2022-03-03 20:24:46 +01:00
lua_script.c 2022 2022-03-03 20:24:46 +01:00
lua_script.h 2022 2022-03-03 20:24:46 +01:00
lua_skinlib.c 2022 2022-03-03 20:24:46 +01:00
lua_taglib.c 2022 2022-03-03 20:24:46 +01:00
lua_thinkerlib.c 2022 2022-03-03 20:24:46 +01:00
lzf.c
lzf.h
m_aatree.c 2022 2022-03-03 20:24:46 +01:00
m_aatree.h 2022 2022-03-03 20:24:46 +01:00
m_anigif.c 2022 2022-03-03 20:24:46 +01:00
m_anigif.h 2022 2022-03-03 20:24:46 +01:00
m_argv.c 2022 2022-03-03 20:24:46 +01:00
m_argv.h 2022 2022-03-03 20:24:46 +01:00
m_bbox.c 2022 2022-03-03 20:24:46 +01:00
m_bbox.h 2022 2022-03-03 20:24:46 +01:00
m_cheat.c Convert P_TeleportMove use to origin funcs 2022-04-26 20:56:34 -05:00
m_cheat.h 2022 2022-03-03 20:24:46 +01:00
m_cond.c 2022 2022-03-03 20:24:46 +01:00
m_cond.h 2022 2022-03-03 20:24:46 +01:00
m_dllist.h 2022 2022-03-03 20:24:46 +01:00
m_easing.c 2022 2022-03-03 20:24:46 +01:00
m_easing.h 2022 2022-03-03 20:24:46 +01:00
m_fixed.c 2022 2022-03-03 20:24:46 +01:00
m_fixed.h 2022 2022-03-03 20:24:46 +01:00
m_menu.c Delta time choose player menu animations 2022-04-26 20:56:35 -05:00
m_menu.h Merge branch 'levelplatternames' into 'next' 2022-03-21 21:57:03 +00:00
m_misc.c 2022 2022-03-03 20:24:46 +01:00
m_misc.h 2022 2022-03-03 20:24:46 +01:00
m_perfstats.c Put interpdebug stuff in perfstats instead 2022-04-27 18:37:45 -05:00
m_perfstats.h 2022 2022-03-03 20:24:46 +01:00
m_queue.c 2022 2022-03-03 20:24:46 +01:00
m_queue.h 2022 2022-03-03 20:24:46 +01:00
m_random.c 2022 2022-03-03 20:24:46 +01:00
m_random.h 2022 2022-03-03 20:24:46 +01:00
m_swap.h 2022 2022-03-03 20:24:46 +01:00
Makefile 2022 2022-03-03 20:24:46 +01:00
md5.c
md5.h
mserv.c 2022 2022-03-03 20:24:46 +01:00
mserv.h 2022 2022-03-03 20:24:46 +01:00
p5prof.h
p_ceilng.c Add sector plane level interpolations 2022-04-26 20:56:30 -05:00
p_enemy.c Revert "P_InitAngle, to fix angle interpolation on spawning objects" 2022-04-26 20:56:34 -05:00
p_floor.c Add interpolation to more moving plane types 2022-04-26 20:56:34 -05:00
p_inter.c Revert "P_InitAngle, to fix angle interpolation on spawning objects" 2022-04-26 20:56:34 -05:00
p_lights.c 2022 2022-03-03 20:24:46 +01:00
p_local.h Revert "P_InitAngle, to fix angle interpolation on spawning objects" 2022-04-26 20:56:34 -05:00
p_map.c Revert "P_InitAngle, to fix angle interpolation on spawning objects" 2022-04-26 20:56:34 -05:00
p_maputl.c 2022 2022-03-03 20:24:46 +01:00
p_maputl.h 2022 2022-03-03 20:24:46 +01:00
p_mobj.c Revert "Remove unnecessary precipmobj thinker hack" 2022-04-26 20:56:36 -05:00
p_mobj.h Revert "Remove unnecessary precipmobj thinker hack" 2022-04-26 20:56:36 -05:00
p_polyobj.c Waypoint polyobjects interpolate z & children 2022-04-26 20:56:34 -05:00
p_polyobj.h 2022 2022-03-03 20:24:46 +01:00
p_pspr.h 2022 2022-03-03 20:24:46 +01:00
p_saveg.c Revert "P_InitAngle, to fix angle interpolation on spawning objects" 2022-04-26 20:56:34 -05:00
p_saveg.h 2022 2022-03-03 20:24:46 +01:00
p_setup.c Move mobj interpolators to r_fps 2022-04-26 20:56:33 -05:00
p_setup.h Show overall grade emblem requirement of a multi-mare NiGHTS stage in SP pause menu 2022-03-08 21:06:01 -05:00
p_sight.c 2022 2022-03-03 20:24:46 +01:00
p_slopes.c Dynamic slope interpolators 2022-04-26 20:56:33 -05:00
p_slopes.h 2022 2022-03-03 20:24:46 +01:00
p_spec.c Add interpolation to more moving plane types 2022-04-26 20:56:34 -05:00
p_spec.h 2022 2022-03-03 20:24:46 +01:00
p_telept.c Revert "P_InitAngle, to fix angle interpolation on spawning objects" 2022-04-26 20:56:34 -05:00
p_tick.c Move mobj interpolators to r_fps 2022-04-26 20:56:33 -05:00
p_tick.h 2022 2022-03-03 20:24:46 +01:00
p_user.c Reset Metal fume interp state on appear 2022-04-27 18:19:00 -05:00
r_bsp.c Fix plane interpolation light level flickering 2022-04-26 20:56:33 -05:00
r_bsp.h 2022 2022-03-03 20:24:46 +01:00
r_data.c 2022 2022-03-03 20:24:46 +01:00
r_data.h 2022 2022-03-03 20:24:46 +01:00
r_defs.h Merge branch 'line-angle' into 'next' 2022-03-22 09:09:40 +00:00
r_draw.c 2022 2022-03-03 20:24:46 +01:00
r_draw.h 2022 2022-03-03 20:24:46 +01:00
r_draw8.c 2022 2022-03-03 20:24:46 +01:00
r_draw8_npo2.c 2022 2022-03-03 20:24:46 +01:00
r_draw16.c 2022 2022-03-03 20:24:46 +01:00
r_fps.c Put interpdebug stuff in perfstats instead 2022-04-27 18:37:45 -05:00
r_fps.h Put interpdebug stuff in perfstats instead 2022-04-27 18:37:45 -05:00
r_local.h 2022 2022-03-03 20:24:46 +01:00
r_main.c Put interpdebug stuff in perfstats instead 2022-04-27 18:37:45 -05:00
r_main.h Lots of FPS stuff 2022-04-26 20:56:32 -05:00
r_patch.c 2022 2022-03-03 20:24:46 +01:00
r_patch.h 2022 2022-03-03 20:24:46 +01:00
r_patchrotation.c 2022 2022-03-03 20:24:46 +01:00
r_patchrotation.h 2022 2022-03-03 20:24:46 +01:00
r_picformats.c 2022 2022-03-03 20:24:46 +01:00
r_picformats.h Merge branch 'next' into fast-r-load-textures 2022-03-08 22:11:16 +01:00
r_plane.c 2022 2022-03-03 20:24:46 +01:00
r_plane.h 2022 2022-03-03 20:24:46 +01:00
r_portal.c 2022 2022-03-03 20:24:46 +01:00
r_portal.h 2022 2022-03-03 20:24:46 +01:00
r_segs.c 2022 2022-03-03 20:24:46 +01:00
r_segs.h 2022 2022-03-03 20:24:46 +01:00
r_skins.c 2022 2022-03-03 20:24:46 +01:00
r_skins.h 2022 2022-03-03 20:24:46 +01:00
r_sky.c 2022 2022-03-03 20:24:46 +01:00
r_sky.h 2022 2022-03-03 20:24:46 +01:00
r_splats.c 2022 2022-03-03 20:24:46 +01:00
r_splats.h 2022 2022-03-03 20:24:46 +01:00
r_state.h 2022 2022-03-03 20:24:46 +01:00
r_textures.c Merge branch 'next' into fast-r-load-textures 2022-03-08 22:11:16 +01:00
r_textures.h Merge branch 'next' into fast-r-load-textures 2022-03-08 22:11:16 +01:00
r_things.c Revert "Remove unnecessary precipmobj thinker hack" 2022-04-26 20:56:36 -05:00
r_things.h 2022 2022-03-03 20:24:46 +01:00
s_sound.c 2022 2022-03-03 20:24:46 +01:00
s_sound.h 2022 2022-03-03 20:24:46 +01:00
screen.c Handle the sleep at the end of D_SRB2Loop instead of the start 2022-04-26 20:56:33 -05:00
screen.h Enable timescale outside of DEVELOP builds 2022-04-27 18:37:45 -05:00
sounds.c 2022 2022-03-03 20:24:46 +01:00
sounds.h 2022 2022-03-03 20:24:46 +01:00
Sourcefile Implement interpolation at the renderer level 2022-04-26 20:31:37 -05:00
st_stuff.c Put interpdebug stuff in perfstats instead 2022-04-27 18:37:45 -05:00
st_stuff.h Put interpdebug stuff in perfstats instead 2022-04-27 18:37:45 -05:00
strcasestr.c 2022 2022-03-03 20:24:46 +01:00
string.c 2022 2022-03-03 20:24:46 +01:00
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c 2022 2022-03-03 20:24:46 +01:00
tables.h 2022 2022-03-03 20:24:46 +01:00
taglist.c 2022 2022-03-03 20:24:46 +01:00
taglist.h 2022 2022-03-03 20:24:46 +01:00
tmap.nas 2022 2022-03-03 20:24:46 +01:00
tmap.s 2022 2022-03-03 20:24:46 +01:00
tmap_asm.s 2022 2022-03-03 20:24:46 +01:00
tmap_mmx.nas 2022 2022-03-03 20:24:46 +01:00
tmap_vc.nas 2022 2022-03-03 20:24:46 +01:00
v_video.c 2022 2022-03-03 20:24:46 +01:00
v_video.h 2022 2022-03-03 20:24:46 +01:00
version.h 2.2.10 2022-03-06 20:22:22 +01:00
vid_copy.s 2022 2022-03-03 20:24:46 +01:00
w_wad.c Merge branch 'next' into fast-r-load-textures 2022-03-08 22:11:16 +01:00
w_wad.h Merge branch 'next' into fast-r-load-textures 2022-03-08 22:11:16 +01:00
y_inter.c Move intermission emerald bounce to ticker 2022-04-26 20:56:35 -05:00
y_inter.h 2022 2022-03-03 20:24:46 +01:00
z_zone.c 2022 2022-03-03 20:24:46 +01:00
z_zone.h 2022 2022-03-03 20:24:46 +01:00