allow sliders passage through spin gaps

This commit is contained in:
katsy 2021-05-26 01:09:56 -05:00
parent d9395b0a73
commit a1235e144d

View file

@ -12971,7 +12971,7 @@ boolean P_PlayerCanEnterSpinGaps(player_t *player)
else if (canEnter == 2)
return false;
return ((player->pflags & (PF_SPINNING|PF_GLIDING)) // players who are spinning or gliding
return ((player->pflags & (PF_SPINNING|PF_SLIDING|PF_GLIDING)) // players who are spinning, sliding, or gliding
|| (player->charability == CA_GLIDEANDCLIMB && player->mo->state-states == S_PLAY_GLIDE_LANDING) // players who are landing from a glide
|| JUMPCURLED(player)); // players who are jumpcurled, but only if they would normally jump that way
}