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Do the thing
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@ -5491,7 +5491,7 @@ static void P_DoJumpStuff(player_t *player, ticcmd_t *cmd)
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{
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fixed_t potentialmomz;
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if (player->charability == CA_SLOWFALL)
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potentialmomz = -gravity*4;
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potentialmomz = FixedMul(gravity, -4*player->mo->scale);
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else
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potentialmomz = ((player->speed < 10*player->mo->scale)
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? (player->speed - 10*player->mo->scale)/5
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