Eidolon
c582d73e4c
Merge branch 'slowball' into 'next'
...
Make CA_SLOWFALL Account for Scale
See merge request STJr/SRB2!1806
2022-11-14 02:23:39 +00:00
Eidolon
c5527f9470
Merge branch 'pterabyte-tweaks' into 'next'
...
Fix Pterabyte spawns (+ behavior tweaks)
See merge request STJr/SRB2!1839
2022-11-13 23:40:56 +00:00
Eidolon
9a88c9ea47
Merge branch 'gravityflipping' into 'next'
...
Gravity flip bugfixes & additions
Closes #378 , #661 , and #430
See merge request STJr/SRB2!1808
2022-11-12 23:33:07 +00:00
Alam Ed Arias
f5e1d9722f
Merge branch 'master' into next
2022-11-11 22:03:58 -05:00
Alam Ed Arias
4e1976839b
Cleanup whitespace changes from SRB2_release_2.1.25
2022-11-11 21:19:28 -05:00
Eidolon
12c2ddb115
Merge branch 'uncappedrevengeance' into next
...
Uncapped
See merge request STJr/SRB2!1856
# Conflicts:
# src/dummy/i_system.c
# src/win32/win_sys.c
2022-11-08 21:13:50 -06:00
spherallic
57cf1f870d
Fix Pterabyte spawns, revert mashing requirement, increase grace period
2022-10-25 13:11:30 +02:00
katsy
2714ac44b4
reallow score chains from rolling
2022-10-12 20:38:29 -05:00
Eidolon
f43839ef8d
uncapped: Reset cam interpolation on P_ResetCamera
2022-10-09 16:40:52 -05:00
spherallic
c92a371aa9
Clean up the start of P_CheckQuicksand
2022-10-08 10:58:09 +02:00
katsy
79e8e10e07
check for canbustwalls, not glide&climb
2022-10-04 16:22:07 -05:00
spherallic
9da90cef8e
Merge branch 'next' into gravityflipping
2022-09-30 21:27:32 +02:00
sphere
70161ff52e
Merge branch 'fancarry' into 'next'
...
Add carry type to fans (with fixed merge conflicts)
See merge request STJr/SRB2!1809
2022-09-30 13:07:19 +00:00
spherallic
bf466bfbd9
Fix P_InJumpFlipSector checking for outdated FOF flags
2022-09-29 19:32:53 +02:00
spherallic
f37d466343
Merge branch 'next' into gravityflipping
2022-09-29 19:27:00 +02:00
spherallic
2664fc700a
Check for sector special flag instead of special number
2022-09-16 23:05:24 +02:00
spherallic
612424e2e2
Merge branch 'next' into fancarry
2022-09-16 22:54:08 +02:00
spherallic
9499d16221
Fix quicksand in reverse gravity
2022-09-12 11:27:28 +02:00
spherallic
42fc6c877b
Remove hack in P_GetMobjGravity for spinfire, fix the underlying issue
2022-09-11 20:04:20 +02:00
spherallic
5e6185abe2
Fix Elemental stomp's flames while Gravity Boots are active
2022-09-11 18:28:17 +02:00
spherallic
8d06145377
Play gravity flip sound on jump in jumpflip sectors, reorganize code
2022-09-09 15:35:05 +02:00
spherallic
9fabddd4bb
Add sector type that flips gravity upon jumping
2022-09-08 16:56:35 +02:00
SMS Alfredo
e070880ec0
Do the thing
2022-08-25 15:29:54 -05:00
MascaraSnake
ec119eac2f
Merge branch 'next' into udmf-fof-flags
2022-07-31 13:27:03 +02:00
MascaraSnake
8d4baace53
Add Lua backwards compatibility for FOF flags
2022-07-31 12:04:42 +02:00
sphere
c65851d17c
Merge branch 'autobrake-fix' into 'next'
...
Make autobrake account for scale
See merge request STJr/SRB2!1782
2022-07-29 09:33:29 +00:00
Eidolon
805941a98f
Merge public next into uncappedrevengeance
...
This is to capture the UDMF merges and make the later code review
easier.
2022-05-03 14:45:14 -05:00
Eidolon
0503c853cc
Reset Metal fume interp state on appear
2022-04-27 18:19:00 -05:00
Eidolon
c79df7d58e
Interpolate afterimages further back
2022-04-26 20:56:35 -05:00
Eidolon
9f845622cd
Revert "P_InitAngle, to fix angle interpolation on spawning objects"
...
This reverts commit a80c98bd164a2748cbbfad9027b34601185d93f5.
2022-04-26 20:56:34 -05:00
Eidolon
5790168194
Convert P_TeleportMove use to origin funcs
2022-04-26 20:56:34 -05:00
Sally Coolatta
e4930535f3
P_InitAngle, to fix angle interpolation on spawning objects
2022-04-26 20:56:31 -05:00
aiire
c4bb90fb0c
do the thing
2022-04-21 16:55:57 +00:00
MascaraSnake
5fbe5189ce
Merge branch 'udmf-sector-fields' into udmf-full
2022-04-20 21:01:52 +02:00
MascaraSnake
faa7d89e3e
Merge branch 'udmf-more-linedef-types' into udmf-sector-fields
2022-04-20 21:01:16 +02:00
MascaraSnake
5660d896e6
Merge branch 'udmf-thing-types' into udmf-more-linedef-types
2022-04-20 21:00:44 +02:00
MascaraSnake
54640a8664
Merge branch 'udmf-executor-triggers' into udmf-thing-types
...
# Conflicts:
# extras/conf/udb/Includes/SRB222_things.cfg
2022-04-20 20:59:55 +02:00
MascaraSnake
39b7fb9ff8
Merge commit 'd624ee25' into udmf-thing-types
...
# Conflicts:
# src/p_mobj.c
# src/p_spec.c
2022-04-20 20:41:46 +02:00
MascaraSnake
36bf8b1a77
Merge branch 'udmf-linedef-executors' into udmf-executor-triggers
2022-04-19 22:33:53 +02:00
MascaraSnake
0b4bbacec0
Merge branch 'next' into udmf-fofs-mkii
2022-04-19 21:59:31 +02:00
sphere
2b9af0ff24
Merge branch 'unsteal-ideya-spheres' into 'next'
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Fix Ideya Capture sometimes stealing extra spheres
See merge request STJr/SRB2!1768
2022-03-21 22:53:06 +00:00
sphere
e063084960
Merge branch 'myformerself' into 'next'
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Make P_SpawnGhostMobj ghosts properly copy spritestuff2 (!1257 ) variables
See merge request STJr/SRB2!1741
2022-03-21 21:57:17 +00:00
Zwip-Zwap Zapony
7fdebdcdb9
Suggested optimization
2022-03-20 13:18:22 +01:00
Zwip-Zwap Zapony
bca90893d2
Fix Ideya Capture sometimes stealing extra spheres
...
Also clean up redundant "startingspheres" variable
2022-03-20 09:52:47 +01:00
MascaraSnake
a78e4e553c
Merge branch 'next' into udmf-fofs-mkii
2022-03-18 07:29:02 +01:00
spherallic
14295ac7de
2022
2022-03-03 20:24:46 +01:00
sphere
d532546e46
Merge branch 'mt-null-spawning' into 'next'
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Remove MT_NULL hacks
Closes #721
See merge request STJr/SRB2!1729
2022-02-19 20:24:34 +00:00
sphere
c79c6531e6
Merge branch 'server-bots' into 'next'
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Improve bots (resolves #710 )
Closes #710
See merge request STJr/SRB2!1679
2022-02-19 20:24:12 +00:00
SMS Alfredo
2033b77b46
Actually do the thing
2022-02-11 00:33:49 -06:00
James R
6325185091
Add P_SetPower; remove mobj hack from line 434
2022-02-01 03:52:31 -08:00
James R
9dfa153e74
Use P_CheckMove
2022-02-01 03:52:28 -08:00
sphere
ff57a983d7
Merge branch 'facing-forwards' into 'next'
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Don't modify drawangle when taking damage in strafe mode
See merge request STJr/SRB2!1689
2022-01-30 13:32:30 +00:00
lachablock
1a5995968c
Revert server-sidedness of bots
2022-01-19 00:48:25 +11:00
MascaraSnake
a342703b50
Merge branch 'udmf-sector-fields' into udmf-full
...
# Conflicts:
# src/lua_maplib.c
# src/p_setup.c
2022-01-14 21:16:23 +01:00
MascaraSnake
13b8d1cf7e
Merge branch 'udmf-more-linedef-types' into udmf-sector-fields
2022-01-14 21:09:11 +01:00
MascaraSnake
7fd1c0512a
Merge branch 'udmf-thing-types' into udmf-more-linedef-types
...
# Conflicts:
# src/p_setup.c
2022-01-14 21:06:45 +01:00
MascaraSnake
0833f0bd4f
Merge branch 'udmf-executor-triggers' into udmf-thing-types
...
# Conflicts:
# src/p_setup.c
# src/p_spec.h
2022-01-14 21:01:39 +01:00
MascaraSnake
0d9860c368
Merge branch 'udmf-linedef-executors' into udmf-executor-triggers
2022-01-14 20:42:59 +01:00
MascaraSnake
6bb6dc88ca
Merge branch 'next' into udmf-fofs-mkii
...
# Conflicts:
# src/hardware/hw_main.c
# src/lua_maplib.c
# src/p_spec.c
# src/p_user.c
2022-01-14 07:24:05 +01:00
lachablock
70a1dd6db0
Merge remote-tracking branch 'origin/next' into server-bots
2022-01-13 09:52:38 +11:00
lachablock
8ed18a12a4
Merge remote-tracking branch 'origin/next' into server-bots
2022-01-11 20:04:22 +11:00
MascaraSnake
a46619684f
Disable NiGHTS objectplace, which serves no purpose anymore without writethings
2022-01-09 09:30:15 +01:00
MascaraSnake
ca1d844278
Merge branch 'blentran-update' into udmf-full
2022-01-04 19:36:20 +01:00
MascaraSnake
2b4d32b372
Turn solid lava into a damagetype
2021-12-31 12:15:01 +01:00
MascaraSnake
b3be8d1f44
Implement sector damagetype field
2021-12-31 08:53:00 +01:00
MascaraSnake
feaa4f1273
Replace most sector specials with sector special flags
2021-12-31 00:03:24 +01:00
MascaraSnake
e1393954c7
Make deprecated sector types inaccessible in UDMF
2021-12-30 21:27:09 +01:00
MascaraSnake
570a6ab395
Turn "intangible to camera" sector special into a sector flag
2021-12-30 20:37:57 +01:00
MascaraSnake
f30b97ba93
Adapt heat wave effect to UDMF
2021-12-30 14:48:40 +01:00
MascaraSnake
69797377c4
Adapt some parameter linedef types to UDMF
2021-12-29 23:03:37 +01:00
spherallic
17251895ea
Increase default camera height for both playstyles
2021-12-29 19:29:41 +01:00
spherallic
0a38fef147
Several changes to default control settings:
...
- Renamed Simple to Automatic, and made it the default
- Renamed Standard to Manual
- Changed some camera settings to make Automatic easier to control
- Changed most default gamepad controls, to fit Automatic playstyle
- Changed a few default keyboard controls
- Added default binds for custom actions 1-3
- Removed forced camera settings in the tutorial (to account for
upcoming tutorial update)
- Also lowered default sound/music volume a little bit
2021-12-29 19:29:36 +01:00
sphere
68547a503b
Merge branch 'botsforexit' into 'next'
...
Don't count bots in playersforexit
See merge request STJr/SRB2!1684
2021-12-29 09:59:54 +00:00
katsy
effcb948ad
Don't count bots in playersforexit
2021-12-29 09:59:54 +00:00
MascaraSnake
95248dc80f
Merge branch 'next' into udmf-thing-types
...
# Conflicts:
# src/p_mobj.c
2021-12-29 09:35:25 +01:00
lachablock
392e782893
Don't modify drawangle when taking damage in strafe mode
2021-12-27 23:35:01 +11:00
sphere
2615528f45
Merge branch 'pterabyte-mash' into 'next'
...
CR_PTERABYTE tweaks (Closes #304 )
Closes #304
See merge request STJr/SRB2!1380
2021-12-24 13:29:13 +00:00
lachablock
2975b22aed
Merge remote-tracking branch 'origin/next' into server-bots
2021-12-22 19:46:33 +11:00
MascaraSnake
52c319167f
(Mostly) adapt the Ideya Drone to UDMF
2021-12-21 21:41:00 +01:00
MascaraSnake
2a2d70e7cf
Refactor some onconveyor stuff
2021-12-14 20:29:14 +01:00
lachablock
2794727201
Improve bot handling:
...
- bot ticcmds are generated and sent by the server only
- fix issue where server would not send all ticcmds to clients if bots were in the game
- fix bots still responding to P1's inputs while P1's controls are locked
- fix bot player's directional controls being rotated when controlled by P2
2021-12-12 18:52:27 +11:00
MascaraSnake
c9ed484129
Rewrite each time thinker
2021-12-07 07:17:58 +01:00
Radicalicious
86edb1e4ca
Fix player disappearing when drowning in painstate
2021-12-03 23:20:07 -06:00
Radicalicious
ea03ab9db0
Merge remote-tracking branch 'stjr/next' into expose-thrust-funcs-to-lua
2021-12-03 21:58:28 -06:00
Radicalicious
cbb8269dec
Merge remote-tracking branch 'stjr/next' into thokking-hell
2021-12-03 21:46:58 -06:00
SMS Alfredo
a1e59adedb
The thing
2021-12-03 14:41:08 -06:00
MascaraSnake
adce427299
Merge branch 'next' into udmf-fofs-mkii
...
# Conflicts:
# src/p_user.c
2021-12-03 18:58:02 +01:00
MascaraSnake
6dc49042de
Port katsy's bouncy FOF cleanup
2021-12-03 18:48:16 +01:00
sphere
33c43744b4
Merge branch 'what' into 'next'
...
Clean up bouncy fof code + fix bugs (closes #291 )
Closes #291
See merge request STJr/SRB2!1461
2021-12-02 17:29:43 +00:00
Tatsuru
1875c0dc79
Merge branch 'where-the-fuck-is-my-mobj-at' into 'next'
...
Add player mobj check to P_PlayerInPain (resolves #640 )
Closes #640
See merge request STJr/SRB2!1587
2021-09-12 22:06:54 +00:00
Tatsuru
9016b5cf7c
Merge branch 'playercontroldirection' into 'next'
...
Remove camera dependency from P_GetPlayerControlDirection
Closes #183
See merge request STJr/SRB2!1512
2021-09-12 20:27:42 +00:00
Tatsuru
6ed063dcce
Merge branch 'polish-lua-inputs' into 'next'
...
Polish the Lua input library
See merge request STJr/SRB2!1598
2021-09-11 14:59:41 +00:00
LJ Sonic
5340db5f67
Make gc_ constants uppercase
2021-08-15 16:15:28 +02:00
Jaime Ita Passos
2aa9bb59ef
Memory management fixes
...
Date: Mon Aug 9 15:57:07 2021 -0300
2021-08-09 15:57:35 -03:00
Radicalicious
d50e3bff70
ACTUALLY fix the issue.
2021-07-29 15:55:19 +00:00
Radicalicious
58db5a6904
Fix P_PlayerInPain crash.
2021-07-28 15:42:44 +00:00
lachablock
434b119ccf
Merge remote-tracking branch 'origin/next' into playercontroldirection
2021-07-28 11:55:12 +10:00
CobaltBW
bac4116130
Merge branch 'addplayer' of https://git.do.srb2.org/STJr/SRB2.git into addplayer-2021-7-15
2021-07-15 15:36:44 -07:00
CobaltBW
22f42efb61
Cleaned up leftover comments
2021-07-15 15:09:02 -07:00
Shane Ellis
dad361721f
comment cleanup
2021-06-30 01:32:24 -04:00
CobaltBW
4f04097066
Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2.git into addplayer
2021-06-29 14:32:46 -07:00
MascaraSnake
5df079c653
Backwards compatibility: Add back bouncy FOF sector type, but mark it as deprecated
2021-06-23 22:21:19 +02:00
MascaraSnake
23efeeed8e
Merge branch 'next' into udmf-fofs-mkii
2021-06-23 19:48:26 +02:00
Radicalicious
4129140b4a
Update p_user.c
2021-06-20 21:01:40 -04:00
Radicalicious
bde1b08cbe
Update p_user.c
2021-06-18 02:50:08 -04:00
Radicalicious
87bcdb8643
Update p_user.c
2021-06-18 00:57:33 -04:00
James R
0f4eb4fab9
Merge conflicts 4d22b9f17
2021-06-07 18:13:56 -07:00
Shane Ellis
18c47afc76
Merge branch 'next' into 'addplayer'
...
# Conflicts:
# src/lua_baselib.c
# src/r_skins.c
2021-06-02 11:47:11 -04:00
sphere
70bcb6081f
Merge branch 'dashmode-lowroad' into 'next'
...
Have Metal Sonic use spinheight while dashing
See merge request STJr/SRB2!1382
2021-06-01 15:00:08 -04:00
sphere
65350e59c9
Merge branch 'rollout-stuff' into 'next'
...
Rollout rock improvements
Closes #445 , #221 , and #532
See merge request STJr/SRB2!1401
2021-05-31 16:12:17 -04:00
Radicalicious
3e91a8b2d4
Revert "Update p_user.c"
...
This reverts commit 92209bf246
2021-05-31 19:23:37 +00:00
Radicalicious
92209bf246
Update p_user.c
2021-05-31 15:09:54 -04:00
sphere
33d0438033
Merge branch 'fuckeggguard' into 'next'
...
Make Armageddon Shield instantly kill Egg Guards (Closes #225 )
Closes #225
See merge request STJr/SRB2!1378
2021-05-31 09:34:14 -04:00
katsy
6286fc8b05
add sliding flag to spinheight conditions
2021-05-26 02:37:46 -04:00
katsy
a1235e144d
allow sliders passage through spin gaps
2021-05-26 01:09:56 -05:00
lachablock
7c11bc8ac5
Remove camera dependency from P_GetPlayerControlDirection
2021-05-21 20:28:50 +10:00
Steel Titanium
a2667f4dc9
Merge branch 'master' into next
2021-05-11 20:08:44 -04:00
sphere
d915da6509
Merge branch 'dashaction' into 'next'
...
Scale minimum dashmode thok speed on actionspd, not normalspeed
See merge request STJr/SRB2!1311
2021-05-10 08:45:26 -04:00
Lach
5cab285b2c
Merge branch 'make-ghosts-target-origin' into 'next'
...
Set the target of a spawned ghost to where it came from.
Closes #517
See merge request STJr/SRB2!1358
2021-05-10 08:40:41 -04:00
lachablock
d2db204058
Fix rollout rock controls in 2D mode
2021-05-08 18:34:32 +10:00
lachablock
755cf6e952
Merge remote-tracking branch 'origin/next' into rollout-stuff
2021-05-08 13:03:18 +10:00
lachablock
3880263f1f
Add machine dashmode as a condition for gap passage.
...
(Also remove the sprite2 check, we don't need to be that stingy since PlayerHeight hooks allow greater control over that now!)
2021-05-08 12:27:29 +10:00
lachablock
47f465ccea
Merge remote-tracking branch 'origin/next' into dashmode-lowroad
2021-05-08 12:16:46 +10:00
LJ Sonic
d325c7e6d3
The year is 2021
2021-05-07 17:45:56 +02:00
Radicalicious
1a5f0d94f3
Expose P_ThrustEvenIn2D and P_VectorInstaThrust
2021-05-01 14:05:01 -04:00
katsy
d35a1811d6
clean up bouncy fof code
2021-04-16 04:49:33 -05:00
Lach
c99e53d735
Merge branch 'dashmode-crash' into 'next'
...
Fix jet fume crash when dashmode is above DASHMODE_MAX
See merge request STJr/SRB2!1450
2021-04-05 21:30:16 -04:00
Sally Coolatta
3dd04b90c6
Fix jet fume crash when dashmode is above DASHMODE_MAX
...
I would like to use higher dashmode values for extra leniency, the jet fume kicks and screams when this happens.
2021-04-05 16:59:02 -04:00
lachablock
000e865f80
Revise spinheight/gap entry conditions (again), let's keep things WAY simpler:
...
- PF_NOJUMPDAMAGE no longer affects height at all (you're welcome katsy).
- Characters with SF_NOJUMPSPIN will only use spinheight when panim is PA_ROLL. They cannot enter gaps when jumping with spinheight, unless also spinning or gliding.
- All other characters use spinheight when panim is PA_JUMP or PA_ROLL. They can enter gaps when jumping with spinheight.
2021-03-25 21:42:25 +11:00
lachablock
6ea9653681
Add PlayerHeight and PlayerCanEnterSpinGaps Lua hooks
2021-03-25 21:41:09 +11:00
lachablock
f99d89742a
Revise conditions under which players use spinheight and enter gaps:
...
- players with SF_NOJUMPDAMAGE but *not* SF_NOJUMPSPIN now always use spinheight while jumping (i.e. even with PF_NOJUMPDAMAGE), as long as their panim is PA_JUMP or PA_ROLL
- players with SF_NOJUMPSPIN no longer use spinheight while jumping (but,)
- PA_ROLL is now an acceptable condition for using spinheight (but not for entering gaps, e.g. S3K shields will shrink the hitbox but not allow gap entry on their own)
- flying players now only use spinheight if they do not have SF_NOJUMPSPIN (you're welcome, EggpackRE)
- players with neither SF_NOJUMPSPIN nor SF_NOJUMPDAMAGE use the same conditions as in 2.2.9 prerelease, i.e. use spinheight and can enter gaps unless they have PF_NOJUMPDAMAGE
2021-03-25 15:57:35 +11:00
lachablock
0405b3922c
Do not let nonspin characters enter sectors they could not enter if standing at full height
2021-03-23 15:09:04 +11:00
lachablock
5ed5984cc5
Make more player abilities and all shieldabilities remove PF_SPINNING on use
2021-03-23 15:03:12 +11:00
lachablock
04c0217774
Revert "Remove PF_SPINNING upon use of any jump ability, so that directionchar works properly"
...
This reverts commit 4f18f6d3cf
.
2021-03-23 14:50:05 +11:00
lachablock
4f18f6d3cf
Remove PF_SPINNING upon use of any jump ability, so that directionchar works properly
2021-03-18 14:48:15 +11:00
Lachlan Wright
fc1bc94d9a
Merge branch 'fix-flipped-bounce' into 'next'
...
Fix CA_BOUNCE height when flipped (Fixes #428 )
Closes #428
See merge request STJr/SRB2!1373
2021-03-01 17:49:54 -05:00
Lachlan Wright
49c68d279d
Merge branch 'marathon-pause-fix' into 'next'
...
Disable pausing during score screens in marathon mode
See merge request STJr/SRB2!1416
2021-03-01 16:51:28 -05:00
Lachlan Wright
77feee73c3
Revert "Merge branch 'player-speed' into 'next'"
...
This reverts merge request !1309
2021-02-27 03:38:13 +00:00
Riku Salminen
8bcc71c629
Disable pausing during score screens in marathon mode
2021-02-26 15:43:53 +02:00
lachwright
cf389179e8
Rollout rock improvements:
...
- No longer struggles to start to accelerating at certain angles
- Carrying a player onto a rollout rock no longer leaves them in their ride state
- Changed dispoffset might alleviate some sorting issues
- Changes the player's camera angle when sprung horizontally
- Works better in reverse gravity
2021-02-15 01:11:03 +11:00
LJ Sonic
09d911a5b6
Revert "Replace all instances of P_AproxDistance with FixedHypot"
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This reverts commit 75633bde50
.
2021-02-13 17:45:20 +01:00
James R
5b287f9cce
Merge branch 'fix-doublejump-divby0' into 'next'
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Fix a divby0 when you have specific character stats.
See merge request STJr/SRB2!1374
2021-01-31 01:17:41 -05:00
LJ Sonic
83947d4428
Merge branch 'redundant-hypot' into 'next'
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Replace P_AproxDistance with FixedHypot, and replace FixedHypot's algorithm with R_PointToDist2's
See merge request STJr/SRB2!1320
2021-01-25 18:08:25 -05:00
Shane Ellis
ca00e2d508
correction to nights bot clause
2021-01-24 12:46:03 -05:00
Shane Ellis
2e528216ac
Updated references to player->bot
2021-01-23 10:15:33 -05:00
Shane Ellis
6103d7a51e
Update p_user.c
2021-01-15 17:41:16 -05:00
Shane Ellis
759ff44dfd
Revert "Add conditions for new player bot type"
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This reverts commit b995e3cb75
2021-01-15 22:32:02 +00:00
Shane Ellis
b995e3cb75
Add conditions for new player bot type
2021-01-15 16:48:19 -05:00
Zippy_Zolton
216f227539
12
2021-01-13 12:03:02 -06:00
lachwright
a117ec9859
oops that doesn't work in reverse gravity
2021-01-14 04:34:43 +11:00
lachwright
149535634e
Keep Metal's jet fume at a consistent height during dashmode
2021-01-14 04:24:48 +11:00
lachwright
d2be3110bd
Have Metal Sonic use spinheight while dashing
2021-01-13 22:28:38 +11:00
Zippy_Zolton
129ac4633c
Increased launch height
2021-01-11 13:25:42 -06:00
Zippy_Zolton
1917155adf
PF_THOKKED
2021-01-11 00:19:56 -06:00
Zippy_Zolton
058b681660
P_SetObjectMomz
2021-01-10 22:01:41 -06:00
Zippy_Zolton
8e9073f11f
CR_PTERABYTE tweaks
2021-01-10 21:55:25 -06:00
Zippy_Zolton
8aac7454b8
Make Armageddon Shield instantly kill Egg Guards
2021-01-10 17:20:07 -06:00
GoldenTails
59bc197f32
Fix a divby0 when you have SF_MULTIABILITY, CA_DOUBLEJUMP, and actionspd -FRACUNIT.
2021-01-10 10:01:31 -06:00
Zwip-Zwap Zapony
679bf5f999
Fix CA_BOUNCE when flipped
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Fix P_DoAbilityBounce() always using "max",
instead of "min" while upside-down and "max" while not
2021-01-08 16:25:10 +01:00
katsy
54d79415d5
add carry type to fans
2020-12-31 02:21:14 -06:00
GoldenTails
50d46e1fa6
Set the target of a spawned ghost to where it came from.
2020-12-27 00:21:09 -06:00
James R
84e9020eed
Merge branch 'shieldless' into 'next'
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Add new skin flag SF_NOSHIELDABILITY
See merge request STJr/SRB2!1331
2020-12-15 21:00:53 -05:00
James R
14c6d93c0c
Merge branch 'team-elementalfire' into 'next'
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Player-Colored Elemental Fire for competitive gametypes
See merge request STJr/SRB2!1312
2020-12-15 20:47:45 -05:00
katsy
721170f5a0
lol
2020-12-14 05:32:51 -06:00
katsy
da7cdd92ff
Merge remote-tracking branch 'stjr/next' into dashaction
2020-12-14 05:10:01 -06:00
katsy
4521827e2c
you too
2020-12-14 04:06:28 -05:00
katsy
2bebaf12d0
add checks for new flag, make emergency jump call shieldspecial
2020-12-14 04:03:14 -05:00
James R
75633bde50
Replace all instances of P_AproxDistance with FixedHypot
2020-12-12 14:53:54 -08:00
James R
9649a9fbae
Merge branch 'player-speed' into 'next'
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Make player->speed and other things use R_PointToDist2
See merge request STJr/SRB2!1309
2020-12-12 17:38:02 -05:00
James R
7b6675178e
Merge branch 'oldguards' into 'next'
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Kill remaining HAVE_BLUA and SEENAMES
See merge request STJr/SRB2!1319
2020-12-12 17:34:04 -05:00
James R
c8cc9c7a6f
Remove trailing whitespace
2020-12-12 02:40:46 -08:00
James R
e55d842d7f
Kill SEENAMES
2020-12-12 02:11:23 -08:00
Zippy_Zolton
f2095b57fd
Player-Colored Elemental Fire for competitive gametypes
2020-12-10 20:37:50 -06:00
katsy
f79ded7c0b
scale minimum dashmode thok on actionspd, not normalspeed
2020-12-10 20:52:06 -05:00
Zippy_Zolton
317c107064
Make player->speed use R_PointToDist2
2020-12-10 16:09:43 -06:00
James R
5a0d3981f1
Merge branch 'super-giverings' into 'next'
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Make P_DoSuperTransformation (with giverings) only set 50 rings if you have less than 50
See merge request STJr/SRB2!1278
2020-12-10 15:27:01 -05:00
James R
ef6f69ee22
Merge branch 'CR_BRUH' into 'next'
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Allow non-player objects to apply the CR_PLAYER carry type without crashing the game
See merge request STJr/SRB2!1274
2020-12-10 15:20:11 -05:00
James R
ee48fa2de3
Merge branch 'mario1up' into 'next'
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Fix normal one-up sound playing in Mario mode
See merge request STJr/SRB2!1272
2020-12-10 15:15:08 -05:00
James R
9a77cf6306
Merge branch 'lastlineshit' into 'next'
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Allow player.lastlinehit and player.lastsidehit to be usable outside of Knuckles' climbing ability
See merge request STJr/SRB2!1271
2020-12-10 15:14:16 -05:00
James R
857113b60e
Merge branch 'crunchyroll' into 'next'
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Prevent non-CA2_SPINDASH characters from getting crushed by roll-jumping into a crevice
See merge request STJr/SRB2!1267
2020-12-10 15:07:01 -05:00
James R
c841750868
Merge branch 'no-spin-jump' into 'next'
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Fix a Few Spin Related Bugs (Closes #286 and #360 )
Closes #286 and #360
See merge request STJr/SRB2!1256
2020-12-10 15:02:29 -05:00
katsy
ffd20ee753
Revert "ensure the new flag is cleared properly"
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This reverts commit 3dbb44e7b1
2020-12-06 07:44:49 +00:00
katsy
3dbb44e7b1
ensure the new flag is cleared properly
2020-12-05 23:17:01 -05:00
Nev3r
30ab512c3c
Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2 into udmf-fofs-mkii
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# Conflicts:
# src/dehacked.c
2020-12-01 18:56:42 +01:00
Zippy_Zolton
69248cc684
thanks zap
2020-11-30 16:39:24 -06:00
Zippy_Zolton
20d1811983
oops
2020-11-30 12:05:45 -06:00
Zippy_Zolton
da1a3029a9
overhaul
2020-11-30 12:04:35 -06:00
Zippy_Zolton
412f3fc42b
P_GivePlayerRings
2020-11-29 17:39:54 -06:00
Zippy_Zolton
f913d60a9f
Make P_DoSuperTransformation (with giverings) add 50 rings instead of setting it
2020-11-29 17:16:57 -06:00
SMS Alfredo
95dfb93a11
Allow non-player objects to apply the CR_PLAYER carry type without crashing the game
2020-11-28 22:03:02 -06:00
Zippy_Zolton
db6b0c6aa0
Fix normal one-up sound playing in Mario mode
2020-11-25 21:46:45 -06:00
SMS Alfredo
5c71fe0710
Allow player.lastlinehit and player.lastsidehit to be used outside of Knuckles' climbing ability
2020-11-25 14:31:24 -06:00
lachwright
87968c946b
Prevent non-CA2_SPINDASH characters from getting crushed by roll-jumping into a crevice
2020-11-24 14:56:22 +11:00
SMS Alfredo
fe066b3ef2
...snickerdoodles
2020-11-23 09:23:02 -06:00
SMS Alfredo
ea7e06a616
Remove PF_SPINNING when jumping if you have SF_NOJUMPDAMAGE
2020-11-23 09:21:00 -06:00
SMS Alfredo
7b05ffd92d
Revert "Fix no spin characters being able to damage enemies with their jump out of a spin without removing PF_SPINNING"
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This reverts commit ad9bf6085f
.
2020-11-23 09:18:05 -06:00
SMS Alfredo
7bbd563b73
Remove unneeded S_PLAY_ROLL check
2020-11-22 23:23:35 -06:00
James R
30792e7820
Merge branch 'flame-orb' into 'next'
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Flame Shield & Thunder Shield Adjustment (Closes #363 )
Closes #363
See merge request STJr/SRB2!1220
2020-11-22 17:31:23 -05:00
Jaime Ita Passos
5e890ee6f8
Merge branch 'next' into spritestuff2
2020-11-19 00:52:43 -03:00
SMS Alfredo
01a03a4daa
lmao formatting
2020-11-18 12:03:48 -06:00