Commit graph

1582 commits

Author SHA1 Message Date
Eidolon
c582d73e4c Merge branch 'slowball' into 'next'
Make CA_SLOWFALL Account for Scale

See merge request STJr/SRB2!1806
2022-11-14 02:23:39 +00:00
Eidolon
c5527f9470 Merge branch 'pterabyte-tweaks' into 'next'
Fix Pterabyte spawns (+ behavior tweaks)

See merge request STJr/SRB2!1839
2022-11-13 23:40:56 +00:00
Eidolon
9a88c9ea47 Merge branch 'gravityflipping' into 'next'
Gravity flip bugfixes & additions

Closes #378, #661, and #430

See merge request STJr/SRB2!1808
2022-11-12 23:33:07 +00:00
Alam Ed Arias
f5e1d9722f Merge branch 'master' into next 2022-11-11 22:03:58 -05:00
Alam Ed Arias
4e1976839b Cleanup whitespace changes from SRB2_release_2.1.25 2022-11-11 21:19:28 -05:00
Eidolon
12c2ddb115 Merge branch 'uncappedrevengeance' into next
Uncapped

See merge request STJr/SRB2!1856

# Conflicts:
#	src/dummy/i_system.c
#	src/win32/win_sys.c
2022-11-08 21:13:50 -06:00
spherallic
57cf1f870d Fix Pterabyte spawns, revert mashing requirement, increase grace period 2022-10-25 13:11:30 +02:00
katsy
2714ac44b4 reallow score chains from rolling 2022-10-12 20:38:29 -05:00
Eidolon
f43839ef8d uncapped: Reset cam interpolation on P_ResetCamera 2022-10-09 16:40:52 -05:00
spherallic
c92a371aa9 Clean up the start of P_CheckQuicksand 2022-10-08 10:58:09 +02:00
katsy
79e8e10e07 check for canbustwalls, not glide&climb 2022-10-04 16:22:07 -05:00
spherallic
9da90cef8e Merge branch 'next' into gravityflipping 2022-09-30 21:27:32 +02:00
sphere
70161ff52e Merge branch 'fancarry' into 'next'
Add carry type to fans (with fixed merge conflicts)

See merge request STJr/SRB2!1809
2022-09-30 13:07:19 +00:00
spherallic
bf466bfbd9 Fix P_InJumpFlipSector checking for outdated FOF flags 2022-09-29 19:32:53 +02:00
spherallic
f37d466343 Merge branch 'next' into gravityflipping 2022-09-29 19:27:00 +02:00
spherallic
2664fc700a Check for sector special flag instead of special number 2022-09-16 23:05:24 +02:00
spherallic
612424e2e2 Merge branch 'next' into fancarry 2022-09-16 22:54:08 +02:00
spherallic
9499d16221 Fix quicksand in reverse gravity 2022-09-12 11:27:28 +02:00
spherallic
42fc6c877b Remove hack in P_GetMobjGravity for spinfire, fix the underlying issue 2022-09-11 20:04:20 +02:00
spherallic
5e6185abe2 Fix Elemental stomp's flames while Gravity Boots are active 2022-09-11 18:28:17 +02:00
spherallic
8d06145377 Play gravity flip sound on jump in jumpflip sectors, reorganize code 2022-09-09 15:35:05 +02:00
spherallic
9fabddd4bb Add sector type that flips gravity upon jumping 2022-09-08 16:56:35 +02:00
SMS Alfredo
e070880ec0 Do the thing 2022-08-25 15:29:54 -05:00
MascaraSnake
ec119eac2f Merge branch 'next' into udmf-fof-flags 2022-07-31 13:27:03 +02:00
MascaraSnake
8d4baace53 Add Lua backwards compatibility for FOF flags 2022-07-31 12:04:42 +02:00
sphere
c65851d17c Merge branch 'autobrake-fix' into 'next'
Make autobrake account for scale

See merge request STJr/SRB2!1782
2022-07-29 09:33:29 +00:00
Eidolon
805941a98f Merge public next into uncappedrevengeance
This is to capture the UDMF merges and make the later code review
easier.
2022-05-03 14:45:14 -05:00
Eidolon
0503c853cc Reset Metal fume interp state on appear 2022-04-27 18:19:00 -05:00
Eidolon
c79df7d58e Interpolate afterimages further back 2022-04-26 20:56:35 -05:00
Eidolon
9f845622cd Revert "P_InitAngle, to fix angle interpolation on spawning objects"
This reverts commit a80c98bd164a2748cbbfad9027b34601185d93f5.
2022-04-26 20:56:34 -05:00
Eidolon
5790168194 Convert P_TeleportMove use to origin funcs 2022-04-26 20:56:34 -05:00
Sally Coolatta
e4930535f3 P_InitAngle, to fix angle interpolation on spawning objects 2022-04-26 20:56:31 -05:00
aiire
c4bb90fb0c do the thing 2022-04-21 16:55:57 +00:00
MascaraSnake
5fbe5189ce Merge branch 'udmf-sector-fields' into udmf-full 2022-04-20 21:01:52 +02:00
MascaraSnake
faa7d89e3e Merge branch 'udmf-more-linedef-types' into udmf-sector-fields 2022-04-20 21:01:16 +02:00
MascaraSnake
5660d896e6 Merge branch 'udmf-thing-types' into udmf-more-linedef-types 2022-04-20 21:00:44 +02:00
MascaraSnake
54640a8664 Merge branch 'udmf-executor-triggers' into udmf-thing-types
# Conflicts:
#	extras/conf/udb/Includes/SRB222_things.cfg
2022-04-20 20:59:55 +02:00
MascaraSnake
39b7fb9ff8 Merge commit 'd624ee25' into udmf-thing-types
# Conflicts:
#	src/p_mobj.c
#	src/p_spec.c
2022-04-20 20:41:46 +02:00
MascaraSnake
36bf8b1a77 Merge branch 'udmf-linedef-executors' into udmf-executor-triggers 2022-04-19 22:33:53 +02:00
MascaraSnake
0b4bbacec0 Merge branch 'next' into udmf-fofs-mkii 2022-04-19 21:59:31 +02:00
sphere
2b9af0ff24 Merge branch 'unsteal-ideya-spheres' into 'next'
Fix Ideya Capture sometimes stealing extra spheres

See merge request STJr/SRB2!1768
2022-03-21 22:53:06 +00:00
sphere
e063084960 Merge branch 'myformerself' into 'next'
Make P_SpawnGhostMobj ghosts properly copy spritestuff2 (!1257) variables

See merge request STJr/SRB2!1741
2022-03-21 21:57:17 +00:00
Zwip-Zwap Zapony
7fdebdcdb9 Suggested optimization 2022-03-20 13:18:22 +01:00
Zwip-Zwap Zapony
bca90893d2 Fix Ideya Capture sometimes stealing extra spheres
Also clean up redundant "startingspheres" variable
2022-03-20 09:52:47 +01:00
MascaraSnake
a78e4e553c Merge branch 'next' into udmf-fofs-mkii 2022-03-18 07:29:02 +01:00
spherallic
14295ac7de 2022 2022-03-03 20:24:46 +01:00
sphere
d532546e46 Merge branch 'mt-null-spawning' into 'next'
Remove MT_NULL hacks

Closes #721

See merge request STJr/SRB2!1729
2022-02-19 20:24:34 +00:00
sphere
c79c6531e6 Merge branch 'server-bots' into 'next'
Improve bots (resolves #710)

Closes #710

See merge request STJr/SRB2!1679
2022-02-19 20:24:12 +00:00
SMS Alfredo
2033b77b46 Actually do the thing 2022-02-11 00:33:49 -06:00
James R
6325185091 Add P_SetPower; remove mobj hack from line 434 2022-02-01 03:52:31 -08:00
James R
9dfa153e74 Use P_CheckMove 2022-02-01 03:52:28 -08:00
sphere
ff57a983d7 Merge branch 'facing-forwards' into 'next'
Don't modify drawangle when taking damage in strafe mode

See merge request STJr/SRB2!1689
2022-01-30 13:32:30 +00:00
lachablock
1a5995968c Revert server-sidedness of bots 2022-01-19 00:48:25 +11:00
MascaraSnake
a342703b50 Merge branch 'udmf-sector-fields' into udmf-full
# Conflicts:
#	src/lua_maplib.c
#	src/p_setup.c
2022-01-14 21:16:23 +01:00
MascaraSnake
13b8d1cf7e Merge branch 'udmf-more-linedef-types' into udmf-sector-fields 2022-01-14 21:09:11 +01:00
MascaraSnake
7fd1c0512a Merge branch 'udmf-thing-types' into udmf-more-linedef-types
# Conflicts:
#	src/p_setup.c
2022-01-14 21:06:45 +01:00
MascaraSnake
0833f0bd4f Merge branch 'udmf-executor-triggers' into udmf-thing-types
# Conflicts:
#	src/p_setup.c
#	src/p_spec.h
2022-01-14 21:01:39 +01:00
MascaraSnake
0d9860c368 Merge branch 'udmf-linedef-executors' into udmf-executor-triggers 2022-01-14 20:42:59 +01:00
MascaraSnake
6bb6dc88ca Merge branch 'next' into udmf-fofs-mkii
# Conflicts:
#	src/hardware/hw_main.c
#	src/lua_maplib.c
#	src/p_spec.c
#	src/p_user.c
2022-01-14 07:24:05 +01:00
lachablock
70a1dd6db0 Merge remote-tracking branch 'origin/next' into server-bots 2022-01-13 09:52:38 +11:00
lachablock
8ed18a12a4 Merge remote-tracking branch 'origin/next' into server-bots 2022-01-11 20:04:22 +11:00
MascaraSnake
a46619684f Disable NiGHTS objectplace, which serves no purpose anymore without writethings 2022-01-09 09:30:15 +01:00
MascaraSnake
ca1d844278 Merge branch 'blentran-update' into udmf-full 2022-01-04 19:36:20 +01:00
MascaraSnake
2b4d32b372 Turn solid lava into a damagetype 2021-12-31 12:15:01 +01:00
MascaraSnake
b3be8d1f44 Implement sector damagetype field 2021-12-31 08:53:00 +01:00
MascaraSnake
feaa4f1273 Replace most sector specials with sector special flags 2021-12-31 00:03:24 +01:00
MascaraSnake
e1393954c7 Make deprecated sector types inaccessible in UDMF 2021-12-30 21:27:09 +01:00
MascaraSnake
570a6ab395 Turn "intangible to camera" sector special into a sector flag 2021-12-30 20:37:57 +01:00
MascaraSnake
f30b97ba93 Adapt heat wave effect to UDMF 2021-12-30 14:48:40 +01:00
MascaraSnake
69797377c4 Adapt some parameter linedef types to UDMF 2021-12-29 23:03:37 +01:00
spherallic
17251895ea Increase default camera height for both playstyles 2021-12-29 19:29:41 +01:00
spherallic
0a38fef147 Several changes to default control settings:
- Renamed Simple to Automatic, and made it the default
- Renamed Standard to Manual
- Changed some camera settings to make Automatic easier to control
- Changed most default gamepad controls, to fit Automatic playstyle
- Changed a few default keyboard controls
- Added default binds for custom actions 1-3
- Removed forced camera settings in the tutorial (to account for
upcoming tutorial update)
- Also lowered default sound/music volume a little bit
2021-12-29 19:29:36 +01:00
sphere
68547a503b Merge branch 'botsforexit' into 'next'
Don't count bots in playersforexit

See merge request STJr/SRB2!1684
2021-12-29 09:59:54 +00:00
katsy
effcb948ad Don't count bots in playersforexit 2021-12-29 09:59:54 +00:00
MascaraSnake
95248dc80f Merge branch 'next' into udmf-thing-types
# Conflicts:
#	src/p_mobj.c
2021-12-29 09:35:25 +01:00
lachablock
392e782893 Don't modify drawangle when taking damage in strafe mode 2021-12-27 23:35:01 +11:00
sphere
2615528f45 Merge branch 'pterabyte-mash' into 'next'
CR_PTERABYTE tweaks (Closes #304)

Closes #304

See merge request STJr/SRB2!1380
2021-12-24 13:29:13 +00:00
lachablock
2975b22aed Merge remote-tracking branch 'origin/next' into server-bots 2021-12-22 19:46:33 +11:00
MascaraSnake
52c319167f (Mostly) adapt the Ideya Drone to UDMF 2021-12-21 21:41:00 +01:00
MascaraSnake
2a2d70e7cf Refactor some onconveyor stuff 2021-12-14 20:29:14 +01:00
lachablock
2794727201 Improve bot handling:
- bot ticcmds are generated and sent by the server only
- fix issue where server would not send all ticcmds to clients if bots were in the game
- fix bots still responding to P1's inputs while P1's controls are locked
- fix bot player's directional controls being rotated when controlled by P2
2021-12-12 18:52:27 +11:00
MascaraSnake
c9ed484129 Rewrite each time thinker 2021-12-07 07:17:58 +01:00
Radicalicious
86edb1e4ca Fix player disappearing when drowning in painstate 2021-12-03 23:20:07 -06:00
Radicalicious
ea03ab9db0 Merge remote-tracking branch 'stjr/next' into expose-thrust-funcs-to-lua 2021-12-03 21:58:28 -06:00
Radicalicious
cbb8269dec Merge remote-tracking branch 'stjr/next' into thokking-hell 2021-12-03 21:46:58 -06:00
SMS Alfredo
a1e59adedb The thing 2021-12-03 14:41:08 -06:00
MascaraSnake
adce427299 Merge branch 'next' into udmf-fofs-mkii
# Conflicts:
#	src/p_user.c
2021-12-03 18:58:02 +01:00
MascaraSnake
6dc49042de Port katsy's bouncy FOF cleanup 2021-12-03 18:48:16 +01:00
sphere
33c43744b4 Merge branch 'what' into 'next'
Clean up bouncy fof code + fix bugs (closes #291)

Closes #291

See merge request STJr/SRB2!1461
2021-12-02 17:29:43 +00:00
Tatsuru
1875c0dc79 Merge branch 'where-the-fuck-is-my-mobj-at' into 'next'
Add player mobj check to P_PlayerInPain (resolves #640)

Closes #640

See merge request STJr/SRB2!1587
2021-09-12 22:06:54 +00:00
Tatsuru
9016b5cf7c Merge branch 'playercontroldirection' into 'next'
Remove camera dependency from P_GetPlayerControlDirection

Closes #183

See merge request STJr/SRB2!1512
2021-09-12 20:27:42 +00:00
Tatsuru
6ed063dcce Merge branch 'polish-lua-inputs' into 'next'
Polish the Lua input library

See merge request STJr/SRB2!1598
2021-09-11 14:59:41 +00:00
LJ Sonic
5340db5f67 Make gc_ constants uppercase 2021-08-15 16:15:28 +02:00
Jaime Ita Passos
2aa9bb59ef Memory management fixes
Date:      Mon Aug 9 15:57:07 2021 -0300
2021-08-09 15:57:35 -03:00
Radicalicious
d50e3bff70 ACTUALLY fix the issue. 2021-07-29 15:55:19 +00:00
Radicalicious
58db5a6904 Fix P_PlayerInPain crash. 2021-07-28 15:42:44 +00:00
lachablock
434b119ccf Merge remote-tracking branch 'origin/next' into playercontroldirection 2021-07-28 11:55:12 +10:00
CobaltBW
bac4116130 Merge branch 'addplayer' of https://git.do.srb2.org/STJr/SRB2.git into addplayer-2021-7-15 2021-07-15 15:36:44 -07:00
CobaltBW
22f42efb61 Cleaned up leftover comments 2021-07-15 15:09:02 -07:00
Shane Ellis
dad361721f comment cleanup 2021-06-30 01:32:24 -04:00
CobaltBW
4f04097066 Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2.git into addplayer 2021-06-29 14:32:46 -07:00
MascaraSnake
5df079c653 Backwards compatibility: Add back bouncy FOF sector type, but mark it as deprecated 2021-06-23 22:21:19 +02:00
MascaraSnake
23efeeed8e Merge branch 'next' into udmf-fofs-mkii 2021-06-23 19:48:26 +02:00
Radicalicious
4129140b4a Update p_user.c 2021-06-20 21:01:40 -04:00
Radicalicious
bde1b08cbe Update p_user.c 2021-06-18 02:50:08 -04:00
Radicalicious
87bcdb8643 Update p_user.c 2021-06-18 00:57:33 -04:00
James R
0f4eb4fab9 Merge conflicts 4d22b9f17 2021-06-07 18:13:56 -07:00
Shane Ellis
18c47afc76 Merge branch 'next' into 'addplayer'
# Conflicts:
#   src/lua_baselib.c
#   src/r_skins.c
2021-06-02 11:47:11 -04:00
sphere
70bcb6081f Merge branch 'dashmode-lowroad' into 'next'
Have Metal Sonic use spinheight while dashing

See merge request STJr/SRB2!1382
2021-06-01 15:00:08 -04:00
sphere
65350e59c9 Merge branch 'rollout-stuff' into 'next'
Rollout rock improvements

Closes #445, #221, and #532

See merge request STJr/SRB2!1401
2021-05-31 16:12:17 -04:00
Radicalicious
3e91a8b2d4 Revert "Update p_user.c"
This reverts commit 92209bf246
2021-05-31 19:23:37 +00:00
Radicalicious
92209bf246 Update p_user.c 2021-05-31 15:09:54 -04:00
sphere
33d0438033 Merge branch 'fuckeggguard' into 'next'
Make Armageddon Shield instantly kill Egg Guards (Closes #225)

Closes #225

See merge request STJr/SRB2!1378
2021-05-31 09:34:14 -04:00
katsy
6286fc8b05 add sliding flag to spinheight conditions 2021-05-26 02:37:46 -04:00
katsy
a1235e144d allow sliders passage through spin gaps 2021-05-26 01:09:56 -05:00
lachablock
7c11bc8ac5 Remove camera dependency from P_GetPlayerControlDirection 2021-05-21 20:28:50 +10:00
Steel Titanium
a2667f4dc9 Merge branch 'master' into next 2021-05-11 20:08:44 -04:00
sphere
d915da6509 Merge branch 'dashaction' into 'next'
Scale minimum dashmode thok speed on actionspd, not normalspeed

See merge request STJr/SRB2!1311
2021-05-10 08:45:26 -04:00
Lach
5cab285b2c Merge branch 'make-ghosts-target-origin' into 'next'
Set the target of a spawned ghost to where it came from.

Closes #517

See merge request STJr/SRB2!1358
2021-05-10 08:40:41 -04:00
lachablock
d2db204058 Fix rollout rock controls in 2D mode 2021-05-08 18:34:32 +10:00
lachablock
755cf6e952 Merge remote-tracking branch 'origin/next' into rollout-stuff 2021-05-08 13:03:18 +10:00
lachablock
3880263f1f Add machine dashmode as a condition for gap passage.
(Also remove the sprite2 check, we don't need to be that stingy since PlayerHeight hooks allow greater control over that now!)
2021-05-08 12:27:29 +10:00
lachablock
47f465ccea Merge remote-tracking branch 'origin/next' into dashmode-lowroad 2021-05-08 12:16:46 +10:00
LJ Sonic
d325c7e6d3 The year is 2021 2021-05-07 17:45:56 +02:00
Radicalicious
1a5f0d94f3 Expose P_ThrustEvenIn2D and P_VectorInstaThrust 2021-05-01 14:05:01 -04:00
katsy
d35a1811d6 clean up bouncy fof code 2021-04-16 04:49:33 -05:00
Lach
c99e53d735 Merge branch 'dashmode-crash' into 'next'
Fix jet fume crash when dashmode is above DASHMODE_MAX

See merge request STJr/SRB2!1450
2021-04-05 21:30:16 -04:00
Sally Coolatta
3dd04b90c6 Fix jet fume crash when dashmode is above DASHMODE_MAX
I would like to use higher dashmode values for extra leniency, the jet fume kicks and screams when this happens.
2021-04-05 16:59:02 -04:00
lachablock
000e865f80 Revise spinheight/gap entry conditions (again), let's keep things WAY simpler:
- PF_NOJUMPDAMAGE no longer affects height at all (you're welcome katsy).
- Characters with SF_NOJUMPSPIN will only use spinheight when panim is PA_ROLL. They cannot enter gaps when jumping with spinheight, unless also spinning or gliding.
- All other characters use spinheight when panim is PA_JUMP or PA_ROLL. They can enter gaps when jumping with spinheight.
2021-03-25 21:42:25 +11:00
lachablock
6ea9653681 Add PlayerHeight and PlayerCanEnterSpinGaps Lua hooks 2021-03-25 21:41:09 +11:00
lachablock
f99d89742a Revise conditions under which players use spinheight and enter gaps:
- players with SF_NOJUMPDAMAGE but *not* SF_NOJUMPSPIN now always use spinheight while jumping (i.e. even with PF_NOJUMPDAMAGE), as long as their panim is PA_JUMP or PA_ROLL
- players with SF_NOJUMPSPIN no longer use spinheight while jumping (but,)
- PA_ROLL is now an acceptable condition for using spinheight (but not for entering gaps, e.g. S3K shields will shrink the hitbox but not allow gap entry on their own)
- flying players now only use spinheight if they do not have SF_NOJUMPSPIN (you're welcome, EggpackRE)
- players with neither SF_NOJUMPSPIN nor SF_NOJUMPDAMAGE use the same conditions as in 2.2.9 prerelease, i.e. use spinheight and can enter gaps unless they have PF_NOJUMPDAMAGE
2021-03-25 15:57:35 +11:00
lachablock
0405b3922c Do not let nonspin characters enter sectors they could not enter if standing at full height 2021-03-23 15:09:04 +11:00
lachablock
5ed5984cc5 Make more player abilities and all shieldabilities remove PF_SPINNING on use 2021-03-23 15:03:12 +11:00
lachablock
04c0217774 Revert "Remove PF_SPINNING upon use of any jump ability, so that directionchar works properly"
This reverts commit 4f18f6d3cf.
2021-03-23 14:50:05 +11:00
lachablock
4f18f6d3cf Remove PF_SPINNING upon use of any jump ability, so that directionchar works properly 2021-03-18 14:48:15 +11:00
Lachlan Wright
fc1bc94d9a Merge branch 'fix-flipped-bounce' into 'next'
Fix CA_BOUNCE height when flipped (Fixes #428)

Closes #428

See merge request STJr/SRB2!1373
2021-03-01 17:49:54 -05:00
Lachlan Wright
49c68d279d Merge branch 'marathon-pause-fix' into 'next'
Disable pausing during score screens in marathon mode

See merge request STJr/SRB2!1416
2021-03-01 16:51:28 -05:00
Lachlan Wright
77feee73c3 Revert "Merge branch 'player-speed' into 'next'"
This reverts merge request !1309
2021-02-27 03:38:13 +00:00
Riku Salminen
8bcc71c629 Disable pausing during score screens in marathon mode 2021-02-26 15:43:53 +02:00
lachwright
cf389179e8 Rollout rock improvements:
- No longer struggles to start to accelerating at certain angles
- Carrying a player onto a rollout rock no longer leaves them in their ride state
- Changed dispoffset might alleviate some sorting issues
- Changes the player's camera angle when sprung horizontally
- Works better in reverse gravity
2021-02-15 01:11:03 +11:00
LJ Sonic
09d911a5b6 Revert "Replace all instances of P_AproxDistance with FixedHypot"
This reverts commit 75633bde50.
2021-02-13 17:45:20 +01:00
James R
5b287f9cce Merge branch 'fix-doublejump-divby0' into 'next'
Fix a divby0 when you have specific character stats.

See merge request STJr/SRB2!1374
2021-01-31 01:17:41 -05:00
LJ Sonic
83947d4428 Merge branch 'redundant-hypot' into 'next'
Replace P_AproxDistance with FixedHypot, and replace FixedHypot's algorithm with R_PointToDist2's

See merge request STJr/SRB2!1320
2021-01-25 18:08:25 -05:00
Shane Ellis
ca00e2d508 correction to nights bot clause 2021-01-24 12:46:03 -05:00
Shane Ellis
2e528216ac Updated references to player->bot 2021-01-23 10:15:33 -05:00
Shane Ellis
6103d7a51e Update p_user.c 2021-01-15 17:41:16 -05:00
Shane Ellis
759ff44dfd Revert "Add conditions for new player bot type"
This reverts commit b995e3cb75
2021-01-15 22:32:02 +00:00
Shane Ellis
b995e3cb75 Add conditions for new player bot type 2021-01-15 16:48:19 -05:00
Zippy_Zolton
216f227539 12 2021-01-13 12:03:02 -06:00
lachwright
a117ec9859 oops that doesn't work in reverse gravity 2021-01-14 04:34:43 +11:00
lachwright
149535634e Keep Metal's jet fume at a consistent height during dashmode 2021-01-14 04:24:48 +11:00
lachwright
d2be3110bd Have Metal Sonic use spinheight while dashing 2021-01-13 22:28:38 +11:00
Zippy_Zolton
129ac4633c Increased launch height 2021-01-11 13:25:42 -06:00
Zippy_Zolton
1917155adf PF_THOKKED 2021-01-11 00:19:56 -06:00
Zippy_Zolton
058b681660 P_SetObjectMomz 2021-01-10 22:01:41 -06:00
Zippy_Zolton
8e9073f11f CR_PTERABYTE tweaks 2021-01-10 21:55:25 -06:00
Zippy_Zolton
8aac7454b8 Make Armageddon Shield instantly kill Egg Guards 2021-01-10 17:20:07 -06:00
GoldenTails
59bc197f32 Fix a divby0 when you have SF_MULTIABILITY, CA_DOUBLEJUMP, and actionspd -FRACUNIT. 2021-01-10 10:01:31 -06:00
Zwip-Zwap Zapony
679bf5f999 Fix CA_BOUNCE when flipped
Fix P_DoAbilityBounce() always using "max",
instead of "min" while upside-down and "max" while not
2021-01-08 16:25:10 +01:00
katsy
54d79415d5 add carry type to fans 2020-12-31 02:21:14 -06:00
GoldenTails
50d46e1fa6 Set the target of a spawned ghost to where it came from. 2020-12-27 00:21:09 -06:00
James R
84e9020eed Merge branch 'shieldless' into 'next'
Add new skin flag SF_NOSHIELDABILITY

See merge request STJr/SRB2!1331
2020-12-15 21:00:53 -05:00
James R
14c6d93c0c Merge branch 'team-elementalfire' into 'next'
Player-Colored Elemental Fire for competitive gametypes

See merge request STJr/SRB2!1312
2020-12-15 20:47:45 -05:00
katsy
721170f5a0 lol 2020-12-14 05:32:51 -06:00
katsy
da7cdd92ff Merge remote-tracking branch 'stjr/next' into dashaction 2020-12-14 05:10:01 -06:00
katsy
4521827e2c you too 2020-12-14 04:06:28 -05:00
katsy
2bebaf12d0 add checks for new flag, make emergency jump call shieldspecial 2020-12-14 04:03:14 -05:00
James R
75633bde50 Replace all instances of P_AproxDistance with FixedHypot 2020-12-12 14:53:54 -08:00
James R
9649a9fbae Merge branch 'player-speed' into 'next'
Make player->speed and other things use R_PointToDist2

See merge request STJr/SRB2!1309
2020-12-12 17:38:02 -05:00
James R
7b6675178e Merge branch 'oldguards' into 'next'
Kill remaining HAVE_BLUA and SEENAMES

See merge request STJr/SRB2!1319
2020-12-12 17:34:04 -05:00
James R
c8cc9c7a6f Remove trailing whitespace 2020-12-12 02:40:46 -08:00
James R
e55d842d7f Kill SEENAMES 2020-12-12 02:11:23 -08:00
Zippy_Zolton
f2095b57fd Player-Colored Elemental Fire for competitive gametypes 2020-12-10 20:37:50 -06:00
katsy
f79ded7c0b scale minimum dashmode thok on actionspd, not normalspeed 2020-12-10 20:52:06 -05:00
Zippy_Zolton
317c107064 Make player->speed use R_PointToDist2 2020-12-10 16:09:43 -06:00
James R
5a0d3981f1 Merge branch 'super-giverings' into 'next'
Make P_DoSuperTransformation (with giverings) only set 50 rings if you have less than 50

See merge request STJr/SRB2!1278
2020-12-10 15:27:01 -05:00
James R
ef6f69ee22 Merge branch 'CR_BRUH' into 'next'
Allow non-player objects to apply the CR_PLAYER carry type without crashing the game

See merge request STJr/SRB2!1274
2020-12-10 15:20:11 -05:00
James R
ee48fa2de3 Merge branch 'mario1up' into 'next'
Fix normal one-up sound playing in Mario mode

See merge request STJr/SRB2!1272
2020-12-10 15:15:08 -05:00
James R
9a77cf6306 Merge branch 'lastlineshit' into 'next'
Allow player.lastlinehit and player.lastsidehit to be usable outside of Knuckles' climbing ability

See merge request STJr/SRB2!1271
2020-12-10 15:14:16 -05:00
James R
857113b60e Merge branch 'crunchyroll' into 'next'
Prevent non-CA2_SPINDASH characters from getting crushed by roll-jumping into a crevice

See merge request STJr/SRB2!1267
2020-12-10 15:07:01 -05:00
James R
c841750868 Merge branch 'no-spin-jump' into 'next'
Fix a Few Spin Related Bugs (Closes #286 and #360)

Closes #286 and #360

See merge request STJr/SRB2!1256
2020-12-10 15:02:29 -05:00
katsy
ffd20ee753 Revert "ensure the new flag is cleared properly"
This reverts commit 3dbb44e7b1
2020-12-06 07:44:49 +00:00
katsy
3dbb44e7b1 ensure the new flag is cleared properly 2020-12-05 23:17:01 -05:00
Nev3r
30ab512c3c Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2 into udmf-fofs-mkii
# Conflicts:
#	src/dehacked.c
2020-12-01 18:56:42 +01:00
Zippy_Zolton
69248cc684 thanks zap 2020-11-30 16:39:24 -06:00
Zippy_Zolton
20d1811983 oops 2020-11-30 12:05:45 -06:00
Zippy_Zolton
da1a3029a9 overhaul 2020-11-30 12:04:35 -06:00
Zippy_Zolton
412f3fc42b P_GivePlayerRings 2020-11-29 17:39:54 -06:00
Zippy_Zolton
f913d60a9f Make P_DoSuperTransformation (with giverings) add 50 rings instead of setting it 2020-11-29 17:16:57 -06:00
SMS Alfredo
95dfb93a11 Allow non-player objects to apply the CR_PLAYER carry type without crashing the game 2020-11-28 22:03:02 -06:00
Zippy_Zolton
db6b0c6aa0 Fix normal one-up sound playing in Mario mode 2020-11-25 21:46:45 -06:00
SMS Alfredo
5c71fe0710 Allow player.lastlinehit and player.lastsidehit to be used outside of Knuckles' climbing ability 2020-11-25 14:31:24 -06:00
lachwright
87968c946b Prevent non-CA2_SPINDASH characters from getting crushed by roll-jumping into a crevice 2020-11-24 14:56:22 +11:00
SMS Alfredo
fe066b3ef2 ...snickerdoodles 2020-11-23 09:23:02 -06:00
SMS Alfredo
ea7e06a616 Remove PF_SPINNING when jumping if you have SF_NOJUMPDAMAGE 2020-11-23 09:21:00 -06:00
SMS Alfredo
7b05ffd92d Revert "Fix no spin characters being able to damage enemies with their jump out of a spin without removing PF_SPINNING"
This reverts commit ad9bf6085f.
2020-11-23 09:18:05 -06:00
SMS Alfredo
7bbd563b73 Remove unneeded S_PLAY_ROLL check 2020-11-22 23:23:35 -06:00
James R
30792e7820 Merge branch 'flame-orb' into 'next'
Flame Shield & Thunder Shield Adjustment (Closes #363)

Closes #363

See merge request STJr/SRB2!1220
2020-11-22 17:31:23 -05:00
Jaime Ita Passos
5e890ee6f8 Merge branch 'next' into spritestuff2 2020-11-19 00:52:43 -03:00
SMS Alfredo
01a03a4daa lmao formatting 2020-11-18 12:03:48 -06:00