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Interpolate model interpolation (lol)
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6fe25f7dbb
commit
f330374c1f
3 changed files with 15 additions and 11 deletions
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@ -51,7 +51,7 @@ EXPORT void HWRAPI(ClearMipMapCache) (void);
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EXPORT void HWRAPI(SetSpecialState) (hwdspecialstate_t IdState, INT32 Value);
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//Hurdler: added for new development
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EXPORT void HWRAPI(DrawModel) (model_t *model, INT32 frameIndex, INT32 duration, INT32 tics, INT32 nextFrameIndex, FTransform *pos, float scale, UINT8 flipped, UINT8 hflipped, FSurfaceInfo *Surface);
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EXPORT void HWRAPI(DrawModel) (model_t *model, INT32 frameIndex, float duration, float tics, INT32 nextFrameIndex, FTransform *pos, float scale, UINT8 flipped, UINT8 hflipped, FSurfaceInfo *Surface);
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EXPORT void HWRAPI(CreateModelVBOs) (model_t *model);
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EXPORT void HWRAPI(SetTransform) (FTransform *ptransform);
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EXPORT INT32 HWRAPI(GetTextureUsed) (void);
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@ -1331,8 +1331,8 @@ boolean HWR_DrawModel(gl_vissprite_t *spr)
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{
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patch_t *gpatch, *blendgpatch;
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GLPatch_t *hwrPatch = NULL, *hwrBlendPatch = NULL;
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INT32 durs = spr->mobj->state->tics;
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INT32 tics = spr->mobj->tics;
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float durs = (float)spr->mobj->state->tics;
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float tics = (float)spr->mobj->tics;
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const boolean papersprite = (R_ThingIsPaperSprite(spr->mobj) && !R_ThingIsFloorSprite(spr->mobj));
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const UINT8 flip = (UINT8)(!(spr->mobj->eflags & MFE_VERTICALFLIP) != !R_ThingVerticallyFlipped(spr->mobj));
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const UINT8 hflip = (UINT8)(!(spr->mobj->mirrored) != !R_ThingHorizontallyFlipped(spr->mobj));
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@ -1501,8 +1501,8 @@ boolean HWR_DrawModel(gl_vissprite_t *spr)
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if (spr->mobj->frame & FF_ANIMATE)
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{
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// set duration and tics to be the correct values for FF_ANIMATE states
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durs = spr->mobj->state->var2;
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tics = spr->mobj->anim_duration;
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durs = (float)spr->mobj->state->var2;
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tics = (float)spr->mobj->anim_duration;
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}
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frame = (spr->mobj->frame & FF_FRAMEMASK);
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@ -1526,7 +1526,11 @@ boolean HWR_DrawModel(gl_vissprite_t *spr)
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}
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#ifdef USE_MODEL_NEXTFRAME
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#define INTERPOLERATION_LIMIT TICRATE/4
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// Interpolate the model interpolation. (lol)
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tics -= FixedToFloat(rendertimefrac);
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#define INTERPOLERATION_LIMIT (TICRATE * 0.25f)
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if (cv_glmodelinterpolation.value && tics <= durs && tics <= INTERPOLERATION_LIMIT)
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{
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if (durs > INTERPOLERATION_LIMIT)
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@ -2672,7 +2672,7 @@ EXPORT void HWRAPI(CreateModelVBOs) (model_t *model)
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#define BUFFER_OFFSET(i) ((void*)(i))
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static void DrawModelEx(model_t *model, INT32 frameIndex, INT32 duration, INT32 tics, INT32 nextFrameIndex, FTransform *pos, float scale, UINT8 flipped, UINT8 hflipped, FSurfaceInfo *Surface)
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static void DrawModelEx(model_t *model, INT32 frameIndex, float duration, float tics, INT32 nextFrameIndex, FTransform *pos, float scale, UINT8 flipped, UINT8 hflipped, FSurfaceInfo *Surface)
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{
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static GLRGBAFloat poly = {0,0,0,0};
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static GLRGBAFloat tint = {0,0,0,0};
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@ -2701,11 +2701,11 @@ static void DrawModelEx(model_t *model, INT32 frameIndex, INT32 duration, INT32
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scaley = scale;
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scalez = scale;
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if (duration != 0 && duration != -1 && tics != -1) // don't interpolate if instantaneous or infinite in length
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if (duration > 0.0 && tics >= 0.0) // don't interpolate if instantaneous or infinite in length
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{
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UINT32 newtime = (duration - tics); // + 1;
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float newtime = (duration - tics); // + 1;
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pol = (newtime)/(float)duration;
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pol = newtime / duration;
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if (pol > 1.0f)
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pol = 1.0f;
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@ -2977,7 +2977,7 @@ static void DrawModelEx(model_t *model, INT32 frameIndex, INT32 duration, INT32
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// -----------------+
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// HWRAPI DrawModel : Draw a model
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// -----------------+
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EXPORT void HWRAPI(DrawModel) (model_t *model, INT32 frameIndex, INT32 duration, INT32 tics, INT32 nextFrameIndex, FTransform *pos, float scale, UINT8 flipped, UINT8 hflipped, FSurfaceInfo *Surface)
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EXPORT void HWRAPI(DrawModel) (model_t *model, INT32 frameIndex, float duration, float tics, INT32 nextFrameIndex, FTransform *pos, float scale, UINT8 flipped, UINT8 hflipped, FSurfaceInfo *Surface)
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{
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DrawModelEx(model, frameIndex, duration, tics, nextFrameIndex, pos, scale, flipped, hflipped, Surface);
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}
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