This commit is contained in:
Zippy_Zolton 2020-11-30 12:04:35 -06:00
parent 412f3fc42b
commit da1a3029a9

View file

@ -1341,8 +1341,8 @@ void P_DoSuperTransformation(player_t *player, boolean giverings)
// Transformation animation
P_SetPlayerMobjState(player->mo, S_PLAY_SUPER_TRANS1);
if (giverings)
P_GivePlayerRings(player, 50)
if (giverings) && player->rings > 50
player->rings = 50
// Just in case.
if (!(mapheaderinfo[gamemap-1]->levelflags & LF_NOSSMUSIC))