mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-15 01:01:33 +00:00
Merge remote-tracking branch 'stjr/next' into expose-thrust-funcs-to-lua
This commit is contained in:
commit
ea03ab9db0
314 changed files with 16509 additions and 10382 deletions
4
.gitignore
vendored
4
.gitignore
vendored
|
@ -13,11 +13,11 @@ Win32_LIB_ASM_Release
|
|||
*.dgb
|
||||
*.debug
|
||||
*.debug.txt
|
||||
/bin/VC10/
|
||||
/objs/VC10/
|
||||
*.user
|
||||
*.db
|
||||
*.opendb
|
||||
/.vs
|
||||
/debian
|
||||
/assets/debian
|
||||
/make
|
||||
/bin
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
cmake_minimum_required(VERSION 3.0)
|
||||
cmake_minimum_required(VERSION 3.13)
|
||||
|
||||
# Enable CCache early
|
||||
set(SRB2_USE_CCACHE OFF CACHE BOOL "Use CCache")
|
||||
|
@ -34,12 +34,11 @@ set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
|
|||
|
||||
### Useful functions
|
||||
|
||||
# Prepend sources with current source directory
|
||||
function(prepend_sources SOURCE_FILES)
|
||||
foreach(SOURCE_FILE ${${SOURCE_FILES}})
|
||||
set(MODIFIED ${MODIFIED} ${CMAKE_CURRENT_SOURCE_DIR}/${SOURCE_FILE})
|
||||
endforeach()
|
||||
set(${SOURCE_FILES} ${MODIFIED} PARENT_SCOPE)
|
||||
# Add sources from Sourcefile
|
||||
function(target_sourcefile type)
|
||||
file(STRINGS Sourcefile list
|
||||
REGEX "[-0-9A-Za-z_]+\.${type}")
|
||||
target_sources(SRB2SDL2 PRIVATE ${list})
|
||||
endfunction()
|
||||
|
||||
# Macro to add OSX framework
|
||||
|
|
8
Makefile
Normal file
8
Makefile
Normal file
|
@ -0,0 +1,8 @@
|
|||
ifdef SILENT
|
||||
MAKEFLAGS+=--no-print-directory
|
||||
endif
|
||||
|
||||
all :
|
||||
|
||||
% ::
|
||||
@$(MAKE) -C src $(MAKECMDGOALS)
|
|
@ -1,4 +1,5 @@
|
|||
# Sonic Robo Blast 2
|
||||
[![latest release](https://badgen.net/github/release/STJr/SRB2/stable)](https://github.com/STJr/SRB2/releases/latest)
|
||||
|
||||
[![Build status](https://ci.appveyor.com/api/projects/status/399d4hcw9yy7hg2y?svg=true)](https://ci.appveyor.com/project/STJr/srb2)
|
||||
[![Build status](https://travis-ci.org/STJr/SRB2.svg?branch=master)](https://travis-ci.org/STJr/SRB2)
|
||||
|
|
36
appveyor.yml
36
appveyor.yml
|
@ -1,16 +1,12 @@
|
|||
version: 2.2.8.{branch}-{build}
|
||||
version: 2.2.9.{branch}-{build}
|
||||
os: MinGW
|
||||
|
||||
environment:
|
||||
CC: ccache
|
||||
CCACHE_CC: i686-w64-mingw32-gcc
|
||||
CCACHE_CC_64: x86_64-w64-mingw32-gcc
|
||||
CC: i686-w64-mingw32-gcc
|
||||
WINDRES: windres
|
||||
# c:\mingw-w64 i686 has gcc 6.3.0, so use c:\msys64 7.3.0 instead
|
||||
MINGW_SDK: c:\msys64\mingw32
|
||||
# c:\msys64 x86_64 has gcc 8.2.0, so use c:\mingw-w64 7.3.0 instead
|
||||
MINGW_SDK_64: C:\mingw-w64\x86_64-8.1.0-posix-seh-rt_v6-rev0\mingw64
|
||||
CFLAGS: -Wall -W -Werror -Wno-error=implicit-fallthrough -Wimplicit-fallthrough=3 -Wno-tautological-compare -Wno-error=suggest-attribute=noreturn
|
||||
CFLAGS: -Wno-implicit-fallthrough
|
||||
NASM_ZIP: nasm-2.12.01
|
||||
NASM_URL: http://www.nasm.us/pub/nasm/releasebuilds/2.12.01/win64/nasm-2.12.01-win64.zip
|
||||
UPX_ZIP: upx391w
|
||||
|
@ -19,8 +15,6 @@ environment:
|
|||
CCACHE_URL: http://alam.srb2.org/ccache.exe
|
||||
CCACHE_COMPRESS: true
|
||||
CCACHE_DIR: C:\Users\appveyor\.ccache
|
||||
# Disable UPX by default. The user can override this in their Appveyor project settings
|
||||
NOUPX: 1
|
||||
##############################
|
||||
# DEPLOYER VARIABLES
|
||||
# DPL_ENABLED=1 builds installers for branch names starting with `deployer`.
|
||||
|
@ -53,11 +47,6 @@ cache:
|
|||
- C:\Users\appveyor\srb2_cache
|
||||
|
||||
install:
|
||||
- if [%CONFIGURATION%] == [SDL64] ( set "X86_64=1" )
|
||||
- if [%CONFIGURATION%] == [SDL64] ( set "CONFIGURATION=SDL" )
|
||||
- if [%X86_64%] == [1] ( set "MINGW_SDK=%MINGW_SDK_64%" )
|
||||
- if [%X86_64%] == [1] ( set "CCACHE_CC=%CCACHE_CC_64%" )
|
||||
|
||||
- if not exist "%NASM_ZIP%.zip" appveyor DownloadFile "%NASM_URL%" -FileName "%NASM_ZIP%.zip"
|
||||
- 7z x -y "%NASM_ZIP%.zip" -o%TMP% >null
|
||||
- robocopy /S /xx /ns /nc /nfl /ndl /np /njh /njs "%TMP%\%NASM_ZIP%" "%MINGW_SDK%\bin" nasm.exe || exit 0
|
||||
|
@ -72,43 +61,31 @@ install:
|
|||
|
||||
configuration:
|
||||
- SDL
|
||||
- SDL64
|
||||
|
||||
before_build:
|
||||
- set "Path=%MINGW_SDK%\bin;%Path%"
|
||||
- if [%X86_64%] == [1] ( x86_64-w64-mingw32-gcc --version ) else ( i686-w64-mingw32-gcc --version )
|
||||
- mingw32-make --version
|
||||
- if not [%X86_64%] == [1] ( nasm -v )
|
||||
- nasm -v
|
||||
- if not [%NOUPX%] == [1] ( upx -V )
|
||||
- ccache -V
|
||||
- ccache -s
|
||||
- if [%NOUPX%] == [1] ( set "NOUPX=NOUPX=1" ) else ( set "NOUPX=" )
|
||||
- if defined [%APPVEYOR_PULL_REQUEST_HEAD_COMMIT%] ( set "COMMIT=%APPVEYOR_PULL_REQUEST_HEAD_COMMIT%" ) else ( set "COMMIT=%APPVEYOR_REPO_COMMIT%" )
|
||||
- cmd: git rev-parse --short %COMMIT%>%TMP%/gitshort.txt
|
||||
- cmd: set /P GITSHORT=<%TMP%/gitshort.txt
|
||||
# for pull requests, take the owner's name only, if this isn't the same repo of course
|
||||
- set "REPO=%APPVEYOR_REPO_BRANCH%"
|
||||
- if not [%APPVEYOR_PULL_REQUEST_HEAD_REPO_NAME%] == [] ( if not [%APPVEYOR_PULL_REQUEST_HEAD_REPO_NAME%] == [%APPVEYOR_REPO_NAME%] ( for /f "delims=/" %%a in ("%APPVEYOR_PULL_REQUEST_HEAD_REPO_NAME%") do set "REPO=%%a-%APPVEYOR_PULL_REQUEST_HEAD_REPO_BRANCH%" ) )
|
||||
- set "EXENAME=EXENAME=srb2win-%REPO%-%GITSHORT%.exe"
|
||||
- set "SRB2_MFLAGS=-C src WARNINGMODE=1 CCACHE=1 NOOBJDUMP=1 %NOUPX% %EXENAME%"
|
||||
- if [%X86_64%] == [1] ( set "MINGW_FLAGS=MINGW64=1 X86_64=1 GCC81=1" ) else ( set "MINGW_FLAGS=MINGW=1 GCC91=1" )
|
||||
- set "SRB2_MFLAGS=%SRB2_MFLAGS% %MINGW_FLAGS% %CONFIGURATION%=1"
|
||||
- set "SRB2_MFLAGS=-C src NOECHOFILENAMES=1 CCACHE=1 EXENAME=srb2win-%REPO%-%GITSHORT%.exe"
|
||||
|
||||
build_script:
|
||||
- cmd: mingw32-make.exe %SRB2_MFLAGS% clean
|
||||
- cmd: mingw32-make.exe %SRB2_MFLAGS% ERRORMODE=1 -k
|
||||
|
||||
after_build:
|
||||
- if [%X86_64%] == [1] (
|
||||
set "BUILD_PATH=bin\Mingw64\Release"
|
||||
) else (
|
||||
set "BUILD_PATH=bin\Mingw\Release"
|
||||
)
|
||||
- if [%X86_64%] == [1] ( set "CONFIGURATION=%CONFIGURATION%64" )
|
||||
- ccache -s
|
||||
- set BUILD_ARCHIVE=%REPO%-%GITSHORT%-%CONFIGURATION%.7z
|
||||
- set BUILDSARCHIVE=%REPO%-%CONFIGURATION%.7z
|
||||
- cmd: 7z a %BUILD_ARCHIVE% %BUILD_PATH% -xr!.gitignore
|
||||
- cmd: 7z a %BUILD_ARCHIVE% bin -xr!.gitignore
|
||||
- appveyor PushArtifact %BUILD_ARCHIVE%
|
||||
#- cmd: copy %BUILD_ARCHIVE% %BUILDSARCHIVE%
|
||||
#- appveyor PushArtifact %BUILDSARCHIVE%
|
||||
|
@ -139,3 +116,4 @@ test: off
|
|||
on_finish:
|
||||
#- cmd: echo xfreerdp /u:appveyor /cert-ignore +clipboard /v:<ip>:<port>
|
||||
#- ps: $blockRdp = $true; iex ((new-object net.webclient).DownloadString('https://raw.githubusercontent.com/appveyor/ci/master/scripts/enable-rdp.ps1'))
|
||||
# vim: et ts=1
|
||||
|
|
2
bin/FreeBSD/Debug/.gitignore
vendored
2
bin/FreeBSD/Debug/.gitignore
vendored
|
@ -1,2 +0,0 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
bin/FreeBSD/Release/.gitignore
vendored
2
bin/FreeBSD/Release/.gitignore
vendored
|
@ -1,2 +0,0 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
1
bin/Linux/Debug/.gitignore
vendored
1
bin/Linux/Debug/.gitignore
vendored
|
@ -1 +0,0 @@
|
|||
/lsdlsrb2
|
3
bin/Linux/Release/.gitignore
vendored
3
bin/Linux/Release/.gitignore
vendored
|
@ -1,3 +0,0 @@
|
|||
/lsdlsrb2
|
||||
/pnd
|
||||
/*.mo
|
1
bin/Linux64/Debug/.gitignore
vendored
1
bin/Linux64/Debug/.gitignore
vendored
|
@ -1 +0,0 @@
|
|||
/lsdlsrb2
|
1
bin/Linux64/Release/.gitignore
vendored
1
bin/Linux64/Release/.gitignore
vendored
|
@ -1 +0,0 @@
|
|||
/lsdlsrb2
|
3
bin/Mingw/Debug/.gitignore
vendored
3
bin/Mingw/Debug/.gitignore
vendored
|
@ -1,3 +0,0 @@
|
|||
*.exe
|
||||
*.mo
|
||||
r_opengl.dll
|
4
bin/Mingw/Release/.gitignore
vendored
4
bin/Mingw/Release/.gitignore
vendored
|
@ -1,4 +0,0 @@
|
|||
*.exe
|
||||
*.mo
|
||||
r_opengl.dll
|
||||
*.bat
|
3
bin/Mingw64/Debug/.gitignore
vendored
3
bin/Mingw64/Debug/.gitignore
vendored
|
@ -1,3 +0,0 @@
|
|||
/srb2sdl.exe
|
||||
/srb2win.exe
|
||||
/r_opengl.dll
|
3
bin/Mingw64/Release/.gitignore
vendored
3
bin/Mingw64/Release/.gitignore
vendored
|
@ -1,3 +0,0 @@
|
|||
/srb2sdl.exe
|
||||
/srb2win.exe
|
||||
/r_opengl.dll
|
2
bin/SDL/Debug/.gitignore
vendored
2
bin/SDL/Debug/.gitignore
vendored
|
@ -1,2 +0,0 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
bin/SDL/Release/.gitignore
vendored
2
bin/SDL/Release/.gitignore
vendored
|
@ -1,2 +0,0 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
bin/VC/.gitignore
vendored
2
bin/VC/.gitignore
vendored
|
@ -1,2 +0,0 @@
|
|||
/Release
|
||||
/Debug
|
2
bin/VC9/.gitignore
vendored
2
bin/VC9/.gitignore
vendored
|
@ -1,2 +0,0 @@
|
|||
/Win32
|
||||
/x64
|
2
bin/dummy/.gitignore
vendored
2
bin/dummy/.gitignore
vendored
|
@ -1,2 +0,0 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
|
@ -78,7 +78,7 @@ NONX86 = $(shell test "`echo $(CROSS_COMPILE_HOST) | grep 'i[3-6]86'`" || echo "
|
|||
MAKEARGS = $(OS) $(NONX86) $(PREFIX) EXENAME=$(EXENAME) DBGNAME=$(DBGNAME) NOOBJDUMP=1 # SDL_PKGCONFIG=sdl2 PNG_PKGCONFIG=libpng
|
||||
MENUFILE1 = ?package($(PACKAGE)):needs="X11" section="$(SECTION)"
|
||||
MENUFILE2 = title="$(TITLE)" command="/$(PKGDIR)/$(PACKAGE)"
|
||||
BINDIR := $(DIR)/bin/Linux/Release
|
||||
BINDIR := $(DIR)/bin/
|
||||
|
||||
# FIXME pkg-config dir hacks
|
||||
# Launchpad doesn't need this; it actually makes i386 builds fail due to cross-compile
|
||||
|
|
|
@ -640,6 +640,39 @@ linedeftypes
|
|||
prefix = "(63)";
|
||||
}
|
||||
|
||||
96
|
||||
{
|
||||
title = "Apply Tag to Tagged Sectors";
|
||||
prefix = "(96)";
|
||||
flags1024text = "[10] Offsets are target tags";
|
||||
flags8192text = "[13] Use front side offsets";
|
||||
flags32768text = "[15] Use back side offsets";
|
||||
}
|
||||
|
||||
97
|
||||
{
|
||||
title = "Apply Tag to Front Sector";
|
||||
prefix = "(97)";
|
||||
flags8192text = "[13] Use front side offsets";
|
||||
flags32768text = "[15] Use back side offsets";
|
||||
}
|
||||
|
||||
98
|
||||
{
|
||||
title = "Apply Tag to Back Sector";
|
||||
prefix = "(98)";
|
||||
flags8192text = "[13] Use front side offsets";
|
||||
flags32768text = "[15] Use back side offsets";
|
||||
}
|
||||
|
||||
99
|
||||
{
|
||||
title = "Apply Tag to Front and Back Sectors";
|
||||
prefix = "(99)";
|
||||
flags8192text = "[13] Use front side offsets";
|
||||
flags32768text = "[15] Use back side offsets";
|
||||
}
|
||||
|
||||
540
|
||||
{
|
||||
title = "Floor Friction";
|
||||
|
@ -746,13 +779,13 @@ linedeftypes
|
|||
|
||||
20
|
||||
{
|
||||
title = "First Line";
|
||||
title = "PolyObject First Line";
|
||||
prefix = "(20)";
|
||||
}
|
||||
|
||||
22
|
||||
{
|
||||
title = "Parameters";
|
||||
title = "PolyObject Parameters";
|
||||
prefix = "(22)";
|
||||
flags8text = "[3] Set translucency by X offset";
|
||||
flags32text = "[5] Render outer sides only";
|
||||
|
@ -765,19 +798,19 @@ linedeftypes
|
|||
|
||||
30
|
||||
{
|
||||
title = "Waving Flag";
|
||||
title = "PolyObject Waving Flag";
|
||||
prefix = "(30)";
|
||||
}
|
||||
|
||||
31
|
||||
{
|
||||
title = "Displacement by Front Sector";
|
||||
title = "Move PolyObject by Front Sector Displacement";
|
||||
prefix = "(31)";
|
||||
}
|
||||
|
||||
32
|
||||
{
|
||||
title = "Angular Displacement by Front Sector";
|
||||
title = "Rotate PolyObject by Front Sector Displacement";
|
||||
prefix = "(32)";
|
||||
flags64text = "[6] Don't turn players";
|
||||
flags512text = "[9] Turn all objects";
|
||||
|
@ -1959,7 +1992,7 @@ linedeftypes
|
|||
title = "Set Tagged Sector's Floor Height/Texture";
|
||||
prefix = "(400)";
|
||||
flags8text = "[3] Set delay by backside sector";
|
||||
flags64text = "[6] Keep floor flat";
|
||||
flags64text = "[6] Don't change floor texture";
|
||||
}
|
||||
|
||||
401
|
||||
|
@ -1967,6 +2000,7 @@ linedeftypes
|
|||
title = "Set Tagged Sector's Ceiling Height/Texture";
|
||||
prefix = "(401)";
|
||||
flags8text = "[3] Set delay by backside sector";
|
||||
flags64text = "[6] Don't change ceiling texture";
|
||||
}
|
||||
|
||||
402
|
||||
|
@ -2057,7 +2091,7 @@ linedeftypes
|
|||
prefix = "(403)";
|
||||
flags2text = "[1] Trigger linedef executor";
|
||||
flags8text = "[3] Set delay by backside sector";
|
||||
flags64text = "[6] Change floor flat";
|
||||
flags64text = "[6] Change floor texture";
|
||||
}
|
||||
|
||||
404
|
||||
|
@ -2066,7 +2100,7 @@ linedeftypes
|
|||
prefix = "(404)";
|
||||
flags2text = "[1] Trigger linedef executor";
|
||||
flags8text = "[3] Set delay by backside sector";
|
||||
flags64text = "[6] Change ceiling flat";
|
||||
flags64text = "[6] Change ceiling texture";
|
||||
}
|
||||
|
||||
405
|
||||
|
@ -2498,35 +2532,35 @@ linedeftypes
|
|||
|
||||
480
|
||||
{
|
||||
title = "Door Slide";
|
||||
title = "PolyObject Door Slide";
|
||||
prefix = "(480)";
|
||||
flags8text = "[3] Set delay by backside sector";
|
||||
}
|
||||
|
||||
481
|
||||
{
|
||||
title = "Door Swing";
|
||||
title = "PolyObject Door Swing";
|
||||
prefix = "(481)";
|
||||
flags8text = "[3] Set delay by backside sector";
|
||||
}
|
||||
|
||||
482
|
||||
{
|
||||
title = "Move";
|
||||
title = "Move PolyObject";
|
||||
prefix = "(482)";
|
||||
flags8text = "[3] Set delay by backside sector";
|
||||
}
|
||||
|
||||
483
|
||||
{
|
||||
title = "Move, Override";
|
||||
title = "Move PolyObject, Override";
|
||||
prefix = "(483)";
|
||||
flags8text = "[3] Set delay by backside sector";
|
||||
}
|
||||
|
||||
484
|
||||
{
|
||||
title = "Rotate Right";
|
||||
title = "Rotate PolyObject Right";
|
||||
prefix = "(484)";
|
||||
flags8text = "[3] Set delay by backside sector";
|
||||
flags64text = "[6] Don't turn players";
|
||||
|
@ -2535,7 +2569,7 @@ linedeftypes
|
|||
|
||||
485
|
||||
{
|
||||
title = "Rotate Right, Override";
|
||||
title = "Rotate PolyObject Right, Override";
|
||||
prefix = "(485)";
|
||||
flags8text = "[3] Set delay by backside sector";
|
||||
flags64text = "[6] Don't turn players";
|
||||
|
@ -2544,7 +2578,7 @@ linedeftypes
|
|||
|
||||
486
|
||||
{
|
||||
title = "Rotate Left";
|
||||
title = "Rotate PolyObject Left";
|
||||
prefix = "(486)";
|
||||
flags8text = "[3] Set delay by backside sector";
|
||||
flags64text = "[6] Don't turn players";
|
||||
|
@ -2553,7 +2587,7 @@ linedeftypes
|
|||
|
||||
487
|
||||
{
|
||||
title = "Rotate Left, Override";
|
||||
title = "Rotate PolyObject Left, Override";
|
||||
prefix = "(487)";
|
||||
flags8text = "[3] Set delay by backside sector";
|
||||
flags64text = "[6] Don't turn players";
|
||||
|
@ -2562,7 +2596,7 @@ linedeftypes
|
|||
|
||||
488
|
||||
{
|
||||
title = "Move by Waypoints";
|
||||
title = "Move PolyObject by Waypoints";
|
||||
prefix = "(488)";
|
||||
flags8text = "[3] Set delay by backside sector";
|
||||
flags32text = "[5] Reverse order";
|
||||
|
@ -2573,7 +2607,7 @@ linedeftypes
|
|||
|
||||
489
|
||||
{
|
||||
title = "Turn Invisible, Intangible";
|
||||
title = "Turn PolyObject Invisible, Intangible";
|
||||
prefix = "(489)";
|
||||
flags8text = "[3] Set delay by backside sector";
|
||||
flags64text = "[6] Only invisible";
|
||||
|
@ -2581,7 +2615,7 @@ linedeftypes
|
|||
|
||||
490
|
||||
{
|
||||
title = "Turn Visible, Tangible";
|
||||
title = "Turn PolyObject Visible, Tangible";
|
||||
prefix = "(490)";
|
||||
flags8text = "[3] Set delay by backside sector";
|
||||
flags64text = "[6] Only visible";
|
||||
|
@ -2589,7 +2623,7 @@ linedeftypes
|
|||
|
||||
491
|
||||
{
|
||||
title = "Set Translucency";
|
||||
title = "Set PolyObject Translucency";
|
||||
prefix = "(491)";
|
||||
flags8text = "[3] Set delay by backside sector";
|
||||
flags16text = "[4] Set raw alpha by Front X";
|
||||
|
@ -2598,7 +2632,7 @@ linedeftypes
|
|||
|
||||
492
|
||||
{
|
||||
title = "Fade Translucency";
|
||||
title = "Fade PolyObject Translucency";
|
||||
prefix = "(492)";
|
||||
flags8text = "[3] Set delay by backside sector";
|
||||
flags16text = "[4] Set raw alpha by Front X";
|
||||
|
@ -2917,8 +2951,10 @@ linedeftypes
|
|||
prefix = "(700)";
|
||||
flags2048text = "[11] No physics";
|
||||
flags4096text = "[12] Dynamic";
|
||||
flags32768text = "[15] Copy to other side";
|
||||
slope = "regular";
|
||||
slopeargs = 1;
|
||||
copyslopeargs = 1;
|
||||
}
|
||||
|
||||
701
|
||||
|
@ -2927,8 +2963,10 @@ linedeftypes
|
|||
prefix = "(701)";
|
||||
flags2048text = "[11] No physics";
|
||||
flags4096text = "[12] Dynamic";
|
||||
flags32768text = "[15] Copy to other side";
|
||||
slope = "regular";
|
||||
slopeargs = 2;
|
||||
copyslopeargs = 4;
|
||||
}
|
||||
|
||||
702
|
||||
|
@ -2937,8 +2975,10 @@ linedeftypes
|
|||
prefix = "(702)";
|
||||
flags2048text = "[11] No physics";
|
||||
flags4096text = "[12] Dynamic";
|
||||
flags32768text = "[15] Copy to other side";
|
||||
slope = "regular";
|
||||
slopeargs = 3;
|
||||
copyslopeargs = 5;
|
||||
}
|
||||
|
||||
703
|
||||
|
@ -2947,8 +2987,10 @@ linedeftypes
|
|||
prefix = "(703)";
|
||||
flags2048text = "[11] No physics";
|
||||
flags4096text = "[12] Dynamic";
|
||||
flags32768text = "[15] Copy to other side";
|
||||
slope = "regular";
|
||||
slopeargs = 9;
|
||||
copyslopeargs = 8;
|
||||
}
|
||||
|
||||
704
|
||||
|
@ -2979,8 +3021,10 @@ linedeftypes
|
|||
prefix = "(710)";
|
||||
flags2048text = "[11] No physics";
|
||||
flags4096text = "[12] Dynamic";
|
||||
flags32768text = "[15] Copy to other side";
|
||||
slope = "regular";
|
||||
slopeargs = 4;
|
||||
copyslopeargs = 2;
|
||||
}
|
||||
|
||||
711
|
||||
|
@ -2989,8 +3033,10 @@ linedeftypes
|
|||
prefix = "(711)";
|
||||
flags2048text = "[11] No physics";
|
||||
flags4096text = "[12] Dynamic";
|
||||
flags32768text = "[15] Copy to other side";
|
||||
slope = "regular";
|
||||
slopeargs = 8;
|
||||
copyslopeargs = 8;
|
||||
}
|
||||
|
||||
712
|
||||
|
@ -2999,8 +3045,10 @@ linedeftypes
|
|||
prefix = "(712)";
|
||||
flags2048text = "[11] No physics";
|
||||
flags4096text = "[12] Dynamic";
|
||||
flags32768text = "[15] Copy to other side";
|
||||
slope = "regular";
|
||||
slopeargs = 12;
|
||||
copyslopeargs = 10;
|
||||
}
|
||||
|
||||
713
|
||||
|
@ -3009,8 +3057,10 @@ linedeftypes
|
|||
prefix = "(713)";
|
||||
flags2048text = "[11] No physics";
|
||||
flags4096text = "[12] Dynamic";
|
||||
flags32768text = "[15] Copy to other side";
|
||||
slope = "regular";
|
||||
slopeargs = 6;
|
||||
copyslopeargs = 6;
|
||||
}
|
||||
|
||||
714
|
||||
|
@ -3059,6 +3109,78 @@ linedeftypes
|
|||
slopeargs = 3;
|
||||
}
|
||||
|
||||
723
|
||||
{
|
||||
title = "Copy Backside Floor Slope from Line Tag";
|
||||
prefix = "(720)";
|
||||
slope = "copy";
|
||||
slopeargs = 4;
|
||||
}
|
||||
|
||||
724
|
||||
{
|
||||
title = "Copy Backside Ceiling Slope from Line Tag";
|
||||
prefix = "(721)";
|
||||
slope = "copy";
|
||||
slopeargs = 8;
|
||||
}
|
||||
|
||||
725
|
||||
{
|
||||
title = "Copy Backside Floor and Ceiling Slope from Line Tag";
|
||||
prefix = "(722)";
|
||||
slope = "copy";
|
||||
slopeargs = 12;
|
||||
}
|
||||
|
||||
730
|
||||
{
|
||||
title = "Copy Frontside Floor Slope to Backside";
|
||||
prefix = "(730)";
|
||||
slope = "copy";
|
||||
copyslopeargs = 1;
|
||||
}
|
||||
|
||||
731
|
||||
{
|
||||
title = "Copy Frontside Ceiling Slope to Backside";
|
||||
prefix = "(731)";
|
||||
slope = "copy";
|
||||
copyslopeargs = 4;
|
||||
}
|
||||
|
||||
732
|
||||
{
|
||||
title = "Copy Frontside Floor and Ceiling Slope to Backside";
|
||||
prefix = "(732)";
|
||||
slope = "copy";
|
||||
copyslopeargs = 5;
|
||||
}
|
||||
|
||||
733
|
||||
{
|
||||
title = "Copy Backside Floor Slope to Frontside";
|
||||
prefix = "(733)";
|
||||
slope = "copy";
|
||||
copyslopeargs = 2;
|
||||
}
|
||||
|
||||
734
|
||||
{
|
||||
title = "Copy Backside Ceiling Slope to Frontside";
|
||||
prefix = "(734)";
|
||||
slope = "copy";
|
||||
copyslopeargs = 8;
|
||||
}
|
||||
|
||||
735
|
||||
{
|
||||
title = "Copy Backside Floor and Ceiling Slope to Frontside";
|
||||
prefix = "(735)";
|
||||
slope = "copy";
|
||||
copyslopeargs = 10;
|
||||
}
|
||||
|
||||
799
|
||||
{
|
||||
title = "Set Tagged Dynamic Slope Vertex to Front Sector Height";
|
||||
|
@ -3393,6 +3515,7 @@ thingtypes
|
|||
width = 8;
|
||||
height = 28;
|
||||
angletext = "Jump strength";
|
||||
fixedrotation = 1;
|
||||
}
|
||||
103
|
||||
{
|
||||
|
@ -3431,6 +3554,7 @@ thingtypes
|
|||
width = 12;
|
||||
height = 64;
|
||||
angletext = "Firing delay";
|
||||
fixedrotation = 1;
|
||||
}
|
||||
122
|
||||
{
|
||||
|
@ -3482,6 +3606,7 @@ thingtypes
|
|||
sprite = "ARCHA1";
|
||||
width = 24;
|
||||
height = 32;
|
||||
flags8text = "[8] Don't jump away";
|
||||
}
|
||||
118
|
||||
{
|
||||
|
@ -3547,9 +3672,10 @@ thingtypes
|
|||
{
|
||||
title = "Pterabyte Spawner";
|
||||
sprite = "PTERA2A8";
|
||||
width = 16;
|
||||
height = 16;
|
||||
parametertext = "No. Pterabytes";
|
||||
width = 24;
|
||||
height = 48;
|
||||
parametertext = "Spawns +1";
|
||||
arrow = 0;
|
||||
}
|
||||
136
|
||||
{
|
||||
|
@ -3771,6 +3897,7 @@ thingtypes
|
|||
height = 16;
|
||||
sprite = "internal:capsule";
|
||||
angletext = "Tag";
|
||||
fixedrotation = 1;
|
||||
}
|
||||
292
|
||||
{
|
||||
|
@ -3781,11 +3908,13 @@ thingtypes
|
|||
flags8text = "[8] Sea Egg shooting point";
|
||||
sprite = "internal:eggmanway";
|
||||
angletext = "No. (Sea Egg)";
|
||||
fixedrotation = 1;
|
||||
flagsvaluetext = "No. (Brak)";
|
||||
parametertext = "Next";
|
||||
}
|
||||
293
|
||||
{
|
||||
arrow = 0;
|
||||
title = "Metal Sonic Gather Point";
|
||||
sprite = "internal:metal";
|
||||
width = 8;
|
||||
|
@ -3793,6 +3922,7 @@ thingtypes
|
|||
}
|
||||
294
|
||||
{
|
||||
arrow = 0;
|
||||
title = "Fang Waypoint";
|
||||
flags8text = "[8] Center waypoint";
|
||||
sprite = "internal:eggmanway";
|
||||
|
@ -3820,79 +3950,79 @@ thingtypes
|
|||
301
|
||||
{
|
||||
title = "Bounce Ring";
|
||||
sprite = "internal:RNGBA0";
|
||||
sprite = "RNGBA0";
|
||||
}
|
||||
302
|
||||
{
|
||||
title = "Rail Ring";
|
||||
sprite = "internal:RNGRA0";
|
||||
sprite = "RNGRA0";
|
||||
}
|
||||
303
|
||||
{
|
||||
title = "Infinity Ring";
|
||||
sprite = "internal:RNGIA0";
|
||||
sprite = "RNGIA0";
|
||||
}
|
||||
304
|
||||
{
|
||||
title = "Automatic Ring";
|
||||
sprite = "internal:RNGAA0";
|
||||
sprite = "RNGAA0";
|
||||
}
|
||||
305
|
||||
{
|
||||
title = "Explosion Ring";
|
||||
sprite = "internal:RNGEA0";
|
||||
sprite = "RNGEA0";
|
||||
}
|
||||
306
|
||||
{
|
||||
title = "Scatter Ring";
|
||||
sprite = "internal:RNGSA0";
|
||||
sprite = "RNGSA0";
|
||||
}
|
||||
307
|
||||
{
|
||||
title = "Grenade Ring";
|
||||
sprite = "internal:RNGGA0";
|
||||
sprite = "RNGGA0";
|
||||
}
|
||||
308
|
||||
{
|
||||
title = "CTF Team Ring (Red)";
|
||||
sprite = "internal:RRNGA0";
|
||||
sprite = "internal:TRNGA0r";
|
||||
width = 16;
|
||||
}
|
||||
309
|
||||
{
|
||||
title = "CTF Team Ring (Blue)";
|
||||
sprite = "internal:BRNGA0";
|
||||
sprite = "internal:TRNGA0b";
|
||||
width = 16;
|
||||
}
|
||||
330
|
||||
{
|
||||
title = "Bounce Ring Panel";
|
||||
sprite = "internal:PIKBA0";
|
||||
sprite = "PIKBA0";
|
||||
}
|
||||
331
|
||||
{
|
||||
title = "Rail Ring Panel";
|
||||
sprite = "internal:PIKRA0";
|
||||
sprite = "PIKRA0";
|
||||
}
|
||||
332
|
||||
{
|
||||
title = "Automatic Ring Panel";
|
||||
sprite = "internal:PIKAA0";
|
||||
sprite = "PIKAA0";
|
||||
}
|
||||
333
|
||||
{
|
||||
title = "Explosion Ring Panel";
|
||||
sprite = "internal:PIKEA0";
|
||||
sprite = "PIKEA0";
|
||||
}
|
||||
334
|
||||
{
|
||||
title = "Scatter Ring Panel";
|
||||
sprite = "internal:PIKSA0";
|
||||
sprite = "PIKSA0";
|
||||
}
|
||||
335
|
||||
{
|
||||
title = "Grenade Ring Panel";
|
||||
sprite = "internal:PIKGA0";
|
||||
sprite = "PIKGA0";
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -3986,6 +4116,7 @@ thingtypes
|
|||
flags8height = 24;
|
||||
flags8text = "[8] Float";
|
||||
angletext = "Tag";
|
||||
fixedrotation = 1;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -4000,6 +4131,7 @@ thingtypes
|
|||
flags4text = "[4] Random (Strong)";
|
||||
flags8text = "[8] Random (Weak)";
|
||||
angletext = "Tag";
|
||||
fixedrotation = 1;
|
||||
|
||||
400
|
||||
{
|
||||
|
@ -4131,6 +4263,7 @@ thingtypes
|
|||
height = 44;
|
||||
flags1text = "[1] Run linedef executor on pop";
|
||||
angletext = "Tag";
|
||||
fixedrotation = 1;
|
||||
|
||||
431
|
||||
{
|
||||
|
@ -4228,6 +4361,7 @@ thingtypes
|
|||
height = 128;
|
||||
flags4text = "[4] Respawn at center";
|
||||
angletext = "Angle/Order";
|
||||
fixedrotation = 1;
|
||||
parametertext = "Order";
|
||||
}
|
||||
520
|
||||
|
@ -4259,7 +4393,7 @@ thingtypes
|
|||
flags1text = "[1] Start retracted";
|
||||
flags4text = "[4] Retractable";
|
||||
flags8text = "[8] Intangible";
|
||||
parametertext = "Initial delay";
|
||||
parametertext = "Start delay";
|
||||
}
|
||||
523
|
||||
{
|
||||
|
@ -4271,7 +4405,8 @@ thingtypes
|
|||
flags4text = "[4] Retractable";
|
||||
flags8text = "[8] Intangible";
|
||||
angletext = "Retraction interval";
|
||||
parametertext = "Initial delay";
|
||||
fixedrotation = 1;
|
||||
parametertext = "Start delay";
|
||||
}
|
||||
1130
|
||||
{
|
||||
|
@ -4320,6 +4455,7 @@ thingtypes
|
|||
flags4text = "[4] Invisible";
|
||||
flags8text = "[8] No distance check";
|
||||
angletext = "Lift height";
|
||||
fixedrotation = 1;
|
||||
}
|
||||
541
|
||||
{
|
||||
|
@ -4335,6 +4471,7 @@ thingtypes
|
|||
width = 32;
|
||||
height = 64;
|
||||
angletext = "Strength";
|
||||
fixedrotation = 1;
|
||||
}
|
||||
543
|
||||
{
|
||||
|
@ -4344,6 +4481,7 @@ thingtypes
|
|||
height = 64;
|
||||
flags8text = "[8] Respawn";
|
||||
angletext = "Color";
|
||||
fixedrotation = 1;
|
||||
}
|
||||
550
|
||||
{
|
||||
|
@ -4617,6 +4755,9 @@ thingtypes
|
|||
title = "Slope Vertex";
|
||||
sprite = "internal:vertexslope";
|
||||
angletext = "Tag";
|
||||
fixedrotation = 1;
|
||||
parametertext = "Absolute?";
|
||||
flagsvaluetext = "Absolute Z";
|
||||
}
|
||||
|
||||
751
|
||||
|
@ -4638,6 +4779,7 @@ thingtypes
|
|||
title = "Zoom Tube Waypoint";
|
||||
sprite = "internal:zoom";
|
||||
angletext = "Order";
|
||||
fixedrotation = 1;
|
||||
}
|
||||
|
||||
754
|
||||
|
@ -4647,6 +4789,7 @@ thingtypes
|
|||
flags8text = "[8] Push using XYZ";
|
||||
sprite = "GWLGA0";
|
||||
angletext = "Radius";
|
||||
fixedrotation = 1;
|
||||
}
|
||||
755
|
||||
{
|
||||
|
@ -4655,6 +4798,7 @@ thingtypes
|
|||
flags8text = "[8] Pull using XYZ";
|
||||
sprite = "GWLRA0";
|
||||
angletext = "Radius";
|
||||
fixedrotation = 1;
|
||||
}
|
||||
756
|
||||
{
|
||||
|
@ -4663,6 +4807,7 @@ thingtypes
|
|||
width = 32;
|
||||
height = 16;
|
||||
angletext = "Tag";
|
||||
fixedrotation = 1;
|
||||
}
|
||||
757
|
||||
{
|
||||
|
@ -4671,6 +4816,7 @@ thingtypes
|
|||
width = 8;
|
||||
height = 16;
|
||||
angletext = "Tag";
|
||||
fixedrotation = 1;
|
||||
}
|
||||
758
|
||||
{
|
||||
|
@ -4681,21 +4827,24 @@ thingtypes
|
|||
{
|
||||
title = "PolyObject Anchor";
|
||||
sprite = "internal:polyanchor";
|
||||
angletext = "ID";
|
||||
angletext = "Tag";
|
||||
fixedrotation = 1;
|
||||
}
|
||||
|
||||
761
|
||||
{
|
||||
title = "PolyObject Spawn Point";
|
||||
sprite = "internal:polycenter";
|
||||
angletext = "ID";
|
||||
angletext = "Tag";
|
||||
fixedrotation = 1;
|
||||
}
|
||||
|
||||
762
|
||||
{
|
||||
title = "PolyObject Spawn Point (Crush)";
|
||||
sprite = "internal:polycentercrush";
|
||||
angletext = "ID";
|
||||
angletext = "Tag";
|
||||
fixedrotation = 1;
|
||||
}
|
||||
780
|
||||
{
|
||||
|
@ -4703,6 +4852,7 @@ thingtypes
|
|||
sprite = "internal:skyb";
|
||||
flags4text = "[4] In-map centerpoint";
|
||||
parametertext = "ID";
|
||||
fixedrotation = 1;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -4897,6 +5047,7 @@ thingtypes
|
|||
height = 16;
|
||||
hangs = 1;
|
||||
angletext = "Dripping interval";
|
||||
fixedrotation = 1;
|
||||
}
|
||||
1003
|
||||
{
|
||||
|
@ -4953,7 +5104,7 @@ thingtypes
|
|||
1011
|
||||
{
|
||||
title = "Stalagmite (DSZ2)";
|
||||
sprite = "DSTGA0";
|
||||
sprite = "DSTGB0";
|
||||
width = 8;
|
||||
height = 116;
|
||||
flags4text = "[4] Double size";
|
||||
|
@ -5038,6 +5189,8 @@ thingtypes
|
|||
flags4text = "[4] No sounds";
|
||||
flags8text = "[8] Double size";
|
||||
angletext = "Tag";
|
||||
parametertext = "Spokes";
|
||||
fixedrotation = 1;
|
||||
}
|
||||
1105
|
||||
{
|
||||
|
@ -5048,6 +5201,8 @@ thingtypes
|
|||
flags4text = "[4] No sounds";
|
||||
flags8text = "[8] Double size";
|
||||
angletext = "Tag";
|
||||
parametertext = "Spokes";
|
||||
fixedrotation = 1;
|
||||
}
|
||||
1106
|
||||
{
|
||||
|
@ -5058,6 +5213,8 @@ thingtypes
|
|||
flags4text = "[4] No sounds";
|
||||
flags8text = "[8] Red spring";
|
||||
angletext = "Tag";
|
||||
parametertext = "Spokes";
|
||||
fixedrotation = 1;
|
||||
}
|
||||
1107
|
||||
{
|
||||
|
@ -5067,6 +5224,8 @@ thingtypes
|
|||
height = 34;
|
||||
flags8text = "[8] Double size";
|
||||
angletext = "Tag";
|
||||
parametertext = "Spokes";
|
||||
fixedrotation = 1;
|
||||
}
|
||||
1108
|
||||
{
|
||||
|
@ -5086,6 +5245,8 @@ thingtypes
|
|||
flags4text = "[4] No sounds";
|
||||
flags8text = "[8] Double size";
|
||||
angletext = "Tag";
|
||||
parametertext = "Spokes";
|
||||
fixedrotation = 1;
|
||||
}
|
||||
1110
|
||||
{
|
||||
|
@ -5095,6 +5256,8 @@ thingtypes
|
|||
height = 34;
|
||||
flags4text = "[4] No sounds";
|
||||
angletext = "Tag";
|
||||
parametertext = "Spokes";
|
||||
fixedrotation = 1;
|
||||
}
|
||||
1111
|
||||
{
|
||||
|
@ -5224,6 +5387,7 @@ thingtypes
|
|||
sprite = "EGR1A1";
|
||||
width = 20;
|
||||
height = 72;
|
||||
arrow = 1;
|
||||
}
|
||||
1128
|
||||
{
|
||||
|
@ -5272,6 +5436,7 @@ thingtypes
|
|||
width = 8;
|
||||
height = 16;
|
||||
angletext = "Tag";
|
||||
fixedrotation = 1;
|
||||
}
|
||||
1203
|
||||
{
|
||||
|
@ -5342,6 +5507,7 @@ thingtypes
|
|||
sprite = "WWSGAR";
|
||||
width = 22;
|
||||
height = 64;
|
||||
arrow = 1;
|
||||
}
|
||||
1213
|
||||
{
|
||||
|
@ -5349,6 +5515,7 @@ thingtypes
|
|||
sprite = "WWS2AR";
|
||||
width = 22;
|
||||
height = 64;
|
||||
arrow = 1;
|
||||
}
|
||||
1214
|
||||
{
|
||||
|
@ -5356,6 +5523,7 @@ thingtypes
|
|||
sprite = "WWS3ALAR";
|
||||
width = 16;
|
||||
height = 192;
|
||||
arrow = 1;
|
||||
}
|
||||
1215
|
||||
{
|
||||
|
@ -5371,6 +5539,7 @@ thingtypes
|
|||
sprite = "BARRA1";
|
||||
width = 24;
|
||||
height = 63;
|
||||
arrow = 1;
|
||||
}
|
||||
1217
|
||||
{
|
||||
|
@ -5392,6 +5561,7 @@ thingtypes
|
|||
sprite = "MCRTCLFR";
|
||||
width = 22;
|
||||
height = 32;
|
||||
arrow = 1;
|
||||
}
|
||||
1220
|
||||
{
|
||||
|
@ -5399,6 +5569,7 @@ thingtypes
|
|||
sprite = "MCRTIR";
|
||||
width = 32;
|
||||
height = 32;
|
||||
arrow = 1;
|
||||
}
|
||||
1221
|
||||
{
|
||||
|
@ -5406,6 +5577,7 @@ thingtypes
|
|||
sprite = "SALDARAL";
|
||||
width = 96;
|
||||
height = 160;
|
||||
arrow = 1;
|
||||
flags8text = "[8] Allow non-minecart players";
|
||||
}
|
||||
1222
|
||||
|
@ -5467,6 +5639,7 @@ thingtypes
|
|||
height = 40;
|
||||
flags8text = "[8] Waves vertically";
|
||||
angletext = "On/Off time";
|
||||
fixedrotation = 1;
|
||||
parametertext = "Strength";
|
||||
}
|
||||
1301
|
||||
|
@ -5477,6 +5650,7 @@ thingtypes
|
|||
height = 40;
|
||||
flags8text = "[8] Shoot downwards";
|
||||
angletext = "On/Off time";
|
||||
fixedrotation = 1;
|
||||
parametertext = "Strength";
|
||||
}
|
||||
1302
|
||||
|
@ -5500,6 +5674,7 @@ thingtypes
|
|||
width = 30;
|
||||
height = 32;
|
||||
angletext = "Initial delay";
|
||||
fixedrotation = 1;
|
||||
flags8text = "[8] Double size";
|
||||
}
|
||||
1305
|
||||
|
@ -5537,6 +5712,7 @@ thingtypes
|
|||
sprite = "WVINALAR";
|
||||
width = 1;
|
||||
height = 288;
|
||||
arrow = 1;
|
||||
}
|
||||
1310
|
||||
{
|
||||
|
@ -5544,6 +5720,7 @@ thingtypes
|
|||
sprite = "WVINBLBR";
|
||||
width = 1;
|
||||
height = 288;
|
||||
arrow = 1;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -5901,6 +6078,7 @@ thingtypes
|
|||
width = 8;
|
||||
height = 4096;
|
||||
sprite = "UNKNA0";
|
||||
fixedrotation = 1;
|
||||
|
||||
1700
|
||||
{
|
||||
|
@ -5959,6 +6137,7 @@ thingtypes
|
|||
flags4text = "[4] Align player to top";
|
||||
flags8text = "[8] Die upon time up";
|
||||
angletext = "Time limit";
|
||||
fixedrotation = 1;
|
||||
parametertext = "Height";
|
||||
}
|
||||
1704
|
||||
|
@ -5971,6 +6150,7 @@ thingtypes
|
|||
unflippable = true;
|
||||
flagsvaluetext = "Pitch";
|
||||
angletext = "Yaw";
|
||||
fixedrotation = 1;
|
||||
}
|
||||
1705
|
||||
{
|
||||
|
@ -5983,6 +6163,7 @@ thingtypes
|
|||
centerHitbox = true;
|
||||
flagsvaluetext = "Height";
|
||||
angletext = "Pitch/Yaw";
|
||||
fixedrotation = 1;
|
||||
}
|
||||
1706
|
||||
{
|
||||
|
@ -6104,6 +6285,7 @@ thingtypes
|
|||
width = 8;
|
||||
height = 16;
|
||||
angletext = "Jump strength";
|
||||
fixedrotation = 1;
|
||||
}
|
||||
1806
|
||||
{
|
||||
|
@ -6336,6 +6518,7 @@ thingtypes
|
|||
width = 18;
|
||||
height = 28;
|
||||
angletext = "Initial delay";
|
||||
fixedrotation = 1;
|
||||
}
|
||||
2001
|
||||
{
|
||||
|
@ -6459,6 +6642,7 @@ thingtypes
|
|||
sprite = "XMS6A0";
|
||||
width = 52;
|
||||
height = 106;
|
||||
hangs = 1;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -6472,6 +6656,7 @@ thingtypes
|
|||
flags4text = "[4] No movement";
|
||||
flags8text = "[8] Hop";
|
||||
angletext = "Radius";
|
||||
fixedrotation = 1;
|
||||
|
||||
2200
|
||||
{
|
||||
|
|
|
@ -1247,6 +1247,7 @@ patterns
|
|||
sprite = "SPHRA0";
|
||||
width = 96;
|
||||
height = 192;
|
||||
}
|
||||
609
|
||||
{
|
||||
title = "Circle of Rings and Spheres (Big)";
|
||||
|
|
8
objs/.gitignore
vendored
8
objs/.gitignore
vendored
|
@ -1,8 +0,0 @@
|
|||
#All folders
|
||||
SRB2.res
|
||||
depend.dep
|
||||
depend.ped
|
||||
*.o
|
||||
#VC9 folder only
|
||||
/VC9/Win32
|
||||
/VC9/x64
|
2
objs/FreeBSD/SDL/Debug/.gitignore
vendored
2
objs/FreeBSD/SDL/Debug/.gitignore
vendored
|
@ -1,2 +0,0 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
objs/FreeBSD/SDL/Release/.gitignore
vendored
2
objs/FreeBSD/SDL/Release/.gitignore
vendored
|
@ -1,2 +0,0 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
objs/Linux/SDL/Debug/.gitignore
vendored
2
objs/Linux/SDL/Debug/.gitignore
vendored
|
@ -1,2 +0,0 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
objs/Linux/SDL/Release/.gitignore
vendored
2
objs/Linux/SDL/Release/.gitignore
vendored
|
@ -1,2 +0,0 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
objs/Linux64/SDL/Debug/.gitignore
vendored
2
objs/Linux64/SDL/Debug/.gitignore
vendored
|
@ -1,2 +0,0 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
objs/Linux64/SDL/Release/.gitignore
vendored
2
objs/Linux64/SDL/Release/.gitignore
vendored
|
@ -1,2 +0,0 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
objs/MasterClient/.gitignore
vendored
2
objs/MasterClient/.gitignore
vendored
|
@ -1,2 +0,0 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
objs/MasterServer/.gitignore
vendored
2
objs/MasterServer/.gitignore
vendored
|
@ -1,2 +0,0 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
objs/Mingw/Debug/.gitignore
vendored
2
objs/Mingw/Debug/.gitignore
vendored
|
@ -1,2 +0,0 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
objs/Mingw/Release/.gitignore
vendored
2
objs/Mingw/Release/.gitignore
vendored
|
@ -1,2 +0,0 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
objs/Mingw/SDL/Debug/.gitignore
vendored
2
objs/Mingw/SDL/Debug/.gitignore
vendored
|
@ -1,2 +0,0 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
objs/Mingw/SDL/Release/.gitignore
vendored
2
objs/Mingw/SDL/Release/.gitignore
vendored
|
@ -1,2 +0,0 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
objs/Mingw64/Debug/.gitignore
vendored
2
objs/Mingw64/Debug/.gitignore
vendored
|
@ -1,2 +0,0 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
objs/Mingw64/Release/.gitignore
vendored
2
objs/Mingw64/Release/.gitignore
vendored
|
@ -1,2 +0,0 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
objs/Mingw64/SDL/Debug/.gitignore
vendored
2
objs/Mingw64/SDL/Debug/.gitignore
vendored
|
@ -1,2 +0,0 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
objs/Mingw64/SDL/Release/.gitignore
vendored
2
objs/Mingw64/SDL/Release/.gitignore
vendored
|
@ -1,2 +0,0 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
objs/SDL/Release/.gitignore
vendored
2
objs/SDL/Release/.gitignore
vendored
|
@ -1,2 +0,0 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
objs/VC/.gitignore
vendored
2
objs/VC/.gitignore
vendored
|
@ -1,2 +0,0 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
objs/VC9/.gitignore
vendored
2
objs/VC9/.gitignore
vendored
|
@ -1,2 +0,0 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
objs/cygwin/Debug/.gitignore
vendored
2
objs/cygwin/Debug/.gitignore
vendored
|
@ -1,2 +0,0 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
objs/cygwin/Release/.gitignore
vendored
2
objs/cygwin/Release/.gitignore
vendored
|
@ -1,2 +0,0 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
2
objs/dummy/.gitignore
vendored
2
objs/dummy/.gitignore
vendored
|
@ -1,2 +0,0 @@
|
|||
# DON'T REMOVE
|
||||
# This keeps the folder from disappearing
|
|
@ -1,238 +1,14 @@
|
|||
# SRB2 Core
|
||||
|
||||
add_executable(SRB2SDL2 MACOSX_BUNDLE WIN32)
|
||||
|
||||
# Core sources
|
||||
set(SRB2_CORE_SOURCES
|
||||
am_map.c
|
||||
b_bot.c
|
||||
command.c
|
||||
comptime.c
|
||||
console.c
|
||||
d_clisrv.c
|
||||
d_main.c
|
||||
d_net.c
|
||||
d_netcmd.c
|
||||
d_netfil.c
|
||||
dehacked.c
|
||||
deh_soc.c
|
||||
deh_lua.c
|
||||
deh_tables.c
|
||||
f_finale.c
|
||||
f_wipe.c
|
||||
filesrch.c
|
||||
g_demo.c
|
||||
g_game.c
|
||||
g_input.c
|
||||
hu_stuff.c
|
||||
i_tcp.c
|
||||
info.c
|
||||
lzf.c
|
||||
m_aatree.c
|
||||
m_anigif.c
|
||||
m_argv.c
|
||||
m_bbox.c
|
||||
m_cheat.c
|
||||
m_cond.c
|
||||
m_fixed.c
|
||||
m_menu.c
|
||||
m_misc.c
|
||||
m_perfstats.c
|
||||
m_queue.c
|
||||
m_random.c
|
||||
md5.c
|
||||
mserv.c
|
||||
http-mserv.c
|
||||
s_sound.c
|
||||
screen.c
|
||||
sounds.c
|
||||
st_stuff.c
|
||||
#string.c
|
||||
tables.c
|
||||
v_video.c
|
||||
w_wad.c
|
||||
y_inter.c
|
||||
z_zone.c
|
||||
)
|
||||
target_sourcefile(c)
|
||||
target_sources(SRB2SDL2 PRIVATE comptime.c md5.c config.h.in)
|
||||
|
||||
set(SRB2_CORE_HEADERS
|
||||
am_map.h
|
||||
b_bot.h
|
||||
byteptr.h
|
||||
command.h
|
||||
console.h
|
||||
d_clisrv.h
|
||||
d_event.h
|
||||
d_main.h
|
||||
d_net.h
|
||||
d_netcmd.h
|
||||
d_netfil.h
|
||||
d_player.h
|
||||
d_think.h
|
||||
d_ticcmd.h
|
||||
dehacked.h
|
||||
deh_soc.h
|
||||
deh_lua.h
|
||||
deh_tables.h
|
||||
doomdata.h
|
||||
doomdef.h
|
||||
doomstat.h
|
||||
doomtype.h
|
||||
endian.h
|
||||
f_finale.h
|
||||
fastcmp.h
|
||||
filesrch.h
|
||||
g_demo.h
|
||||
g_game.h
|
||||
g_input.h
|
||||
g_state.h
|
||||
hu_stuff.h
|
||||
i_joy.h
|
||||
i_net.h
|
||||
i_sound.h
|
||||
i_system.h
|
||||
i_tcp.h
|
||||
i_video.h
|
||||
info.h
|
||||
keys.h
|
||||
lzf.h
|
||||
m_aatree.h
|
||||
m_anigif.h
|
||||
m_argv.h
|
||||
m_bbox.h
|
||||
m_cheat.h
|
||||
m_cond.h
|
||||
m_dllist.h
|
||||
m_fixed.h
|
||||
m_menu.h
|
||||
m_misc.h
|
||||
m_perfstats.h
|
||||
m_queue.h
|
||||
m_random.h
|
||||
m_swap.h
|
||||
md5.h
|
||||
mserv.h
|
||||
p5prof.h
|
||||
s_sound.h
|
||||
screen.h
|
||||
sounds.h
|
||||
st_stuff.h
|
||||
tables.h
|
||||
v_video.h
|
||||
w_wad.h
|
||||
y_inter.h
|
||||
z_zone.h
|
||||
|
||||
config.h.in
|
||||
)
|
||||
|
||||
set(SRB2_CORE_RENDER_SOURCES
|
||||
r_bsp.c
|
||||
r_data.c
|
||||
r_draw.c
|
||||
r_main.c
|
||||
r_plane.c
|
||||
r_segs.c
|
||||
r_skins.c
|
||||
r_sky.c
|
||||
r_splats.c
|
||||
r_things.c
|
||||
r_textures.c
|
||||
r_patch.c
|
||||
r_patchrotation.c
|
||||
r_picformats.c
|
||||
r_portal.c
|
||||
|
||||
r_bsp.h
|
||||
r_data.h
|
||||
r_defs.h
|
||||
r_draw.h
|
||||
r_local.h
|
||||
r_main.h
|
||||
r_plane.h
|
||||
r_segs.h
|
||||
r_skins.h
|
||||
r_sky.h
|
||||
r_splats.h
|
||||
r_state.h
|
||||
r_things.h
|
||||
r_textures.h
|
||||
r_patch.h
|
||||
r_patchrotation.h
|
||||
r_picformats.h
|
||||
r_portal.h
|
||||
)
|
||||
|
||||
set(SRB2_CORE_GAME_SOURCES
|
||||
p_ceilng.c
|
||||
p_enemy.c
|
||||
p_floor.c
|
||||
p_inter.c
|
||||
p_lights.c
|
||||
p_map.c
|
||||
p_maputl.c
|
||||
p_mobj.c
|
||||
p_polyobj.c
|
||||
p_saveg.c
|
||||
p_setup.c
|
||||
p_sight.c
|
||||
p_slopes.c
|
||||
p_spec.c
|
||||
p_telept.c
|
||||
p_tick.c
|
||||
p_user.c
|
||||
taglist.c
|
||||
|
||||
p_local.h
|
||||
p_maputl.h
|
||||
p_mobj.h
|
||||
p_polyobj.h
|
||||
p_pspr.h
|
||||
p_saveg.h
|
||||
p_setup.h
|
||||
p_slopes.h
|
||||
p_spec.h
|
||||
p_tick.h
|
||||
taglist.h
|
||||
)
|
||||
|
||||
if(NOT (CMAKE_CXX_COMPILER_ID MATCHES "Clang"))
|
||||
set(SRB2_CORE_SOURCES ${SRB2_CORE_SOURCES} string.c)
|
||||
endif()
|
||||
|
||||
prepend_sources(SRB2_CORE_SOURCES)
|
||||
prepend_sources(SRB2_CORE_HEADERS)
|
||||
prepend_sources(SRB2_CORE_RENDER_SOURCES)
|
||||
prepend_sources(SRB2_CORE_GAME_SOURCES)
|
||||
|
||||
set(SRB2_CORE_HEADERS ${SRB2_CORE_HEADERS} ${CMAKE_CURRENT_BINARY_DIR}/config.h)
|
||||
source_group("Main" FILES ${SRB2_CORE_SOURCES} ${SRB2_CORE_HEADERS})
|
||||
source_group("Renderer" FILES ${SRB2_CORE_RENDER_SOURCES})
|
||||
source_group("Game" FILES ${SRB2_CORE_GAME_SOURCES})
|
||||
|
||||
|
||||
set(SRB2_ASM_SOURCES
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/vid_copy.s
|
||||
)
|
||||
|
||||
set(SRB2_NASM_SOURCES
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/tmap_mmx.nas
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/tmap.nas
|
||||
)
|
||||
|
||||
if(MSVC)
|
||||
list(APPEND SRB2_NASM_SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/tmap_vc.nas)
|
||||
endif()
|
||||
|
||||
set(SRB2_NASM_OBJECTS
|
||||
${CMAKE_CURRENT_BINARY_DIR}/tmap_mmx.obj
|
||||
${CMAKE_CURRENT_BINARY_DIR}/tmap.obj
|
||||
)
|
||||
|
||||
if(MSVC)
|
||||
list(APPEND SRB2_NASM_OBJECTS ${CMAKE_CURRENT_BINARY_DIR}/tmap_vc.obj)
|
||||
endif()
|
||||
|
||||
source_group("Assembly" FILES ${SRB2_ASM_SOURCES} ${SRB2_NASM_SOURCES})
|
||||
set(SRB2_ASM_SOURCES vid_copy.s)
|
||||
|
||||
set(SRB2_NASM_SOURCES tmap_mmx.nas tmap.nas)
|
||||
|
||||
### Configuration
|
||||
set(SRB2_CONFIG_HAVE_PNG ON CACHE BOOL
|
||||
|
@ -268,91 +44,7 @@ if(${CMAKE_SYSTEM} MATCHES "Windows") ###set on Windows only
|
|||
"Use SRB2's internal copies of required dependencies (SDL2, PNG, zlib, GME, OpenMPT).")
|
||||
endif()
|
||||
|
||||
set(SRB2_LUA_SOURCES
|
||||
lua_baselib.c
|
||||
lua_blockmaplib.c
|
||||
lua_consolelib.c
|
||||
lua_hooklib.c
|
||||
lua_hudlib.c
|
||||
lua_infolib.c
|
||||
lua_maplib.c
|
||||
lua_mathlib.c
|
||||
lua_mobjlib.c
|
||||
lua_playerlib.c
|
||||
lua_polyobjlib.c
|
||||
lua_script.c
|
||||
lua_skinlib.c
|
||||
lua_thinkerlib.c
|
||||
)
|
||||
set(SRB2_LUA_HEADERS
|
||||
lua_hook.h
|
||||
lua_hud.h
|
||||
lua_libs.h
|
||||
lua_script.h
|
||||
)
|
||||
|
||||
prepend_sources(SRB2_LUA_SOURCES)
|
||||
prepend_sources(SRB2_LUA_HEADERS)
|
||||
|
||||
source_group("LUA" FILES ${SRB2_LUA_SOURCES} ${SRB2_LUA_HEADERS})
|
||||
|
||||
set(SRB2_BLUA_SOURCES
|
||||
blua/lapi.c
|
||||
blua/lauxlib.c
|
||||
blua/lbaselib.c
|
||||
blua/lcode.c
|
||||
blua/ldebug.c
|
||||
blua/ldo.c
|
||||
blua/ldump.c
|
||||
blua/lfunc.c
|
||||
blua/lgc.c
|
||||
blua/linit.c
|
||||
blua/liolib.c
|
||||
blua/llex.c
|
||||
blua/lmem.c
|
||||
blua/lobject.c
|
||||
blua/lopcodes.c
|
||||
blua/lparser.c
|
||||
blua/lstate.c
|
||||
blua/lstring.c
|
||||
blua/lstrlib.c
|
||||
blua/ltable.c
|
||||
blua/ltablib.c
|
||||
blua/ltm.c
|
||||
blua/lundump.c
|
||||
blua/lvm.c
|
||||
blua/lzio.c
|
||||
)
|
||||
set(SRB2_BLUA_HEADERS
|
||||
blua/lapi.h
|
||||
blua/lauxlib.h
|
||||
blua/lcode.h
|
||||
blua/ldebug.h
|
||||
blua/ldo.h
|
||||
blua/lfunc.h
|
||||
blua/lgc.h
|
||||
blua/llex.h
|
||||
blua/llimits.h
|
||||
blua/lmem.h
|
||||
blua/lobject.h
|
||||
blua/lopcodes.h
|
||||
blua/lparser.h
|
||||
blua/lstate.h
|
||||
blua/lstring.h
|
||||
blua/ltable.h
|
||||
blua/ltm.h
|
||||
blua/lua.h
|
||||
blua/luaconf.h
|
||||
blua/lualib.h
|
||||
blua/lundump.h
|
||||
blua/lvm.h
|
||||
blua/lzio.h
|
||||
)
|
||||
|
||||
prepend_sources(SRB2_BLUA_SOURCES)
|
||||
prepend_sources(SRB2_BLUA_HEADERS)
|
||||
|
||||
source_group("LUA\\Interpreter" FILES ${SRB2_BLUA_SOURCES} ${SRB2_BLUA_HEADERS})
|
||||
add_subdirectory(blua)
|
||||
|
||||
if(${SRB2_CONFIG_HAVE_GME})
|
||||
if(${SRB2_CONFIG_USE_INTERNAL_LIBRARIES})
|
||||
|
@ -368,7 +60,7 @@ if(${SRB2_CONFIG_HAVE_GME})
|
|||
endif()
|
||||
if(${GME_FOUND})
|
||||
set(SRB2_HAVE_GME ON)
|
||||
add_definitions(-DHAVE_LIBGME)
|
||||
target_compile_definitions(SRB2SDL2 PRIVATE -DHAVE_GME)
|
||||
else()
|
||||
message(WARNING "You have specified that GME is available but it was not found.")
|
||||
endif()
|
||||
|
@ -388,7 +80,7 @@ if(${SRB2_CONFIG_HAVE_OPENMPT})
|
|||
endif()
|
||||
if(${OPENMPT_FOUND})
|
||||
set(SRB2_HAVE_OPENMPT ON)
|
||||
add_definitions(-DHAVE_OPENMPT)
|
||||
target_compile_definitions(SRB2SDL2 PRIVATE -DHAVE_OPENMPT)
|
||||
else()
|
||||
message(WARNING "You have specified that OpenMPT is available but it was not found.")
|
||||
endif()
|
||||
|
@ -411,8 +103,7 @@ if(${SRB2_CONFIG_HAVE_MIXERX})
|
|||
endif()
|
||||
if(${MIXERX_FOUND})
|
||||
set(SRB2_HAVE_MIXERX ON)
|
||||
set(SRB2_SDL2_SOUNDIMPL mixer_sound.c)
|
||||
add_definitions(-DHAVE_MIXERX)
|
||||
target_compile_definitions(SRB2SDL2 PRIVATE -DHAVE_MIXERX)
|
||||
else()
|
||||
message(WARNING "You have specified that SDL Mixer X is available but it was not found.")
|
||||
endif()
|
||||
|
@ -432,7 +123,7 @@ if(${SRB2_CONFIG_HAVE_ZLIB})
|
|||
endif()
|
||||
if(${ZLIB_FOUND})
|
||||
set(SRB2_HAVE_ZLIB ON)
|
||||
add_definitions(-DHAVE_ZLIB)
|
||||
target_compile_definitions(SRB2SDL2 PRIVATE -DHAVE_ZLIB)
|
||||
else()
|
||||
message(WARNING "You have specified that ZLIB is available but it was not found. SRB2 may not compile correctly.")
|
||||
endif()
|
||||
|
@ -453,14 +144,9 @@ if(${SRB2_CONFIG_HAVE_PNG} AND ${SRB2_CONFIG_HAVE_ZLIB})
|
|||
endif()
|
||||
if(${PNG_FOUND})
|
||||
set(SRB2_HAVE_PNG ON)
|
||||
add_definitions(-DHAVE_PNG)
|
||||
add_definitions(-D_LARGEFILE64_SOURCE)
|
||||
set(SRB2_PNG_SOURCES apng.c)
|
||||
set(SRB2_PNG_HEADERS apng.h)
|
||||
prepend_sources(SRB2_PNG_SOURCES)
|
||||
prepend_sources(SRB2_PNG_HEADERS)
|
||||
source_group("Main" FILES ${SRB2_CORE_SOURCES} ${SRB2_CORE_HEADERS}
|
||||
${SRB2_PNG_SOURCES} ${SRB2_PNG_HEADERS})
|
||||
target_compile_definitions(SRB2SDL2 PRIVATE -DHAVE_PNG)
|
||||
target_compile_definitions(SRB2SDL2 PRIVATE -D_LARGEFILE64_SOURCE)
|
||||
target_sources(SRB2SDL2 PRIVATE apng.c)
|
||||
else()
|
||||
message(WARNING "You have specified that PNG is available but it was not found. SRB2 may not compile correctly.")
|
||||
endif()
|
||||
|
@ -481,7 +167,7 @@ if(${SRB2_CONFIG_HAVE_CURL})
|
|||
endif()
|
||||
if(${CURL_FOUND})
|
||||
set(SRB2_HAVE_CURL ON)
|
||||
add_definitions(-DHAVE_CURL)
|
||||
target_compile_definitions(SRB2SDL2 PRIVATE -DHAVE_CURL)
|
||||
else()
|
||||
message(WARNING "You have specified that CURL is available but it was not found. SRB2 may not compile correctly.")
|
||||
endif()
|
||||
|
@ -489,59 +175,19 @@ endif()
|
|||
|
||||
if(${SRB2_CONFIG_HAVE_THREADS})
|
||||
set(SRB2_HAVE_THREADS ON)
|
||||
set(SRB2_CORE_HEADERS ${SRB2_CORE_HEADERS} ${CMAKE_CURRENT_SOURCE_DIR}/i_threads.h)
|
||||
add_definitions(-DHAVE_THREADS)
|
||||
target_compile_definitions(SRB2SDL2 PRIVATE -DHAVE_THREADS)
|
||||
endif()
|
||||
|
||||
if(${SRB2_CONFIG_HWRENDER})
|
||||
add_definitions(-DHWRENDER)
|
||||
set(SRB2_HWRENDER_SOURCES
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_batching.c
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_bsp.c
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_cache.c
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_clip.c
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_draw.c
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_light.c
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_main.c
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_md2.c
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_md2load.c
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_md3load.c
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_model.c
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/u_list.c
|
||||
)
|
||||
|
||||
set (SRB2_HWRENDER_HEADERS
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_batching.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_clip.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_data.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_defs.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_dll.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_drv.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_glob.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_light.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_main.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_md2.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_md2load.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_md3load.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/hw_model.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/u_list.h
|
||||
)
|
||||
|
||||
set(SRB2_R_OPENGL_SOURCES
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/r_opengl/r_opengl.c
|
||||
)
|
||||
|
||||
set(SRB2_R_OPENGL_HEADERS
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/hardware/r_opengl/r_opengl.h
|
||||
)
|
||||
|
||||
target_compile_definitions(SRB2SDL2 PRIVATE -DHWRENDER)
|
||||
add_subdirectory(hardware)
|
||||
endif()
|
||||
|
||||
if(${SRB2_CONFIG_HWRENDER} AND ${SRB2_CONFIG_STATIC_OPENGL})
|
||||
find_package(OpenGL)
|
||||
if(${OPENGL_FOUND})
|
||||
add_definitions(-DHWRENDER)
|
||||
add_definitions(-DSTATIC_OPENGL)
|
||||
target_compile_definitions(SRB2SDL2 PRIVATE -DHWRENDER)
|
||||
target_compile_definitions(SRB2SDL2 PRIVATE -DSTATIC_OPENGL)
|
||||
else()
|
||||
message(WARNING "You have specified static opengl but opengl was not found. Not setting HWRENDER.")
|
||||
endif()
|
||||
|
@ -562,12 +208,16 @@ if(${SRB2_CONFIG_USEASM})
|
|||
set(CMAKE_ASM_NASM_FLAGS "${SRB2_ASM_FLAGS}" CACHE STRING "Flags used by the assembler during all build types.")
|
||||
enable_language(ASM_NASM)
|
||||
endif()
|
||||
|
||||
set(SRB2_USEASM ON)
|
||||
add_definitions(-DUSEASM)
|
||||
target_compile_definitions(SRB2SDL2 PRIVATE -DUSEASM)
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -msse3 -mfpmath=sse")
|
||||
|
||||
target_sources(SRB2SDL2 PRIVATE ${SRB2_ASM_SOURCES}
|
||||
${SRB2_NASM_SOURCES})
|
||||
else()
|
||||
set(SRB2_USEASM OFF)
|
||||
add_definitions(-DNONX86 -DNORUSEASM)
|
||||
target_compile_definitions(SRB2SDL2 PRIVATE -DNONX86 -DNORUSEASM)
|
||||
endif()
|
||||
|
||||
# Targets
|
||||
|
@ -603,7 +253,9 @@ if (CMAKE_CXX_COMPILER_ID MATCHES "Clang")
|
|||
set(CMAKE_C_FLAGS ${CMAKE_C_FLAGS} -Wno-absolute-value)
|
||||
endif()
|
||||
|
||||
add_definitions(-DCMAKECONFIG)
|
||||
set(CMAKE_C_FLAGS ${CMAKE_C_FLAGS} -Wno-trigraphs)
|
||||
|
||||
target_compile_definitions(SRB2SDL2 PRIVATE -DCMAKECONFIG)
|
||||
|
||||
#add_library(SRB2Core STATIC
|
||||
# ${SRB2_CORE_SOURCES}
|
||||
|
|
1191
src/Makefile
1191
src/Makefile
File diff suppressed because it is too large
Load diff
462
src/Makefile.cfg
462
src/Makefile.cfg
|
@ -1,462 +0,0 @@
|
|||
# vim: ft=make
|
||||
#
|
||||
# Makefile.cfg for SRB2
|
||||
#
|
||||
|
||||
#
|
||||
# GNU compiler & tools' flags
|
||||
# and other things
|
||||
#
|
||||
|
||||
# See the following variable don't start with 'GCC'. This is
|
||||
# to avoid a false positive with the version detection...
|
||||
|
||||
SUPPORTED_GCC_VERSIONS:=\
|
||||
101 102\
|
||||
91 92 93\
|
||||
81 82 83 84\
|
||||
71 72 73 74 75\
|
||||
61 62 63 64\
|
||||
51 52 53 54 55\
|
||||
40 41 42 43 44 45 46 47 48 49
|
||||
|
||||
LATEST_GCC_VERSION=10.2
|
||||
|
||||
# gcc or g++
|
||||
ifdef PREFIX
|
||||
CC=$(PREFIX)-gcc
|
||||
CXX=$(PREFIX)-g++
|
||||
OBJCOPY=$(PREFIX)-objcopy
|
||||
OBJDUMP=$(PREFIX)-objdump
|
||||
STRIP=$(PREFIX)-strip
|
||||
WINDRES=$(PREFIX)-windres
|
||||
else
|
||||
OBJCOPY=objcopy
|
||||
OBJDUMP=objdump
|
||||
STRIP=strip
|
||||
WINDRES=windres
|
||||
endif
|
||||
|
||||
# because Apple screws with us on this
|
||||
# need to get bintools from homebrew
|
||||
ifdef MACOSX
|
||||
CC=clang
|
||||
CXX=clang
|
||||
OBJCOPY=gobjcopy
|
||||
OBJDUMP=gobjdump
|
||||
endif
|
||||
|
||||
# Automatically set version flag, but not if one was manually set
|
||||
ifeq (,$(filter GCC%,$(.VARIABLES)))
|
||||
version:=$(shell $(CC) --version)
|
||||
# check if this is in fact GCC
|
||||
ifneq (,$(or $(findstring gcc,$(version)),$(findstring GCC,$(version))))
|
||||
version:=$(shell $(CC) -dumpversion)
|
||||
|
||||
# Turn version into words of major, minor
|
||||
v:=$(subst ., ,$(version))
|
||||
# concat. major minor
|
||||
v:=$(word 1,$(v))$(word 2,$(v))
|
||||
|
||||
# If this version is not in the list, default to the latest supported
|
||||
ifeq (,$(filter $(v),$(SUPPORTED_GCC_VERSIONS)))
|
||||
$(info\
|
||||
Your compiler version, GCC $(version), is not supported by the Makefile.\
|
||||
The Makefile will assume GCC $(LATEST_GCC_VERSION).)
|
||||
GCC$(subst .,,$(LATEST_GCC_VERSION))=1
|
||||
else
|
||||
$(info Detected GCC $(version) (GCC$(v)))
|
||||
GCC$(v)=1
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
|
||||
ifdef GCC102
|
||||
GCC101=1
|
||||
endif
|
||||
|
||||
ifdef GCC101
|
||||
GCC93=1
|
||||
endif
|
||||
|
||||
ifdef GCC93
|
||||
GCC92=1
|
||||
endif
|
||||
|
||||
ifdef GCC92
|
||||
GCC91=1
|
||||
endif
|
||||
|
||||
ifdef GCC91
|
||||
GCC84=1
|
||||
endif
|
||||
|
||||
ifdef GCC84
|
||||
GCC83=1
|
||||
endif
|
||||
|
||||
ifdef GCC83
|
||||
GCC82=1
|
||||
endif
|
||||
|
||||
ifdef GCC82
|
||||
GCC81=1
|
||||
endif
|
||||
|
||||
ifdef GCC81
|
||||
GCC75=1
|
||||
endif
|
||||
|
||||
ifdef GCC75
|
||||
GCC74=1
|
||||
endif
|
||||
|
||||
ifdef GCC74
|
||||
GCC73=1
|
||||
endif
|
||||
|
||||
ifdef GCC73
|
||||
GCC72=1
|
||||
endif
|
||||
|
||||
ifdef GCC72
|
||||
GCC71=1
|
||||
endif
|
||||
|
||||
ifdef GCC71
|
||||
GCC64=1
|
||||
endif
|
||||
|
||||
ifdef GCC64
|
||||
GCC63=1
|
||||
endif
|
||||
|
||||
ifdef GCC63
|
||||
GCC62=1
|
||||
endif
|
||||
|
||||
ifdef GCC62
|
||||
GCC61=1
|
||||
endif
|
||||
|
||||
ifdef GCC61
|
||||
GCC55=1
|
||||
endif
|
||||
|
||||
ifdef GCC55
|
||||
GCC54=1
|
||||
endif
|
||||
|
||||
ifdef GCC54
|
||||
GCC53=1
|
||||
endif
|
||||
|
||||
ifdef GCC53
|
||||
GCC52=1
|
||||
endif
|
||||
|
||||
ifdef GCC52
|
||||
GCC51=1
|
||||
endif
|
||||
|
||||
ifdef GCC51
|
||||
GCC49=1
|
||||
endif
|
||||
|
||||
ifdef GCC49
|
||||
GCC48=1
|
||||
endif
|
||||
|
||||
ifdef GCC48
|
||||
GCC47=1
|
||||
endif
|
||||
|
||||
ifdef GCC47
|
||||
GCC46=1
|
||||
endif
|
||||
|
||||
ifdef GCC46
|
||||
GCC45=1
|
||||
endif
|
||||
|
||||
ifdef GCC45
|
||||
GCC44=1
|
||||
endif
|
||||
|
||||
ifdef GCC44
|
||||
GCC43=1
|
||||
endif
|
||||
|
||||
ifdef GCC43
|
||||
GCC42=1
|
||||
endif
|
||||
|
||||
ifdef GCC42
|
||||
GCC41=1
|
||||
endif
|
||||
|
||||
ifdef GCC41
|
||||
GCC40=1
|
||||
VCHELP=1
|
||||
endif
|
||||
|
||||
ifdef GCC295
|
||||
GCC29=1
|
||||
endif
|
||||
|
||||
OLDWFLAGS:=$(WFLAGS)
|
||||
# -W -Wno-unused
|
||||
WFLAGS=-Wall
|
||||
ifndef GCC295
|
||||
#WFLAGS+=-Wno-packed
|
||||
endif
|
||||
ifndef RELAXWARNINGS
|
||||
WFLAGS+=-W
|
||||
#WFLAGS+=-Wno-sign-compare
|
||||
ifndef GCC295
|
||||
WFLAGS+=-Wno-div-by-zero
|
||||
endif
|
||||
#WFLAGS+=-Wsystem-headers
|
||||
WFLAGS+=-Wfloat-equal
|
||||
#WFLAGS+=-Wtraditional
|
||||
ifdef VCHELP
|
||||
WFLAGS+=-Wdeclaration-after-statement
|
||||
WFLAGS+=-Wno-error=declaration-after-statement
|
||||
endif
|
||||
WFLAGS+=-Wundef
|
||||
ifndef GCC295
|
||||
WFLAGS+=-Wendif-labels
|
||||
endif
|
||||
ifdef GCC41
|
||||
WFLAGS+=-Wshadow
|
||||
endif
|
||||
#WFLAGS+=-Wlarger-than-%len%
|
||||
WFLAGS+=-Wpointer-arith -Wbad-function-cast
|
||||
ifdef GCC45
|
||||
#WFLAGS+=-Wc++-compat
|
||||
endif
|
||||
WFLAGS+=-Wcast-qual
|
||||
ifndef NOCASTALIGNWARN
|
||||
WFLAGS+=-Wcast-align
|
||||
endif
|
||||
WFLAGS+=-Wwrite-strings
|
||||
ifndef ERRORMODE
|
||||
#WFLAGS+=-Wconversion
|
||||
ifdef GCC43
|
||||
#WFLAGS+=-Wno-sign-conversion
|
||||
endif
|
||||
endif
|
||||
WFLAGS+=-Wsign-compare
|
||||
ifdef GCC91
|
||||
WFLAGS+=-Wno-error=address-of-packed-member
|
||||
endif
|
||||
ifdef GCC45
|
||||
WFLAGS+=-Wlogical-op
|
||||
endif
|
||||
WFLAGS+=-Waggregate-return
|
||||
ifdef HAIKU
|
||||
ifdef GCC41
|
||||
#WFLAGS+=-Wno-attributes
|
||||
endif
|
||||
endif
|
||||
#WFLAGS+=-Wstrict-prototypes
|
||||
ifdef GCC40
|
||||
WFLAGS+=-Wold-style-definition
|
||||
endif
|
||||
WFLAGS+=-Wmissing-prototypes -Wmissing-declarations
|
||||
ifdef GCC40
|
||||
WFLAGS+=-Wmissing-field-initializers
|
||||
endif
|
||||
WFLAGS+=-Wmissing-noreturn
|
||||
#WFLAGS+=-Wmissing-format-attribute
|
||||
#WFLAGS+=-Wno-multichar
|
||||
#WFLAGS+=-Wno-deprecated-declarations
|
||||
#WFLAGS+=-Wpacked
|
||||
#WFLAGS+=-Wpadded
|
||||
#WFLAGS+=-Wredundant-decls
|
||||
WFLAGS+=-Wnested-externs
|
||||
#WFLAGS+=-Wunreachable-code
|
||||
WFLAGS+=-Winline
|
||||
ifdef GCC43
|
||||
WFLAGS+=-funit-at-a-time
|
||||
WFLAGS+=-Wlogical-op
|
||||
endif
|
||||
ifndef GCC295
|
||||
WFLAGS+=-Wdisabled-optimization
|
||||
endif
|
||||
endif
|
||||
WFLAGS+=-Wformat-y2k
|
||||
ifdef GCC71
|
||||
WFLAGS+=-Wno-error=format-overflow=2
|
||||
endif
|
||||
WFLAGS+=-Wformat-security
|
||||
ifndef GCC29
|
||||
#WFLAGS+=-Winit-self
|
||||
endif
|
||||
ifdef GCC46
|
||||
WFLAGS+=-Wno-suggest-attribute=noreturn
|
||||
endif
|
||||
|
||||
ifdef NOLDWARNING
|
||||
LDFLAGS+=-Wl,--as-needed
|
||||
endif
|
||||
|
||||
ifdef ERRORMODE
|
||||
WFLAGS+=-Werror
|
||||
endif
|
||||
|
||||
WFLAGS+=$(OLDWFLAGS)
|
||||
|
||||
ifdef GCC43
|
||||
#WFLAGS+=-Wno-error=clobbered
|
||||
endif
|
||||
ifdef GCC44
|
||||
WFLAGS+=-Wno-error=array-bounds
|
||||
endif
|
||||
ifdef GCC46
|
||||
WFLAGS+=-Wno-error=suggest-attribute=noreturn
|
||||
endif
|
||||
ifdef GCC54
|
||||
WFLAGS+=-Wno-logical-op -Wno-error=logical-op
|
||||
endif
|
||||
ifdef GCC61
|
||||
WFLAGS+=-Wno-tautological-compare -Wno-error=tautological-compare
|
||||
endif
|
||||
ifdef GCC71
|
||||
WFLAGS+=-Wimplicit-fallthrough=4
|
||||
endif
|
||||
ifdef GCC81
|
||||
WFLAGS+=-Wno-error=format-overflow
|
||||
WFLAGS+=-Wno-error=stringop-truncation
|
||||
WFLAGS+=-Wno-error=stringop-overflow
|
||||
WFLAGS+=-Wno-format-overflow
|
||||
WFLAGS+=-Wno-stringop-truncation
|
||||
WFLAGS+=-Wno-stringop-overflow
|
||||
WFLAGS+=-Wno-error=multistatement-macros
|
||||
endif
|
||||
|
||||
|
||||
#indicate platform and what interface use with
|
||||
ifndef LINUX
|
||||
ifndef FREEBSD
|
||||
ifndef CYGWIN32
|
||||
ifndef MINGW
|
||||
ifndef MINGW64
|
||||
ifndef SDL
|
||||
ifndef DUMMY
|
||||
$(error No interface or platform flag defined)
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
|
||||
#determine the interface directory (where you put all i_*.c)
|
||||
i_net_o=$(OBJDIR)/i_net.o
|
||||
i_system_o=$(OBJDIR)/i_system.o
|
||||
i_sound_o=$(OBJDIR)/i_sound.o
|
||||
i_main_o=$(OBJDIR)/i_main.o
|
||||
#set OBJDIR and BIN's starting place
|
||||
OBJDIR=../objs
|
||||
BIN=../bin
|
||||
#Nasm ASM and rm
|
||||
ifdef YASM
|
||||
NASM?=yasm
|
||||
else
|
||||
NASM?=nasm
|
||||
endif
|
||||
REMOVE?=rm -f
|
||||
MKDIR?=mkdir -p
|
||||
GZIP?=gzip
|
||||
GZIP_OPTS?=-9 -f -n
|
||||
GZIP_OPT2=$(GZIP_OPTS) --rsyncable
|
||||
UPX?=upx
|
||||
UPX_OPTS?=--best --preserve-build-id
|
||||
ifndef ECHO
|
||||
UPX_OPTS+=-q
|
||||
endif
|
||||
|
||||
#Interface Setup
|
||||
ifdef DUMMY
|
||||
INTERFACE=dummy
|
||||
OBJDIR:=$(OBJDIR)/dummy
|
||||
BIN:=$(BIN)/dummy
|
||||
else
|
||||
ifdef LINUX
|
||||
NASMFORMAT=elf -DLINUX
|
||||
SDL=1
|
||||
ifdef LINUX64
|
||||
OBJDIR:=$(OBJDIR)/Linux64
|
||||
BIN:=$(BIN)/Linux64
|
||||
else
|
||||
OBJDIR:=$(OBJDIR)/Linux
|
||||
BIN:=$(BIN)/Linux
|
||||
endif
|
||||
else
|
||||
ifdef FREEBSD
|
||||
INTERFACE=sdl
|
||||
NASMFORMAT=elf -DLINUX
|
||||
SDL=1
|
||||
|
||||
OBJDIR:=$(OBJDIR)/FreeBSD
|
||||
BIN:=$(BIN)/FreeBSD
|
||||
else
|
||||
ifdef SOLARIS
|
||||
INTERFACE=sdl
|
||||
NASMFORMAT=elf -DLINUX
|
||||
SDL=1
|
||||
|
||||
OBJDIR:=$(OBJDIR)/Solaris
|
||||
BIN:=$(BIN)/Solaris
|
||||
else
|
||||
ifdef CYGWIN32
|
||||
INTERFACE=sdl
|
||||
NASMFORMAT=win32
|
||||
SDL=1
|
||||
|
||||
OBJDIR:=$(OBJDIR)/cygwin
|
||||
BIN:=$(BIN)/Cygwin
|
||||
else
|
||||
ifdef MINGW64
|
||||
INTERFACE=win32
|
||||
#NASMFORMAT=win64
|
||||
OBJDIR:=$(OBJDIR)/Mingw64
|
||||
BIN:=$(BIN)/Mingw64
|
||||
else
|
||||
ifdef MINGW
|
||||
INTERFACE=win32
|
||||
NASMFORMAT=win32
|
||||
OBJDIR:=$(OBJDIR)/Mingw
|
||||
BIN:=$(BIN)/Mingw
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
|
||||
ifdef ARCHNAME
|
||||
OBJDIR:=$(OBJDIR)/$(ARCHNAME)
|
||||
BIN:=$(BIN)/$(ARCHNAME)
|
||||
endif
|
||||
|
||||
OBJDUMP_OPTS?=--wide --source --line-numbers
|
||||
LD=$(CC)
|
||||
|
||||
ifdef SDL
|
||||
INTERFACE=sdl
|
||||
OBJDIR:=$(OBJDIR)/SDL
|
||||
endif
|
||||
|
||||
ifndef DUMMY
|
||||
ifdef DEBUGMODE
|
||||
OBJDIR:=$(OBJDIR)/Debug
|
||||
BIN:=$(BIN)/Debug
|
||||
else
|
||||
OBJDIR:=$(OBJDIR)/Release
|
||||
BIN:=$(BIN)/Release
|
||||
endif
|
||||
endif
|
107
src/Makefile.d/detect.mk
Normal file
107
src/Makefile.d/detect.mk
Normal file
|
@ -0,0 +1,107 @@
|
|||
#
|
||||
# Detect the host system and compiler version.
|
||||
#
|
||||
|
||||
# Previously featured:\
|
||||
PANDORA\
|
||||
HAIKU\
|
||||
DUMMY\
|
||||
DJGPPDOS\
|
||||
SOLARIS\
|
||||
MACOSX\
|
||||
|
||||
all_systems:=\
|
||||
LINUX64\
|
||||
MINGW64\
|
||||
MINGW\
|
||||
UNIX\
|
||||
LINUX\
|
||||
FREEBSD\
|
||||
SDL\
|
||||
|
||||
# check for user specified system
|
||||
ifeq (,$(filter $(all_systems),$(.VARIABLES)))
|
||||
ifeq ($(OS),Windows_NT) # all windows are Windows_NT...
|
||||
|
||||
_m=Detected a Windows system,\
|
||||
compiling for 32-bit MinGW SDL...)
|
||||
$(call Print,$(_m))
|
||||
|
||||
# go for a 32-bit sdl mingw exe by default
|
||||
MINGW:=1
|
||||
|
||||
else # if you on the *nix
|
||||
|
||||
system:=$(shell uname -s)
|
||||
|
||||
ifeq ($(system),Linux)
|
||||
new_system:=LINUX
|
||||
else
|
||||
|
||||
$(error \
|
||||
Could not automatically detect your system,\
|
||||
try specifying a system manually)
|
||||
|
||||
endif
|
||||
|
||||
ifeq ($(shell getconf LONG_BIT),64)
|
||||
system+=64-bit
|
||||
new_system:=$(new_system)64
|
||||
endif
|
||||
|
||||
$(call Print,Detected $(system) ($(new_system))...)
|
||||
$(new_system):=1
|
||||
|
||||
endif
|
||||
endif
|
||||
|
||||
# This must have high to low order.
|
||||
gcc_versions:=\
|
||||
102 101\
|
||||
93 92 91\
|
||||
84 83 82 81\
|
||||
75 74 73 72 71\
|
||||
64 63 62 61\
|
||||
55 54 53 52 51\
|
||||
49 48 47 46 45 44 43 42 41 40
|
||||
|
||||
latest_gcc_version:=10.2
|
||||
|
||||
# Automatically set version flag, but not if one was
|
||||
# manually set. And don't bother if this is a clean only
|
||||
# run.
|
||||
ifeq (,$(call Wildvar,GCC% destructive))
|
||||
|
||||
# can't use $(CC) --version here since that uses argv[0] to display the name
|
||||
# also gcc outputs the information to stderr, so I had to do 2>&1
|
||||
# this program really doesn't like identifying itself
|
||||
version:=$(shell $(CC) -v 2>&1)
|
||||
|
||||
# check if this is in fact GCC
|
||||
ifneq (,$(findstring gcc version,$(version)))
|
||||
|
||||
# in stark contrast to the name, gcc will give me a nicely formatted version number for free
|
||||
version:=$(shell $(CC) -dumpfullversion)
|
||||
|
||||
# Turn version into words of major, minor
|
||||
v:=$(subst ., ,$(version))
|
||||
# concat. major minor
|
||||
v:=$(word 1,$(v))$(word 2,$(v))
|
||||
|
||||
# If this version is not in the list,
|
||||
# default to the latest supported
|
||||
ifeq (,$(filter $(v),$(gcc_versions)))
|
||||
define line =
|
||||
Your compiler version, GCC $(version), \
|
||||
is not supported by the Makefile.
|
||||
The Makefile will assume GCC $(latest_gcc_version).
|
||||
endef
|
||||
$(call Print,$(line))
|
||||
GCC$(subst .,,$(latest_gcc_version)):=1
|
||||
else
|
||||
$(call Print,Detected GCC $(version) (GCC$(v)))
|
||||
GCC$(v):=1
|
||||
endif
|
||||
|
||||
endif
|
||||
endif
|
75
src/Makefile.d/features.mk
Normal file
75
src/Makefile.d/features.mk
Normal file
|
@ -0,0 +1,75 @@
|
|||
#
|
||||
# Makefile for feature flags.
|
||||
#
|
||||
|
||||
passthru_opts+=\
|
||||
NONET NO_IPV6 NOHW NOMD5 NOPOSTPROCESSING\
|
||||
MOBJCONSISTANCY PACKETDROP ZDEBUG\
|
||||
HAVE_MINIUPNPC\
|
||||
|
||||
# build with debugging information
|
||||
ifdef DEBUGMODE
|
||||
PACKETDROP=1
|
||||
opts+=-DPARANOIA -DRANGECHECK
|
||||
endif
|
||||
|
||||
ifndef NOHW
|
||||
opts+=-DHWRENDER
|
||||
sources+=$(call List,hardware/Sourcefile)
|
||||
endif
|
||||
|
||||
ifndef NOASM
|
||||
ifndef NONX86
|
||||
sources+=tmap.nas tmap_mmx.nas
|
||||
opts+=-DUSEASM
|
||||
endif
|
||||
endif
|
||||
|
||||
ifndef NOMD5
|
||||
sources+=md5.c
|
||||
endif
|
||||
|
||||
ifndef NOZLIB
|
||||
ifndef NOPNG
|
||||
ifdef PNG_PKGCONFIG
|
||||
$(eval $(call Use_pkg_config,PNG_PKGCONFIG))
|
||||
else
|
||||
PNG_CONFIG?=$(call Prefix,libpng-config)
|
||||
$(eval $(call Configure,PNG,$(PNG_CONFIG) \
|
||||
$(if $(PNG_STATIC),--static),,--ldflags))
|
||||
endif
|
||||
ifdef LINUX
|
||||
opts+=-D_LARGFILE64_SOURCE
|
||||
endif
|
||||
opts+=-DHAVE_PNG
|
||||
sources+=apng.c
|
||||
endif
|
||||
endif
|
||||
|
||||
ifndef NONET
|
||||
ifndef NOCURL
|
||||
CURLCONFIG?=curl-config
|
||||
$(eval $(call Configure,CURL,$(CURLCONFIG)))
|
||||
opts+=-DHAVE_CURL
|
||||
endif
|
||||
endif
|
||||
|
||||
ifdef HAVE_MINIUPNPC
|
||||
libs+=-lminiupnpc
|
||||
endif
|
||||
|
||||
# (Valgrind is a memory debugger.)
|
||||
ifdef VALGRIND
|
||||
VALGRIND_PKGCONFIG?=valgrind
|
||||
$(eval $(call Use_pkg_config,VALGRIND))
|
||||
ZDEBUG=1
|
||||
opts+=-DHAVE_VALGRIND
|
||||
endif
|
||||
|
||||
default_packages:=\
|
||||
GME/libgme/LIBGME\
|
||||
OPENMPT/libopenmpt/LIBOPENMPT\
|
||||
ZLIB/zlib\
|
||||
|
||||
$(foreach p,$(default_packages),\
|
||||
$(eval $(call Check_pkg_config,$(p))))
|
42
src/Makefile.d/nix.mk
Normal file
42
src/Makefile.d/nix.mk
Normal file
|
@ -0,0 +1,42 @@
|
|||
#
|
||||
# Makefile options for unices (linux, bsd...)
|
||||
#
|
||||
|
||||
EXENAME?=lsdl2srb2
|
||||
|
||||
opts+=-DUNIXCOMMON -DLUA_USE_POSIX
|
||||
# Use -rdynamic so a backtrace log shows function names
|
||||
# instead of addresses
|
||||
libs+=-lm -rdynamic
|
||||
|
||||
ifndef nasm_format
|
||||
nasm_format:=elf -DLINUX
|
||||
endif
|
||||
|
||||
ifndef NOHW
|
||||
opts+=-I/usr/X11R6/include
|
||||
libs+=-L/usr/X11R6/lib
|
||||
endif
|
||||
|
||||
SDL=1
|
||||
|
||||
# In common usage.
|
||||
ifdef LINUX
|
||||
libs+=-lrt
|
||||
passthru_opts+=NOTERMIOS
|
||||
endif
|
||||
|
||||
# Tested by Steel, as of release 2.2.8.
|
||||
ifdef FREEBSD
|
||||
opts+=-I/usr/X11R6/include -DLINUX -DFREEBSD
|
||||
libs+=-L/usr/X11R6/lib -lipx -lkvm
|
||||
endif
|
||||
|
||||
# FIXME: UNTESTED
|
||||
#ifdef SOLARIS
|
||||
#NOIPX=1
|
||||
#NOASM=1
|
||||
#opts+=-I/usr/local/include -I/opt/sfw/include \
|
||||
# -DSOLARIS -DINADDR_NONE=INADDR_ANY -DBSD_COMP
|
||||
#libs+=-L/opt/sfw/lib -lsocket -lnsl
|
||||
#endif
|
16
src/Makefile.d/old.mk
Normal file
16
src/Makefile.d/old.mk
Normal file
|
@ -0,0 +1,16 @@
|
|||
#
|
||||
# Warn about old build directories and offer to purge.
|
||||
#
|
||||
|
||||
_old:=$(wildcard $(addprefix ../bin/,FreeBSD Linux \
|
||||
Linux64 Mingw Mingw64 SDL dummy) ../objs ../dep)
|
||||
|
||||
ifdef _old
|
||||
$(foreach v,$(_old),$(info $(abspath $(v))))
|
||||
$(info )
|
||||
$(info These directories are no longer\
|
||||
required and should be removed.)
|
||||
$(info You may remove them manually or\
|
||||
by using 'make distclean')
|
||||
$(error )
|
||||
endif
|
69
src/Makefile.d/platform.mk
Normal file
69
src/Makefile.d/platform.mk
Normal file
|
@ -0,0 +1,69 @@
|
|||
#
|
||||
# Platform specific options.
|
||||
#
|
||||
|
||||
PKG_CONFIG?=pkg-config
|
||||
|
||||
ifdef WINDOWSHELL
|
||||
rmrf=-2>NUL DEL /S /Q
|
||||
mkdir=-2>NUL MD
|
||||
cat=TYPE
|
||||
else
|
||||
rmrf=rm -rf
|
||||
mkdir=mkdir -p
|
||||
cat=cat
|
||||
endif
|
||||
|
||||
ifdef LINUX64
|
||||
LINUX=1
|
||||
endif
|
||||
|
||||
ifdef MINGW64
|
||||
MINGW=1
|
||||
endif
|
||||
|
||||
ifdef LINUX
|
||||
UNIX=1
|
||||
ifdef LINUX64
|
||||
NONX86=1
|
||||
# LINUX64 does not imply X86_64=1;
|
||||
# could mean ARM64 or Itanium
|
||||
platform=linux/64
|
||||
else
|
||||
platform=linux
|
||||
endif
|
||||
else ifdef FREEBSD
|
||||
UNIX=1
|
||||
platform=freebsd
|
||||
else ifdef SOLARIS # FIXME: UNTESTED
|
||||
UNIX=1
|
||||
platform=solaris
|
||||
else ifdef CYGWIN32 # FIXME: UNTESTED
|
||||
nasm_format=win32
|
||||
platform=cygwin
|
||||
else ifdef MINGW
|
||||
ifdef MINGW64
|
||||
NONX86=1
|
||||
NOASM=1
|
||||
# MINGW64 should not necessarily imply X86_64=1,
|
||||
# but we make that assumption elsewhere
|
||||
# Once that changes, remove this
|
||||
X86_64=1
|
||||
platform=mingw/64
|
||||
else
|
||||
platform=mingw
|
||||
endif
|
||||
include Makefile.d/win32.mk
|
||||
endif
|
||||
|
||||
ifdef platform
|
||||
makedir:=$(makedir)/$(platform)
|
||||
endif
|
||||
|
||||
ifdef UNIX
|
||||
include Makefile.d/nix.mk
|
||||
endif
|
||||
|
||||
ifdef SDL
|
||||
include Makefile.d/sdl.mk
|
||||
endif
|
79
src/Makefile.d/sdl.mk
Normal file
79
src/Makefile.d/sdl.mk
Normal file
|
@ -0,0 +1,79 @@
|
|||
#
|
||||
# Makefile options for SDL2 backend.
|
||||
#
|
||||
|
||||
#
|
||||
# SDL...., *looks at Alam*, THIS IS A MESS!
|
||||
#
|
||||
# ...a little bird flexes its muscles...
|
||||
#
|
||||
|
||||
makedir:=$(makedir)/SDL
|
||||
|
||||
sources+=$(call List,sdl/Sourcefile)
|
||||
opts+=-DDIRECTFULLSCREEN -DHAVE_SDL
|
||||
|
||||
# FIXME: UNTESTED
|
||||
#ifdef PANDORA
|
||||
#include sdl/SRB2Pandora/Makefile.cfg
|
||||
#endif #ifdef PANDORA
|
||||
|
||||
# FIXME: UNTESTED
|
||||
#ifdef CYGWIN32
|
||||
#include sdl/MakeCYG.cfg
|
||||
#endif #ifdef CYGWIN32
|
||||
|
||||
ifndef NOHW
|
||||
sources+=sdl/ogl_sdl.c
|
||||
endif
|
||||
|
||||
ifdef NOMIXER
|
||||
sources+=sdl/sdl_sound.c
|
||||
else
|
||||
opts+=-DHAVE_MIXER
|
||||
sources+=sdl/mixer_sound.c
|
||||
|
||||
ifdef HAVE_MIXERX
|
||||
opts+=-DHAVE_MIXERX
|
||||
libs+=-lSDL2_mixer_ext
|
||||
else
|
||||
libs+=-lSDL2_mixer
|
||||
endif
|
||||
endif
|
||||
|
||||
ifndef NOTHREADS
|
||||
opts+=-DHAVE_THREADS
|
||||
sources+=sdl/i_threads.c
|
||||
endif
|
||||
|
||||
ifdef SDL_PKGCONFIG
|
||||
$(eval $(call Use_pkg_config,SDL))
|
||||
else
|
||||
SDL_CONFIG?=$(call Prefix,sdl2-config)
|
||||
SDL_CFLAGS?=$(shell $(SDL_CONFIG) --cflags)
|
||||
SDL_LDFLAGS?=$(shell $(SDL_CONFIG) \
|
||||
$(if $(STATIC),--static-libs,--libs))
|
||||
$(eval $(call Propogate_flags,SDL))
|
||||
endif
|
||||
|
||||
# use the x86 asm code
|
||||
ifndef CYGWIN32
|
||||
ifndef NOASM
|
||||
USEASM=1
|
||||
endif
|
||||
endif
|
||||
|
||||
ifdef MINGW
|
||||
ifndef NOSDLMAIN
|
||||
SDLMAIN=1
|
||||
endif
|
||||
endif
|
||||
|
||||
ifdef SDLMAIN
|
||||
opts+=-DSDLMAIN
|
||||
else
|
||||
ifdef MINGW
|
||||
opts+=-Umain
|
||||
libs+=-mconsole
|
||||
endif
|
||||
endif
|
93
src/Makefile.d/util.mk
Normal file
93
src/Makefile.d/util.mk
Normal file
|
@ -0,0 +1,93 @@
|
|||
#
|
||||
# Utility macros for the rest of the Makefiles.
|
||||
#
|
||||
|
||||
Ifnot=$(if $(1),$(3),$(2))
|
||||
Ifndef=$(call Ifnot,$($(1)),$(2),$(3))
|
||||
|
||||
# Match and expand a list of variables by pattern.
|
||||
Wildvar=$(foreach v,$(filter $(1),$(.VARIABLES)),$($(v)))
|
||||
|
||||
# Read a list of words from file and prepend each with the
|
||||
# directory of the file.
|
||||
_cat=$(shell $(cat) $(call Windows_path,$(1)))
|
||||
List=$(addprefix $(dir $(1)),$(call _cat,$(1)))
|
||||
|
||||
# Convert path separators to backslash on Windows.
|
||||
Windows_path=$(if $(WINDOWSHELL),$(subst /,\,$(1)),$(1))
|
||||
|
||||
define Propogate_flags =
|
||||
opts+=$$($(1)_CFLAGS)
|
||||
libs+=$$($(1)_LDFLAGS)
|
||||
endef
|
||||
|
||||
# Set library's _CFLAGS and _LDFLAGS from some command.
|
||||
# Automatically propogates the flags too.
|
||||
# 1: variable prefix (e.g. CURL)
|
||||
# 2: start of command (e.g. curl-config)
|
||||
# --- optional ----
|
||||
# 3: CFLAGS command arguments, default '--cflags'
|
||||
# 4: LDFLAGS command arguments, default '--libs'
|
||||
# 5: common command arguments at the end of command
|
||||
define Configure =
|
||||
$(1)_CFLAGS?=$$(shell $(2) $(or $(3),--cflags) $(5))
|
||||
$(1)_LDFLAGS?=$$(shell $(2) $(or $(4),--libs) $(5))
|
||||
$(call Propogate_flags,$(1))
|
||||
endef
|
||||
|
||||
# Configure library with pkg-config. The package name is
|
||||
# taken from a _PKGCONFIG variable.
|
||||
# 1: variable prefix
|
||||
#
|
||||
# LIBGME_PKGCONFIG=libgme
|
||||
# $(eval $(call Use_pkg_config,LIBGME))
|
||||
define Use_pkg_config =
|
||||
$(call Configure,$(1),$(PKG_CONFIG),,,$($(1)_PKGCONFIG))
|
||||
endef
|
||||
|
||||
# Check disabling flag and configure package in one step
|
||||
# according to delimited argument.
|
||||
# (There is only one argument, but it split by slash.)
|
||||
# 1/: short form library name (uppercase). This is
|
||||
# prefixed with 'NO' and 'HAVE_'. E.g. NOGME, HAVE_GME
|
||||
# /2: package name (e.g. libgme)
|
||||
# /3: variable prefix
|
||||
#
|
||||
# The following example would check if NOGME is not
|
||||
# defined before attempting to define LIBGME_CFLAGS and
|
||||
# LIBGME_LDFLAGS as with Use_pkg_config.
|
||||
#
|
||||
# $(eval $(call Check_pkg_config,GME/libgme/LIBGME))
|
||||
define Check_pkg_config =
|
||||
_p:=$(subst /, ,$(1))
|
||||
_v1:=$$(word 1,$$(_p))
|
||||
_v2:=$$(or $$(word 3,$$(_p)),$$(_v1))
|
||||
ifndef NO$$(_v1)
|
||||
$$(_v2)_PKGCONFIG?=$$(word 2,$$(_p))
|
||||
$$(eval $$(call Use_pkg_config,$$(_v2)))
|
||||
opts+=-DHAVE_$$(_v1)
|
||||
endif
|
||||
endef
|
||||
|
||||
# $(call Prefix,gcc)
|
||||
Prefix=$(if $(PREFIX),$(PREFIX)-)$(1)
|
||||
|
||||
Echo=
|
||||
Echo_name=
|
||||
Print=
|
||||
|
||||
ifndef SILENT
|
||||
Echo=@echo $(1)
|
||||
ifndef ECHO
|
||||
ifndef NOECHOFILENAMES
|
||||
Echo_name=$(call Echo,-- $(1) ...)
|
||||
endif
|
||||
endif
|
||||
ifndef MAKE_RESTARTS
|
||||
ifndef destructive
|
||||
Print=$(info $(1))
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
|
||||
.=$(call Ifndef,ECHO,@)
|
175
src/Makefile.d/versions.mk
Normal file
175
src/Makefile.d/versions.mk
Normal file
|
@ -0,0 +1,175 @@
|
|||
#
|
||||
# Flags to put a sock in GCC!
|
||||
#
|
||||
|
||||
# See the versions list in detect.mk
|
||||
# This will define all version flags going backward.
|
||||
# Yes, it's magic.
|
||||
define _predecessor =
|
||||
ifdef GCC$(firstword $(1))
|
||||
GCC$(lastword $(1)):=1
|
||||
endif
|
||||
endef
|
||||
_n:=$(words $(gcc_versions))
|
||||
$(foreach v,$(join $(wordlist 2,$(_n),- $(gcc_versions)),\
|
||||
$(addprefix =,$(wordlist 2,$(_n),$(gcc_versions)))),\
|
||||
$(and $(findstring =,$(v)),\
|
||||
$(eval $(call _predecessor,$(subst =, ,$(v))))))
|
||||
|
||||
# -W -Wno-unused
|
||||
WFLAGS:=-Wall -Wno-trigraphs
|
||||
ifndef GCC295
|
||||
#WFLAGS+=-Wno-packed
|
||||
endif
|
||||
ifndef RELAXWARNINGS
|
||||
WFLAGS+=-W
|
||||
#WFLAGS+=-Wno-sign-compare
|
||||
ifndef GCC295
|
||||
WFLAGS+=-Wno-div-by-zero
|
||||
endif
|
||||
#WFLAGS+=-Wsystem-headers
|
||||
WFLAGS+=-Wfloat-equal
|
||||
#WFLAGS+=-Wtraditional
|
||||
WFLAGS+=-Wundef
|
||||
ifndef GCC295
|
||||
WFLAGS+=-Wendif-labels
|
||||
endif
|
||||
ifdef GCC41
|
||||
WFLAGS+=-Wshadow
|
||||
endif
|
||||
#WFLAGS+=-Wlarger-than-%len%
|
||||
WFLAGS+=-Wpointer-arith -Wbad-function-cast
|
||||
ifdef GCC45
|
||||
#WFLAGS+=-Wc++-compat
|
||||
endif
|
||||
WFLAGS+=-Wcast-qual
|
||||
ifndef NOCASTALIGNWARN
|
||||
WFLAGS+=-Wcast-align
|
||||
endif
|
||||
WFLAGS+=-Wwrite-strings
|
||||
ifndef ERRORMODE
|
||||
#WFLAGS+=-Wconversion
|
||||
ifdef GCC43
|
||||
#WFLAGS+=-Wno-sign-conversion
|
||||
endif
|
||||
endif
|
||||
WFLAGS+=-Wsign-compare
|
||||
ifdef GCC91
|
||||
WFLAGS+=-Wno-error=address-of-packed-member
|
||||
endif
|
||||
ifdef GCC45
|
||||
WFLAGS+=-Wlogical-op
|
||||
endif
|
||||
WFLAGS+=-Waggregate-return
|
||||
ifdef HAIKU
|
||||
ifdef GCC41
|
||||
#WFLAGS+=-Wno-attributes
|
||||
endif
|
||||
endif
|
||||
#WFLAGS+=-Wstrict-prototypes
|
||||
ifdef GCC40
|
||||
WFLAGS+=-Wold-style-definition
|
||||
endif
|
||||
WFLAGS+=-Wmissing-prototypes -Wmissing-declarations
|
||||
ifdef GCC40
|
||||
WFLAGS+=-Wmissing-field-initializers
|
||||
endif
|
||||
WFLAGS+=-Wmissing-noreturn
|
||||
#WFLAGS+=-Wmissing-format-attribute
|
||||
#WFLAGS+=-Wno-multichar
|
||||
#WFLAGS+=-Wno-deprecated-declarations
|
||||
#WFLAGS+=-Wpacked
|
||||
#WFLAGS+=-Wpadded
|
||||
#WFLAGS+=-Wredundant-decls
|
||||
WFLAGS+=-Wnested-externs
|
||||
#WFLAGS+=-Wunreachable-code
|
||||
WFLAGS+=-Winline
|
||||
ifdef GCC43
|
||||
WFLAGS+=-funit-at-a-time
|
||||
WFLAGS+=-Wlogical-op
|
||||
endif
|
||||
ifndef GCC295
|
||||
WFLAGS+=-Wdisabled-optimization
|
||||
endif
|
||||
endif
|
||||
WFLAGS+=-Wformat-y2k
|
||||
ifdef GCC71
|
||||
WFLAGS+=-Wno-error=format-overflow=2
|
||||
endif
|
||||
WFLAGS+=-Wformat-security
|
||||
ifndef GCC29
|
||||
#WFLAGS+=-Winit-self
|
||||
endif
|
||||
ifdef GCC46
|
||||
WFLAGS+=-Wno-suggest-attribute=noreturn
|
||||
endif
|
||||
|
||||
ifdef NOLDWARNING
|
||||
LDFLAGS+=-Wl,--as-needed
|
||||
endif
|
||||
|
||||
ifdef ERRORMODE
|
||||
WFLAGS+=-Werror
|
||||
endif
|
||||
|
||||
ifdef GCC43
|
||||
#WFLAGS+=-Wno-error=clobbered
|
||||
endif
|
||||
ifdef GCC44
|
||||
WFLAGS+=-Wno-error=array-bounds
|
||||
endif
|
||||
ifdef GCC46
|
||||
WFLAGS+=-Wno-error=suggest-attribute=noreturn
|
||||
endif
|
||||
ifdef GCC54
|
||||
WFLAGS+=-Wno-logical-op -Wno-error=logical-op
|
||||
endif
|
||||
ifdef GCC61
|
||||
WFLAGS+=-Wno-tautological-compare -Wno-error=tautological-compare
|
||||
endif
|
||||
ifdef GCC71
|
||||
WFLAGS+=-Wimplicit-fallthrough=4
|
||||
endif
|
||||
ifdef GCC81
|
||||
WFLAGS+=-Wno-error=format-overflow
|
||||
WFLAGS+=-Wno-error=stringop-truncation
|
||||
WFLAGS+=-Wno-error=stringop-overflow
|
||||
WFLAGS+=-Wno-format-overflow
|
||||
WFLAGS+=-Wno-stringop-truncation
|
||||
WFLAGS+=-Wno-stringop-overflow
|
||||
WFLAGS+=-Wno-error=multistatement-macros
|
||||
endif
|
||||
|
||||
ifdef NONX86
|
||||
ifdef X86_64 # yeah that SEEMS contradictory
|
||||
opts+=-march=nocona
|
||||
endif
|
||||
else
|
||||
ifndef GCC29
|
||||
opts+=-msse3 -mfpmath=sse
|
||||
else
|
||||
opts+=-mpentium
|
||||
endif
|
||||
endif
|
||||
|
||||
ifdef DEBUGMODE
|
||||
ifdef GCC48
|
||||
opts+=-Og
|
||||
else
|
||||
opts+=O0
|
||||
endif
|
||||
endif
|
||||
|
||||
ifdef VALGRIND
|
||||
ifdef GCC46
|
||||
WFLAGS+=-Wno-error=unused-but-set-variable
|
||||
WFLAGS+=-Wno-unused-but-set-variable
|
||||
endif
|
||||
endif
|
||||
|
||||
# Lua
|
||||
ifdef GCC43
|
||||
ifndef GCC44
|
||||
WFLAGS+=-Wno-logical-op
|
||||
endif
|
||||
endif
|
104
src/Makefile.d/win32.mk
Normal file
104
src/Makefile.d/win32.mk
Normal file
|
@ -0,0 +1,104 @@
|
|||
#
|
||||
# Mingw, if you don't know, that's Win32/Win64
|
||||
#
|
||||
|
||||
ifndef MINGW64
|
||||
EXENAME?=srb2win.exe
|
||||
else
|
||||
EXENAME?=srb2win64.exe
|
||||
endif
|
||||
|
||||
# disable dynamicbase if under msys2
|
||||
ifdef MSYSTEM
|
||||
libs+=-Wl,--disable-dynamicbase
|
||||
endif
|
||||
|
||||
sources+=win32/Srb2win.rc
|
||||
opts+=-DSTDC_HEADERS
|
||||
libs+=-ladvapi32 -lkernel32 -lmsvcrt -luser32
|
||||
|
||||
nasm_format:=win32
|
||||
|
||||
SDL=1
|
||||
|
||||
ifndef NOHW
|
||||
opts+=-DUSE_WGL_SWAP
|
||||
endif
|
||||
|
||||
ifdef MINGW64
|
||||
libs+=-lws2_32
|
||||
else
|
||||
ifdef NO_IPV6
|
||||
libs+=-lwsock32
|
||||
else
|
||||
libs+=-lws2_32
|
||||
endif
|
||||
endif
|
||||
|
||||
ifndef NONET
|
||||
ifndef MINGW64 # miniupnc is broken with MINGW64
|
||||
opts+=-I../libs -DSTATIC_MINIUPNPC
|
||||
libs+=-L../libs/miniupnpc/mingw$(32) -lws2_32 -liphlpapi
|
||||
endif
|
||||
endif
|
||||
|
||||
ifndef MINGW64
|
||||
32=32
|
||||
x86=x86
|
||||
i686=i686
|
||||
else
|
||||
32=64
|
||||
x86=x86_64
|
||||
i686=x86_64
|
||||
endif
|
||||
|
||||
mingw:=$(i686)-w64-mingw32
|
||||
|
||||
define _set =
|
||||
$(1)_CFLAGS?=$($(1)_opts)
|
||||
$(1)_LDFLAGS?=$($(1)_libs)
|
||||
endef
|
||||
|
||||
lib:=../libs/gme
|
||||
LIBGME_opts:=-I$(lib)/include
|
||||
LIBGME_libs:=-L$(lib)/win$(32) -lgme
|
||||
$(eval $(call _set,LIBGME))
|
||||
|
||||
lib:=../libs/libopenmpt
|
||||
LIBOPENMPT_opts:=-I$(lib)/inc
|
||||
LIBOPENMPT_libs:=-L$(lib)/lib/$(x86)/mingw -lopenmpt
|
||||
$(eval $(call _set,LIBOPENMPT))
|
||||
|
||||
ifndef NOMIXERX
|
||||
HAVE_MIXERX=1
|
||||
lib:=../libs/SDLMixerX/$(mingw)
|
||||
else
|
||||
lib:=../libs/SDL2_mixer/$(mingw)
|
||||
endif
|
||||
|
||||
mixer_opts:=-I$(lib)/include/SDL2
|
||||
mixer_libs:=-L$(lib)/lib
|
||||
|
||||
lib:=../libs/SDL2/$(mingw)
|
||||
SDL_opts:=-I$(lib)/include/SDL2\
|
||||
$(mixer_opts) -Dmain=SDL_main
|
||||
SDL_libs:=-L$(lib)/lib $(mixer_libs)\
|
||||
-lmingw32 -lSDL2main -lSDL2 -mwindows
|
||||
$(eval $(call _set,SDL))
|
||||
|
||||
lib:=../libs/zlib
|
||||
ZLIB_opts:=-I$(lib)
|
||||
ZLIB_libs:=-L$(lib)/win32 -lz$(32)
|
||||
$(eval $(call _set,ZLIB))
|
||||
|
||||
ifndef PNG_CONFIG
|
||||
lib:=../libs/libpng-src
|
||||
PNG_opts:=-I$(lib)
|
||||
PNG_libs:=-L$(lib)/projects -lpng$(32)
|
||||
$(eval $(call _set,PNG))
|
||||
endif
|
||||
|
||||
lib:=../libs/curl
|
||||
CURL_opts:=-I$(lib)/include
|
||||
CURL_libs:=-L$(lib)/lib$(32) -lcurl
|
||||
$(eval $(call _set,CURL))
|
98
src/Sourcefile
Normal file
98
src/Sourcefile
Normal file
|
@ -0,0 +1,98 @@
|
|||
string.c
|
||||
d_main.c
|
||||
d_clisrv.c
|
||||
d_net.c
|
||||
d_netfil.c
|
||||
d_netcmd.c
|
||||
dehacked.c
|
||||
deh_soc.c
|
||||
deh_lua.c
|
||||
deh_tables.c
|
||||
z_zone.c
|
||||
f_finale.c
|
||||
f_wipe.c
|
||||
g_demo.c
|
||||
g_game.c
|
||||
g_input.c
|
||||
am_map.c
|
||||
command.c
|
||||
console.c
|
||||
hu_stuff.c
|
||||
y_inter.c
|
||||
st_stuff.c
|
||||
m_aatree.c
|
||||
m_anigif.c
|
||||
m_argv.c
|
||||
m_bbox.c
|
||||
m_cheat.c
|
||||
m_cond.c
|
||||
m_easing.c
|
||||
m_fixed.c
|
||||
m_menu.c
|
||||
m_misc.c
|
||||
m_perfstats.c
|
||||
m_random.c
|
||||
m_queue.c
|
||||
info.c
|
||||
p_ceilng.c
|
||||
p_enemy.c
|
||||
p_floor.c
|
||||
p_inter.c
|
||||
p_lights.c
|
||||
p_map.c
|
||||
p_maputl.c
|
||||
p_mobj.c
|
||||
p_polyobj.c
|
||||
p_saveg.c
|
||||
p_setup.c
|
||||
p_sight.c
|
||||
p_spec.c
|
||||
p_telept.c
|
||||
p_tick.c
|
||||
p_user.c
|
||||
p_slopes.c
|
||||
tables.c
|
||||
r_bsp.c
|
||||
r_data.c
|
||||
r_draw.c
|
||||
r_main.c
|
||||
r_plane.c
|
||||
r_segs.c
|
||||
r_skins.c
|
||||
r_sky.c
|
||||
r_splats.c
|
||||
r_things.c
|
||||
r_textures.c
|
||||
r_patch.c
|
||||
r_patchrotation.c
|
||||
r_picformats.c
|
||||
r_portal.c
|
||||
screen.c
|
||||
taglist.c
|
||||
v_video.c
|
||||
s_sound.c
|
||||
sounds.c
|
||||
w_wad.c
|
||||
filesrch.c
|
||||
mserv.c
|
||||
http-mserv.c
|
||||
i_tcp.c
|
||||
lzf.c
|
||||
vid_copy.s
|
||||
b_bot.c
|
||||
lua_script.c
|
||||
lua_baselib.c
|
||||
lua_mathlib.c
|
||||
lua_hooklib.c
|
||||
lua_consolelib.c
|
||||
lua_infolib.c
|
||||
lua_mobjlib.c
|
||||
lua_playerlib.c
|
||||
lua_skinlib.c
|
||||
lua_thinkerlib.c
|
||||
lua_maplib.c
|
||||
lua_taglib.c
|
||||
lua_polyobjlib.c
|
||||
lua_blockmaplib.c
|
||||
lua_hudlib.c
|
||||
lua_inputlib.c
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2021 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -458,7 +458,7 @@ boolean AM_Responder(event_t *ev)
|
|||
{
|
||||
if (!automapactive)
|
||||
{
|
||||
if (ev->type == ev_keydown && ev->data1 == AM_TOGGLEKEY)
|
||||
if (ev->type == ev_keydown && ev->key == AM_TOGGLEKEY)
|
||||
{
|
||||
//faB: prevent alt-tab in win32 version to activate automap just before
|
||||
// minimizing the app; doesn't do any harm to the DOS version
|
||||
|
@ -473,7 +473,7 @@ boolean AM_Responder(event_t *ev)
|
|||
else if (ev->type == ev_keydown)
|
||||
{
|
||||
rc = true;
|
||||
switch (ev->data1)
|
||||
switch (ev->key)
|
||||
{
|
||||
case AM_PANRIGHTKEY: // pan right
|
||||
if (!followplayer)
|
||||
|
@ -550,7 +550,7 @@ boolean AM_Responder(event_t *ev)
|
|||
else if (ev->type == ev_keyup)
|
||||
{
|
||||
rc = false;
|
||||
switch (ev->data1)
|
||||
switch (ev->key)
|
||||
{
|
||||
case AM_PANRIGHTKEY:
|
||||
if (!followplayer)
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2021 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/*
|
||||
Copyright 2019-2020, James R.
|
||||
Copyright 2019-2021, James R.
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/*
|
||||
Copyright 2019-2020, James R.
|
||||
Copyright 2019-2021, James R.
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2021 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
244
src/b_bot.c
244
src/b_bot.c
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2007-2016 by John "JTE" Muniz.
|
||||
// Copyright (C) 2011-2020 by Sonic Team Junior.
|
||||
// Copyright (C) 2011-2021 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -18,29 +18,38 @@
|
|||
#include "b_bot.h"
|
||||
#include "lua_hook.h"
|
||||
|
||||
// If you want multiple bots, variables like this will
|
||||
// have to be stuffed in something accessible through player_t.
|
||||
static boolean lastForward = false;
|
||||
static boolean lastBlocked = false;
|
||||
static boolean blocked = false;
|
||||
|
||||
static boolean jump_last = false;
|
||||
static boolean spin_last = false;
|
||||
static UINT8 anxiety = 0;
|
||||
static boolean panic = false;
|
||||
static UINT8 flymode = 0;
|
||||
static boolean spinmode = false;
|
||||
static boolean thinkfly = false;
|
||||
|
||||
static inline void B_ResetAI(void)
|
||||
void B_UpdateBotleader(player_t *player)
|
||||
{
|
||||
jump_last = false;
|
||||
spin_last = false;
|
||||
anxiety = 0;
|
||||
panic = false;
|
||||
flymode = 0;
|
||||
spinmode = false;
|
||||
thinkfly = false;
|
||||
UINT32 i;
|
||||
fixed_t dist;
|
||||
fixed_t neardist = INT32_MAX;
|
||||
player_t *nearplayer = NULL;
|
||||
//Find new botleader
|
||||
for (i = 0; i < MAXPLAYERS; i++)
|
||||
{
|
||||
if (players[i].bot || players[i].playerstate != PST_LIVE || players[i].spectator || !players[i].mo)
|
||||
continue;
|
||||
if (!player->mo) //Can't do distance calculations if there's no player object, so we'll just take the first we find
|
||||
{
|
||||
player->botleader = &players[i];
|
||||
return;
|
||||
}
|
||||
//Update best candidate based on nearest distance
|
||||
dist = R_PointToDist2(player->mo->x, player->mo->y, players[i].mo->x, players[i].mo->y);
|
||||
if (neardist > dist)
|
||||
{
|
||||
neardist = dist;
|
||||
nearplayer = &players[i];
|
||||
}
|
||||
}
|
||||
//Set botleader to best candidate (or null if none available)
|
||||
player->botleader = nearplayer;
|
||||
}
|
||||
|
||||
static inline void B_ResetAI(botmem_t *mem)
|
||||
{
|
||||
mem->thinkstate = AI_FOLLOW;
|
||||
mem->catchup_tics = 0;
|
||||
}
|
||||
|
||||
static void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cmd)
|
||||
|
@ -49,39 +58,47 @@ static void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cmd)
|
|||
|
||||
player_t *player = sonic->player, *bot = tails->player;
|
||||
ticcmd_t *pcmd = &player->cmd;
|
||||
boolean water = tails->eflags & MFE_UNDERWATER;
|
||||
botmem_t *mem = &bot->botmem;
|
||||
boolean water = (tails->eflags & MFE_UNDERWATER);
|
||||
SINT8 flip = P_MobjFlip(tails);
|
||||
boolean _2d = (tails->flags2 & MF2_TWOD) || twodlevel;
|
||||
fixed_t scale = tails->scale;
|
||||
boolean jump_last = (bot->lastbuttons & BT_JUMP);
|
||||
boolean spin_last = (bot->lastbuttons & BT_SPIN);
|
||||
|
||||
fixed_t dist = P_AproxDistance(sonic->x - tails->x, sonic->y - tails->y);
|
||||
fixed_t zdist = flip * (sonic->z - tails->z);
|
||||
angle_t ang = sonic->angle;
|
||||
fixed_t pmom = P_AproxDistance(sonic->momx, sonic->momy);
|
||||
fixed_t bmom = P_AproxDistance(tails->momx, tails->momy);
|
||||
fixed_t followmax = 128 * 8 * scale; // Max follow distance before AI begins to enter "panic" state
|
||||
fixed_t followmax = 128 * 8 * scale; // Max follow distance before AI begins to enter catchup state
|
||||
fixed_t followthres = 92 * scale; // Distance that AI will try to reach
|
||||
fixed_t followmin = 32 * scale;
|
||||
fixed_t comfortheight = 96 * scale;
|
||||
fixed_t touchdist = 24 * scale;
|
||||
boolean stalled = (bmom < scale >> 1) && dist > followthres; // Helps to see if the AI is having trouble catching up
|
||||
boolean samepos = (sonic->x == tails->x && sonic->y == tails->y);
|
||||
|
||||
boolean blocked = bot->blocked;
|
||||
|
||||
if (!samepos)
|
||||
ang = R_PointToAngle2(tails->x, tails->y, sonic->x, sonic->y);
|
||||
|
||||
// We can't follow Sonic if he's not around!
|
||||
if (!sonic || sonic->health <= 0)
|
||||
// Lua can handle it!
|
||||
if (LUA_HookBotAI(sonic, tails, cmd))
|
||||
return;
|
||||
|
||||
// Lua can handle it!
|
||||
if (LUAh_BotAI(sonic, tails, cmd))
|
||||
// We can't follow Sonic if he's not around!
|
||||
if (!sonic || sonic->health <= 0)
|
||||
{
|
||||
mem->thinkstate = AI_STANDBY;
|
||||
return;
|
||||
}
|
||||
else if (mem->thinkstate == AI_STANDBY)
|
||||
mem->thinkstate = AI_FOLLOW;
|
||||
|
||||
if (tails->player->powers[pw_carry] == CR_MACESPIN || tails->player->powers[pw_carry] == CR_GENERIC)
|
||||
{
|
||||
boolean isrelevant = (sonic->player->powers[pw_carry] == CR_MACESPIN || sonic->player->powers[pw_carry] == CR_GENERIC);
|
||||
dist = P_AproxDistance(tails->x-sonic->x, tails->y-sonic->y);
|
||||
if (sonic->player->cmd.buttons & BT_JUMP && (sonic->player->pflags & PF_JUMPED) && isrelevant)
|
||||
cmd->buttons |= BT_JUMP;
|
||||
if (isrelevant)
|
||||
|
@ -103,56 +120,57 @@ static void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cmd)
|
|||
followmin = 0;
|
||||
followthres = 16*scale;
|
||||
followmax >>= 1;
|
||||
thinkfly = false;
|
||||
if (mem->thinkstate == AI_THINKFLY)
|
||||
mem->thinkstate = AI_FOLLOW;
|
||||
}
|
||||
|
||||
// Check anxiety
|
||||
if (spinmode)
|
||||
// Update catchup_tics
|
||||
if (mem->thinkstate == AI_SPINFOLLOW)
|
||||
{
|
||||
anxiety = 0;
|
||||
panic = false;
|
||||
mem-> catchup_tics = 0;
|
||||
}
|
||||
else if (dist > followmax || zdist > comfortheight || stalled)
|
||||
{
|
||||
anxiety = min(anxiety + 2, 70);
|
||||
if (anxiety >= 70)
|
||||
panic = true;
|
||||
mem-> catchup_tics = min(mem-> catchup_tics + 2, 70);
|
||||
if (mem-> catchup_tics >= 70)
|
||||
mem->thinkstate = AI_CATCHUP;
|
||||
}
|
||||
else
|
||||
{
|
||||
anxiety = max(anxiety - 1, 0);
|
||||
panic = false;
|
||||
mem-> catchup_tics = max(mem-> catchup_tics - 1, 0);
|
||||
if (mem->thinkstate == AI_CATCHUP)
|
||||
mem->thinkstate = AI_FOLLOW;
|
||||
}
|
||||
|
||||
// Orientation
|
||||
// cmd->angleturn won't be relative to player angle, since we're not going through G_BuildTiccmd.
|
||||
if (bot->pflags & (PF_SPINNING|PF_STARTDASH))
|
||||
{
|
||||
cmd->angleturn = (sonic->angle - tails->angle) >> 16; // NOT FRACBITS DAMNIT
|
||||
cmd->angleturn = (sonic->angle) >> 16; // NOT FRACBITS DAMNIT
|
||||
}
|
||||
else if (flymode == 2)
|
||||
else if (mem->thinkstate == AI_FLYCARRY)
|
||||
{
|
||||
cmd->angleturn = sonic->player->cmd.angleturn - (tails->angle >> 16);
|
||||
cmd->angleturn = sonic->player->cmd.angleturn;
|
||||
}
|
||||
else
|
||||
{
|
||||
cmd->angleturn = (ang - tails->angle) >> 16; // NOT FRACBITS DAMNIT
|
||||
cmd->angleturn = (ang) >> 16; // NOT FRACBITS DAMNIT
|
||||
}
|
||||
|
||||
// ********
|
||||
// FLY MODE
|
||||
// spinmode check
|
||||
if (spinmode || player->exiting)
|
||||
thinkfly = false;
|
||||
// exiting check
|
||||
if (player->exiting && mem->thinkstate == AI_THINKFLY)
|
||||
mem->thinkstate = AI_FOLLOW;
|
||||
else
|
||||
{
|
||||
// Activate co-op flight
|
||||
if (thinkfly && player->pflags & PF_JUMPED)
|
||||
if (mem->thinkstate == AI_THINKFLY && player->pflags & PF_JUMPED)
|
||||
{
|
||||
if (!jump_last)
|
||||
{
|
||||
jump = true;
|
||||
flymode = 1;
|
||||
thinkfly = false;
|
||||
mem->thinkstate = AI_FLYSTANDBY;
|
||||
bot->pflags |= PF_CANCARRY;
|
||||
}
|
||||
}
|
||||
|
@ -165,20 +183,19 @@ static void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cmd)
|
|||
&& P_IsObjectOnGround(sonic) && P_IsObjectOnGround(tails)
|
||||
&& !(player->pflags & PF_STASIS)
|
||||
&& bot->charability == CA_FLY)
|
||||
thinkfly = true;
|
||||
else
|
||||
thinkfly = false;
|
||||
mem->thinkstate = AI_THINKFLY;
|
||||
else if (mem->thinkstate == AI_THINKFLY)
|
||||
mem->thinkstate = AI_FOLLOW;
|
||||
|
||||
// Set carried state
|
||||
if (player->powers[pw_carry] == CR_PLAYER && sonic->tracer == tails)
|
||||
{
|
||||
flymode = 2;
|
||||
mem->thinkstate = AI_FLYCARRY;
|
||||
}
|
||||
|
||||
// Ready for takeoff
|
||||
if (flymode == 1)
|
||||
if (mem->thinkstate == AI_FLYSTANDBY)
|
||||
{
|
||||
thinkfly = false;
|
||||
if (zdist < -64*scale || (flip * tails->momz) > scale) // Make sure we're not too high up
|
||||
spin = true;
|
||||
else if (!jump_last)
|
||||
|
@ -186,10 +203,10 @@ static void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cmd)
|
|||
|
||||
// Abort if the player moves away or spins
|
||||
if (dist > followthres || player->dashspeed)
|
||||
flymode = 0;
|
||||
mem->thinkstate = AI_FOLLOW;
|
||||
}
|
||||
// Read player inputs while carrying
|
||||
else if (flymode == 2)
|
||||
else if (mem->thinkstate == AI_FLYCARRY)
|
||||
{
|
||||
cmd->forwardmove = pcmd->forwardmove;
|
||||
cmd->sidemove = pcmd->sidemove;
|
||||
|
@ -203,19 +220,19 @@ static void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cmd)
|
|||
// End flymode
|
||||
if (player->powers[pw_carry] != CR_PLAYER)
|
||||
{
|
||||
flymode = 0;
|
||||
mem->thinkstate = AI_FOLLOW;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (flymode && P_IsObjectOnGround(tails) && !(pcmd->buttons & BT_JUMP))
|
||||
flymode = 0;
|
||||
if (P_IsObjectOnGround(tails) && !(pcmd->buttons & BT_JUMP) && (mem->thinkstate == AI_FLYSTANDBY || mem->thinkstate == AI_FLYCARRY))
|
||||
mem->thinkstate = AI_FOLLOW;
|
||||
|
||||
// ********
|
||||
// SPINNING
|
||||
if (panic || flymode || !(player->pflags & PF_SPINNING) || (player->pflags & PF_JUMPED))
|
||||
spinmode = false;
|
||||
else
|
||||
if (!(player->pflags & (PF_SPINNING|PF_STARTDASH)) && mem->thinkstate == AI_SPINFOLLOW)
|
||||
mem->thinkstate = AI_FOLLOW;
|
||||
else if (mem->thinkstate == AI_FOLLOW || mem->thinkstate == AI_SPINFOLLOW)
|
||||
{
|
||||
if (!_2d)
|
||||
{
|
||||
|
@ -224,21 +241,21 @@ static void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cmd)
|
|||
{
|
||||
if (dist < followthres && dist > touchdist) // Do positioning
|
||||
{
|
||||
cmd->angleturn = (ang - tails->angle) >> 16; // NOT FRACBITS DAMNIT
|
||||
cmd->angleturn = (ang) >> 16; // NOT FRACBITS DAMNIT
|
||||
cmd->forwardmove = 50;
|
||||
spinmode = true;
|
||||
mem->thinkstate = AI_SPINFOLLOW;
|
||||
}
|
||||
else if (dist < touchdist)
|
||||
{
|
||||
if (!bmom && (!(bot->pflags & PF_SPINNING) || (bot->dashspeed && bot->pflags & PF_SPINNING)))
|
||||
{
|
||||
cmd->angleturn = (sonic->angle - tails->angle) >> 16; // NOT FRACBITS DAMNIT
|
||||
cmd->angleturn = (sonic->angle) >> 16; // NOT FRACBITS DAMNIT
|
||||
spin = true;
|
||||
}
|
||||
spinmode = true;
|
||||
mem->thinkstate = AI_SPINFOLLOW;
|
||||
}
|
||||
else
|
||||
spinmode = false;
|
||||
mem->thinkstate = AI_FOLLOW;
|
||||
}
|
||||
// Spin
|
||||
else if (player->dashspeed == bot->dashspeed && player->pflags & PF_SPINNING)
|
||||
|
@ -246,12 +263,12 @@ static void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cmd)
|
|||
if (bot->pflags & PF_SPINNING || !spin_last)
|
||||
{
|
||||
spin = true;
|
||||
cmd->angleturn = (sonic->angle - tails->angle) >> 16; // NOT FRACBITS DAMNIT
|
||||
cmd->angleturn = (sonic->angle) >> 16; // NOT FRACBITS DAMNIT
|
||||
cmd->forwardmove = MAXPLMOVE;
|
||||
spinmode = true;
|
||||
mem->thinkstate = AI_SPINFOLLOW;
|
||||
}
|
||||
else
|
||||
spinmode = false;
|
||||
mem->thinkstate = AI_FOLLOW;
|
||||
}
|
||||
}
|
||||
// 2D mode
|
||||
|
@ -261,17 +278,19 @@ static void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cmd)
|
|||
&& ((bot->pflags & PF_SPINNING) || !spin_last))
|
||||
{
|
||||
spin = true;
|
||||
spinmode = true;
|
||||
mem->thinkstate = AI_SPINFOLLOW;
|
||||
}
|
||||
else
|
||||
mem->thinkstate = AI_FOLLOW;
|
||||
}
|
||||
}
|
||||
|
||||
// ********
|
||||
// FOLLOW
|
||||
if (!(flymode || spinmode))
|
||||
if (mem->thinkstate == AI_FOLLOW || mem->thinkstate == AI_CATCHUP)
|
||||
{
|
||||
// Too far
|
||||
if (panic || dist > followthres)
|
||||
if (mem->thinkstate == AI_CATCHUP || dist > followthres)
|
||||
{
|
||||
if (!_2d)
|
||||
cmd->forwardmove = MAXPLMOVE;
|
||||
|
@ -281,7 +300,7 @@ static void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cmd)
|
|||
cmd->sidemove = -MAXPLMOVE;
|
||||
}
|
||||
// Within threshold
|
||||
else if (!panic && dist > followmin && abs(zdist) < 192*scale)
|
||||
else if (dist > followmin && abs(zdist) < 192*scale)
|
||||
{
|
||||
if (!_2d)
|
||||
cmd->forwardmove = FixedHypot(pcmd->forwardmove, pcmd->sidemove);
|
||||
|
@ -292,7 +311,7 @@ static void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cmd)
|
|||
else if (dist < followmin)
|
||||
{
|
||||
// Copy inputs
|
||||
cmd->angleturn = (sonic->angle - tails->angle) >> 16; // NOT FRACBITS DAMNIT
|
||||
cmd->angleturn = (sonic->angle) >> 16; // NOT FRACBITS DAMNIT
|
||||
bot->drawangle = ang;
|
||||
cmd->forwardmove = 8 * pcmd->forwardmove / 10;
|
||||
cmd->sidemove = 8 * pcmd->sidemove / 10;
|
||||
|
@ -301,7 +320,7 @@ static void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cmd)
|
|||
|
||||
// ********
|
||||
// JUMP
|
||||
if (!(flymode || spinmode))
|
||||
if (mem->thinkstate == AI_FOLLOW || mem->thinkstate == AI_CATCHUP || (mem->thinkstate == AI_SPINFOLLOW && player->pflags & PF_JUMPED))
|
||||
{
|
||||
// Flying catch-up
|
||||
if (bot->pflags & PF_THOKKED)
|
||||
|
@ -319,31 +338,30 @@ static void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cmd)
|
|||
// Start jump
|
||||
else if (!jump_last && !(bot->pflags & PF_JUMPED) //&& !(player->pflags & PF_SPINNING)
|
||||
&& ((zdist > 32*scale && player->pflags & PF_JUMPED) // Following
|
||||
|| (zdist > 64*scale && panic) // Vertical catch-up
|
||||
|| (stalled && anxiety > 20 && bot->powers[pw_carry] == CR_NONE)
|
||||
|| (zdist > 64*scale && mem->thinkstate == AI_CATCHUP) // Vertical catch-up
|
||||
|| (stalled && mem-> catchup_tics > 20 && bot->powers[pw_carry] == CR_NONE)
|
||||
//|| (bmom < scale>>3 && dist > followthres && !(bot->powers[pw_carry])) // Stopped & not in carry state
|
||||
|| (bot->pflags & PF_SPINNING && !(bot->pflags & PF_JUMPED)))) // Spinning
|
||||
jump = true;
|
||||
// Hold jump
|
||||
else if (bot->pflags & PF_JUMPED && jump_last && tails->momz*flip > 0 && (zdist > 0 || panic))
|
||||
else if (bot->pflags & PF_JUMPED && jump_last && tails->momz*flip > 0 && (zdist > 0 || mem->thinkstate == AI_CATCHUP))
|
||||
jump = true;
|
||||
// Start flying
|
||||
else if (bot->pflags & PF_JUMPED && panic && !jump_last && bot->charability == CA_FLY)
|
||||
else if (bot->pflags & PF_JUMPED && mem->thinkstate == AI_CATCHUP && !jump_last && bot->charability == CA_FLY)
|
||||
jump = true;
|
||||
}
|
||||
|
||||
// ********
|
||||
// HISTORY
|
||||
jump_last = jump;
|
||||
spin_last = spin;
|
||||
//jump_last = jump;
|
||||
//spin_last = spin;
|
||||
|
||||
// Turn the virtual keypresses into ticcmd_t.
|
||||
B_KeysToTiccmd(tails, cmd, forward, backward, left, right, false, false, jump, spin);
|
||||
|
||||
// Update our status
|
||||
lastForward = forward;
|
||||
lastBlocked = blocked;
|
||||
blocked = false;
|
||||
mem->lastForward = forward;
|
||||
mem->lastBlocked = blocked;
|
||||
}
|
||||
|
||||
void B_BuildTiccmd(player_t *player, ticcmd_t *cmd)
|
||||
|
@ -363,25 +381,28 @@ void B_BuildTiccmd(player_t *player, ticcmd_t *cmd)
|
|||
CV_SetValue(&cv_analog[1], false);
|
||||
|
||||
// Let Lua scripts build ticcmds
|
||||
if (LUAh_BotTiccmd(player, cmd))
|
||||
if (LUA_HookTiccmd(player, cmd, HOOK(BotTiccmd)))
|
||||
return;
|
||||
|
||||
// We don't have any main character AI, sorry. D:
|
||||
if (player-players == consoleplayer)
|
||||
// Make sure we have a valid main character to follow
|
||||
B_UpdateBotleader(player);
|
||||
if (!player->botleader)
|
||||
return;
|
||||
|
||||
// Basic Tails AI
|
||||
B_BuildTailsTiccmd(players[consoleplayer].mo, player->mo, cmd);
|
||||
// Single Player Tails AI
|
||||
//B_BuildTailsTiccmd(players[consoleplayer].mo, player->mo, cmd);
|
||||
B_BuildTailsTiccmd(player->botleader->mo, player->mo, cmd);
|
||||
}
|
||||
|
||||
void B_KeysToTiccmd(mobj_t *mo, ticcmd_t *cmd, boolean forward, boolean backward, boolean left, boolean right, boolean strafeleft, boolean straferight, boolean jump, boolean spin)
|
||||
{
|
||||
player_t *player = mo->player;
|
||||
// don't try to do stuff if your sonic is in a minecart or something
|
||||
if (players[consoleplayer].powers[pw_carry] && players[consoleplayer].powers[pw_carry] != CR_PLAYER)
|
||||
if (&player->botleader && player->botleader->powers[pw_carry] && player->botleader->powers[pw_carry] != CR_PLAYER)
|
||||
return;
|
||||
// Turn the virtual keypresses into ticcmd_t.
|
||||
if (twodlevel || mo->flags2 & MF2_TWOD) {
|
||||
if (players[consoleplayer].climbing
|
||||
if (player->botleader->climbing
|
||||
|| mo->player->pflags & PF_GLIDING) {
|
||||
// Don't mess with bot inputs during these unhandled movement conditions.
|
||||
// The normal AI doesn't use abilities, so custom AI should be sending us exactly what it wants anyway.
|
||||
|
@ -420,10 +441,10 @@ void B_KeysToTiccmd(mobj_t *mo, ticcmd_t *cmd, boolean forward, boolean backward
|
|||
cmd->forwardmove += MAXPLMOVE<<FRACBITS>>16;
|
||||
if (backward)
|
||||
cmd->forwardmove -= MAXPLMOVE<<FRACBITS>>16;
|
||||
if (left)
|
||||
if (left)
|
||||
cmd->angleturn += 1280;
|
||||
if (right)
|
||||
cmd->angleturn -= 1280;
|
||||
cmd->angleturn -= 1280;
|
||||
if (strafeleft)
|
||||
cmd->sidemove -= MAXPLMOVE<<FRACBITS>>16;
|
||||
if (straferight)
|
||||
|
@ -447,21 +468,26 @@ void B_KeysToTiccmd(mobj_t *mo, ticcmd_t *cmd, boolean forward, boolean backward
|
|||
void B_MoveBlocked(player_t *player)
|
||||
{
|
||||
(void)player;
|
||||
blocked = true;
|
||||
player->blocked = true;
|
||||
}
|
||||
|
||||
boolean B_CheckRespawn(player_t *player)
|
||||
{
|
||||
mobj_t *sonic = players[consoleplayer].mo;
|
||||
mobj_t *sonic;
|
||||
mobj_t *tails = player->mo;
|
||||
|
||||
//We don't have a main player to spawn to!
|
||||
if (!player->botleader)
|
||||
return false;
|
||||
|
||||
sonic = player->botleader->mo;
|
||||
// We can't follow Sonic if he's not around!
|
||||
if (!sonic || sonic->health <= 0)
|
||||
return false;
|
||||
|
||||
// B_RespawnBot doesn't do anything if the condition above this isn't met
|
||||
{
|
||||
UINT8 shouldForce = LUAh_BotRespawn(sonic, tails);
|
||||
UINT8 shouldForce = LUA_Hook2Mobj(sonic, tails, MOBJ_HOOK(BotRespawn));
|
||||
|
||||
if (P_MobjWasRemoved(sonic) || P_MobjWasRemoved(tails))
|
||||
return (shouldForce == 1); // mobj was removed
|
||||
|
@ -505,15 +531,19 @@ void B_RespawnBot(INT32 playernum)
|
|||
{
|
||||
player_t *player = &players[playernum];
|
||||
fixed_t x,y,z;
|
||||
mobj_t *sonic = players[consoleplayer].mo;
|
||||
mobj_t *sonic;
|
||||
mobj_t *tails;
|
||||
|
||||
if (!player->botleader)
|
||||
return;
|
||||
|
||||
sonic = player->botleader->mo;
|
||||
if (!sonic || sonic->health <= 0)
|
||||
return;
|
||||
|
||||
B_ResetAI();
|
||||
B_ResetAI(&player->botmem);
|
||||
|
||||
player->bot = 1;
|
||||
player->bot = BOT_2PAI;
|
||||
P_SpawnPlayer(playernum);
|
||||
tails = player->mo;
|
||||
|
||||
|
@ -540,10 +570,6 @@ void B_RespawnBot(INT32 playernum)
|
|||
player->powers[pw_spacetime] = sonic->player->powers[pw_spacetime];
|
||||
player->powers[pw_gravityboots] = sonic->player->powers[pw_gravityboots];
|
||||
player->powers[pw_nocontrol] = sonic->player->powers[pw_nocontrol];
|
||||
player->acceleration = sonic->player->acceleration;
|
||||
player->accelstart = sonic->player->accelstart;
|
||||
player->thrustfactor = sonic->player->thrustfactor;
|
||||
player->normalspeed = sonic->player->normalspeed;
|
||||
player->pflags |= PF_AUTOBRAKE|(sonic->player->pflags & PF_DIRECTIONCHAR);
|
||||
|
||||
P_TeleportMove(tails, x, y, z);
|
||||
|
@ -561,11 +587,11 @@ void B_RespawnBot(INT32 playernum)
|
|||
void B_HandleFlightIndicator(player_t *player)
|
||||
{
|
||||
mobj_t *tails = player->mo;
|
||||
|
||||
botmem_t *mem = &player->botmem;
|
||||
if (!tails)
|
||||
return;
|
||||
|
||||
if (thinkfly && player->bot == 1 && tails->health)
|
||||
if (mem->thinkstate == AI_THINKFLY && player->bot == BOT_2PAI && tails->health)
|
||||
{
|
||||
if (!tails->hnext)
|
||||
{
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2007-2016 by John "JTE" Muniz.
|
||||
// Copyright (C) 2012-2020 by Sonic Team Junior.
|
||||
// Copyright (C) 2012-2021 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -10,6 +10,7 @@
|
|||
/// \file b_bot.h
|
||||
/// \brief Basic bot handling
|
||||
|
||||
void B_UpdateBotleader(player_t *player);
|
||||
void B_BuildTiccmd(player_t *player, ticcmd_t *cmd);
|
||||
void B_KeysToTiccmd(mobj_t *mo, ticcmd_t *cmd, boolean forward, boolean backward, boolean left, boolean right, boolean strafeleft, boolean straferight, boolean jump, boolean spin);
|
||||
boolean B_CheckRespawn(player_t *player);
|
||||
|
|
1
src/blua/CMakeLists.txt
Normal file
1
src/blua/CMakeLists.txt
Normal file
|
@ -0,0 +1 @@
|
|||
target_sourcefile(c)
|
|
@ -1,52 +0,0 @@
|
|||
ifdef UNIXCOMMON
|
||||
LUA_CFLAGS+=-DLUA_USE_POSIX
|
||||
endif
|
||||
ifdef LINUX
|
||||
LUA_CFLAGS+=-DLUA_USE_POSIX
|
||||
endif
|
||||
ifdef GCC43
|
||||
ifndef GCC44
|
||||
WFLAGS+=-Wno-logical-op
|
||||
endif
|
||||
endif
|
||||
|
||||
OBJS:=$(OBJS) \
|
||||
$(OBJDIR)/lapi.o \
|
||||
$(OBJDIR)/lbaselib.o \
|
||||
$(OBJDIR)/ldo.o \
|
||||
$(OBJDIR)/lfunc.o \
|
||||
$(OBJDIR)/linit.o \
|
||||
$(OBJDIR)/liolib.o \
|
||||
$(OBJDIR)/llex.o \
|
||||
$(OBJDIR)/lmem.o \
|
||||
$(OBJDIR)/lobject.o \
|
||||
$(OBJDIR)/lstate.o \
|
||||
$(OBJDIR)/lstrlib.o \
|
||||
$(OBJDIR)/ltablib.o \
|
||||
$(OBJDIR)/lundump.o \
|
||||
$(OBJDIR)/lzio.o \
|
||||
$(OBJDIR)/lauxlib.o \
|
||||
$(OBJDIR)/lcode.o \
|
||||
$(OBJDIR)/ldebug.o \
|
||||
$(OBJDIR)/ldump.o \
|
||||
$(OBJDIR)/lgc.o \
|
||||
$(OBJDIR)/lopcodes.o \
|
||||
$(OBJDIR)/lparser.o \
|
||||
$(OBJDIR)/lstring.o \
|
||||
$(OBJDIR)/ltable.o \
|
||||
$(OBJDIR)/ltm.o \
|
||||
$(OBJDIR)/lvm.o \
|
||||
$(OBJDIR)/lua_script.o \
|
||||
$(OBJDIR)/lua_baselib.o \
|
||||
$(OBJDIR)/lua_mathlib.o \
|
||||
$(OBJDIR)/lua_hooklib.o \
|
||||
$(OBJDIR)/lua_consolelib.o \
|
||||
$(OBJDIR)/lua_infolib.o \
|
||||
$(OBJDIR)/lua_mobjlib.o \
|
||||
$(OBJDIR)/lua_playerlib.o \
|
||||
$(OBJDIR)/lua_skinlib.o \
|
||||
$(OBJDIR)/lua_thinkerlib.o \
|
||||
$(OBJDIR)/lua_maplib.o \
|
||||
$(OBJDIR)/lua_polyobjlib.o \
|
||||
$(OBJDIR)/lua_blockmaplib.o \
|
||||
$(OBJDIR)/lua_hudlib.o
|
25
src/blua/Sourcefile
Normal file
25
src/blua/Sourcefile
Normal file
|
@ -0,0 +1,25 @@
|
|||
lapi.c
|
||||
lbaselib.c
|
||||
ldo.c
|
||||
lfunc.c
|
||||
linit.c
|
||||
liolib.c
|
||||
llex.c
|
||||
lmem.c
|
||||
lobject.c
|
||||
lstate.c
|
||||
lstrlib.c
|
||||
ltablib.c
|
||||
lundump.c
|
||||
lzio.c
|
||||
lauxlib.c
|
||||
lcode.c
|
||||
ldebug.c
|
||||
ldump.c
|
||||
lgc.c
|
||||
lopcodes.c
|
||||
lparser.c
|
||||
lstring.c
|
||||
ltable.c
|
||||
ltm.c
|
||||
lvm.c
|
|
@ -274,7 +274,7 @@ static int luaB_dofile (lua_State *L) {
|
|||
UINT16 lumpnum;
|
||||
int n = lua_gettop(L);
|
||||
|
||||
if (wadfiles[numwadfiles - 1]->type != RET_PK3)
|
||||
if (!W_FileHasFolders(wadfiles[numwadfiles - 1]))
|
||||
luaL_error(L, "dofile() only works with PK3 files");
|
||||
|
||||
snprintf(fullfilename, sizeof(fullfilename), "Lua/%s", filename);
|
||||
|
|
|
@ -686,6 +686,15 @@ static void codearith (FuncState *fs, OpCode op, expdesc *e1, expdesc *e2) {
|
|||
}
|
||||
|
||||
|
||||
static void codeunaryarith (FuncState *fs, OpCode op, expdesc *e) {
|
||||
expdesc e2;
|
||||
e2.t = e2.f = NO_JUMP; e2.k = VKNUM; e2.u.nval = 0;
|
||||
if (op == OP_LEN || !isnumeral(e))
|
||||
luaK_exp2anyreg(fs, e); /* cannot operate on non-numeric constants */
|
||||
codearith(fs, op, e, &e2);
|
||||
}
|
||||
|
||||
|
||||
static void codecomp (FuncState *fs, OpCode op, int cond, expdesc *e1,
|
||||
expdesc *e2) {
|
||||
int o1 = luaK_exp2RK(fs, e1);
|
||||
|
@ -703,27 +712,11 @@ static void codecomp (FuncState *fs, OpCode op, int cond, expdesc *e1,
|
|||
|
||||
|
||||
void luaK_prefix (FuncState *fs, UnOpr op, expdesc *e) {
|
||||
expdesc e2;
|
||||
e2.t = e2.f = NO_JUMP; e2.k = VKNUM; e2.u.nval = 0;
|
||||
switch (op) {
|
||||
case OPR_MINUS: {
|
||||
if (!isnumeral(e))
|
||||
luaK_exp2anyreg(fs, e); /* cannot operate on non-numeric constants */
|
||||
codearith(fs, OP_UNM, e, &e2);
|
||||
break;
|
||||
}
|
||||
case OPR_BNOT: {
|
||||
if (e->k == VK)
|
||||
luaK_exp2anyreg(fs, e); /* cannot operate on non-numeric constants */
|
||||
codearith(fs, OP_BNOT, e, &e2);
|
||||
break;
|
||||
}
|
||||
case OPR_MINUS: codeunaryarith(fs, OP_UNM, e); break;
|
||||
case OPR_BNOT: codeunaryarith(fs, OP_BNOT, e); break;
|
||||
case OPR_NOT: codenot(fs, e); break;
|
||||
case OPR_LEN: {
|
||||
luaK_exp2anyreg(fs, e); /* cannot operate on constants */
|
||||
codearith(fs, OP_LEN, e, &e2);
|
||||
break;
|
||||
}
|
||||
case OPR_LEN: codeunaryarith(fs, OP_LEN, e); break;
|
||||
default: lua_assert(0);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2021 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2021 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -650,7 +650,7 @@ static void COM_ExecuteString(char *ptext)
|
|||
else
|
||||
{ // Monster Iestyn: keep track of how many levels of recursion we're in
|
||||
recursion++;
|
||||
COM_BufInsertText(a->value);
|
||||
COM_BufInsertTextEx(a->value, com_flags);
|
||||
recursion--;
|
||||
}
|
||||
return;
|
||||
|
@ -1433,6 +1433,7 @@ static void Setvalue(consvar_t *var, const char *valstr, boolean stealth)
|
|||
if (var->revert.allocated)
|
||||
{
|
||||
Z_Free(var->revert.v.string);
|
||||
var->revert.allocated = false; // the below value is not allocated in zone memory, don't try to free it!
|
||||
}
|
||||
|
||||
var->revert.v.const_munge = var->PossibleValue[i].strvalue;
|
||||
|
@ -1440,6 +1441,10 @@ static void Setvalue(consvar_t *var, const char *valstr, boolean stealth)
|
|||
return;
|
||||
}
|
||||
|
||||
// free the old value string
|
||||
Z_Free(var->zstring);
|
||||
var->zstring = NULL;
|
||||
|
||||
var->value = var->PossibleValue[i].value;
|
||||
var->string = var->PossibleValue[i].strvalue;
|
||||
goto finish;
|
||||
|
@ -1502,13 +1507,7 @@ static void Setvalue(consvar_t *var, const char *valstr, boolean stealth)
|
|||
found:
|
||||
if (client && execversion_enabled)
|
||||
{
|
||||
if (var->revert.allocated)
|
||||
{
|
||||
Z_Free(var->revert.v.string);
|
||||
}
|
||||
|
||||
var->revert.v.const_munge = var->PossibleValue[i].strvalue;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -1523,6 +1522,7 @@ found:
|
|||
if (var->revert.allocated)
|
||||
{
|
||||
Z_Free(var->revert.v.string);
|
||||
// Z_StrDup creates a new zone memory block, so we can keep the allocated flag on
|
||||
}
|
||||
|
||||
var->revert.v.string = Z_StrDup(valstr);
|
||||
|
@ -1577,7 +1577,7 @@ finish:
|
|||
}
|
||||
var->flags |= CV_MODIFIED;
|
||||
// raise 'on change' code
|
||||
LUA_CVarChanged(var->name); // let consolelib know what cvar this is.
|
||||
LUA_CVarChanged(var); // let consolelib know what cvar this is.
|
||||
if (var->flags & CV_CALL && !stealth)
|
||||
var->func();
|
||||
|
||||
|
@ -1738,6 +1738,8 @@ void CV_SaveVars(UINT8 **p, boolean in_demo)
|
|||
static void CV_LoadVars(UINT8 **p,
|
||||
consvar_t *(*got)(UINT8 **p, char **ret_value, boolean *ret_stealth))
|
||||
{
|
||||
const boolean store = (client || demoplayback);
|
||||
|
||||
consvar_t *cvar;
|
||||
UINT16 count;
|
||||
|
||||
|
@ -1751,7 +1753,7 @@ static void CV_LoadVars(UINT8 **p,
|
|||
{
|
||||
if (cvar->flags & CV_NETVAR)
|
||||
{
|
||||
if (client && cvar->revert.v.string == NULL)
|
||||
if (store && cvar->revert.v.string == NULL)
|
||||
{
|
||||
cvar->revert.v.const_munge = cvar->string;
|
||||
cvar->revert.allocated = ( cvar->zstring != NULL );
|
||||
|
@ -1787,6 +1789,7 @@ void CV_RevertNetVars(void)
|
|||
if (cvar->revert.allocated)
|
||||
{
|
||||
Z_Free(cvar->revert.v.string);
|
||||
cvar->revert.allocated = false; // no value being held now
|
||||
}
|
||||
|
||||
cvar->revert.v.string = NULL;
|
||||
|
@ -2363,7 +2366,10 @@ static boolean CV_Command(void)
|
|||
return false;
|
||||
|
||||
if (( com_flags & COM_SAFE ) && ( v->flags & CV_NOLUA ))
|
||||
return false;
|
||||
{
|
||||
CONS_Alert(CONS_WARNING, "Variable '%s' cannot be changed from Lua.\n", v->name);
|
||||
return true;
|
||||
}
|
||||
|
||||
// perform a variable print or set
|
||||
if (COM_Argc() == 1)
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2021 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -158,7 +158,7 @@ typedef struct consvar_s //NULL, NULL, 0, NULL, NULL |, 0, NULL, NULL, 0, 0, NUL
|
|||
|
||||
/* name, defaultvalue, flags, PossibleValue, func */
|
||||
#define CVAR_INIT( ... ) \
|
||||
{ __VA_ARGS__, 0, NULL, NULL, {0}, 0U, (char)0, NULL }
|
||||
{ __VA_ARGS__, 0, NULL, NULL, {0, {NULL}}, 0U, (char)0, NULL }
|
||||
|
||||
#ifdef OLD22DEMOCOMPAT
|
||||
typedef struct old_demo_var old_demo_var_t;
|
||||
|
|
|
@ -34,12 +34,13 @@
|
|||
* Last updated 2020 / 07 / 10 - v2.2.6 - player.dta & patch.pk3
|
||||
* Last updated 2020 / 09 / 27 - v2.2.7 - patch.pk3
|
||||
* Last updated 2020 / 10 / 02 - v2.2.8 - patch.pk3
|
||||
* Last updated 2021 / 05 / 06 - v2.2.9 - patch.pk3 & zones.pk3
|
||||
*/
|
||||
#define ASSET_HASH_SRB2_PK3 "0277c9416756627004e83cbb5b2e3e28"
|
||||
#define ASSET_HASH_ZONES_PK3 "f7e88afb6af7996a834c7d663144bead"
|
||||
#define ASSET_HASH_ZONES_PK3 "f8f3e2b5deacf40f14e36686a07d44bb"
|
||||
#define ASSET_HASH_PLAYER_DTA "49dad7b24634c89728cc3e0b689e12bb"
|
||||
#ifdef USE_PATCH_DTA
|
||||
#define ASSET_HASH_PATCH_PK3 "466cdf60075262b3f5baa5e07f0999e8"
|
||||
#define ASSET_HASH_PATCH_PK3 "7d467a883f7887b3c311798ee2f56b6a"
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
|
103
src/console.c
103
src/console.c
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2021 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -221,7 +221,7 @@ static void CONS_Bind_f(void)
|
|||
for (key = 0; key < NUMINPUTS; key++)
|
||||
if (bindtable[key])
|
||||
{
|
||||
CONS_Printf("%s : \"%s\"\n", G_KeynumToString(key), bindtable[key]);
|
||||
CONS_Printf("%s : \"%s\"\n", G_KeyNumToName(key), bindtable[key]);
|
||||
na = 1;
|
||||
}
|
||||
if (!na)
|
||||
|
@ -229,7 +229,7 @@ static void CONS_Bind_f(void)
|
|||
return;
|
||||
}
|
||||
|
||||
key = G_KeyStringtoNum(COM_Argv(1));
|
||||
key = G_KeyNameToNum(COM_Argv(1));
|
||||
if (key <= 0 || key >= NUMINPUTS)
|
||||
{
|
||||
CONS_Alert(CONS_NOTICE, M_GetText("Invalid key name\n"));
|
||||
|
@ -360,30 +360,48 @@ static void CON_SetupColormaps(void)
|
|||
for (i = 0; i < (256*15); i++, ++memorysrc)
|
||||
*memorysrc = (UINT8)(i & 0xFF); // remap each color to itself...
|
||||
|
||||
#define colset(map, a, b, c) \
|
||||
map[1] = (UINT8)a;\
|
||||
map[3] = (UINT8)b;\
|
||||
map[9] = (UINT8)c
|
||||
#define colset(map, a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p) \
|
||||
map[0x0] = (UINT8)a;\
|
||||
map[0x1] = (UINT8)b;\
|
||||
map[0x2] = (UINT8)c;\
|
||||
map[0x3] = (UINT8)d;\
|
||||
map[0x4] = (UINT8)e;\
|
||||
map[0x5] = (UINT8)f;\
|
||||
map[0x6] = (UINT8)g;\
|
||||
map[0x7] = (UINT8)h;\
|
||||
map[0x8] = (UINT8)i;\
|
||||
map[0x9] = (UINT8)j;\
|
||||
map[0xA] = (UINT8)k;\
|
||||
map[0xB] = (UINT8)l;\
|
||||
map[0xC] = (UINT8)m;\
|
||||
map[0xD] = (UINT8)n;\
|
||||
map[0xE] = (UINT8)o;\
|
||||
map[0xF] = (UINT8)p;
|
||||
|
||||
colset(magentamap, 177, 178, 184);
|
||||
colset(yellowmap, 82, 73, 66);
|
||||
colset(lgreenmap, 97, 98, 106);
|
||||
colset(bluemap, 146, 147, 155);
|
||||
colset(redmap, 210, 32, 39);
|
||||
colset(graymap, 6, 8, 14);
|
||||
colset(orangemap, 51, 52, 57);
|
||||
colset(skymap, 129, 130, 133);
|
||||
colset(purplemap, 160, 161, 163);
|
||||
colset(aquamap, 120, 121, 123);
|
||||
colset(peridotmap, 88, 188, 190);
|
||||
colset(azuremap, 144, 145, 170);
|
||||
colset(brownmap, 219, 221, 224);
|
||||
colset(rosymap, 200, 201, 203);
|
||||
colset(invertmap, 27, 26, 22);
|
||||
invertmap[26] = (UINT8)3;
|
||||
// Tried to keep the colors vanilla while adding some shades in between them ~SonicX8000
|
||||
|
||||
// 0x1 0x3 0x9 0xF
|
||||
colset(magentamap, 177, 177, 178, 178, 178, 180, 180, 180, 182, 182, 182, 182, 184, 184, 184, 185);
|
||||
colset(yellowmap, 82, 82, 73, 73, 73, 64, 64, 64, 66, 66, 66, 66, 67, 67, 67, 68);
|
||||
colset(lgreenmap, 96, 96, 98, 98, 98, 101, 101, 101, 104, 104, 104, 104, 106, 106, 106, 107);
|
||||
colset(bluemap, 146, 146, 147, 147, 147, 149, 149, 149, 152, 152, 152, 152, 155, 155, 155, 157);
|
||||
colset(redmap, 32, 32, 33, 33, 33, 35, 35, 35, 39, 39, 39, 39, 42, 42, 42, 44);
|
||||
colset(graymap, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23);
|
||||
colset(orangemap, 50, 50, 52, 52, 52, 54, 54, 54, 56, 56, 56, 56, 59, 59, 59, 60);
|
||||
colset(skymap, 129, 129, 130, 130, 130, 131, 131, 131, 133, 133, 133, 133, 135, 135, 135, 136);
|
||||
colset(purplemap, 160, 160, 161, 161, 161, 162, 162, 162, 163, 163, 163, 163, 164, 164, 164, 165);
|
||||
colset(aquamap, 120, 120, 121, 121, 121, 122, 122, 122, 123, 123, 123, 123, 124, 124, 124, 125);
|
||||
colset(peridotmap, 72, 72, 188, 188, 189, 189, 189, 189, 190, 190, 190, 190, 191, 191, 191, 94);
|
||||
colset(azuremap, 144, 144, 145, 145, 145, 146, 146, 146, 170, 170, 170, 170, 171, 171, 171, 172);
|
||||
colset(brownmap, 219, 219, 221, 221, 221, 222, 222, 222, 224, 224, 224, 224, 227, 227, 227, 229);
|
||||
colset(rosymap, 200, 200, 201, 201, 201, 202, 202, 202, 203, 203, 203, 203, 204, 204, 204, 205);
|
||||
|
||||
#undef colset
|
||||
|
||||
// Yeah just straight up invert it like a normal person
|
||||
for (i = 0x00; i <= 0x1F; i++)
|
||||
invertmap[0x1F - i] = i;
|
||||
|
||||
// Init back colormap
|
||||
CON_SetupBackColormap();
|
||||
}
|
||||
|
@ -466,6 +484,19 @@ void CON_Init(void)
|
|||
Unlock_state();
|
||||
}
|
||||
}
|
||||
|
||||
void CON_StartRefresh(void)
|
||||
{
|
||||
if (con_startup)
|
||||
con_refresh = true;
|
||||
}
|
||||
|
||||
void CON_StopRefresh(void)
|
||||
{
|
||||
if (con_startup)
|
||||
con_refresh = false;
|
||||
}
|
||||
|
||||
// Console input initialization
|
||||
//
|
||||
static void CON_InputInit(void)
|
||||
|
@ -808,6 +839,12 @@ static void CON_InputDelSelection(void)
|
|||
|
||||
Lock_state();
|
||||
|
||||
if (!input_cur)
|
||||
{
|
||||
Unlock_state();
|
||||
return;
|
||||
}
|
||||
|
||||
if (input_cur > input_sel)
|
||||
{
|
||||
start = input_sel;
|
||||
|
@ -889,12 +926,12 @@ boolean CON_Responder(event_t *ev)
|
|||
// let go keyup events, don't eat them
|
||||
if (ev->type != ev_keydown && ev->type != ev_console)
|
||||
{
|
||||
if (ev->data1 == gamecontrol[gc_console][0] || ev->data1 == gamecontrol[gc_console][1])
|
||||
if (ev->key == gamecontrol[GC_CONSOLE][0] || ev->key == gamecontrol[GC_CONSOLE][1])
|
||||
consdown = false;
|
||||
return false;
|
||||
}
|
||||
|
||||
key = ev->data1;
|
||||
key = ev->key;
|
||||
|
||||
// check for console toggle key
|
||||
if (ev->type != ev_console)
|
||||
|
@ -902,7 +939,7 @@ boolean CON_Responder(event_t *ev)
|
|||
if (modeattacking || metalrecording || marathonmode)
|
||||
return false;
|
||||
|
||||
if (key == gamecontrol[gc_console][0] || key == gamecontrol[gc_console][1])
|
||||
if (key == gamecontrol[GC_CONSOLE][0] || key == gamecontrol[GC_CONSOLE][1])
|
||||
{
|
||||
if (consdown) // ignore repeat
|
||||
return true;
|
||||
|
@ -1279,10 +1316,6 @@ boolean CON_Responder(event_t *ev)
|
|||
if (key < 32 || key > 127)
|
||||
return true;
|
||||
|
||||
// add key to cmd line here
|
||||
if (key >= 'A' && key <= 'Z' && !(shiftdown ^ capslock)) //this is only really necessary for dedicated servers
|
||||
key = key + 'a' - 'A';
|
||||
|
||||
if (input_sel != input_cur)
|
||||
CON_InputDelSelection();
|
||||
CON_InputAddChar(key);
|
||||
|
@ -1677,7 +1710,10 @@ static void CON_DrawHudlines(void)
|
|||
{
|
||||
charflags = (*p & 0x7f) << V_CHARCOLORSHIFT;
|
||||
p++;
|
||||
c++;
|
||||
}
|
||||
if (c >= con_width)
|
||||
break;
|
||||
if (*p < HU_FONTSTART)
|
||||
;//charwidth = 4 * con_scalefactor;
|
||||
else
|
||||
|
@ -1736,8 +1772,8 @@ static void CON_DrawBackpic(void)
|
|||
}
|
||||
|
||||
// Draw the patch.
|
||||
V_DrawCroppedPatch(x << FRACBITS, 0, FRACUNIT, V_NOSCALESTART, con_backpic,
|
||||
0, ( BASEVIDHEIGHT - h ), BASEVIDWIDTH, h);
|
||||
V_DrawCroppedPatch(x << FRACBITS, 0, FRACUNIT, FRACUNIT, V_NOSCALESTART, con_backpic, NULL,
|
||||
0, (BASEVIDHEIGHT - h) << FRACBITS, BASEVIDWIDTH << FRACBITS, h << FRACBITS);
|
||||
|
||||
// Unlock the cached patch.
|
||||
W_UnlockCachedPatch(con_backpic);
|
||||
|
@ -1798,7 +1834,10 @@ static void CON_DrawConsole(void)
|
|||
{
|
||||
charflags = (*p & 0x7f) << V_CHARCOLORSHIFT;
|
||||
p++;
|
||||
c++;
|
||||
}
|
||||
if (c >= con_width)
|
||||
break;
|
||||
V_DrawCharacter(x, y, (INT32)(*p) | charflags | cv_constextsize.value | V_NOSCALESTART, true);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2021 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -16,6 +16,9 @@
|
|||
|
||||
void CON_Init(void);
|
||||
|
||||
void CON_StartRefresh(void);
|
||||
void CON_StopRefresh(void);
|
||||
|
||||
boolean CON_Responder(event_t *ev);
|
||||
|
||||
#ifdef HAVE_THREADS
|
||||
|
|
1059
src/d_clisrv.c
1059
src/d_clisrv.c
File diff suppressed because it is too large
Load diff
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2021 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -22,11 +22,15 @@
|
|||
#include "mserv.h"
|
||||
|
||||
/*
|
||||
The 'packet version' is used to distinguish packet formats.
|
||||
This version is independent of VERSION and SUBVERSION. Different
|
||||
applications may follow different packet versions.
|
||||
The 'packet version' is used to distinguish packet
|
||||
formats. This version is independent of VERSION and
|
||||
SUBVERSION. Different applications may follow different
|
||||
packet versions.
|
||||
|
||||
If you change the struct or the meaning of a field
|
||||
therein, increment this number.
|
||||
*/
|
||||
#define PACKETVERSION 3
|
||||
#define PACKETVERSION 4
|
||||
|
||||
// Network play related stuff.
|
||||
// There is a data struct that stores network
|
||||
|
@ -90,6 +94,9 @@ typedef enum
|
|||
|
||||
PT_LOGIN, // Login attempt from the client.
|
||||
|
||||
PT_TELLFILESNEEDED, // Client, to server: "what other files do I need starting from this number?"
|
||||
PT_MOREFILESNEEDED, // Server, to client: "you need these (+ more on top of those)"
|
||||
|
||||
PT_PING, // Packet sent to tell clients the other client's latency to server.
|
||||
NUMPACKETTYPE
|
||||
} packettype_t;
|
||||
|
@ -141,9 +148,6 @@ typedef struct
|
|||
|
||||
typedef struct
|
||||
{
|
||||
UINT8 version; // Different versions don't work
|
||||
UINT8 subversion; // Contains build version
|
||||
|
||||
// Server launch stuffs
|
||||
UINT8 serverplayer;
|
||||
UINT8 totalslotnum; // "Slots": highest player number in use plus one.
|
||||
|
@ -190,16 +194,22 @@ typedef struct
|
|||
|
||||
typedef struct
|
||||
{
|
||||
UINT8 _255;/* see serverinfo_pak */
|
||||
UINT8 packetversion;
|
||||
UINT8 modversion;
|
||||
char application[MAXAPPLICATION];
|
||||
UINT8 version; // Different versions don't work
|
||||
UINT8 subversion; // Contains build version
|
||||
UINT8 localplayers;
|
||||
UINT8 mode;
|
||||
char names[MAXSPLITSCREENPLAYERS][MAXPLAYERNAME];
|
||||
} ATTRPACK clientconfig_pak;
|
||||
|
||||
#define SV_DEDICATED 0x40 // server is dedicated
|
||||
#define SV_LOTSOFADDONS 0x20 // flag used to ask for full file list in d_netfil
|
||||
|
||||
enum {
|
||||
REFUSE_JOINS_DISABLED = 1,
|
||||
REFUSE_SLOTS_FULL,
|
||||
REFUSE_BANNED,
|
||||
};
|
||||
|
||||
#define MAXSERVERNAME 32
|
||||
#define MAXFILENEEDED 915
|
||||
// This packet is too large
|
||||
|
@ -217,11 +227,11 @@ typedef struct
|
|||
UINT8 subversion;
|
||||
UINT8 numberofplayer;
|
||||
UINT8 maxplayer;
|
||||
UINT8 refusereason; // 0: joinable, 1: joins disabled, 2: full
|
||||
UINT8 refusereason; // 0: joinable, REFUSE enum
|
||||
char gametypename[24];
|
||||
UINT8 modifiedgame;
|
||||
UINT8 cheatsenabled;
|
||||
UINT8 isdedicated;
|
||||
UINT8 flags;
|
||||
UINT8 fileneedednum;
|
||||
tic_t time;
|
||||
tic_t leveltime;
|
||||
|
@ -275,6 +285,14 @@ typedef struct
|
|||
UINT8 ctfteam;
|
||||
} ATTRPACK plrconfig;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
INT32 first;
|
||||
UINT8 num;
|
||||
UINT8 more;
|
||||
UINT8 files[MAXFILENEEDED]; // is filled with writexxx (byteptr.h)
|
||||
} ATTRPACK filesneededconfig_pak;
|
||||
|
||||
//
|
||||
// Network packet data
|
||||
//
|
||||
|
@ -304,6 +322,8 @@ typedef struct
|
|||
msaskinfo_pak msaskinfo; // 22 bytes
|
||||
plrinfo playerinfo[MAXPLAYERS]; // 576 bytes(?)
|
||||
plrconfig playerconfig[MAXPLAYERS]; // (up to) 528 bytes(?)
|
||||
INT32 filesneedednum; // 4 bytes
|
||||
filesneededconfig_pak filesneededcfg; // ??? bytes
|
||||
UINT32 pingtable[MAXPLAYERS+1]; // 68 bytes
|
||||
} u; // This is needed to pack diff packet types data together
|
||||
} ATTRPACK doomdata_t;
|
||||
|
@ -401,6 +421,7 @@ void CL_Reset(void);
|
|||
void CL_ClearPlayer(INT32 playernum);
|
||||
void CL_QueryServerList(msg_server_t *list);
|
||||
void CL_UpdateServerList(boolean internetsearch, INT32 room);
|
||||
void CL_RemovePlayer(INT32 playernum, kickreason_t reason);
|
||||
// Is there a game running
|
||||
boolean Playing(void);
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2021 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -33,9 +33,10 @@ typedef enum
|
|||
typedef struct
|
||||
{
|
||||
evtype_t type;
|
||||
INT32 data1; // keys / mouse/joystick buttons
|
||||
INT32 data2; // mouse/joystick x move
|
||||
INT32 data3; // mouse/joystick y move
|
||||
INT32 key; // keys/mouse/joystick buttons
|
||||
INT32 x; // mouse/joystick x move
|
||||
INT32 y; // mouse/joystick y move
|
||||
boolean repeated; // key repeat
|
||||
} event_t;
|
||||
|
||||
//
|
||||
|
|
241
src/d_main.c
241
src/d_main.c
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2021 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -15,7 +15,7 @@
|
|||
/// plus functions to parse command line parameters, configure game
|
||||
/// parameters, and call the startup functions.
|
||||
|
||||
#if (defined (__unix__) && !defined (MSDOS)) || defined(__APPLE__) || defined (UNIXCOMMON)
|
||||
#if defined (__unix__) || defined (__APPLE__) || defined (UNIXCOMMON)
|
||||
#include <sys/stat.h>
|
||||
#include <sys/types.h>
|
||||
#endif
|
||||
|
@ -61,11 +61,11 @@
|
|||
#include "p_local.h" // chasecam
|
||||
#include "mserv.h" // ms_RoomId
|
||||
#include "m_misc.h" // screenshot functionality
|
||||
#include "dehacked.h" // Dehacked list test
|
||||
#include "deh_tables.h" // Dehacked list test
|
||||
#include "m_cond.h" // condition initialization
|
||||
#include "fastcmp.h"
|
||||
#include "keys.h"
|
||||
#include "filesrch.h" // refreshdirmenu, mainwadstally
|
||||
#include "filesrch.h" // refreshdirmenu
|
||||
#include "g_input.h" // tutorial mode control scheming
|
||||
#include "m_perfstats.h"
|
||||
|
||||
|
@ -96,11 +96,8 @@ int SUBVERSION;
|
|||
// platform independant focus loss
|
||||
UINT8 window_notinfocus = false;
|
||||
|
||||
//
|
||||
// DEMO LOOP
|
||||
//
|
||||
static char *startupwadfiles[MAX_WADFILES];
|
||||
static char *startuppwads[MAX_WADFILES];
|
||||
static addfilelist_t startupwadfiles;
|
||||
static addfilelist_t startuppwads;
|
||||
|
||||
boolean devparm = false; // started game with -devparm
|
||||
|
||||
|
@ -119,6 +116,9 @@ boolean midi_disabled = false;
|
|||
boolean sound_disabled = false;
|
||||
boolean digital_disabled = false;
|
||||
|
||||
//
|
||||
// DEMO LOOP
|
||||
//
|
||||
boolean advancedemo;
|
||||
#ifdef DEBUGFILE
|
||||
INT32 debugload = 0;
|
||||
|
@ -175,10 +175,53 @@ void D_ProcessEvents(void)
|
|||
|
||||
boolean eaten;
|
||||
|
||||
// Reset possibly stale mouse info
|
||||
G_SetMouseDeltas(0, 0, 1);
|
||||
G_SetMouseDeltas(0, 0, 2);
|
||||
mouse.buttons &= ~(MB_SCROLLUP|MB_SCROLLDOWN);
|
||||
mouse2.buttons &= ~(MB_SCROLLUP|MB_SCROLLDOWN);
|
||||
|
||||
for (; eventtail != eventhead; eventtail = (eventtail+1) & (MAXEVENTS-1))
|
||||
{
|
||||
boolean hooked = false;
|
||||
|
||||
ev = &events[eventtail];
|
||||
|
||||
// Set mouse buttons early in case event is eaten later
|
||||
if (ev->type == ev_keydown || ev->type == ev_keyup)
|
||||
{
|
||||
// Mouse buttons
|
||||
if ((UINT32)(ev->key - KEY_MOUSE1) < MOUSEBUTTONS)
|
||||
{
|
||||
if (ev->type == ev_keydown)
|
||||
mouse.buttons |= 1 << (ev->key - KEY_MOUSE1);
|
||||
else
|
||||
mouse.buttons &= ~(1 << (ev->key - KEY_MOUSE1));
|
||||
}
|
||||
else if ((UINT32)(ev->key - KEY_2MOUSE1) < MOUSEBUTTONS)
|
||||
{
|
||||
if (ev->type == ev_keydown)
|
||||
mouse2.buttons |= 1 << (ev->key - KEY_2MOUSE1);
|
||||
else
|
||||
mouse2.buttons &= ~(1 << (ev->key - KEY_2MOUSE1));
|
||||
}
|
||||
// Scroll (has no keyup event)
|
||||
else switch (ev->key) {
|
||||
case KEY_MOUSEWHEELUP:
|
||||
mouse.buttons |= MB_SCROLLUP;
|
||||
break;
|
||||
case KEY_MOUSEWHEELDOWN:
|
||||
mouse.buttons |= MB_SCROLLDOWN;
|
||||
break;
|
||||
case KEY_2MOUSEWHEELUP:
|
||||
mouse2.buttons |= MB_SCROLLUP;
|
||||
break;
|
||||
case KEY_2MOUSEWHEELDOWN:
|
||||
mouse2.buttons |= MB_SCROLLDOWN;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Screenshots over everything so that they can be taken anywhere.
|
||||
if (M_ScreenshotResponder(ev))
|
||||
continue; // ate the event
|
||||
|
@ -189,6 +232,12 @@ void D_ProcessEvents(void)
|
|||
continue;
|
||||
}
|
||||
|
||||
if (!CON_Ready() && !menuactive) {
|
||||
if (G_LuaResponder(ev))
|
||||
continue;
|
||||
hooked = true;
|
||||
}
|
||||
|
||||
// Menu input
|
||||
#ifdef HAVE_THREADS
|
||||
I_lock_mutex(&m_menu_mutex);
|
||||
|
@ -203,6 +252,12 @@ void D_ProcessEvents(void)
|
|||
if (eaten)
|
||||
continue; // menu ate the event
|
||||
|
||||
if (!hooked && !CON_Ready()) {
|
||||
if (G_LuaResponder(ev))
|
||||
continue;
|
||||
hooked = true;
|
||||
}
|
||||
|
||||
// console input
|
||||
#ifdef HAVE_THREADS
|
||||
I_lock_mutex(&con_mutex);
|
||||
|
@ -217,8 +272,16 @@ void D_ProcessEvents(void)
|
|||
if (eaten)
|
||||
continue; // ate the event
|
||||
|
||||
if (!hooked && !CON_Ready() && G_LuaResponder(ev))
|
||||
continue;
|
||||
|
||||
G_Responder(ev);
|
||||
}
|
||||
|
||||
if (mouse.rdx || mouse.rdy)
|
||||
G_SetMouseDeltas(mouse.rdx, mouse.rdy, 1);
|
||||
if (mouse2.rdx || mouse2.rdy)
|
||||
G_SetMouseDeltas(mouse2.rdx, mouse2.rdy, 2);
|
||||
}
|
||||
|
||||
//
|
||||
|
@ -413,7 +476,7 @@ static void D_Display(void)
|
|||
|
||||
if (!automapactive && !dedicated && cv_renderview.value)
|
||||
{
|
||||
ps_rendercalltime = I_GetTimeMicros();
|
||||
PS_START_TIMING(ps_rendercalltime);
|
||||
if (players[displayplayer].mo || players[displayplayer].playerstate == PST_DEAD)
|
||||
{
|
||||
topleft = screens[0] + viewwindowy*vid.width + viewwindowx;
|
||||
|
@ -460,7 +523,7 @@ static void D_Display(void)
|
|||
if (postimgtype2)
|
||||
V_DoPostProcessor(1, postimgtype2, postimgparam2);
|
||||
}
|
||||
ps_rendercalltime = I_GetTimeMicros() - ps_rendercalltime;
|
||||
PS_STOP_TIMING(ps_rendercalltime);
|
||||
}
|
||||
|
||||
if (lastdraw)
|
||||
|
@ -474,7 +537,7 @@ static void D_Display(void)
|
|||
lastdraw = false;
|
||||
}
|
||||
|
||||
ps_uitime = I_GetTimeMicros();
|
||||
PS_START_TIMING(ps_uitime);
|
||||
|
||||
if (gamestate == GS_LEVEL)
|
||||
{
|
||||
|
@ -487,7 +550,7 @@ static void D_Display(void)
|
|||
}
|
||||
else
|
||||
{
|
||||
ps_uitime = I_GetTimeMicros();
|
||||
PS_START_TIMING(ps_uitime);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -529,7 +592,7 @@ static void D_Display(void)
|
|||
|
||||
CON_Drawer();
|
||||
|
||||
ps_uitime = I_GetTimeMicros() - ps_uitime;
|
||||
PS_STOP_TIMING(ps_uitime);
|
||||
|
||||
//
|
||||
// wipe update
|
||||
|
@ -615,9 +678,9 @@ static void D_Display(void)
|
|||
M_DrawPerfStats();
|
||||
}
|
||||
|
||||
ps_swaptime = I_GetTimeMicros();
|
||||
PS_START_TIMING(ps_swaptime);
|
||||
I_FinishUpdate(); // page flip or blit buffer
|
||||
ps_swaptime = I_GetTimeMicros() - ps_swaptime;
|
||||
PS_STOP_TIMING(ps_swaptime);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -860,35 +923,68 @@ void D_StartTitle(void)
|
|||
tutorialmode = false;
|
||||
}
|
||||
|
||||
//
|
||||
// D_AddFile
|
||||
//
|
||||
static void D_AddFile(char **list, const char *file)
|
||||
{
|
||||
size_t pnumwadfiles;
|
||||
char *newfile;
|
||||
#define REALLOC_FILE_LIST \
|
||||
if (list->files == NULL) \
|
||||
{ \
|
||||
list->files = calloc(sizeof(list->files), 2); \
|
||||
list->numfiles = 1; \
|
||||
} \
|
||||
else \
|
||||
{ \
|
||||
index = list->numfiles; \
|
||||
list->files = realloc(list->files, sizeof(list->files) * ((++list->numfiles) + 1)); \
|
||||
if (list->files == NULL) \
|
||||
I_Error("%s: No more free memory to add file %s", __FUNCTION__, file); \
|
||||
}
|
||||
|
||||
for (pnumwadfiles = 0; list[pnumwadfiles]; pnumwadfiles++)
|
||||
;
|
||||
static void D_AddFile(addfilelist_t *list, const char *file)
|
||||
{
|
||||
char *newfile;
|
||||
size_t index = 0;
|
||||
|
||||
REALLOC_FILE_LIST
|
||||
|
||||
newfile = malloc(strlen(file) + 1);
|
||||
if (!newfile)
|
||||
{
|
||||
I_Error("No more free memory to AddFile %s",file);
|
||||
}
|
||||
strcpy(newfile, file);
|
||||
I_Error("D_AddFile: No more free memory to add file %s", file);
|
||||
|
||||
list[pnumwadfiles] = newfile;
|
||||
strcpy(newfile, file);
|
||||
list->files[index] = newfile;
|
||||
}
|
||||
|
||||
static inline void D_CleanFile(char **list)
|
||||
static void D_AddFolder(addfilelist_t *list, const char *file)
|
||||
{
|
||||
size_t pnumwadfiles;
|
||||
for (pnumwadfiles = 0; list[pnumwadfiles]; pnumwadfiles++)
|
||||
char *newfile;
|
||||
size_t index = 0;
|
||||
|
||||
REALLOC_FILE_LIST
|
||||
|
||||
newfile = malloc(strlen(file) + 2); // Path delimiter + NULL terminator
|
||||
if (!newfile)
|
||||
I_Error("D_AddFolder: No more free memory to add folder %s", file);
|
||||
|
||||
strcpy(newfile, file);
|
||||
strcat(newfile, PATHSEP);
|
||||
|
||||
list->files[index] = newfile;
|
||||
}
|
||||
|
||||
#undef REALLOC_FILE_LIST
|
||||
|
||||
static inline void D_CleanFile(addfilelist_t *list)
|
||||
{
|
||||
if (list->files)
|
||||
{
|
||||
free(list[pnumwadfiles]);
|
||||
list[pnumwadfiles] = NULL;
|
||||
size_t pnumwadfiles = 0;
|
||||
|
||||
for (; pnumwadfiles < list->numfiles; pnumwadfiles++)
|
||||
free(list->files[pnumwadfiles]);
|
||||
|
||||
free(list->files);
|
||||
list->files = NULL;
|
||||
}
|
||||
|
||||
list->numfiles = 0;
|
||||
}
|
||||
|
||||
///\brief Checks if a netgame URL is being handled, and changes working directory to the EXE's if so.
|
||||
|
@ -934,7 +1030,7 @@ static void IdentifyVersion(void)
|
|||
char *srb2wad;
|
||||
const char *srb2waddir = NULL;
|
||||
|
||||
#if (defined (__unix__) && !defined (MSDOS)) || defined (UNIXCOMMON) || defined (HAVE_SDL)
|
||||
#if defined (__unix__) || defined (UNIXCOMMON) || defined (HAVE_SDL)
|
||||
// change to the directory where 'srb2.pk3' is found
|
||||
srb2waddir = I_LocateWad();
|
||||
#endif
|
||||
|
@ -972,7 +1068,7 @@ static void IdentifyVersion(void)
|
|||
|
||||
// Load the IWAD
|
||||
if (srb2wad != NULL && FIL_ReadFileOK(srb2wad))
|
||||
D_AddFile(startupwadfiles, srb2wad);
|
||||
D_AddFile(&startupwadfiles, srb2wad);
|
||||
else
|
||||
I_Error("srb2.pk3 not found! Expected in %s, ss file: %s\n", srb2waddir, srb2wad);
|
||||
|
||||
|
@ -983,14 +1079,14 @@ static void IdentifyVersion(void)
|
|||
// checking in D_SRB2Main
|
||||
|
||||
// Add the maps
|
||||
D_AddFile(startupwadfiles, va(pandf,srb2waddir,"zones.pk3"));
|
||||
D_AddFile(&startupwadfiles, va(pandf,srb2waddir, "zones.pk3"));
|
||||
|
||||
// Add the players
|
||||
D_AddFile(startupwadfiles, va(pandf,srb2waddir, "player.dta"));
|
||||
D_AddFile(&startupwadfiles, va(pandf,srb2waddir, "player.dta"));
|
||||
|
||||
#ifdef USE_PATCH_DTA
|
||||
// Add our crappy patches to fix our bugs
|
||||
D_AddFile(startupwadfiles, va(pandf,srb2waddir,"patch.pk3"));
|
||||
D_AddFile(&startupwadfiles, va(pandf,srb2waddir, "patch.pk3"));
|
||||
#endif
|
||||
|
||||
#if !defined (HAVE_SDL) || defined (HAVE_MIXER)
|
||||
|
@ -998,9 +1094,9 @@ static void IdentifyVersion(void)
|
|||
#define MUSICTEST(str) \
|
||||
{\
|
||||
const char *musicpath = va(pandf,srb2waddir,str);\
|
||||
int ms = W_VerifyNMUSlumps(musicpath); \
|
||||
int ms = W_VerifyNMUSlumps(musicpath, false); \
|
||||
if (ms == 1) \
|
||||
D_AddFile(startupwadfiles, musicpath); \
|
||||
D_AddFile(&startupwadfiles, musicpath); \
|
||||
else if (ms == 0) \
|
||||
I_Error("File "str" has been modified with non-music/sound lumps"); \
|
||||
}
|
||||
|
@ -1045,7 +1141,7 @@ void D_SRB2Main(void)
|
|||
// Print GPL notice for our console users (Linux)
|
||||
CONS_Printf(
|
||||
"\n\nSonic Robo Blast 2\n"
|
||||
"Copyright (C) 1998-2020 by Sonic Team Junior\n\n"
|
||||
"Copyright (C) 1998-2021 by Sonic Team Junior\n\n"
|
||||
"This program comes with ABSOLUTELY NO WARRANTY.\n\n"
|
||||
"This is free software, and you are welcome to redistribute it\n"
|
||||
"and/or modify it under the terms of the GNU General Public License\n"
|
||||
|
@ -1072,7 +1168,7 @@ void D_SRB2Main(void)
|
|||
G_LoadGameSettings();
|
||||
|
||||
// Test Dehacked lists
|
||||
DEH_Check();
|
||||
DEH_TableCheck();
|
||||
|
||||
// Netgame URL special case: change working dir to EXE folder.
|
||||
ChangeDirForUrlHandler();
|
||||
|
@ -1107,7 +1203,7 @@ void D_SRB2Main(void)
|
|||
|
||||
if (!userhome)
|
||||
{
|
||||
#if ((defined (__unix__) && !defined (MSDOS)) || defined(__APPLE__) || defined (UNIXCOMMON)) && !defined (__CYGWIN__)
|
||||
#if (defined (__unix__) || defined (__APPLE__) || defined (UNIXCOMMON)) && !defined (__CYGWIN__)
|
||||
I_Error("Please set $HOME to your home directory\n");
|
||||
#else
|
||||
if (dedicated)
|
||||
|
@ -1174,25 +1270,25 @@ void D_SRB2Main(void)
|
|||
// Do this up here so that WADs loaded through the command line can use ExecCfg
|
||||
COM_Init();
|
||||
|
||||
// add any files specified on the command line with -file wadfile
|
||||
// to the wad list
|
||||
// Add any files specified on the command line with
|
||||
// "-file <file>" or "-folder <folder>" to the add-on list
|
||||
if (!((M_GetUrlProtocolArg() || M_CheckParm("-connect")) && !M_CheckParm("-server")))
|
||||
{
|
||||
if (M_CheckParm("-file"))
|
||||
{
|
||||
// the parms after p are wadfile/lump names,
|
||||
// until end of parms or another - preceded parm
|
||||
while (M_IsNextParm())
|
||||
{
|
||||
const char *s = M_GetNextParm();
|
||||
INT32 addontype = 0;
|
||||
INT32 i;
|
||||
|
||||
if (s) // Check for NULL?
|
||||
{
|
||||
if (!W_VerifyNMUSlumps(s))
|
||||
G_SetGameModified(true);
|
||||
D_AddFile(startuppwads, s);
|
||||
}
|
||||
}
|
||||
for (i = 1; i < myargc; i++)
|
||||
{
|
||||
if (!strcasecmp(myargv[i], "-file"))
|
||||
addontype = 1;
|
||||
else if (!strcasecmp(myargv[i], "-folder"))
|
||||
addontype = 2;
|
||||
else if (myargv[i][0] == '-' || myargv[i][0] == '+')
|
||||
addontype = 0;
|
||||
else if (addontype == 1)
|
||||
D_AddFile(&startuppwads, myargv[i]);
|
||||
else if (addontype == 2)
|
||||
D_AddFolder(&startuppwads, myargv[i]);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1231,8 +1327,8 @@ void D_SRB2Main(void)
|
|||
|
||||
// load wad, including the main wad file
|
||||
CONS_Printf("W_InitMultipleFiles(): Adding IWAD and main PWADs.\n");
|
||||
W_InitMultipleFiles(startupwadfiles);
|
||||
D_CleanFile(startupwadfiles);
|
||||
W_InitMultipleFiles(&startupwadfiles);
|
||||
D_CleanFile(&startupwadfiles);
|
||||
|
||||
#ifndef DEVELOP // md5s last updated 22/02/20 (ddmmyy)
|
||||
|
||||
|
@ -1247,8 +1343,6 @@ void D_SRB2Main(void)
|
|||
// ...except it does if they slip maps in there, and that's what W_VerifyNMUSlumps is for.
|
||||
#endif //ifndef DEVELOP
|
||||
|
||||
mainwadstally = packetsizetally; // technically not accurate atm, remember to port the two-stage -file process from kart in 2.2.x
|
||||
|
||||
cht_Init();
|
||||
|
||||
//---------------------------------------------------- READY SCREEN
|
||||
|
@ -1279,9 +1373,16 @@ void D_SRB2Main(void)
|
|||
|
||||
I_RegisterSysCommands();
|
||||
|
||||
CONS_Printf("W_InitMultipleFiles(): Adding extra PWADs.\n");
|
||||
W_InitMultipleFiles(startuppwads);
|
||||
D_CleanFile(startuppwads);
|
||||
CON_StopRefresh(); // Temporarily stop refreshing the screen for wad loading
|
||||
|
||||
if (startuppwads.numfiles)
|
||||
{
|
||||
CONS_Printf("W_InitMultipleFiles(): Adding extra PWADs.\n");
|
||||
W_InitMultipleFiles(&startuppwads);
|
||||
D_CleanFile(&startuppwads);
|
||||
}
|
||||
|
||||
CON_StartRefresh(); // Restart the refresh!
|
||||
|
||||
CONS_Printf("HU_LoadGraphics()...\n");
|
||||
HU_LoadGraphics();
|
||||
|
@ -1291,7 +1392,7 @@ void D_SRB2Main(void)
|
|||
|
||||
G_LoadGameData();
|
||||
|
||||
#if (defined (__unix__) && !defined (MSDOS)) || defined (UNIXCOMMON) || defined (HAVE_SDL)
|
||||
#if defined (__unix__) || defined (UNIXCOMMON) || defined (HAVE_SDL)
|
||||
VID_PrepareModeList(); // Regenerate Modelist according to cv_fullscreen
|
||||
#endif
|
||||
|
||||
|
@ -1557,7 +1658,7 @@ const char *D_Home(void)
|
|||
userhome = M_GetNextParm();
|
||||
else
|
||||
{
|
||||
#if !((defined (__unix__) && !defined (MSDOS)) || defined(__APPLE__) || defined (UNIXCOMMON)) && !defined (__APPLE__)
|
||||
#if !(defined (__unix__) || defined (__APPLE__) || defined (UNIXCOMMON))
|
||||
if (FIL_FileOK(CONFIGFILENAME))
|
||||
usehome = false; // Let's NOT use home
|
||||
else
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2021 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -40,10 +40,6 @@ void D_SRB2Main(void);
|
|||
|
||||
// Called by IO functions when input is detected.
|
||||
void D_PostEvent(const event_t *ev);
|
||||
#if defined (PC_DOS) && !defined (DOXYGEN)
|
||||
void D_PostEvent_end(void); // delimiter for locking memory
|
||||
#endif
|
||||
|
||||
void D_ProcessEvents(void);
|
||||
|
||||
const char *D_Home(void);
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2021 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -815,6 +815,8 @@ static const char *packettypename[NUMPACKETTYPE] =
|
|||
"CLIENTJOIN",
|
||||
"NODETIMEOUT",
|
||||
"LOGIN",
|
||||
"TELLFILESNEEDED",
|
||||
"MOREFILESNEEDED",
|
||||
"PING"
|
||||
};
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2021 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
355
src/d_netcmd.c
355
src/d_netcmd.c
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2021 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -47,6 +47,7 @@
|
|||
#include "m_cond.h"
|
||||
#include "m_anigif.h"
|
||||
#include "md5.h"
|
||||
#include "m_perfstats.h"
|
||||
|
||||
#ifdef NETGAME_DEVMODE
|
||||
#define CV_RESTRICT CV_NETVAR
|
||||
|
@ -63,7 +64,9 @@ static void Got_WeaponPref(UINT8 **cp, INT32 playernum);
|
|||
static void Got_Mapcmd(UINT8 **cp, INT32 playernum);
|
||||
static void Got_ExitLevelcmd(UINT8 **cp, INT32 playernum);
|
||||
static void Got_RequestAddfilecmd(UINT8 **cp, INT32 playernum);
|
||||
static void Got_RequestAddfoldercmd(UINT8 **cp, INT32 playernum);
|
||||
static void Got_Addfilecmd(UINT8 **cp, INT32 playernum);
|
||||
static void Got_Addfoldercmd(UINT8 **cp, INT32 playernum);
|
||||
static void Got_Pause(UINT8 **cp, INT32 playernum);
|
||||
static void Got_Suicide(UINT8 **cp, INT32 playernum);
|
||||
static void Got_RandomSeed(UINT8 **cp, INT32 playernum);
|
||||
|
@ -115,6 +118,7 @@ static void Command_Map_f(void);
|
|||
static void Command_ResetCamera_f(void);
|
||||
|
||||
static void Command_Addfile(void);
|
||||
static void Command_Addfolder(void);
|
||||
static void Command_ListWADS_f(void);
|
||||
static void Command_RunSOC(void);
|
||||
static void Command_Pause(void);
|
||||
|
@ -168,7 +172,7 @@ void SendWeaponPref(void);
|
|||
void SendWeaponPref2(void);
|
||||
|
||||
static CV_PossibleValue_t usemouse_cons_t[] = {{0, "Off"}, {1, "On"}, {2, "Force"}, {0, NULL}};
|
||||
#if (defined (__unix__) && !defined (MSDOS)) || defined(__APPLE__) || defined (UNIXCOMMON)
|
||||
#if defined (__unix__) || defined (__APPLE__) || defined (UNIXCOMMON)
|
||||
static CV_PossibleValue_t mouse2port_cons_t[] = {{0, "/dev/gpmdata"}, {1, "/dev/ttyS0"},
|
||||
{2, "/dev/ttyS1"}, {3, "/dev/ttyS2"}, {4, "/dev/ttyS3"}, {0, NULL}};
|
||||
#else
|
||||
|
@ -214,11 +218,9 @@ consvar_t cv_respawntime = CVAR_INIT ("respawndelay", "3", CV_SAVE|CV_NETVAR|CV_
|
|||
|
||||
consvar_t cv_competitionboxes = CVAR_INIT ("competitionboxes", "Mystery", CV_SAVE|CV_NETVAR|CV_CHEAT, competitionboxes_cons_t, NULL);
|
||||
|
||||
#ifdef SEENAMES
|
||||
static CV_PossibleValue_t seenames_cons_t[] = {{0, "Off"}, {1, "Colorless"}, {2, "Team"}, {3, "Ally/Foe"}, {0, NULL}};
|
||||
consvar_t cv_seenames = CVAR_INIT ("seenames", "Ally/Foe", CV_SAVE, seenames_cons_t, 0);
|
||||
consvar_t cv_allowseenames = CVAR_INIT ("allowseenames", "Yes", CV_SAVE|CV_NETVAR, CV_YesNo, NULL);
|
||||
#endif
|
||||
|
||||
// names
|
||||
consvar_t cv_playername = CVAR_INIT ("name", "Sonic", CV_SAVE|CV_CALL|CV_NOINIT, NULL, Name_OnChange);
|
||||
|
@ -257,7 +259,7 @@ consvar_t cv_joyscale2 = CVAR_INIT ("padscale2", "1", CV_SAVE|CV_CALL, NULL, I_J
|
|||
consvar_t cv_joyscale = CVAR_INIT ("padscale", "1", CV_SAVE|CV_HIDEN, NULL, NULL); //Alam: Dummy for save
|
||||
consvar_t cv_joyscale2 = CVAR_INIT ("padscale2", "1", CV_SAVE|CV_HIDEN, NULL, NULL); //Alam: Dummy for save
|
||||
#endif
|
||||
#if (defined (__unix__) && !defined (MSDOS)) || defined(__APPLE__) || defined (UNIXCOMMON)
|
||||
#if defined (__unix__) || defined (__APPLE__) || defined (UNIXCOMMON)
|
||||
consvar_t cv_mouse2port = CVAR_INIT ("mouse2port", "/dev/gpmdata", CV_SAVE, mouse2port_cons_t, NULL);
|
||||
consvar_t cv_mouse2opt = CVAR_INIT ("mouse2opt", "0", CV_SAVE, NULL, NULL);
|
||||
#else
|
||||
|
@ -286,7 +288,7 @@ consvar_t cv_gravity = CVAR_INIT ("gravity", "0.5", CV_RESTRICT|CV_FLOAT|CV_CALL
|
|||
|
||||
consvar_t cv_soundtest = CVAR_INIT ("soundtest", "0", CV_CALL, NULL, SoundTest_OnChange);
|
||||
|
||||
static CV_PossibleValue_t minitimelimit_cons_t[] = {{15, "MIN"}, {9999, "MAX"}, {0, NULL}};
|
||||
static CV_PossibleValue_t minitimelimit_cons_t[] = {{1, "MIN"}, {9999, "MAX"}, {0, NULL}};
|
||||
consvar_t cv_countdowntime = CVAR_INIT ("countdowntime", "60", CV_SAVE|CV_NETVAR|CV_CHEAT, minitimelimit_cons_t, NULL);
|
||||
|
||||
consvar_t cv_touchtag = CVAR_INIT ("touchtag", "Off", CV_SAVE|CV_NETVAR, CV_OnOff, NULL);
|
||||
|
@ -373,7 +375,14 @@ consvar_t cv_sleep = CVAR_INIT ("cpusleep", "1", CV_SAVE, sleeping_cons_t, NULL)
|
|||
|
||||
static CV_PossibleValue_t perfstats_cons_t[] = {
|
||||
{0, "Off"}, {1, "Rendering"}, {2, "Logic"}, {3, "ThinkFrame"}, {0, NULL}};
|
||||
consvar_t cv_perfstats = CVAR_INIT ("perfstats", "Off", 0, perfstats_cons_t, NULL);
|
||||
consvar_t cv_perfstats = CVAR_INIT ("perfstats", "Off", CV_CALL, perfstats_cons_t, PS_PerfStats_OnChange);
|
||||
static CV_PossibleValue_t ps_samplesize_cons_t[] = {
|
||||
{1, "MIN"}, {1000, "MAX"}, {0, NULL}};
|
||||
consvar_t cv_ps_samplesize = CVAR_INIT ("ps_samplesize", "1", CV_CALL, ps_samplesize_cons_t, PS_SampleSize_OnChange);
|
||||
static CV_PossibleValue_t ps_descriptor_cons_t[] = {
|
||||
{1, "Average"}, {2, "SD"}, {3, "Minimum"}, {4, "Maximum"}, {0, NULL}};
|
||||
consvar_t cv_ps_descriptor = CVAR_INIT ("ps_descriptor", "Average", 0, ps_descriptor_cons_t, NULL);
|
||||
|
||||
consvar_t cv_freedemocamera = CVAR_INIT("freedemocamera", "Off", CV_SAVE, CV_OnOff, NULL);
|
||||
|
||||
char timedemo_name[256];
|
||||
|
@ -400,16 +409,16 @@ const char *netxcmdnames[MAXNETXCMD - 1] =
|
|||
"MAP",
|
||||
"EXITLEVEL",
|
||||
"ADDFILE",
|
||||
"ADDFOLDER",
|
||||
"PAUSE",
|
||||
"ADDPLAYER",
|
||||
"TEAMCHANGE",
|
||||
"CLEARSCORES",
|
||||
"LOGIN",
|
||||
"VERIFIED",
|
||||
"RANDOMSEED",
|
||||
"RUNSOC",
|
||||
"REQADDFILE",
|
||||
"DELFILE", // replace next time we add an XD
|
||||
"REQADDFOLDER",
|
||||
"SETMOTD",
|
||||
"SUICIDE",
|
||||
"LUACMD",
|
||||
|
@ -443,7 +452,9 @@ void D_RegisterServerCommands(void)
|
|||
RegisterNetXCmd(XD_MAP, Got_Mapcmd);
|
||||
RegisterNetXCmd(XD_EXITLEVEL, Got_ExitLevelcmd);
|
||||
RegisterNetXCmd(XD_ADDFILE, Got_Addfilecmd);
|
||||
RegisterNetXCmd(XD_ADDFOLDER, Got_Addfoldercmd);
|
||||
RegisterNetXCmd(XD_REQADDFILE, Got_RequestAddfilecmd);
|
||||
RegisterNetXCmd(XD_REQADDFOLDER, Got_RequestAddfoldercmd);
|
||||
RegisterNetXCmd(XD_PAUSE, Got_Pause);
|
||||
RegisterNetXCmd(XD_SUICIDE, Got_Suicide);
|
||||
RegisterNetXCmd(XD_RUNSOC, Got_RunSOCcmd);
|
||||
|
@ -474,6 +485,7 @@ void D_RegisterServerCommands(void)
|
|||
COM_AddCommand("showmap", Command_Showmap_f);
|
||||
COM_AddCommand("mapmd5", Command_Mapmd5_f);
|
||||
|
||||
COM_AddCommand("addfolder", Command_Addfolder);
|
||||
COM_AddCommand("addfile", Command_Addfile);
|
||||
COM_AddCommand("listwad", Command_ListWADS_f);
|
||||
|
||||
|
@ -597,9 +609,7 @@ void D_RegisterServerCommands(void)
|
|||
CV_RegisterVar(&cv_pingtimeout);
|
||||
CV_RegisterVar(&cv_showping);
|
||||
|
||||
#ifdef SEENAMES
|
||||
CV_RegisterVar(&cv_allowseenames);
|
||||
#endif
|
||||
CV_RegisterVar(&cv_allowseenames);
|
||||
|
||||
CV_RegisterVar(&cv_dummyconsvar);
|
||||
}
|
||||
|
@ -670,6 +680,7 @@ void D_RegisterClientCommands(void)
|
|||
CV_RegisterVar(&cv_zlib_strategya);
|
||||
CV_RegisterVar(&cv_zlib_window_bitsa);
|
||||
CV_RegisterVar(&cv_apng_delay);
|
||||
CV_RegisterVar(&cv_apng_downscale);
|
||||
// GIF variables
|
||||
CV_RegisterVar(&cv_gif_optimize);
|
||||
CV_RegisterVar(&cv_gif_downscale);
|
||||
|
@ -690,9 +701,7 @@ void D_RegisterClientCommands(void)
|
|||
CV_RegisterVar(&cv_defaultplayercolor2);
|
||||
CV_RegisterVar(&cv_defaultskin2);
|
||||
|
||||
#ifdef SEENAMES
|
||||
CV_RegisterVar(&cv_seenames);
|
||||
#endif
|
||||
CV_RegisterVar(&cv_rollingdemos);
|
||||
CV_RegisterVar(&cv_netstat);
|
||||
CV_RegisterVar(&cv_netticbuffer);
|
||||
|
@ -793,7 +802,7 @@ void D_RegisterClientCommands(void)
|
|||
// WARNING: the order is important when initialising mouse2
|
||||
// we need the mouse2port
|
||||
CV_RegisterVar(&cv_mouse2port);
|
||||
#if (defined (__unix__) && !defined (MSDOS)) || defined(__APPLE__) || defined (UNIXCOMMON)
|
||||
#if defined (__unix__) || defined (__APPLE__) || defined (UNIXCOMMON)
|
||||
CV_RegisterVar(&cv_mouse2opt);
|
||||
#endif
|
||||
CV_RegisterVar(&cv_controlperkey);
|
||||
|
@ -866,6 +875,8 @@ void D_RegisterClientCommands(void)
|
|||
CV_RegisterVar(&cv_soundtest);
|
||||
|
||||
CV_RegisterVar(&cv_perfstats);
|
||||
CV_RegisterVar(&cv_ps_samplesize);
|
||||
CV_RegisterVar(&cv_ps_descriptor);
|
||||
|
||||
// ingame object placing
|
||||
COM_AddCommand("objectplace", Command_ObjectPlace_f);
|
||||
|
@ -878,7 +889,7 @@ void D_RegisterClientCommands(void)
|
|||
// CV_RegisterVar(&cv_snapto);
|
||||
|
||||
CV_RegisterVar(&cv_freedemocamera);
|
||||
|
||||
|
||||
// add cheat commands
|
||||
COM_AddCommand("noclip", Command_CheatNoClip_f);
|
||||
COM_AddCommand("god", Command_CheatGod_f);
|
||||
|
@ -1318,8 +1329,9 @@ static void SendNameAndColor(void)
|
|||
cv_skin.value = R_SkinAvailable(cv_skin.string);
|
||||
if ((cv_skin.value < 0) || !R_SkinUsable(consoleplayer, cv_skin.value))
|
||||
{
|
||||
CV_StealthSet(&cv_skin, DEFAULTSKIN);
|
||||
cv_skin.value = 0;
|
||||
INT32 defaultSkinNum = GetPlayerDefaultSkin(consoleplayer);
|
||||
CV_StealthSet(&cv_skin, skins[defaultSkinNum].name);
|
||||
cv_skin.value = defaultSkinNum;
|
||||
}
|
||||
|
||||
// Finally write out the complete packet and send it off.
|
||||
|
@ -1480,7 +1492,8 @@ static void Got_NameAndColor(UINT8 **cp, INT32 playernum)
|
|||
if (server && (p != &players[consoleplayer] && p != &players[secondarydisplayplayer]))
|
||||
{
|
||||
boolean kick = false;
|
||||
INT32 s;
|
||||
UINT32 unlockShift = 0;
|
||||
UINT32 i;
|
||||
|
||||
// team colors
|
||||
if (G_GametypeHasTeams())
|
||||
|
@ -1496,12 +1509,29 @@ static void Got_NameAndColor(UINT8 **cp, INT32 playernum)
|
|||
kick = true;
|
||||
|
||||
// availabilities
|
||||
for (s = 0; s < MAXSKINS; s++)
|
||||
for (i = 0; i < MAXUNLOCKABLES; i++)
|
||||
{
|
||||
if (!skins[s].availability && (p->availabilities & (1 << s)))
|
||||
if (unlockables[i].type != SECRET_SKIN)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
unlockShift++;
|
||||
}
|
||||
|
||||
// If they set an invalid bit to true, then likely a modified client
|
||||
if (unlockShift < 32) // 32 is the max the data type allows
|
||||
{
|
||||
UINT32 illegalMask = UINT32_MAX;
|
||||
|
||||
for (i = 0; i < unlockShift; i++)
|
||||
{
|
||||
illegalMask &= ~(1 << i);
|
||||
}
|
||||
|
||||
if ((p->availabilities & illegalMask) != 0)
|
||||
{
|
||||
kick = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2103,7 +2133,7 @@ static void Got_Mapcmd(UINT8 **cp, INT32 playernum)
|
|||
}
|
||||
|
||||
mapnumber = M_MapNumber(mapname[3], mapname[4]);
|
||||
LUAh_MapChange(mapnumber);
|
||||
LUA_HookInt(mapnumber, HOOK(MapChange));
|
||||
|
||||
G_InitNew(ultimatemode, mapname, resetplayer, skipprecutscene, FLS);
|
||||
if (demoplayback && !timingdemo)
|
||||
|
@ -2135,7 +2165,7 @@ static void Command_Pause(void)
|
|||
|
||||
if (cv_pause.value || server || (IsPlayerAdmin(consoleplayer)))
|
||||
{
|
||||
if (modeattacking || !(gamestate == GS_LEVEL || gamestate == GS_INTERMISSION))
|
||||
if (modeattacking || !(gamestate == GS_LEVEL || gamestate == GS_INTERMISSION) || (marathonmode && gamestate == GS_INTERMISSION))
|
||||
{
|
||||
CONS_Printf(M_GetText("You can't pause here.\n"));
|
||||
return;
|
||||
|
@ -2688,7 +2718,7 @@ static void Got_Teamchange(UINT8 **cp, INT32 playernum)
|
|||
}
|
||||
|
||||
// Don't switch team, just go away, please, go awaayyyy, aaauuauugghhhghgh
|
||||
if (!LUAh_TeamSwitch(&players[playernum], NetPacket.packet.newteam, players[playernum].spectator, NetPacket.packet.autobalance, NetPacket.packet.scrambled))
|
||||
if (!LUA_HookTeamSwitch(&players[playernum], NetPacket.packet.newteam, players[playernum].spectator, NetPacket.packet.autobalance, NetPacket.packet.scrambled))
|
||||
return;
|
||||
|
||||
//no status changes after hidetime
|
||||
|
@ -2849,7 +2879,7 @@ static void Got_Teamchange(UINT8 **cp, INT32 playernum)
|
|||
// Call ViewpointSwitch hooks here.
|
||||
// The viewpoint was forcibly changed.
|
||||
if (displayplayer != consoleplayer) // You're already viewing yourself. No big deal.
|
||||
LUAh_ViewpointSwitch(&players[consoleplayer], &players[consoleplayer], true);
|
||||
LUA_HookViewpointSwitch(&players[consoleplayer], &players[consoleplayer], true);
|
||||
displayplayer = consoleplayer;
|
||||
}
|
||||
|
||||
|
@ -3203,7 +3233,7 @@ static void Command_RunSOC(void)
|
|||
static void Got_RunSOCcmd(UINT8 **cp, INT32 playernum)
|
||||
{
|
||||
char filename[256];
|
||||
filestatus_t ncs = FS_NOTFOUND;
|
||||
filestatus_t ncs = FS_NOTCHECKED;
|
||||
|
||||
if (playernum != serverplayer && !IsPlayerAdmin(playernum))
|
||||
{
|
||||
|
@ -3294,7 +3324,13 @@ static void Command_Addfile(void)
|
|||
if (!isprint(fn[i]) || fn[i] == ';')
|
||||
return;
|
||||
|
||||
musiconly = W_VerifyNMUSlumps(fn);
|
||||
musiconly = W_VerifyNMUSlumps(fn, false);
|
||||
|
||||
if (musiconly == -1)
|
||||
{
|
||||
addedfiles[numfilesadded++] = fn;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!musiconly)
|
||||
{
|
||||
|
@ -3321,10 +3357,9 @@ static void Command_Addfile(void)
|
|||
break;
|
||||
++p;
|
||||
|
||||
// check total packet size and no of files currently loaded
|
||||
// check no of files currently loaded
|
||||
// See W_LoadWadFile in w_wad.c
|
||||
if ((numwadfiles >= MAX_WADFILES)
|
||||
|| ((packetsizetally + nameonlylength(fn) + 22) > MAXFILENEEDED*sizeof(UINT8)))
|
||||
if (numwadfiles >= MAX_WADFILES)
|
||||
{
|
||||
CONS_Alert(CONS_ERROR, M_GetText("Too many files loaded to add %s\n"), fn);
|
||||
return;
|
||||
|
@ -3353,6 +3388,9 @@ static void Command_Addfile(void)
|
|||
|
||||
for (i = 0; i < numwadfiles; i++)
|
||||
{
|
||||
if (wadfiles[i]->type == RET_FOLDER)
|
||||
continue;
|
||||
|
||||
if (!memcmp(wadfiles[i]->md5sum, md5sum, 16))
|
||||
{
|
||||
CONS_Alert(CONS_ERROR, M_GetText("%s is already loaded\n"), fn);
|
||||
|
@ -3372,10 +3410,142 @@ static void Command_Addfile(void)
|
|||
}
|
||||
}
|
||||
|
||||
static void Command_Addfolder(void)
|
||||
{
|
||||
size_t argc = COM_Argc(); // amount of arguments total
|
||||
size_t curarg; // current argument index
|
||||
|
||||
const char *addedfolders[argc]; // list of filenames already processed
|
||||
size_t numfoldersadded = 0; // the amount of filenames processed
|
||||
|
||||
if (argc < 2)
|
||||
{
|
||||
CONS_Printf(M_GetText("addfolder <path> [path2...] [...]: Load add-ons\n"));
|
||||
return;
|
||||
}
|
||||
|
||||
// start at one to skip command name
|
||||
for (curarg = 1; curarg < argc; curarg++)
|
||||
{
|
||||
const char *fn, *p;
|
||||
char *fullpath;
|
||||
char buf[256];
|
||||
char *buf_p = buf;
|
||||
INT32 i, stat;
|
||||
size_t ii;
|
||||
boolean folderadded = false;
|
||||
|
||||
fn = COM_Argv(curarg);
|
||||
|
||||
// For the amount of filenames previously processed...
|
||||
for (ii = 0; ii < numfoldersadded; ii++)
|
||||
{
|
||||
// If this is one of them, don't try to add it.
|
||||
if (!strcmp(fn, addedfolders[ii]))
|
||||
{
|
||||
folderadded = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// If we've added this one, skip to the next one.
|
||||
if (folderadded)
|
||||
{
|
||||
CONS_Alert(CONS_WARNING, M_GetText("Already processed %s, skipping\n"), fn);
|
||||
continue;
|
||||
}
|
||||
|
||||
// Disallow non-printing characters and semicolons.
|
||||
for (i = 0; fn[i] != '\0'; i++)
|
||||
if (!isprint(fn[i]) || fn[i] == ';')
|
||||
return;
|
||||
|
||||
// Add file on your client directly if you aren't in a netgame.
|
||||
if (!(netgame || multiplayer))
|
||||
{
|
||||
P_AddFolder(fn);
|
||||
addedfolders[numfoldersadded++] = fn;
|
||||
continue;
|
||||
}
|
||||
|
||||
p = fn+strlen(fn);
|
||||
while(--p >= fn)
|
||||
if (*p == '\\' || *p == '/' || *p == ':')
|
||||
break;
|
||||
++p;
|
||||
|
||||
// Don't add an empty path.
|
||||
if (M_IsStringEmpty(fn))
|
||||
{
|
||||
CONS_Alert(CONS_WARNING, M_GetText("Folder name is empty, skipping\n"));
|
||||
continue;
|
||||
}
|
||||
|
||||
// check no of files currently loaded
|
||||
// See W_LoadWadFile in w_wad.c
|
||||
if (numwadfiles >= MAX_WADFILES)
|
||||
{
|
||||
CONS_Alert(CONS_ERROR, M_GetText("Too many files loaded to add %s\n"), fn);
|
||||
return;
|
||||
}
|
||||
|
||||
// Check if the path is valid.
|
||||
stat = W_IsPathToFolderValid(fn);
|
||||
|
||||
if (stat == 0)
|
||||
{
|
||||
CONS_Alert(CONS_WARNING, M_GetText("Path %s is invalid, skipping\n"), fn);
|
||||
continue;
|
||||
}
|
||||
else if (stat < 0)
|
||||
{
|
||||
#ifndef AVOID_ERRNO
|
||||
CONS_Alert(CONS_WARNING, M_GetText("Error accessing %s (%s), skipping\n"), fn, strerror(direrror));
|
||||
#else
|
||||
CONS_Alert(CONS_WARNING, M_GetText("Error accessing %s, skipping\n"), fn);
|
||||
#endif
|
||||
continue;
|
||||
}
|
||||
|
||||
// Get the full path for this folder.
|
||||
fullpath = W_GetFullFolderPath(fn);
|
||||
|
||||
if (fullpath == NULL)
|
||||
{
|
||||
CONS_Alert(CONS_WARNING, M_GetText("Path %s is invalid, skipping\n"), fn);
|
||||
continue;
|
||||
}
|
||||
|
||||
// Check if the folder is already added.
|
||||
for (i = 0; i < numwadfiles; i++)
|
||||
{
|
||||
if (wadfiles[i]->type != RET_FOLDER)
|
||||
continue;
|
||||
|
||||
if (samepaths(wadfiles[i]->path, fullpath) > 0)
|
||||
{
|
||||
CONS_Alert(CONS_ERROR, M_GetText("%s is already loaded\n"), fn);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
Z_Free(fullpath);
|
||||
|
||||
addedfolders[numfoldersadded++] = fn;
|
||||
|
||||
WRITESTRINGN(buf_p,p,240);
|
||||
|
||||
if (IsPlayerAdmin(consoleplayer) && (!server)) // Request to add file
|
||||
SendNetXCmd(XD_REQADDFOLDER, buf, buf_p - buf);
|
||||
else
|
||||
SendNetXCmd(XD_ADDFOLDER, buf, buf_p - buf);
|
||||
}
|
||||
}
|
||||
|
||||
static void Got_RequestAddfilecmd(UINT8 **cp, INT32 playernum)
|
||||
{
|
||||
char filename[241];
|
||||
filestatus_t ncs = FS_NOTFOUND;
|
||||
filestatus_t ncs = FS_NOTCHECKED;
|
||||
UINT8 md5sum[16];
|
||||
boolean kick = false;
|
||||
boolean toomany = false;
|
||||
|
@ -3400,9 +3570,7 @@ static void Got_RequestAddfilecmd(UINT8 **cp, INT32 playernum)
|
|||
return;
|
||||
}
|
||||
|
||||
// See W_LoadWadFile in w_wad.c
|
||||
if ((numwadfiles >= MAX_WADFILES)
|
||||
|| ((packetsizetally + nameonlylength(filename) + 22) > MAXFILENEEDED*sizeof(UINT8)))
|
||||
if (numwadfiles >= MAX_WADFILES)
|
||||
toomany = true;
|
||||
else
|
||||
ncs = findfile(filename,md5sum,true);
|
||||
|
@ -3432,10 +3600,66 @@ static void Got_RequestAddfilecmd(UINT8 **cp, INT32 playernum)
|
|||
COM_BufAddText(va("addfile %s\n", filename));
|
||||
}
|
||||
|
||||
static void Got_RequestAddfoldercmd(UINT8 **cp, INT32 playernum)
|
||||
{
|
||||
char path[241];
|
||||
filestatus_t ncs = FS_NOTCHECKED;
|
||||
boolean kick = false;
|
||||
boolean toomany = false;
|
||||
INT32 i,j;
|
||||
|
||||
READSTRINGN(*cp, path, 240);
|
||||
|
||||
/// \todo Integrity checks.
|
||||
|
||||
// Only the server processes this message.
|
||||
if (client)
|
||||
return;
|
||||
|
||||
// Disallow non-printing characters and semicolons.
|
||||
for (i = 0; path[i] != '\0'; i++)
|
||||
if (!isprint(path[i]) || path[i] == ';')
|
||||
kick = true;
|
||||
|
||||
if ((playernum != serverplayer && !IsPlayerAdmin(playernum)) || kick)
|
||||
{
|
||||
CONS_Alert(CONS_WARNING, M_GetText("Illegal addfolder command received from %s\n"), player_names[playernum]);
|
||||
SendKick(playernum, KICK_MSG_CON_FAIL | KICK_MSG_KEEP_BODY);
|
||||
return;
|
||||
}
|
||||
|
||||
if (numwadfiles >= MAX_WADFILES)
|
||||
toomany = true;
|
||||
else
|
||||
ncs = findfolder(path);
|
||||
|
||||
if (ncs != FS_FOUND || toomany)
|
||||
{
|
||||
char message[256];
|
||||
|
||||
if (toomany)
|
||||
sprintf(message, M_GetText("Too many files loaded to add %s\n"), path);
|
||||
else if (ncs == FS_NOTFOUND)
|
||||
sprintf(message, M_GetText("The server doesn't have %s\n"), path);
|
||||
else
|
||||
sprintf(message, M_GetText("Unknown error finding folder (%s)\n"), path);
|
||||
|
||||
CONS_Printf("%s",message);
|
||||
|
||||
for (j = 0; j < MAXPLAYERS; j++)
|
||||
if (adminplayers[j])
|
||||
COM_BufAddText(va("sayto %d %s", adminplayers[j], message));
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
COM_BufAddText(va("addfolder \"%s\"\n", path));
|
||||
}
|
||||
|
||||
static void Got_Addfilecmd(UINT8 **cp, INT32 playernum)
|
||||
{
|
||||
char filename[241];
|
||||
filestatus_t ncs = FS_NOTFOUND;
|
||||
filestatus_t ncs = FS_NOTCHECKED;
|
||||
UINT8 md5sum[16];
|
||||
|
||||
READSTRINGN(*cp, filename, 240);
|
||||
|
@ -3480,11 +3704,60 @@ static void Got_Addfilecmd(UINT8 **cp, INT32 playernum)
|
|||
G_SetGameModified(true);
|
||||
}
|
||||
|
||||
static void Got_Addfoldercmd(UINT8 **cp, INT32 playernum)
|
||||
{
|
||||
char path[241];
|
||||
filestatus_t ncs = FS_NOTCHECKED;
|
||||
|
||||
READSTRINGN(*cp, path, 240);
|
||||
|
||||
/// \todo Integrity checks.
|
||||
|
||||
if (playernum != serverplayer)
|
||||
{
|
||||
CONS_Alert(CONS_WARNING, M_GetText("Illegal addfolder command received from %s\n"), player_names[playernum]);
|
||||
if (server)
|
||||
SendKick(playernum, KICK_MSG_CON_FAIL | KICK_MSG_KEEP_BODY);
|
||||
return;
|
||||
}
|
||||
|
||||
ncs = findfolder(path);
|
||||
|
||||
if (ncs != FS_FOUND || !P_AddFolder(path))
|
||||
{
|
||||
Command_ExitGame_f();
|
||||
if (ncs == FS_FOUND)
|
||||
{
|
||||
CONS_Printf(M_GetText("The server tried to add %s,\nbut you have too many files added.\nRestart the game to clear loaded files\nand play on this server."), path);
|
||||
M_StartMessage(va("The server added a folder \n(%s)\nbut you have too many files added.\nRestart the game to clear loaded files.\n\nPress ESC\n",path), NULL, MM_NOTHING);
|
||||
}
|
||||
else if (ncs == FS_NOTFOUND)
|
||||
{
|
||||
CONS_Printf(M_GetText("The server tried to add %s,\nbut you don't have this file.\nYou need to find it in order\nto play on this server."), path);
|
||||
M_StartMessage(va("The server added a folder \n(%s)\nthat you do not have.\n\nPress ESC\n",path), NULL, MM_NOTHING);
|
||||
}
|
||||
else
|
||||
{
|
||||
CONS_Printf(M_GetText("Unknown error finding folder (%s) the server added.\n"), path);
|
||||
M_StartMessage(va("Unknown error trying to load a folder\nthat the server added \n(%s).\n\nPress ESC\n",path), NULL, MM_NOTHING);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
G_SetGameModified(true);
|
||||
}
|
||||
|
||||
static void Command_ListWADS_f(void)
|
||||
{
|
||||
INT32 i = numwadfiles;
|
||||
char *tempname;
|
||||
CONS_Printf(M_GetText("There are %d wads loaded:\n"),numwadfiles);
|
||||
|
||||
#ifdef ENFORCE_WAD_LIMIT
|
||||
CONS_Printf(M_GetText("There are %d/%d files loaded:\n"),numwadfiles,MAX_WADFILES);
|
||||
#else
|
||||
CONS_Printf(M_GetText("There are %d files loaded:\n"),numwadfiles);
|
||||
#endif
|
||||
|
||||
for (i--; i >= 0; i--)
|
||||
{
|
||||
nameonly(tempname = va("%s", wadfiles[i]->filename));
|
||||
|
@ -3494,6 +3767,8 @@ static void Command_ListWADS_f(void)
|
|||
CONS_Printf("\x82 * %.2d\x80: %s\n", i, tempname);
|
||||
else if (!wadfiles[i]->important)
|
||||
CONS_Printf("\x86 %.2d: %s\n", i, tempname);
|
||||
else if (wadfiles[i]->type == RET_FOLDER)
|
||||
CONS_Printf("\x82 * %.2d\x84: %s\n", i, tempname);
|
||||
else
|
||||
CONS_Printf(" %.2d: %s\n", i, tempname);
|
||||
}
|
||||
|
@ -3606,8 +3881,7 @@ static void Command_Playintro_f(void)
|
|||
*/
|
||||
FUNCNORETURN static ATTRNORETURN void Command_Quit_f(void)
|
||||
{
|
||||
if (Playing())
|
||||
LUAh_GameQuit();
|
||||
LUA_HookBool(true, HOOK(GameQuit));
|
||||
I_Quit();
|
||||
}
|
||||
|
||||
|
@ -4269,8 +4543,7 @@ void Command_ExitGame_f(void)
|
|||
{
|
||||
INT32 i;
|
||||
|
||||
if (Playing())
|
||||
LUAh_GameQuit();
|
||||
LUA_HookBool(false, HOOK(GameQuit));
|
||||
|
||||
D_QuitNetGame();
|
||||
CL_Reset();
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2021 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -31,9 +31,7 @@ extern consvar_t cv_defaultskin;
|
|||
extern consvar_t cv_defaultplayercolor2;
|
||||
extern consvar_t cv_defaultskin2;
|
||||
|
||||
#ifdef SEENAMES
|
||||
extern consvar_t cv_seenames, cv_allowseenames;
|
||||
#endif
|
||||
extern consvar_t cv_usemouse;
|
||||
extern consvar_t cv_usejoystick;
|
||||
extern consvar_t cv_usejoystick2;
|
||||
|
@ -47,7 +45,7 @@ extern consvar_t cv_joyscale2;
|
|||
// splitscreen with second mouse
|
||||
extern consvar_t cv_mouse2port;
|
||||
extern consvar_t cv_usemouse2;
|
||||
#if (defined (__unix__) && !defined (MSDOS)) || defined (UNIXCOMMON)
|
||||
#if defined (__unix__) || defined (__APPLE__) || defined (UNIXCOMMON)
|
||||
extern consvar_t cv_mouse2opt;
|
||||
#endif
|
||||
|
||||
|
@ -75,6 +73,7 @@ extern consvar_t cv_teamscramble;
|
|||
extern consvar_t cv_scrambleonchange;
|
||||
|
||||
extern consvar_t cv_netstat;
|
||||
extern consvar_t cv_nettimeout;
|
||||
|
||||
extern consvar_t cv_countdowntime;
|
||||
extern consvar_t cv_runscripts;
|
||||
|
@ -112,6 +111,8 @@ extern consvar_t cv_skipmapcheck;
|
|||
extern consvar_t cv_sleep;
|
||||
|
||||
extern consvar_t cv_perfstats;
|
||||
extern consvar_t cv_ps_samplesize;
|
||||
extern consvar_t cv_ps_descriptor;
|
||||
|
||||
extern char timedemo_name[256];
|
||||
extern boolean timedemo_csv;
|
||||
|
@ -130,16 +131,16 @@ typedef enum
|
|||
XD_MAP, // 6
|
||||
XD_EXITLEVEL, // 7
|
||||
XD_ADDFILE, // 8
|
||||
XD_PAUSE, // 9
|
||||
XD_ADDPLAYER, // 10
|
||||
XD_TEAMCHANGE, // 11
|
||||
XD_CLEARSCORES, // 12
|
||||
// UNUSED 13 (Because I don't want to change these comments)
|
||||
XD_VERIFIED = 14,//14
|
||||
XD_ADDFOLDER, // 9
|
||||
XD_PAUSE, // 10
|
||||
XD_ADDPLAYER, // 11
|
||||
XD_TEAMCHANGE, // 12
|
||||
XD_CLEARSCORES, // 13
|
||||
XD_VERIFIED, // 14
|
||||
XD_RANDOMSEED, // 15
|
||||
XD_RUNSOC, // 16
|
||||
XD_REQADDFILE, // 17
|
||||
XD_DELFILE, // 18 - replace next time we add an XD
|
||||
XD_REQADDFOLDER,// 18
|
||||
XD_SETMOTD, // 19
|
||||
XD_SUICIDE, // 20
|
||||
XD_DEMOTED, // 21
|
||||
|
|
368
src/d_netfil.c
368
src/d_netfil.c
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2021 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -15,7 +15,7 @@
|
|||
|
||||
#include <time.h>
|
||||
|
||||
#if defined (_WIN32) || defined (__DJGPP__)
|
||||
#ifdef _WIN32
|
||||
#include <io.h>
|
||||
#include <direct.h>
|
||||
#else
|
||||
|
@ -30,10 +30,6 @@
|
|||
#elif defined (_WIN32)
|
||||
#include <sys/utime.h>
|
||||
#endif
|
||||
#ifdef __DJGPP__
|
||||
#include <dir.h>
|
||||
#include <utime.h>
|
||||
#endif
|
||||
|
||||
#include "doomdef.h"
|
||||
#include "doomstat.h"
|
||||
|
@ -56,7 +52,7 @@
|
|||
#include <errno.h>
|
||||
|
||||
// Prototypes
|
||||
static boolean AddFileToSendQueue(INT32 node, const char *filename, UINT8 fileid);
|
||||
static boolean AddFileToSendQueue(INT32 node, UINT8 fileid);
|
||||
|
||||
// Sender structure
|
||||
typedef struct filetx_s
|
||||
|
@ -91,7 +87,7 @@ static filetran_t transfer[MAXNETNODES];
|
|||
|
||||
// Receiver structure
|
||||
INT32 fileneedednum; // Number of files needed to join the server
|
||||
fileneeded_t fileneeded[MAX_WADFILES]; // List of needed files
|
||||
fileneeded_t *fileneeded; // List of needed files
|
||||
static tic_t lasttimeackpacketsent = 0;
|
||||
char downloaddir[512] = "DOWNLOAD";
|
||||
|
||||
|
@ -109,6 +105,10 @@ static pauseddownload_t *pauseddownload = NULL;
|
|||
#ifndef NONET
|
||||
// for cl loading screen
|
||||
INT32 lastfilenum = -1;
|
||||
INT32 downloadcompletednum = 0;
|
||||
UINT32 downloadcompletedsize = 0;
|
||||
INT32 totalfilesrequestednum = 0;
|
||||
UINT32 totalfilesrequestedsize = 0;
|
||||
#endif
|
||||
|
||||
luafiletransfer_t *luafiletransfers = NULL;
|
||||
|
@ -117,29 +117,67 @@ boolean waitingforluafilecommand = false;
|
|||
char luafiledir[256 + 16] = "luafiles";
|
||||
|
||||
|
||||
static UINT16 GetWadNumFromFileNeededId(UINT8 id)
|
||||
{
|
||||
UINT16 wadnum;
|
||||
|
||||
for (wadnum = mainwads; wadnum < numwadfiles; wadnum++)
|
||||
{
|
||||
if (!wadfiles[wadnum]->important)
|
||||
continue;
|
||||
if (id == 0)
|
||||
return wadnum;
|
||||
id--;
|
||||
}
|
||||
|
||||
return UINT16_MAX;
|
||||
}
|
||||
|
||||
/** Fills a serverinfo packet with information about wad files loaded.
|
||||
*
|
||||
* \todo Give this function a better name since it is in global scope.
|
||||
* Used to have size limiting built in - now handled via W_LoadWadFile in w_wad.c
|
||||
* Used to have size limiting built in - now handled via W_InitFile in w_wad.c
|
||||
*
|
||||
*/
|
||||
UINT8 *PutFileNeeded(void)
|
||||
UINT8 *PutFileNeeded(UINT16 firstfile)
|
||||
{
|
||||
size_t i, count = 0;
|
||||
UINT8 *p = netbuffer->u.serverinfo.fileneeded;
|
||||
size_t i;
|
||||
UINT8 count = 0;
|
||||
UINT8 *p_start = netbuffer->packettype == PT_MOREFILESNEEDED ? netbuffer->u.filesneededcfg.files : netbuffer->u.serverinfo.fileneeded;
|
||||
UINT8 *p = p_start;
|
||||
char wadfilename[MAX_WADPATH] = "";
|
||||
UINT8 filestatus;
|
||||
UINT8 filestatus, folder;
|
||||
|
||||
for (i = 0; i < numwadfiles; i++)
|
||||
for (i = mainwads; i < numwadfiles; i++) //mainwads, otherwise we start on the first mainwad
|
||||
{
|
||||
// If it has only music/sound lumps, don't put it in the list
|
||||
if (!wadfiles[i]->important)
|
||||
continue;
|
||||
|
||||
if (firstfile)
|
||||
{ // Skip files until we reach the first file.
|
||||
firstfile--;
|
||||
continue;
|
||||
}
|
||||
|
||||
nameonly(strcpy(wadfilename, wadfiles[i]->filename));
|
||||
|
||||
// Look below at the WRITE macros to understand what these numbers mean.
|
||||
if (p + 1 + 4 + min(strlen(wadfilename) + 1, MAX_WADPATH) + 16 > p_start + MAXFILENEEDED)
|
||||
{
|
||||
// Too many files to send all at once
|
||||
if (netbuffer->packettype == PT_MOREFILESNEEDED)
|
||||
netbuffer->u.filesneededcfg.more = 1;
|
||||
else
|
||||
netbuffer->u.serverinfo.flags |= SV_LOTSOFADDONS;
|
||||
break;
|
||||
}
|
||||
|
||||
filestatus = 1; // Importance - not really used any more, holds 1 by default for backwards compat with MS
|
||||
folder = (wadfiles[i]->type == RET_FOLDER);
|
||||
|
||||
// Store in the upper four bits
|
||||
if (!cv_downloading.value)
|
||||
if (!cv_downloading.value || folder) /// \todo Implement folder downloading.
|
||||
filestatus += (2 << 4); // Won't send
|
||||
else if ((wadfiles[i]->filesize <= (UINT32)cv_maxsend.value * 1024))
|
||||
filestatus += (1 << 4); // Will send if requested
|
||||
|
@ -147,37 +185,60 @@ UINT8 *PutFileNeeded(void)
|
|||
// filestatus += (0 << 4); -- Won't send, too big
|
||||
|
||||
WRITEUINT8(p, filestatus);
|
||||
WRITEUINT8(p, folder);
|
||||
|
||||
count++;
|
||||
WRITEUINT32(p, wadfiles[i]->filesize);
|
||||
nameonly(strcpy(wadfilename, wadfiles[i]->filename));
|
||||
WRITESTRINGN(p, wadfilename, MAX_WADPATH);
|
||||
WRITEMEM(p, wadfiles[i]->md5sum, 16);
|
||||
}
|
||||
netbuffer->u.serverinfo.fileneedednum = (UINT8)count;
|
||||
|
||||
if (netbuffer->packettype == PT_MOREFILESNEEDED)
|
||||
netbuffer->u.filesneededcfg.num = count;
|
||||
else
|
||||
netbuffer->u.serverinfo.fileneedednum = count;
|
||||
|
||||
return p;
|
||||
}
|
||||
|
||||
void AllocFileNeeded(INT32 size)
|
||||
{
|
||||
if (fileneeded == NULL)
|
||||
fileneeded = Z_Calloc(sizeof(fileneeded_t) * size, PU_STATIC, NULL);
|
||||
else
|
||||
fileneeded = Z_Realloc(fileneeded, sizeof(fileneeded_t) * size, PU_STATIC, NULL);
|
||||
}
|
||||
|
||||
void FreeFileNeeded(void)
|
||||
{
|
||||
Z_Free(fileneeded);
|
||||
fileneeded = NULL;
|
||||
}
|
||||
|
||||
/** Parses the serverinfo packet and fills the fileneeded table on client
|
||||
*
|
||||
* \param fileneedednum_parm The number of files needed to join the server
|
||||
* \param fileneededstr The memory block containing the list of needed files
|
||||
*
|
||||
*/
|
||||
void D_ParseFileneeded(INT32 fileneedednum_parm, UINT8 *fileneededstr)
|
||||
void D_ParseFileneeded(INT32 fileneedednum_parm, UINT8 *fileneededstr, UINT16 firstfile)
|
||||
{
|
||||
INT32 i;
|
||||
UINT8 *p;
|
||||
UINT8 filestatus;
|
||||
|
||||
fileneedednum = fileneedednum_parm;
|
||||
fileneedednum = firstfile + fileneedednum_parm;
|
||||
p = (UINT8 *)fileneededstr;
|
||||
for (i = 0; i < fileneedednum; i++)
|
||||
|
||||
AllocFileNeeded(fileneedednum);
|
||||
|
||||
for (i = firstfile; i < fileneedednum; i++)
|
||||
{
|
||||
fileneeded[i].status = FS_NOTFOUND; // We haven't even started looking for the file yet
|
||||
fileneeded[i].type = FILENEEDED_WAD;
|
||||
fileneeded[i].status = FS_NOTCHECKED; // We haven't even started looking for the file yet
|
||||
fileneeded[i].justdownloaded = false;
|
||||
filestatus = READUINT8(p); // The first byte is the file status
|
||||
fileneeded[i].folder = READUINT8(p); // The second byte is the folder flag
|
||||
fileneeded[i].willsend = (UINT8)(filestatus >> 4);
|
||||
fileneeded[i].totalsize = READUINT32(p); // The four next bytes are the file size
|
||||
fileneeded[i].file = NULL; // The file isn't open yet
|
||||
|
@ -192,7 +253,11 @@ void CL_PrepareDownloadSaveGame(const char *tmpsave)
|
|||
lastfilenum = -1;
|
||||
#endif
|
||||
|
||||
FreeFileNeeded();
|
||||
AllocFileNeeded(1);
|
||||
|
||||
fileneedednum = 1;
|
||||
fileneeded[0].type = FILENEEDED_SAVEGAME;
|
||||
fileneeded[0].status = FS_REQUESTED;
|
||||
fileneeded[0].justdownloaded = false;
|
||||
fileneeded[0].totalsize = UINT32_MAX;
|
||||
|
@ -323,14 +388,18 @@ boolean CL_SendFileRequest(void)
|
|||
if ((fileneeded[i].status == FS_NOTFOUND || fileneeded[i].status == FS_MD5SUMBAD))
|
||||
{
|
||||
totalfreespaceneeded += fileneeded[i].totalsize;
|
||||
nameonly(fileneeded[i].filename);
|
||||
|
||||
WRITEUINT8(p, i); // fileid
|
||||
WRITESTRINGN(p, fileneeded[i].filename, MAX_WADPATH);
|
||||
|
||||
// put it in download dir
|
||||
nameonly(fileneeded[i].filename);
|
||||
strcatbf(fileneeded[i].filename, downloaddir, "/");
|
||||
|
||||
fileneeded[i].status = FS_REQUESTED;
|
||||
}
|
||||
|
||||
WRITEUINT8(p, 0xFF);
|
||||
|
||||
I_GetDiskFreeSpace(&availablefreespace);
|
||||
if (totalfreespaceneeded > availablefreespace)
|
||||
I_Error("To play on this server you must download %s KB,\n"
|
||||
|
@ -346,21 +415,22 @@ boolean CL_SendFileRequest(void)
|
|||
// returns false if a requested file was not found or cannot be sent
|
||||
boolean PT_RequestFile(INT32 node)
|
||||
{
|
||||
char wad[MAX_WADPATH+1];
|
||||
UINT8 *p = netbuffer->u.textcmd;
|
||||
UINT8 id;
|
||||
|
||||
while (p < netbuffer->u.textcmd + MAXTEXTCMD-1) // Don't allow hacked client to overflow
|
||||
{
|
||||
id = READUINT8(p);
|
||||
if (id == 0xFF)
|
||||
break;
|
||||
READSTRINGN(p, wad, MAX_WADPATH);
|
||||
if (!AddFileToSendQueue(node, wad, id))
|
||||
|
||||
if (!AddFileToSendQueue(node, id))
|
||||
{
|
||||
SV_AbortSendFiles(node);
|
||||
return false; // don't read the rest of the files
|
||||
}
|
||||
}
|
||||
|
||||
return true; // no problems with any files
|
||||
}
|
||||
|
||||
|
@ -369,23 +439,16 @@ boolean PT_RequestFile(INT32 node)
|
|||
* \return 0 if some files are missing
|
||||
* 1 if all files exist
|
||||
* 2 if some already loaded files are not requested or are in a different order
|
||||
* 3 too many files, over WADLIMIT
|
||||
* 4 still checking, continuing next tic
|
||||
*
|
||||
*/
|
||||
INT32 CL_CheckFiles(void)
|
||||
{
|
||||
INT32 i, j;
|
||||
char wadfilename[MAX_WADPATH];
|
||||
INT32 ret = 1;
|
||||
size_t packetsize = 0;
|
||||
size_t filestoget = 0;
|
||||
|
||||
// if (M_CheckParm("-nofiles"))
|
||||
// return 1;
|
||||
|
||||
// the first is the iwad (the main wad file)
|
||||
// we don't care if it's called srb2.pk3 or not.
|
||||
// Never download the IWAD, just assume it's there and identical
|
||||
fileneeded[0].status = FS_OPEN;
|
||||
size_t filestoload = 0;
|
||||
boolean downloadrequired = false;
|
||||
|
||||
// Modified game handling -- check for an identical file list
|
||||
// must be identical in files loaded AND in order
|
||||
|
@ -393,7 +456,7 @@ INT32 CL_CheckFiles(void)
|
|||
if (modifiedgame)
|
||||
{
|
||||
CONS_Debug(DBG_NETPLAY, "game is modified; only doing basic checks\n");
|
||||
for (i = 1, j = 1; i < fileneedednum || j < numwadfiles;)
|
||||
for (i = 0, j = mainwads; i < fileneedednum || j < numwadfiles;)
|
||||
{
|
||||
if (j < numwadfiles && !wadfiles[j]->important)
|
||||
{
|
||||
|
@ -420,15 +483,21 @@ INT32 CL_CheckFiles(void)
|
|||
return 1;
|
||||
}
|
||||
|
||||
// See W_LoadWadFile in w_wad.c
|
||||
packetsize = packetsizetally;
|
||||
|
||||
for (i = 1; i < fileneedednum; i++)
|
||||
for (i = 0; i < fileneedednum; i++)
|
||||
{
|
||||
if (fileneeded[i].status == FS_NOTFOUND || fileneeded[i].status == FS_MD5SUMBAD)
|
||||
downloadrequired = true;
|
||||
|
||||
if (fileneeded[i].status != FS_OPEN)
|
||||
filestoload++;
|
||||
|
||||
if (fileneeded[i].status != FS_NOTCHECKED) //since we're running this over multiple tics now, its possible for us to come across files checked in previous tics
|
||||
continue;
|
||||
|
||||
CONS_Debug(DBG_NETPLAY, "searching for '%s' ", fileneeded[i].filename);
|
||||
|
||||
// Check in already loaded files
|
||||
for (j = 1; wadfiles[j]; j++)
|
||||
for (j = mainwads; wadfiles[j]; j++)
|
||||
{
|
||||
nameonly(strcpy(wadfilename, wadfiles[j]->filename));
|
||||
if (!stricmp(wadfilename, fileneeded[i].filename) &&
|
||||
|
@ -436,45 +505,46 @@ INT32 CL_CheckFiles(void)
|
|||
{
|
||||
CONS_Debug(DBG_NETPLAY, "already loaded\n");
|
||||
fileneeded[i].status = FS_OPEN;
|
||||
break;
|
||||
return 4;
|
||||
}
|
||||
}
|
||||
if (fileneeded[i].status != FS_NOTFOUND)
|
||||
continue;
|
||||
|
||||
packetsize += nameonlylength(fileneeded[i].filename) + 22;
|
||||
if (fileneeded[i].folder)
|
||||
fileneeded[i].status = findfolder(fileneeded[i].filename);
|
||||
else
|
||||
fileneeded[i].status = findfile(fileneeded[i].filename, fileneeded[i].md5sum, true);
|
||||
|
||||
if ((numwadfiles+filestoget >= MAX_WADFILES)
|
||||
|| (packetsize > MAXFILENEEDED*sizeof(UINT8)))
|
||||
return 3;
|
||||
|
||||
filestoget++;
|
||||
|
||||
fileneeded[i].status = findfile(fileneeded[i].filename, fileneeded[i].md5sum, true);
|
||||
CONS_Debug(DBG_NETPLAY, "found %d\n", fileneeded[i].status);
|
||||
if (fileneeded[i].status != FS_FOUND)
|
||||
ret = 0;
|
||||
return 4;
|
||||
}
|
||||
return ret;
|
||||
|
||||
//now making it here means we've checked the entire list and no FS_NOTCHECKED files remain
|
||||
if (numwadfiles+filestoload > MAX_WADFILES)
|
||||
return 3;
|
||||
else if (downloadrequired)
|
||||
return 0; //some stuff is FS_NOTFOUND, needs download
|
||||
else
|
||||
return 1; //everything is FS_OPEN or FS_FOUND, proceed to loading
|
||||
}
|
||||
|
||||
// Load it now
|
||||
void CL_LoadServerFiles(void)
|
||||
boolean CL_LoadServerFiles(void)
|
||||
{
|
||||
INT32 i;
|
||||
|
||||
// if (M_CheckParm("-nofiles"))
|
||||
// return;
|
||||
|
||||
for (i = 1; i < fileneedednum; i++)
|
||||
for (i = 0; i < fileneedednum; i++)
|
||||
{
|
||||
if (fileneeded[i].status == FS_OPEN)
|
||||
continue; // Already loaded
|
||||
else if (fileneeded[i].status == FS_FOUND)
|
||||
{
|
||||
P_AddWadFile(fileneeded[i].filename);
|
||||
if (fileneeded[i].folder)
|
||||
P_AddFolder(fileneeded[i].filename);
|
||||
else
|
||||
P_AddWadFile(fileneeded[i].filename);
|
||||
G_SetGameModified(true);
|
||||
fileneeded[i].status = FS_OPEN;
|
||||
return false;
|
||||
}
|
||||
else if (fileneeded[i].status == FS_MD5SUMBAD)
|
||||
I_Error("Wrong version of file %s", fileneeded[i].filename);
|
||||
|
@ -500,6 +570,7 @@ void CL_LoadServerFiles(void)
|
|||
fileneeded[i].status, s);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void AddLuaFileTransfer(const char *filename, const char *mode)
|
||||
|
@ -562,7 +633,7 @@ static void SV_PrepareSendLuaFileToNextNode(void)
|
|||
|
||||
// Find a client to send the file to
|
||||
for (i = 1; i < MAXNETNODES; i++)
|
||||
if (nodeingame[i] && luafiletransfers->nodestatus[i] == LFTNS_WAITING) // Node waiting
|
||||
if (luafiletransfers->nodestatus[i] == LFTNS_WAITING) // Node waiting
|
||||
{
|
||||
// Tell the client we're about to send them the file
|
||||
netbuffer->packettype = PT_SENDINGLUAFILE;
|
||||
|
@ -570,6 +641,7 @@ static void SV_PrepareSendLuaFileToNextNode(void)
|
|||
I_Error("Failed to send a PT_SENDINGLUAFILE packet\n"); // !!! Todo: Handle failure a bit better lol
|
||||
|
||||
luafiletransfers->nodestatus[i] = LFTNS_ASKED;
|
||||
luafiletransfers->nodetimeouts[i] = I_GetTime() + 30 * TICRATE;
|
||||
|
||||
return;
|
||||
}
|
||||
|
@ -588,7 +660,7 @@ void SV_PrepareSendLuaFile(void)
|
|||
|
||||
// Set status to "waiting" for everyone
|
||||
for (i = 0; i < MAXNETNODES; i++)
|
||||
luafiletransfers->nodestatus[i] = LFTNS_WAITING;
|
||||
luafiletransfers->nodestatus[i] = (nodeingame[i] ? LFTNS_WAITING : LFTNS_NONE);
|
||||
|
||||
if (FIL_ReadFileOK(luafiletransfers->realfilename))
|
||||
{
|
||||
|
@ -649,12 +721,14 @@ void RemoveAllLuaFileTransfers(void)
|
|||
|
||||
void SV_AbortLuaFileTransfer(INT32 node)
|
||||
{
|
||||
if (luafiletransfers
|
||||
&& (luafiletransfers->nodestatus[node] == LFTNS_ASKED
|
||||
|| luafiletransfers->nodestatus[node] == LFTNS_SENDING))
|
||||
if (luafiletransfers)
|
||||
{
|
||||
luafiletransfers->nodestatus[node] = LFTNS_WAITING;
|
||||
SV_PrepareSendLuaFileToNextNode();
|
||||
if (luafiletransfers->nodestatus[node] == LFTNS_ASKED
|
||||
|| luafiletransfers->nodestatus[node] == LFTNS_SENDING)
|
||||
{
|
||||
SV_PrepareSendLuaFileToNextNode();
|
||||
}
|
||||
luafiletransfers->nodestatus[node] = LFTNS_NONE;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -678,7 +752,11 @@ void CL_PrepareDownloadLuaFile(void)
|
|||
netbuffer->packettype = PT_ASKLUAFILE;
|
||||
HSendPacket(servernode, true, 0, 0);
|
||||
|
||||
FreeFileNeeded();
|
||||
AllocFileNeeded(1);
|
||||
|
||||
fileneedednum = 1;
|
||||
fileneeded[0].type = FILENEEDED_LUAFILE;
|
||||
fileneeded[0].status = FS_REQUESTED;
|
||||
fileneeded[0].justdownloaded = false;
|
||||
fileneeded[0].totalsize = UINT32_MAX;
|
||||
|
@ -705,15 +783,11 @@ static INT32 filestosend = 0;
|
|||
* \sa AddLuaFileToSendQueue
|
||||
*
|
||||
*/
|
||||
static boolean AddFileToSendQueue(INT32 node, const char *filename, UINT8 fileid)
|
||||
static boolean AddFileToSendQueue(INT32 node, UINT8 fileid)
|
||||
{
|
||||
filetx_t **q; // A pointer to the "next" field of the last file in the list
|
||||
filetx_t *p; // The new file request
|
||||
INT32 i;
|
||||
char wadfilename[MAX_WADPATH];
|
||||
|
||||
if (cv_noticedownload.value)
|
||||
CONS_Printf("Sending file \"%s\" to node %d (%s)\n", filename, node, I_GetNodeAddress(node));
|
||||
UINT16 wadnum;
|
||||
|
||||
// Find the last file in the list and set a pointer to its "next" field
|
||||
q = &transfer[node].txlist;
|
||||
|
@ -733,51 +807,43 @@ static boolean AddFileToSendQueue(INT32 node, const char *filename, UINT8 fileid
|
|||
if (!p->id.filename)
|
||||
I_Error("AddFileToSendQueue: No more memory\n");
|
||||
|
||||
// Set the file name and get rid of the path
|
||||
strlcpy(p->id.filename, filename, MAX_WADPATH);
|
||||
nameonly(p->id.filename);
|
||||
|
||||
// Look for the requested file through all loaded files
|
||||
for (i = 0; wadfiles[i]; i++)
|
||||
{
|
||||
strlcpy(wadfilename, wadfiles[i]->filename, MAX_WADPATH);
|
||||
nameonly(wadfilename);
|
||||
if (!stricmp(wadfilename, p->id.filename))
|
||||
{
|
||||
// Copy file name with full path
|
||||
strlcpy(p->id.filename, wadfiles[i]->filename, MAX_WADPATH);
|
||||
break;
|
||||
}
|
||||
}
|
||||
// Find the wad the ID refers to
|
||||
wadnum = GetWadNumFromFileNeededId(fileid);
|
||||
|
||||
// Handle non-loaded file requests
|
||||
if (!wadfiles[i])
|
||||
if (wadnum == UINT16_MAX)
|
||||
{
|
||||
DEBFILE(va("%s not found in wadfiles\n", filename));
|
||||
DEBFILE(va("fileneeded %d not found in wadfiles\n", fileid));
|
||||
// This formerly checked if (!findfile(p->id.filename, NULL, true))
|
||||
|
||||
// Not found
|
||||
// Don't inform client (probably someone who thought they could leak 2.2 ACZ)
|
||||
DEBFILE(va("Client %d request %s: not found\n", node, filename));
|
||||
// Don't inform client
|
||||
DEBFILE(va("Client %d request fileneeded %d: not found\n", node, fileid));
|
||||
free(p->id.filename);
|
||||
free(p);
|
||||
*q = NULL;
|
||||
return false; // cancel the rest of the requests
|
||||
}
|
||||
|
||||
// Set the file name and get rid of the path
|
||||
strlcpy(p->id.filename, wadfiles[wadnum]->filename, MAX_WADPATH);
|
||||
|
||||
// Handle huge file requests (i.e. bigger than cv_maxsend.value KB)
|
||||
if (wadfiles[i]->filesize > (UINT32)cv_maxsend.value * 1024)
|
||||
if (wadfiles[wadnum]->filesize > (UINT32)cv_maxsend.value * 1024)
|
||||
{
|
||||
// Too big
|
||||
// Don't inform client (client sucks, man)
|
||||
DEBFILE(va("Client %d request %s: file too big, not sending\n", node, filename));
|
||||
DEBFILE(va("Client %d request %s: file too big, not sending\n", node, p->id.filename));
|
||||
free(p->id.filename);
|
||||
free(p);
|
||||
*q = NULL;
|
||||
return false; // cancel the rest of the requests
|
||||
}
|
||||
|
||||
DEBFILE(va("Sending file %s (id=%d) to %d\n", filename, fileid, node));
|
||||
if (cv_noticedownload.value)
|
||||
CONS_Printf("Sending file \"%s\" to node %d (%s)\n", p->id.filename, node, I_GetNodeAddress(node));
|
||||
|
||||
DEBFILE(va("Sending file %s (id=%d) to %d\n", p->id.filename, fileid, node));
|
||||
p->ram = SF_FILE; // It's a file, we need to close it and free its name once we're done sending it
|
||||
p->fileid = fileid;
|
||||
p->next = NULL; // End of list
|
||||
|
@ -914,7 +980,6 @@ static void SV_EndFileSend(INT32 node)
|
|||
filestosend--;
|
||||
}
|
||||
|
||||
#define PACKETPERTIC net_bandwidth/(TICRATE*software_MAXPACKETLENGTH)
|
||||
#define FILEFRAGMENTSIZE (software_MAXPACKETLENGTH - (FILETXHEADER + BASEPACKETSIZE))
|
||||
|
||||
/** Handles file transmission
|
||||
|
@ -928,17 +993,26 @@ void FileSendTicker(void)
|
|||
filetx_t *f;
|
||||
INT32 packetsent, ram, i, j;
|
||||
|
||||
// If someone is taking too long to download, kick them with a timeout
|
||||
// to prevent blocking the rest of the server...
|
||||
if (luafiletransfers)
|
||||
{
|
||||
for (i = 1; i < MAXNETNODES; i++)
|
||||
{
|
||||
luafiletransfernodestatus_t status = luafiletransfers->nodestatus[i];
|
||||
|
||||
if (status != LFTNS_NONE && status != LFTNS_WAITING && status != LFTNS_SENT
|
||||
&& I_GetTime() > luafiletransfers->nodetimeouts[i])
|
||||
{
|
||||
Net_ConnectionTimeout(i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!filestosend) // No file to send
|
||||
return;
|
||||
|
||||
if (cv_downloadspeed.value) // New behavior
|
||||
packetsent = cv_downloadspeed.value;
|
||||
else // Old behavior
|
||||
{
|
||||
packetsent = PACKETPERTIC;
|
||||
if (!packetsent)
|
||||
packetsent = 1;
|
||||
}
|
||||
packetsent = cv_downloadspeed.value;
|
||||
|
||||
netbuffer->packettype = PT_FILEFRAGMENT;
|
||||
|
||||
|
@ -1215,6 +1289,9 @@ void PT_FileFragment(void)
|
|||
UINT16 boundedfragmentsize = doomcom->datalength - BASEPACKETSIZE - sizeof(netbuffer->u.filetxpak);
|
||||
char *filename;
|
||||
|
||||
if (!file)
|
||||
return;
|
||||
|
||||
filename = va("%s", file->filename);
|
||||
nameonly(filename);
|
||||
|
||||
|
@ -1326,6 +1403,7 @@ void PT_FileFragment(void)
|
|||
// Tell the server we have received the file
|
||||
netbuffer->packettype = PT_HASLUAFILE;
|
||||
HSendPacket(servernode, true, 0, 0);
|
||||
FreeFileNeeded();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1396,32 +1474,37 @@ void CloseNetFile(void)
|
|||
SV_AbortSendFiles(i);
|
||||
|
||||
// Receiving a file?
|
||||
for (i = 0; i < MAX_WADFILES; i++)
|
||||
if (fileneeded[i].status == FS_DOWNLOADING && fileneeded[i].file)
|
||||
{
|
||||
fclose(fileneeded[i].file);
|
||||
free(fileneeded[i].ackpacket);
|
||||
|
||||
if (!pauseddownload && i != 0) // 0 is either srb2.srb or the gamestate...
|
||||
if (fileneeded)
|
||||
{
|
||||
for (i = 0; i < fileneedednum; i++)
|
||||
if (fileneeded[i].status == FS_DOWNLOADING && fileneeded[i].file)
|
||||
{
|
||||
// Don't remove the file, save it for later in case we resume the download
|
||||
pauseddownload = malloc(sizeof(*pauseddownload));
|
||||
if (!pauseddownload)
|
||||
I_Error("CloseNetFile: No more memory\n");
|
||||
fclose(fileneeded[i].file);
|
||||
free(fileneeded[i].ackpacket);
|
||||
|
||||
strcpy(pauseddownload->filename, fileneeded[i].filename);
|
||||
memcpy(pauseddownload->md5sum, fileneeded[i].md5sum, 16);
|
||||
pauseddownload->currentsize = fileneeded[i].currentsize;
|
||||
pauseddownload->receivedfragments = fileneeded[i].receivedfragments;
|
||||
pauseddownload->fragmentsize = fileneeded[i].fragmentsize;
|
||||
if (!pauseddownload && (fileneeded[i].type == FILENEEDED_WAD || i != 0)) // 0 is the gamestate...
|
||||
{
|
||||
// Don't remove the file, save it for later in case we resume the download
|
||||
pauseddownload = malloc(sizeof(*pauseddownload));
|
||||
if (!pauseddownload)
|
||||
I_Error("CloseNetFile: No more memory\n");
|
||||
|
||||
strcpy(pauseddownload->filename, fileneeded[i].filename);
|
||||
memcpy(pauseddownload->md5sum, fileneeded[i].md5sum, 16);
|
||||
pauseddownload->currentsize = fileneeded[i].currentsize;
|
||||
pauseddownload->receivedfragments = fileneeded[i].receivedfragments;
|
||||
pauseddownload->fragmentsize = fileneeded[i].fragmentsize;
|
||||
}
|
||||
else
|
||||
{
|
||||
// File is not complete, delete it.
|
||||
free(fileneeded[i].receivedfragments);
|
||||
remove(fileneeded[i].filename);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
free(fileneeded[i].receivedfragments);
|
||||
// File is not complete delete it
|
||||
remove(fileneeded[i].filename);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
FreeFileNeeded();
|
||||
}
|
||||
|
||||
void Command_Downloads_f(void)
|
||||
|
@ -1556,3 +1639,26 @@ filestatus_t findfile(char *filename, const UINT8 *wantedmd5sum, boolean complet
|
|||
|
||||
return (badmd5 ? FS_MD5SUMBAD : FS_NOTFOUND); // md5 sum bad or file not found
|
||||
}
|
||||
|
||||
// Searches for a folder.
|
||||
// This can be used with a full path, or an incomplete path.
|
||||
// In the latter case, the function will try to find folders in
|
||||
// srb2home, srb2path, and the current directory.
|
||||
filestatus_t findfolder(const char *path)
|
||||
{
|
||||
// Check the path by itself first.
|
||||
if (concatpaths(path, NULL) == 1)
|
||||
return FS_FOUND;
|
||||
|
||||
#define checkpath(startpath) \
|
||||
if (concatpaths(path, startpath) == 1) \
|
||||
return FS_FOUND
|
||||
|
||||
checkpath(srb2home); // Then, look in srb2home.
|
||||
checkpath(srb2path); // Now, look in srb2path.
|
||||
checkpath("."); // Finally, look in the current directory.
|
||||
|
||||
#undef checkpath
|
||||
|
||||
return FS_NOTFOUND;
|
||||
}
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2021 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -27,6 +27,7 @@ typedef enum
|
|||
|
||||
typedef enum
|
||||
{
|
||||
FS_NOTCHECKED,
|
||||
FS_NOTFOUND,
|
||||
FS_FOUND,
|
||||
FS_REQUESTED,
|
||||
|
@ -35,12 +36,21 @@ typedef enum
|
|||
FS_MD5SUMBAD
|
||||
} filestatus_t;
|
||||
|
||||
typedef enum
|
||||
{
|
||||
FILENEEDED_WAD,
|
||||
FILENEEDED_SAVEGAME,
|
||||
FILENEEDED_LUAFILE
|
||||
} fileneededtype_t;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
UINT8 willsend; // Is the server willing to send it?
|
||||
char filename[MAX_WADPATH];
|
||||
UINT8 md5sum[16];
|
||||
filestatus_t status; // The value returned by recsearch
|
||||
UINT8 willsend; // Is the server willing to send it?
|
||||
UINT8 folder; // File is a folder
|
||||
fileneededtype_t type;
|
||||
boolean justdownloaded; // To prevent late fragments from causing an I_Error
|
||||
|
||||
// Used only for download
|
||||
|
@ -54,20 +64,28 @@ typedef struct
|
|||
UINT32 ackresendposition; // Used when resuming downloads
|
||||
} fileneeded_t;
|
||||
|
||||
#define FILENEEDEDSIZE 23
|
||||
|
||||
extern INT32 fileneedednum;
|
||||
extern fileneeded_t fileneeded[MAX_WADFILES];
|
||||
extern fileneeded_t *fileneeded;
|
||||
extern char downloaddir[512];
|
||||
|
||||
#ifndef NONET
|
||||
extern INT32 lastfilenum;
|
||||
extern INT32 downloadcompletednum;
|
||||
extern UINT32 downloadcompletedsize;
|
||||
extern INT32 totalfilesrequestednum;
|
||||
extern UINT32 totalfilesrequestedsize;
|
||||
#endif
|
||||
|
||||
UINT8 *PutFileNeeded(void);
|
||||
void D_ParseFileneeded(INT32 fileneedednum_parm, UINT8 *fileneededstr);
|
||||
void AllocFileNeeded(INT32 size);
|
||||
void FreeFileNeeded(void);
|
||||
UINT8 *PutFileNeeded(UINT16 firstfile);
|
||||
void D_ParseFileneeded(INT32 fileneedednum_parm, UINT8 *fileneededstr, UINT16 firstfile);
|
||||
void CL_PrepareDownloadSaveGame(const char *tmpsave);
|
||||
|
||||
INT32 CL_CheckFiles(void);
|
||||
void CL_LoadServerFiles(void);
|
||||
boolean CL_LoadServerFiles(void);
|
||||
void AddRamToSendQueue(INT32 node, void *data, size_t size, freemethod_t freemethod,
|
||||
UINT8 fileid);
|
||||
|
||||
|
@ -85,10 +103,11 @@ boolean PT_RequestFile(INT32 node);
|
|||
|
||||
typedef enum
|
||||
{
|
||||
LFTNS_NONE, // This node is not connected
|
||||
LFTNS_WAITING, // This node is waiting for the server to send the file
|
||||
LFTNS_ASKED, // The server has told the node they're ready to send the file
|
||||
LFTNS_ASKED, // The server has told the node they're ready to send the file
|
||||
LFTNS_SENDING, // The server is sending the file to this node
|
||||
LFTNS_SENT // The node already has the file
|
||||
LFTNS_SENT // The node already has the file
|
||||
} luafiletransfernodestatus_t;
|
||||
|
||||
typedef struct luafiletransfer_s
|
||||
|
@ -99,6 +118,7 @@ typedef struct luafiletransfer_s
|
|||
INT32 id; // Callback ID
|
||||
boolean ongoing;
|
||||
luafiletransfernodestatus_t nodestatus[MAXNETNODES];
|
||||
tic_t nodetimeouts[MAXNETNODES];
|
||||
struct luafiletransfer_s *next;
|
||||
} luafiletransfer_t;
|
||||
|
||||
|
@ -133,6 +153,9 @@ filestatus_t findfile(char *filename, const UINT8 *wantedmd5sum,
|
|||
boolean completepath);
|
||||
filestatus_t checkfilemd5(char *filename, const UINT8 *wantedmd5sum);
|
||||
|
||||
// Searches for a folder
|
||||
filestatus_t findfolder(const char *path);
|
||||
|
||||
void nameonly(char *s);
|
||||
size_t nameonlylength(const char *s);
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2021 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -51,7 +51,9 @@ typedef enum
|
|||
SF_NONIGHTSSUPER = 1<<15, // Disable super colors for NiGHTS (if you have SF_SUPER)
|
||||
SF_NOSUPERSPRITES = 1<<16, // Don't use super sprites while super
|
||||
SF_NOSUPERJUMPBOOST = 1<<17, // Disable the jump boost given while super (i.e. Knuckles)
|
||||
SF_CANBUSTWALLS = 1<<18, // Can naturally bust walls on contact? (i.e. Knuckles)
|
||||
SF_CANBUSTWALLS = 1<<18, // Can naturally bust walls on contact? (i.e. Knuckles)
|
||||
SF_NOSHIELDABILITY = 1<<19, // Disable shield abilities
|
||||
|
||||
// free up to and including 1<<31
|
||||
} skinflags_t;
|
||||
|
||||
|
@ -311,9 +313,43 @@ typedef enum
|
|||
RW_RAIL = 32
|
||||
} ringweapons_t;
|
||||
|
||||
//Bot types
|
||||
typedef enum
|
||||
{
|
||||
BOT_NONE = 0,
|
||||
BOT_2PAI,
|
||||
BOT_2PHUMAN,
|
||||
BOT_MPAI
|
||||
} bottype_t;
|
||||
|
||||
//AI states
|
||||
typedef enum
|
||||
{
|
||||
AI_STANDBY = 0,
|
||||
AI_FOLLOW,
|
||||
AI_CATCHUP,
|
||||
AI_THINKFLY,
|
||||
AI_FLYSTANDBY,
|
||||
AI_FLYCARRY,
|
||||
AI_SPINFOLLOW
|
||||
} aistatetype_t;
|
||||
|
||||
|
||||
// ========================================================================
|
||||
// PLAYER STRUCTURE
|
||||
// ========================================================================
|
||||
|
||||
//Bot memory struct
|
||||
typedef struct botmem_s
|
||||
{
|
||||
boolean lastForward;
|
||||
boolean lastBlocked;
|
||||
boolean blocked;
|
||||
UINT8 catchup_tics;
|
||||
UINT8 thinkstate;
|
||||
} botmem_t;
|
||||
|
||||
//Main struct
|
||||
typedef struct player_s
|
||||
{
|
||||
mobj_t *mo;
|
||||
|
@ -523,8 +559,13 @@ typedef struct player_s
|
|||
|
||||
boolean spectator;
|
||||
boolean outofcoop;
|
||||
boolean removing;
|
||||
UINT8 bot;
|
||||
|
||||
struct player_s *botleader;
|
||||
UINT16 lastbuttons;
|
||||
botmem_t botmem;
|
||||
boolean blocked;
|
||||
|
||||
tic_t jointime; // Timer when player joins game to change skin/color
|
||||
tic_t quittime; // Time elapsed since user disconnected, zero if connected
|
||||
#ifdef HWRENDER
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2021 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2021 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -21,6 +21,8 @@
|
|||
#pragma interface
|
||||
#endif
|
||||
|
||||
#define MAXPREDICTTICS 12
|
||||
|
||||
// Button/action code definitions.
|
||||
typedef enum
|
||||
{
|
||||
|
@ -63,6 +65,7 @@ typedef struct
|
|||
INT16 angleturn; // <<16 for angle delta - saved as 1 byte into demos
|
||||
INT16 aiming; // vertical aiming, see G_BuildTicCmd
|
||||
UINT16 buttons;
|
||||
UINT8 latency; // Netgames: how many tics ago was this ticcmd generated from this player's end?
|
||||
} ATTRPACK ticcmd_t;
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2021 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -25,10 +25,6 @@
|
|||
#include "deh_lua.h"
|
||||
#include "deh_tables.h"
|
||||
|
||||
#ifdef MUSICSLOT_COMPATIBILITY
|
||||
#include "deh_soc.h" // for get_mus
|
||||
#endif
|
||||
|
||||
// freeslot takes a name (string only!)
|
||||
// and allocates it to the appropriate free slot.
|
||||
// Returns the slot number allocated for it or nil if failed.
|
||||
|
@ -264,6 +260,11 @@ static inline int lib_getenum(lua_State *L)
|
|||
lua_pushinteger(L, ((lua_Integer)1<<i));
|
||||
return 1;
|
||||
}
|
||||
if (fastcmp(p, "REVERSESUPER"))
|
||||
{
|
||||
lua_pushinteger(L, (lua_Integer)MFE_REVERSESUPER);
|
||||
return 1;
|
||||
}
|
||||
if (mathlib) return luaL_error(L, "mobjeflag '%s' could not be found.\n", word);
|
||||
return 0;
|
||||
}
|
||||
|
@ -430,29 +431,6 @@ static inline int lib_getenum(lua_State *L)
|
|||
if (mathlib) return luaL_error(L, "sfx '%s' could not be found.\n", word);
|
||||
return 0;
|
||||
}
|
||||
#ifdef MUSICSLOT_COMPATIBILITY
|
||||
else if (!mathlib && fastncmp("mus_",word,4)) {
|
||||
p = word+4;
|
||||
if ((i = get_mus(p, false)) == 0)
|
||||
return 0;
|
||||
lua_pushinteger(L, i);
|
||||
return 1;
|
||||
}
|
||||
else if (mathlib && fastncmp("MUS_",word,4)) { // SOCs are ALL CAPS!
|
||||
p = word+4;
|
||||
if ((i = get_mus(p, false)) == 0)
|
||||
return luaL_error(L, "music '%s' could not be found.\n", word);
|
||||
lua_pushinteger(L, i);
|
||||
return 1;
|
||||
}
|
||||
else if (mathlib && (fastncmp("O_",word,2) || fastncmp("D_",word,2))) {
|
||||
p = word+2;
|
||||
if ((i = get_mus(p, false)) == 0)
|
||||
return luaL_error(L, "music '%s' could not be found.\n", word);
|
||||
lua_pushinteger(L, i);
|
||||
return 1;
|
||||
}
|
||||
#endif
|
||||
else if (!mathlib && fastncmp("pw_",word,3)) {
|
||||
p = word+3;
|
||||
for (i = 0; i < NUMPOWERS; i++)
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2021 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
185
src/deh_soc.c
185
src/deh_soc.c
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2021 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -127,6 +127,33 @@ static float searchfvalue(const char *s)
|
|||
#endif
|
||||
|
||||
// These are for clearing all of various things
|
||||
void clear_emblems(void)
|
||||
{
|
||||
INT32 i;
|
||||
|
||||
for (i = 0; i < MAXEMBLEMS; ++i)
|
||||
{
|
||||
Z_Free(emblemlocations[i].stringVar);
|
||||
emblemlocations[i].stringVar = NULL;
|
||||
}
|
||||
|
||||
memset(&emblemlocations, 0, sizeof(emblemlocations));
|
||||
numemblems = 0;
|
||||
}
|
||||
|
||||
void clear_unlockables(void)
|
||||
{
|
||||
INT32 i;
|
||||
|
||||
for (i = 0; i < MAXUNLOCKABLES; ++i)
|
||||
{
|
||||
Z_Free(unlockables[i].stringVar);
|
||||
unlockables[i].stringVar = NULL;
|
||||
}
|
||||
|
||||
memset(&unlockables, 0, sizeof(unlockables));
|
||||
}
|
||||
|
||||
void clear_conditionsets(void)
|
||||
{
|
||||
UINT8 i;
|
||||
|
@ -229,7 +256,10 @@ void readPlayer(MYFILE *f, INT32 num)
|
|||
|
||||
SLOTFOUND
|
||||
|
||||
for (i = 0; i < MAXLINELEN-3; i++)
|
||||
// A friendly neighborhood alias for brevity's sake
|
||||
#define NOTE_SIZE sizeof(description[num].notes)
|
||||
|
||||
for (i = 0; i < (INT32)(MAXLINELEN-NOTE_SIZE-3); i++)
|
||||
{
|
||||
if (s[i] == '=')
|
||||
{
|
||||
|
@ -239,8 +269,9 @@ void readPlayer(MYFILE *f, INT32 num)
|
|||
}
|
||||
if (playertext)
|
||||
{
|
||||
strcpy(description[num].notes, playertext);
|
||||
strcat(description[num].notes, myhashfgets(playertext, sizeof (description[num].notes), f));
|
||||
strlcpy(description[num].notes, playertext, NOTE_SIZE);
|
||||
strlcat(description[num].notes,
|
||||
myhashfgets(playertext, NOTE_SIZE, f), NOTE_SIZE);
|
||||
}
|
||||
else
|
||||
strcpy(description[num].notes, "");
|
||||
|
@ -249,7 +280,7 @@ void readPlayer(MYFILE *f, INT32 num)
|
|||
// It works down here, though.
|
||||
{
|
||||
INT32 numline = 0;
|
||||
for (i = 0; (size_t)i < sizeof(description[num].notes)-1; i++)
|
||||
for (i = 0; (size_t)i < NOTE_SIZE-1; i++)
|
||||
{
|
||||
if (numline < 20 && description[num].notes[i] == '\n')
|
||||
numline++;
|
||||
|
@ -260,6 +291,7 @@ void readPlayer(MYFILE *f, INT32 num)
|
|||
}
|
||||
description[num].notes[strlen(description[num].notes)-1] = '\0';
|
||||
description[num].notes[i] = '\0';
|
||||
#undef NOTE_SIZE
|
||||
continue;
|
||||
}
|
||||
|
||||
|
@ -1140,8 +1172,10 @@ void readgametype(MYFILE *f, char *gtname)
|
|||
}
|
||||
if (descr)
|
||||
{
|
||||
strcpy(gtdescription, descr);
|
||||
strcat(gtdescription, myhashfgets(descr, sizeof (gtdescription), f));
|
||||
strlcpy(gtdescription, descr, sizeof (gtdescription));
|
||||
strlcat(gtdescription,
|
||||
myhashfgets(descr, sizeof (gtdescription), f),
|
||||
sizeof (gtdescription));
|
||||
}
|
||||
else
|
||||
strcpy(gtdescription, "");
|
||||
|
@ -1574,19 +1608,8 @@ void readlevelheader(MYFILE *f, INT32 num)
|
|||
sizeof(mapheaderinfo[num-1]->musname), va("Level header %d: music", num));
|
||||
}
|
||||
}
|
||||
#ifdef MUSICSLOT_COMPATIBILITY
|
||||
else if (fastcmp(word, "MUSICSLOT"))
|
||||
{
|
||||
i = get_mus(word2, true);
|
||||
if (i && i <= 1035)
|
||||
snprintf(mapheaderinfo[num-1]->musname, 7, "%sM", G_BuildMapName(i));
|
||||
else if (i && i <= 1050)
|
||||
strncpy(mapheaderinfo[num-1]->musname, compat_special_music_slots[i - 1036], 7);
|
||||
else
|
||||
mapheaderinfo[num-1]->musname[0] = 0; // becomes empty string
|
||||
mapheaderinfo[num-1]->musname[6] = 0;
|
||||
}
|
||||
#endif
|
||||
deh_warning("Level header %d: MusicSlot parameter is deprecated and will be removed.\nUse \"Music\" instead.", num);
|
||||
else if (fastcmp(word, "MUSICTRACK"))
|
||||
mapheaderinfo[num-1]->mustrack = ((UINT16)i - 1);
|
||||
else if (fastcmp(word, "MUSICPOS"))
|
||||
|
@ -1964,19 +1987,6 @@ static void readcutscenescene(MYFILE *f, INT32 num, INT32 scenenum)
|
|||
strncpy(cutscenes[num]->scene[scenenum].musswitch, word2, 7);
|
||||
cutscenes[num]->scene[scenenum].musswitch[6] = 0;
|
||||
}
|
||||
#ifdef MUSICSLOT_COMPATIBILITY
|
||||
else if (fastcmp(word, "MUSICSLOT"))
|
||||
{
|
||||
i = get_mus(word2, true);
|
||||
if (i && i <= 1035)
|
||||
snprintf(cutscenes[num]->scene[scenenum].musswitch, 7, "%sM", G_BuildMapName(i));
|
||||
else if (i && i <= 1050)
|
||||
strncpy(cutscenes[num]->scene[scenenum].musswitch, compat_special_music_slots[i - 1036], 7);
|
||||
else
|
||||
cutscenes[num]->scene[scenenum].musswitch[0] = 0; // becomes empty string
|
||||
cutscenes[num]->scene[scenenum].musswitch[6] = 0;
|
||||
}
|
||||
#endif
|
||||
else if (fastcmp(word, "MUSICTRACK"))
|
||||
{
|
||||
cutscenes[num]->scene[scenenum].musswitchflags = ((UINT16)i) & MUSIC_TRACKMASK;
|
||||
|
@ -2239,19 +2249,6 @@ static void readtextpromptpage(MYFILE *f, INT32 num, INT32 pagenum)
|
|||
strncpy(textprompts[num]->page[pagenum].musswitch, word2, 7);
|
||||
textprompts[num]->page[pagenum].musswitch[6] = 0;
|
||||
}
|
||||
#ifdef MUSICSLOT_COMPATIBILITY
|
||||
else if (fastcmp(word, "MUSICSLOT"))
|
||||
{
|
||||
i = get_mus(word2, true);
|
||||
if (i && i <= 1035)
|
||||
snprintf(textprompts[num]->page[pagenum].musswitch, 7, "%sM", G_BuildMapName(i));
|
||||
else if (i && i <= 1050)
|
||||
strncpy(textprompts[num]->page[pagenum].musswitch, compat_special_music_slots[i - 1036], 7);
|
||||
else
|
||||
textprompts[num]->page[pagenum].musswitch[0] = 0; // becomes empty string
|
||||
textprompts[num]->page[pagenum].musswitch[6] = 0;
|
||||
}
|
||||
#endif
|
||||
else if (fastcmp(word, "MUSICTRACK"))
|
||||
{
|
||||
textprompts[num]->page[pagenum].musswitchflags = ((UINT16)i) & MUSIC_TRACKMASK;
|
||||
|
@ -2577,20 +2574,6 @@ void readmenu(MYFILE *f, INT32 num)
|
|||
menupres[num].musname[6] = 0;
|
||||
titlechanged = true;
|
||||
}
|
||||
#ifdef MUSICSLOT_COMPATIBILITY
|
||||
else if (fastcmp(word, "MUSICSLOT"))
|
||||
{
|
||||
value = get_mus(word2, true);
|
||||
if (value && value <= 1035)
|
||||
snprintf(menupres[num].musname, 7, "%sM", G_BuildMapName(value));
|
||||
else if (value && value <= 1050)
|
||||
strncpy(menupres[num].musname, compat_special_music_slots[value - 1036], 7);
|
||||
else
|
||||
menupres[num].musname[0] = 0; // becomes empty string
|
||||
menupres[num].musname[6] = 0;
|
||||
titlechanged = true;
|
||||
}
|
||||
#endif
|
||||
else if (fastcmp(word, "MUSICTRACK"))
|
||||
{
|
||||
menupres[num].mustrack = ((UINT16)value - 1);
|
||||
|
@ -2839,26 +2822,31 @@ void readsound(MYFILE *f, INT32 num)
|
|||
if (s[0] == '\n')
|
||||
break;
|
||||
|
||||
// First remove trailing newline, if there is one
|
||||
tmp = strchr(s, '\n');
|
||||
if (tmp)
|
||||
*tmp = '\0';
|
||||
|
||||
tmp = strchr(s, '#');
|
||||
if (tmp)
|
||||
*tmp = '\0';
|
||||
if (s == tmp)
|
||||
continue; // Skip comment lines, but don't break.
|
||||
|
||||
word = strtok(s, " ");
|
||||
if (word)
|
||||
strupr(word);
|
||||
// Set / reset word
|
||||
word = s;
|
||||
|
||||
// Get the part before the " = "
|
||||
tmp = strchr(s, '=');
|
||||
if (tmp)
|
||||
*(tmp-1) = '\0';
|
||||
else
|
||||
break;
|
||||
strupr(word);
|
||||
|
||||
word2 = strtok(NULL, " ");
|
||||
if (word2)
|
||||
value = atoi(word2);
|
||||
else
|
||||
{
|
||||
deh_warning("No value for token %s", word);
|
||||
continue;
|
||||
}
|
||||
// Now get the part after
|
||||
word2 = tmp += 2;
|
||||
value = atoi(word2); // used for numerical settings
|
||||
|
||||
if (fastcmp(word, "SINGULAR"))
|
||||
{
|
||||
|
@ -3017,7 +3005,12 @@ void reademblemdata(MYFILE *f, INT32 num)
|
|||
else if (fastcmp(word, "COLOR"))
|
||||
emblemlocations[num-1].color = get_number(word2);
|
||||
else if (fastcmp(word, "VAR"))
|
||||
{
|
||||
Z_Free(emblemlocations[num-1].stringVar);
|
||||
emblemlocations[num-1].stringVar = Z_StrDup(word2);
|
||||
|
||||
emblemlocations[num-1].var = get_number(word2);
|
||||
}
|
||||
else
|
||||
deh_warning("Emblem %d: unknown word '%s'", num, word);
|
||||
}
|
||||
|
@ -3219,11 +3212,16 @@ void readunlockable(MYFILE *f, INT32 num)
|
|||
unlockables[num].type = SECRET_WARP;
|
||||
else if (fastcmp(word2, "SOUNDTEST"))
|
||||
unlockables[num].type = SECRET_SOUNDTEST;
|
||||
else if (fastcmp(word2, "SKIN"))
|
||||
unlockables[num].type = SECRET_SKIN;
|
||||
else
|
||||
unlockables[num].type = (INT16)i;
|
||||
}
|
||||
else if (fastcmp(word, "VAR"))
|
||||
{
|
||||
Z_Free(unlockables[num].stringVar);
|
||||
unlockables[num].stringVar = Z_StrDup(word2);
|
||||
|
||||
// Support using the actual map name,
|
||||
// i.e., Level AB, Level FZ, etc.
|
||||
|
||||
|
@ -4178,46 +4176,6 @@ sfxenum_t get_sfx(const char *word)
|
|||
return sfx_None;
|
||||
}
|
||||
|
||||
#ifdef MUSICSLOT_COMPATIBILITY
|
||||
UINT16 get_mus(const char *word, UINT8 dehacked_mode)
|
||||
{ // Returns the value of MUS_ enumerations
|
||||
UINT16 i;
|
||||
char lumptmp[4];
|
||||
|
||||
if (*word >= '0' && *word <= '9')
|
||||
return atoi(word);
|
||||
if (!word[2] && toupper(word[0]) >= 'A' && toupper(word[0]) <= 'Z')
|
||||
return (UINT16)M_MapNumber(word[0], word[1]);
|
||||
|
||||
if (fastncmp("MUS_",word,4))
|
||||
word += 4; // take off the MUS_
|
||||
else if (fastncmp("O_",word,2) || fastncmp("D_",word,2))
|
||||
word += 2; // take off the O_ or D_
|
||||
|
||||
strncpy(lumptmp, word, 4);
|
||||
lumptmp[3] = 0;
|
||||
if (fasticmp("MAP",lumptmp))
|
||||
{
|
||||
word += 3;
|
||||
if (toupper(word[0]) >= 'A' && toupper(word[0]) <= 'Z')
|
||||
return (UINT16)M_MapNumber(word[0], word[1]);
|
||||
else if ((i = atoi(word)))
|
||||
return i;
|
||||
|
||||
word -= 3;
|
||||
if (dehacked_mode)
|
||||
deh_warning("Couldn't find music named 'MUS_%s'",word);
|
||||
return 0;
|
||||
}
|
||||
for (i = 0; compat_special_music_slots[i][0]; ++i)
|
||||
if (fasticmp(word, compat_special_music_slots[i]))
|
||||
return i + 1036;
|
||||
if (dehacked_mode)
|
||||
deh_warning("Couldn't find music named 'MUS_%s'",word);
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
hudnum_t get_huditem(const char *word)
|
||||
{ // Returns the value of HUD_ enumerations
|
||||
hudnum_t i;
|
||||
|
@ -4448,13 +4406,6 @@ static fixed_t find_const(const char **rword)
|
|||
free(word);
|
||||
return r;
|
||||
}
|
||||
#ifdef MUSICSLOT_COMPATIBILITY
|
||||
else if (fastncmp("MUS_",word,4) || fastncmp("O_",word,2)) {
|
||||
r = get_mus(word, true);
|
||||
free(word);
|
||||
return r;
|
||||
}
|
||||
#endif
|
||||
else if (fastncmp("PW_",word,3)) {
|
||||
r = get_power(word);
|
||||
free(word);
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2021 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -43,7 +43,7 @@
|
|||
|
||||
#include "info.h"
|
||||
#include "dehacked.h"
|
||||
#include "doomdef.h" // MUSICSLOT_COMPATIBILITY, HWRENDER
|
||||
#include "doomdef.h" // HWRENDER
|
||||
|
||||
// Crazy word-reading stuff
|
||||
/// \todo Put these in a seperate file or something.
|
||||
|
@ -52,9 +52,6 @@ statenum_t get_state(const char *word);
|
|||
spritenum_t get_sprite(const char *word);
|
||||
playersprite_t get_sprite2(const char *word);
|
||||
sfxenum_t get_sfx(const char *word);
|
||||
#ifdef MUSICSLOT_COMPATIBILITY
|
||||
UINT16 get_mus(const char *word, UINT8 dehacked_mode);
|
||||
#endif
|
||||
hudnum_t get_huditem(const char *word);
|
||||
menutype_t get_menutype(const char *word);
|
||||
//INT16 get_gametype(const char *word);
|
||||
|
@ -84,6 +81,8 @@ void readskincolor(MYFILE *f, INT32 num);
|
|||
void readthing(MYFILE *f, INT32 num);
|
||||
void readfreeslots(MYFILE *f);
|
||||
void readPlayer(MYFILE *f, INT32 num);
|
||||
void clear_emblems(void);
|
||||
void clear_unlockables(void);
|
||||
void clear_levels(void);
|
||||
void clear_conditionsets(void);
|
||||
#endif
|
||||
|
|
151
src/deh_tables.c
151
src/deh_tables.c
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2021 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -22,6 +22,9 @@
|
|||
#include "v_video.h" // video flags (for lua)
|
||||
#include "i_sound.h" // musictype_t (for lua)
|
||||
#include "g_state.h" // gamestate_t (for lua)
|
||||
#include "g_game.h" // Joystick axes (for lua)
|
||||
#include "i_joy.h"
|
||||
#include "g_input.h" // Game controls (for lua)
|
||||
|
||||
#include "deh_tables.h"
|
||||
|
||||
|
@ -1522,6 +1525,13 @@ const char *const STATE_LIST[] = { // array length left dynamic for sanity testi
|
|||
"S_SPINFIRE5",
|
||||
"S_SPINFIRE6",
|
||||
|
||||
"S_TEAM_SPINFIRE1",
|
||||
"S_TEAM_SPINFIRE2",
|
||||
"S_TEAM_SPINFIRE3",
|
||||
"S_TEAM_SPINFIRE4",
|
||||
"S_TEAM_SPINFIRE5",
|
||||
"S_TEAM_SPINFIRE6",
|
||||
|
||||
// Spikes
|
||||
"S_SPIKE1",
|
||||
"S_SPIKE2",
|
||||
|
@ -3478,9 +3488,7 @@ const char *const STATE_LIST[] = { // array length left dynamic for sanity testi
|
|||
"S_BLUEBRICKDEBRIS",
|
||||
"S_YELLOWBRICKDEBRIS",
|
||||
|
||||
#ifdef SEENAMES
|
||||
"S_NAMECHECK",
|
||||
#endif
|
||||
};
|
||||
|
||||
// RegEx to generate this from info.h: ^\tMT_([^,]+), --> \t"MT_\1",
|
||||
|
@ -4260,9 +4268,7 @@ const char *const MOBJTYPE_LIST[] = { // array length left dynamic for sanity t
|
|||
"MT_BLUEBRICKDEBRIS",
|
||||
"MT_YELLOWBRICKDEBRIS",
|
||||
|
||||
#ifdef SEENAMES
|
||||
"MT_NAMECHECK",
|
||||
#endif
|
||||
};
|
||||
|
||||
const char *const MOBJFLAG_LIST[] = {
|
||||
|
@ -4331,6 +4337,7 @@ const char *const MOBJFLAG2_LIST[] = {
|
|||
"AMBUSH", // Alternate behaviour typically set by MTF_AMBUSH
|
||||
"LINKDRAW", // Draw vissprite of mobj immediately before/after tracer's vissprite (dependent on dispoffset and position)
|
||||
"SHIELD", // Thinker calls P_AddShield/P_ShieldLook (must be partnered with MF_SCENERY to use)
|
||||
"SPLAT", // Object is a splat
|
||||
NULL
|
||||
};
|
||||
|
||||
|
@ -4347,6 +4354,8 @@ const char *const MOBJEFLAG_LIST[] = {
|
|||
"SPRUNG", // Mobj was already sprung this tic
|
||||
"APPLYPMOMZ", // Platform movement
|
||||
"TRACERANGLE", // Compute and trigger on mobj angle relative to tracer
|
||||
"FORCESUPER", // Forces an object to use super sprites with SPR_PLAY.
|
||||
"FORCENOSUPER", // Forces an object to NOT use super sprites with SPR_PLAY.
|
||||
NULL
|
||||
};
|
||||
|
||||
|
@ -4794,6 +4803,7 @@ struct int_const_s const INT_CONST[] = {
|
|||
|
||||
// fixed_t constants, from m_fixed.h
|
||||
{"FRACUNIT",FRACUNIT},
|
||||
{"FU" ,FRACUNIT},
|
||||
{"FRACBITS",FRACBITS},
|
||||
|
||||
// doomdef.h constants
|
||||
|
@ -4871,6 +4881,36 @@ struct int_const_s const INT_CONST[] = {
|
|||
{"tr_trans90",tr_trans90},
|
||||
{"NUMTRANSMAPS",NUMTRANSMAPS},
|
||||
|
||||
// Alpha styles (blend modes)
|
||||
{"AST_COPY",AST_COPY},
|
||||
{"AST_TRANSLUCENT",AST_TRANSLUCENT},
|
||||
{"AST_ADD",AST_ADD},
|
||||
{"AST_SUBTRACT",AST_SUBTRACT},
|
||||
{"AST_REVERSESUBTRACT",AST_REVERSESUBTRACT},
|
||||
{"AST_MODULATE",AST_MODULATE},
|
||||
{"AST_OVERLAY",AST_OVERLAY},
|
||||
|
||||
// Render flags
|
||||
{"RF_HORIZONTALFLIP",RF_HORIZONTALFLIP},
|
||||
{"RF_VERTICALFLIP",RF_VERTICALFLIP},
|
||||
{"RF_ABSOLUTEOFFSETS",RF_ABSOLUTEOFFSETS},
|
||||
{"RF_FLIPOFFSETS",RF_FLIPOFFSETS},
|
||||
{"RF_SPLATMASK",RF_SPLATMASK},
|
||||
{"RF_SLOPESPLAT",RF_SLOPESPLAT},
|
||||
{"RF_OBJECTSLOPESPLAT",RF_OBJECTSLOPESPLAT},
|
||||
{"RF_NOSPLATBILLBOARD",RF_NOSPLATBILLBOARD},
|
||||
{"RF_NOSPLATROLLANGLE",RF_NOSPLATROLLANGLE},
|
||||
{"RF_BLENDMASK",RF_BLENDMASK},
|
||||
{"RF_FULLBRIGHT",RF_FULLBRIGHT},
|
||||
{"RF_FULLDARK",RF_FULLDARK},
|
||||
{"RF_NOCOLORMAPS",RF_NOCOLORMAPS},
|
||||
{"RF_SPRITETYPEMASK",RF_SPRITETYPEMASK},
|
||||
{"RF_PAPERSPRITE",RF_PAPERSPRITE},
|
||||
{"RF_FLOORSPRITE",RF_FLOORSPRITE},
|
||||
{"RF_SHADOWDRAW",RF_SHADOWDRAW},
|
||||
{"RF_SHADOWEFFECTS",RF_SHADOWEFFECTS},
|
||||
{"RF_DROPSHADOW",RF_DROPSHADOW},
|
||||
|
||||
// Level flags
|
||||
{"LF_SCRIPTISFILE",LF_SCRIPTISFILE},
|
||||
{"LF_SPEEDMUSIC",LF_SPEEDMUSIC},
|
||||
|
@ -4987,6 +5027,7 @@ struct int_const_s const INT_CONST[] = {
|
|||
{"SF_NOSUPERSPRITES",SF_NOSUPERSPRITES},
|
||||
{"SF_NOSUPERJUMPBOOST",SF_NOSUPERJUMPBOOST},
|
||||
{"SF_CANBUSTWALLS",SF_CANBUSTWALLS},
|
||||
{"SF_NOSHIELDABILITY",SF_NOSHIELDABILITY},
|
||||
|
||||
// Dashmode constants
|
||||
{"DASHMODE_THRESHOLD",DASHMODE_THRESHOLD},
|
||||
|
@ -5131,6 +5172,12 @@ struct int_const_s const INT_CONST[] = {
|
|||
{"GF_REDFLAG",GF_REDFLAG},
|
||||
{"GF_BLUEFLAG",GF_BLUEFLAG},
|
||||
|
||||
// Bot types
|
||||
{"BOT_NONE",BOT_NONE},
|
||||
{"BOT_2PAI",BOT_2PAI},
|
||||
{"BOT_2PHUMAN",BOT_2PHUMAN},
|
||||
{"BOT_MPAI",BOT_MPAI},
|
||||
|
||||
// Customisable sounds for Skins, from sounds.h
|
||||
{"SKSSPIN",SKSSPIN},
|
||||
{"SKSPUTPUT",SKSPUTPUT},
|
||||
|
@ -5419,5 +5466,99 @@ struct int_const_s const INT_CONST[] = {
|
|||
{"GS_DEDICATEDSERVER",GS_DEDICATEDSERVER},
|
||||
{"GS_WAITINGPLAYERS",GS_WAITINGPLAYERS},
|
||||
|
||||
// Joystick axes
|
||||
{"JA_NONE",JA_NONE},
|
||||
{"JA_TURN",JA_TURN},
|
||||
{"JA_MOVE",JA_MOVE},
|
||||
{"JA_LOOK",JA_LOOK},
|
||||
{"JA_STRAFE",JA_STRAFE},
|
||||
{"JA_DIGITAL",JA_DIGITAL},
|
||||
{"JA_JUMP",JA_JUMP},
|
||||
{"JA_SPIN",JA_SPIN},
|
||||
{"JA_FIRE",JA_FIRE},
|
||||
{"JA_FIRENORMAL",JA_FIRENORMAL},
|
||||
{"JOYAXISRANGE",JOYAXISRANGE},
|
||||
|
||||
// Game controls
|
||||
{"GC_NULL",GC_NULL},
|
||||
{"GC_FORWARD",GC_FORWARD},
|
||||
{"GC_BACKWARD",GC_BACKWARD},
|
||||
{"GC_STRAFELEFT",GC_STRAFELEFT},
|
||||
{"GC_STRAFERIGHT",GC_STRAFERIGHT},
|
||||
{"GC_TURNLEFT",GC_TURNLEFT},
|
||||
{"GC_TURNRIGHT",GC_TURNRIGHT},
|
||||
{"GC_WEAPONNEXT",GC_WEAPONNEXT},
|
||||
{"GC_WEAPONPREV",GC_WEAPONPREV},
|
||||
{"GC_WEPSLOT1",GC_WEPSLOT1},
|
||||
{"GC_WEPSLOT2",GC_WEPSLOT2},
|
||||
{"GC_WEPSLOT3",GC_WEPSLOT3},
|
||||
{"GC_WEPSLOT4",GC_WEPSLOT4},
|
||||
{"GC_WEPSLOT5",GC_WEPSLOT5},
|
||||
{"GC_WEPSLOT6",GC_WEPSLOT6},
|
||||
{"GC_WEPSLOT7",GC_WEPSLOT7},
|
||||
{"GC_WEPSLOT8",GC_WEPSLOT8},
|
||||
{"GC_WEPSLOT9",GC_WEPSLOT9},
|
||||
{"GC_WEPSLOT10",GC_WEPSLOT10},
|
||||
{"GC_FIRE",GC_FIRE},
|
||||
{"GC_FIRENORMAL",GC_FIRENORMAL},
|
||||
{"GC_TOSSFLAG",GC_TOSSFLAG},
|
||||
{"GC_SPIN",GC_SPIN},
|
||||
{"GC_CAMTOGGLE",GC_CAMTOGGLE},
|
||||
{"GC_CAMRESET",GC_CAMRESET},
|
||||
{"GC_LOOKUP",GC_LOOKUP},
|
||||
{"GC_LOOKDOWN",GC_LOOKDOWN},
|
||||
{"GC_CENTERVIEW",GC_CENTERVIEW},
|
||||
{"GC_MOUSEAIMING",GC_MOUSEAIMING},
|
||||
{"GC_TALKKEY",GC_TALKKEY},
|
||||
{"GC_TEAMKEY",GC_TEAMKEY},
|
||||
{"GC_SCORES",GC_SCORES},
|
||||
{"GC_JUMP",GC_JUMP},
|
||||
{"GC_CONSOLE",GC_CONSOLE},
|
||||
{"GC_PAUSE",GC_PAUSE},
|
||||
{"GC_SYSTEMMENU",GC_SYSTEMMENU},
|
||||
{"GC_SCREENSHOT",GC_SCREENSHOT},
|
||||
{"GC_RECORDGIF",GC_RECORDGIF},
|
||||
{"GC_VIEWPOINT",GC_VIEWPOINT},
|
||||
{"GC_CUSTOM1",GC_CUSTOM1},
|
||||
{"GC_CUSTOM2",GC_CUSTOM2},
|
||||
{"GC_CUSTOM3",GC_CUSTOM3},
|
||||
{"NUM_GAMECONTROLS",NUM_GAMECONTROLS},
|
||||
|
||||
// Mouse buttons
|
||||
{"MB_BUTTON1",MB_BUTTON1},
|
||||
{"MB_BUTTON2",MB_BUTTON2},
|
||||
{"MB_BUTTON3",MB_BUTTON3},
|
||||
{"MB_BUTTON4",MB_BUTTON4},
|
||||
{"MB_BUTTON5",MB_BUTTON5},
|
||||
{"MB_BUTTON6",MB_BUTTON6},
|
||||
{"MB_BUTTON7",MB_BUTTON7},
|
||||
{"MB_BUTTON8",MB_BUTTON8},
|
||||
{"MB_SCROLLUP",MB_SCROLLUP},
|
||||
{"MB_SCROLLDOWN",MB_SCROLLDOWN},
|
||||
|
||||
{NULL,0}
|
||||
};
|
||||
|
||||
// For this to work compile-time without being in this file,
|
||||
// this function would need to check sizes at runtime, without sizeof
|
||||
void DEH_TableCheck(void)
|
||||
{
|
||||
#if defined(_DEBUG) || defined(PARANOIA)
|
||||
const size_t dehstates = sizeof(STATE_LIST)/sizeof(const char*);
|
||||
const size_t dehmobjs = sizeof(MOBJTYPE_LIST)/sizeof(const char*);
|
||||
const size_t dehpowers = sizeof(POWERS_LIST)/sizeof(const char*);
|
||||
const size_t dehcolors = sizeof(COLOR_ENUMS)/sizeof(const char*);
|
||||
|
||||
if (dehstates != S_FIRSTFREESLOT)
|
||||
I_Error("You forgot to update the Dehacked states list, you dolt!\n(%d states defined, versus %s in the Dehacked list)\n", S_FIRSTFREESLOT, sizeu1(dehstates));
|
||||
|
||||
if (dehmobjs != MT_FIRSTFREESLOT)
|
||||
I_Error("You forgot to update the Dehacked mobjtype list, you dolt!\n(%d mobj types defined, versus %s in the Dehacked list)\n", MT_FIRSTFREESLOT, sizeu1(dehmobjs));
|
||||
|
||||
if (dehpowers != NUMPOWERS)
|
||||
I_Error("You forgot to update the Dehacked powers list, you dolt!\n(%d powers defined, versus %s in the Dehacked list)\n", NUMPOWERS, sizeu1(dehpowers));
|
||||
|
||||
if (dehcolors != SKINCOLOR_FIRSTFREESLOT)
|
||||
I_Error("You forgot to update the Dehacked colors list, you dolt!\n(%d colors defined, versus %s in the Dehacked list)\n", SKINCOLOR_FIRSTFREESLOT, sizeu1(dehcolors));
|
||||
#endif
|
||||
}
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2021 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -72,4 +72,7 @@ extern const char *const MENUTYPES_LIST[];
|
|||
|
||||
extern struct int_const_s const INT_CONST[];
|
||||
|
||||
// Moved to this file because it can't work compile-time otherwise
|
||||
void DEH_TableCheck(void);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2021 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -59,6 +59,12 @@ ATTRINLINE static FUNCINLINE char myfget_color(MYFILE *f)
|
|||
|
||||
if (c >= '0' && c <= '9')
|
||||
return 0x80+(c-'0');
|
||||
|
||||
c = tolower(c);
|
||||
|
||||
if (c >= 'a' && c <= 'f')
|
||||
return 0x80+10+(c-'a');
|
||||
|
||||
return 0x80; // Unhandled -- default to no color
|
||||
}
|
||||
|
||||
|
@ -182,26 +188,11 @@ static void DEH_LoadDehackedFile(MYFILE *f, boolean mainfile)
|
|||
dbg_line = -1; // start at -1 so the first line is 0.
|
||||
while (!myfeof(f))
|
||||
{
|
||||
char origpos[128];
|
||||
INT32 size = 0;
|
||||
char *traverse;
|
||||
|
||||
myfgets(s, MAXLINELEN, f);
|
||||
memcpy(textline, s, MAXLINELEN);
|
||||
if (s[0] == '\n' || s[0] == '#')
|
||||
continue;
|
||||
|
||||
traverse = s;
|
||||
|
||||
while (traverse[0] != '\n')
|
||||
{
|
||||
traverse++;
|
||||
size++;
|
||||
}
|
||||
|
||||
strncpy(origpos, s, size);
|
||||
origpos[size] = '\0';
|
||||
|
||||
if (NULL != (word = strtok(s, " "))) {
|
||||
strupr(word);
|
||||
if (word[strlen(word)-1] == '\n')
|
||||
|
@ -556,13 +547,10 @@ static void DEH_LoadDehackedFile(MYFILE *f, boolean mainfile)
|
|||
}
|
||||
|
||||
if (clearall || fastcmp(word2, "UNLOCKABLES"))
|
||||
memset(&unlockables, 0, sizeof(unlockables));
|
||||
clear_unlockables();
|
||||
|
||||
if (clearall || fastcmp(word2, "EMBLEMS"))
|
||||
{
|
||||
memset(&emblemlocations, 0, sizeof(emblemlocations));
|
||||
numemblems = 0;
|
||||
}
|
||||
clear_emblems();
|
||||
|
||||
if (clearall || fastcmp(word2, "EXTRAEMBLEMS"))
|
||||
{
|
||||
|
@ -639,25 +627,3 @@ void DEH_LoadDehackedLump(lumpnum_t lumpnum)
|
|||
{
|
||||
DEH_LoadDehackedLumpPwad(WADFILENUM(lumpnum),LUMPNUM(lumpnum), false);
|
||||
}
|
||||
|
||||
void DEH_Check(void)
|
||||
{
|
||||
#if defined(_DEBUG) || defined(PARANOIA)
|
||||
const size_t dehstates = sizeof(STATE_LIST)/sizeof(const char*);
|
||||
const size_t dehmobjs = sizeof(MOBJTYPE_LIST)/sizeof(const char*);
|
||||
const size_t dehpowers = sizeof(POWERS_LIST)/sizeof(const char*);
|
||||
const size_t dehcolors = sizeof(COLOR_ENUMS)/sizeof(const char*);
|
||||
|
||||
if (dehstates != S_FIRSTFREESLOT)
|
||||
I_Error("You forgot to update the Dehacked states list, you dolt!\n(%d states defined, versus %s in the Dehacked list)\n", S_FIRSTFREESLOT, sizeu1(dehstates));
|
||||
|
||||
if (dehmobjs != MT_FIRSTFREESLOT)
|
||||
I_Error("You forgot to update the Dehacked mobjtype list, you dolt!\n(%d mobj types defined, versus %s in the Dehacked list)\n", MT_FIRSTFREESLOT, sizeu1(dehmobjs));
|
||||
|
||||
if (dehpowers != NUMPOWERS)
|
||||
I_Error("You forgot to update the Dehacked powers list, you dolt!\n(%d powers defined, versus %s in the Dehacked list)\n", NUMPOWERS, sizeu1(dehpowers));
|
||||
|
||||
if (dehcolors != SKINCOLOR_FIRSTFREESLOT)
|
||||
I_Error("You forgot to update the Dehacked colors list, you dolt!\n(%d colors defined, versus %s in the Dehacked list)\n", SKINCOLOR_FIRSTFREESLOT, sizeu1(dehcolors));
|
||||
#endif
|
||||
}
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2021 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -30,8 +30,6 @@ typedef enum
|
|||
void DEH_LoadDehackedLump(lumpnum_t lumpnum);
|
||||
void DEH_LoadDehackedLumpPwad(UINT16 wad, UINT16 lump, boolean mainfile);
|
||||
|
||||
void DEH_Check(void);
|
||||
|
||||
fixed_t get_number(const char *word);
|
||||
FUNCPRINTF void deh_warning(const char *first, ...);
|
||||
void deh_strlcpy(char *dst, const char *src, size_t size, const char *warntext);
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2020 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2021 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
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