Ragnvald Maartmann-Moe IV
46b5ce2d09
Remove client.h from gl_sky_clip. Changed an error message to not use cl_name.
2001-05-21 15:59:02 +00:00
Ragnvald Maartmann-Moe IV
853dfceac6
Minor cleanups, not client.h or host.h clean yet, though.
2001-05-21 04:41:57 +00:00
Ragnvald Maartmann-Moe IV
4d09685df7
Remove client.h from sw_rsurf.c. Prepare gl_rsurf.c for same.
2001-05-21 03:39:41 +00:00
Ragnvald Maartmann-Moe IV
a9c9a46c37
client.h gone from gl_rlight.c and sw_rlight.c.
...
cl_lightstyle -> r_lightstyle
2001-05-21 03:08:07 +00:00
Bill Currie
ece576ed4b
reduce gl_rmain's dependency on cl*.h
2001-05-21 00:22:35 +00:00
Ragnvald Maartmann-Moe IV
1aef81e9ef
Minor makefile cleanups.
2001-05-20 23:30:16 +00:00
Ragnvald Maartmann-Moe IV
62eefb49af
Remove gl_cull cvar. Was enabled regardless of the setting of the cvar, in any case.
2001-05-20 22:02:44 +00:00
Ragnvald Maartmann-Moe IV
d9b509b885
nonintel stuff makes more sense in nonintel.c
2001-05-20 21:47:18 +00:00
Ragnvald Maartmann-Moe IV
ee8bdb0742
sw_rvars.c was just a little bit silly for a simple variable declaration.
2001-05-20 21:44:05 +00:00
Bill Currie
337430a113
sw_rmain.c is now client and chase clean.
2001-05-20 20:38:51 +00:00
Ragnvald Maartmann-Moe IV
3f816c0aa3
whitespace.
2001-05-20 18:07:39 +00:00
Ragnvald Maartmann-Moe IV
a07d05e054
whitenoise--
2001-05-20 16:29:41 +00:00
Bill Currie
44943e78de
better fix for the dlights problem (will prevent similar problems in the
...
future)
2001-05-20 06:23:46 +00:00
Bill Currie
88302bd5f0
fix the broken dlights. turns out realtime is not the right thing (cl.time is)
2001-05-20 06:13:20 +00:00
Bill Currie
d360b01827
move dlight stuff out of cl_* into r_main.c. nq dlights seem to be broken,
...
but that seems to have been from before this work
2001-05-20 05:42:52 +00:00
Ragnvald Maartmann-Moe IV
f7330f078e
Change meaning of gl_lightmap_components a bit. Setting 4 changed to reduce texture memory waste by a bit. Really only an optimization for nvidia drivers anyways. This also should fix a quality issue in 16bpp with it set to 4.
2001-05-20 04:36:20 +00:00
Bill Currie
cf2e098434
header order
2001-05-20 04:26:22 +00:00
Bill Currie
a41af75e56
cl.worldmodel is only remfereced once in the renderer (and that will be
...
going away shortly)
2001-05-20 04:25:36 +00:00
Bill Currie
daca64ed04
more cl*.h dependency cleanups realtime and cl.time are no longer reffed
2001-05-20 03:54:55 +00:00
Ragnvald Maartmann-Moe IV
844ed4a41e
tiny header cleanup.
2001-05-20 03:38:58 +00:00
Bill Currie
d1c2b0ec52
r_efrag.c no longer relies on cl*.h
2001-05-20 02:39:56 +00:00
Bill Currie
e0512e4af3
r_efrag.c is almost client.h free
2001-05-20 01:58:59 +00:00
Bill Currie
aa09f5ce7a
hopefully fix Despair's torches
2001-05-20 01:05:05 +00:00
Bill Currie
f834f99de7
diffsnr++
2001-05-20 00:34:40 +00:00
Bill Currie
916b52f24c
more diff S/N ratio improvements
2001-05-19 23:38:56 +00:00
Ragnvald Maartmann-Moe IV
2edaee8f5d
Whitespace.
2001-05-19 23:31:20 +00:00
Bill Currie
0d573c6fcf
rename Chase_Init to Chase_Init_Cvars and shift the call.
...
Call SCR_UpdateScreen at the end of Host_Init so you're not stuck with a
black screen during initial loading
2001-05-19 22:26:06 +00:00
Bill Currie
9698c19921
fix beams, grens, nails, etc
2001-05-19 21:09:48 +00:00
Ragnvald Maartmann-Moe IV
e9857d8213
Merges, and cl_writecfg now works in nq.
2001-05-19 20:57:29 +00:00
Ragnvald Maartmann-Moe IV
d55f9e4a4d
diff noise. blech.
2001-05-19 17:32:04 +00:00
Ragnvald Maartmann-Moe IV
0c7cc403b8
diff noise reduction.
2001-05-19 17:02:56 +00:00
Bill Currie
7f0d8ed7e0
correct the scale init and enable the qsg inits in cl_tent
2001-05-19 05:53:50 +00:00
Ragnvald Maartmann-Moe IV
9f124853e5
whitespace
2001-05-19 02:09:08 +00:00
Bill Currie
fef41a4e70
cl_main.c cl_parse.c:
...
entity_t baseline fixes
gl_ngraph.c:
make r_LineGraph non-static
2001-05-19 01:58:31 +00:00
Bill Currie
ec5daaa764
finally merge render.h. nq will NOT currently compile. I'll fix that when I
...
get back onto my computer at home
2001-05-19 00:23:21 +00:00
Adam Olsen
9cc30959e4
Sound now uses runtime plugins. Much thanks to Deek for doing all the
...
thinking :)
set fs_pluginpath to point to the right dir, and set snd_plugin to pick a sound
plugin.
Current issues:
- alsa 0.5 won't build properly, dunno why
- segfault on exit. I think I know the cause of this, and how to fix it
- alsa 0.9, gus, sgi, sun, and win32 havn't been tested
2001-05-19 00:05:35 +00:00
Bill Currie
a771ef7b83
missed setting the viewent QSG stuff
2001-05-18 22:47:48 +00:00
Bill Currie
c7527ed664
merge in the QSG stuff (bringing gl_rmain closer)
2001-05-18 22:33:35 +00:00
Bill Currie
18e6b43168
diff noise reduction in render.h and its fallout
2001-05-18 22:07:10 +00:00
Bill Currie
1ea84a32bf
unused file
2001-05-18 21:23:25 +00:00
Bill Currie
5316476f9a
whitespace
2001-05-18 21:21:59 +00:00
Ragnvald Maartmann-Moe IV
6bb969b40c
diff noise reduction
2001-05-18 21:07:08 +00:00
Bill Currie
1c87b2ef94
more merging
2001-05-18 21:06:45 +00:00
Bill Currie
f0c6dfcb1a
now identical
2001-05-18 21:05:38 +00:00
Ragnvald Maartmann-Moe IV
9949108f45
draw.c now identical in qw and nq.
2001-05-18 20:52:15 +00:00
Ragnvald Maartmann-Moe IV
51cb61aea2
keys.c is now identical in nq and qw, as well as less of a whitespace mess.
2001-05-18 20:38:22 +00:00
Bill Currie
788218d9d7
turned out just a copy was needed
2001-05-18 20:22:59 +00:00
Bill Currie
69ab5c981c
99% merge of d_*.[cS]. just d_polyse to look at
2001-05-18 20:19:20 +00:00
Bill Currie
664c640e42
total merge of the particle system (except r_part.c isn't in qw yet)
2001-05-18 19:58:49 +00:00
Bill Currie
6ee0692e58
complete the merge of sw_rpart.c. this involved adding old_origin to entity_t
...
and setting it up correctly
2001-05-18 19:21:51 +00:00
Ragnvald Maartmann-Moe IV
1dbfea351a
console.c mergable. Little bit of cleanup of client.h
2001-05-18 18:33:37 +00:00
Bill Currie
a735b92bab
kill the allowskybox varible. it wasn't ever checked anyway
2001-05-18 18:04:55 +00:00
Bill Currie
e75a2b96e9
cl_entities[0] is no longer referred to in the sw renderer. insted,
...
r_worldentity is used.
2001-05-18 17:50:19 +00:00
Bill Currie
eb95bcae84
move the gib language out of nq and into its own dir (hehe, libQFgib:)
2001-05-17 21:45:56 +00:00
Bill Currie
d62ac62ff5
allow commands other than set to be executed from ~/.quakeforgerc
2001-05-17 21:32:59 +00:00
Bill Currie
d820a6ecee
fix up the libs dependencies so the targets get relinked if any of the QF
...
libs get updated (vital for static builds)
2001-05-17 16:52:47 +00:00
Bill Currie
a344c9fbd2
lib link order fixing so stat libs work
2001-05-17 08:29:04 +00:00
Bill Currie
4a690f8723
fix nq's startup code re commandline vs config file (also make sure comands
...
aren't double executed)
2001-05-17 07:53:22 +00:00
Bill Currie
35a52bb634
diff noise reductions + fix what looks to be a bug with surf flushing
2001-05-16 17:20:42 +00:00
Bill Currie
8f4394de4f
various merge cleanups including moving the contents of R_Textures_Init into
...
Mod_Init
2001-05-16 17:08:56 +00:00
Bill Currie
0efc398423
diff noise cleanup
2001-05-16 06:04:38 +00:00
Bill Currie
72cc67e863
kill r_fullbright and r_draworder
...
`merge' skin handling
2001-05-16 06:01:34 +00:00
Bill Currie
266e6b3474
put TE_BLOOD and TE_LIGHTNINGBLOOD into nq and clean up some other diffs.
...
down to just old_origin vs ent->msg_origins
2001-05-16 03:55:19 +00:00
Bill Currie
e2944a82c9
forgot to remove the debug info
2001-05-16 03:37:53 +00:00
Bill Currie
3461e3d106
get the gunshot effect back
2001-05-16 03:24:08 +00:00
Bill Currie
793a5ff084
run the correct particle effect for TE_GUNSHOT
2001-05-15 22:03:23 +00:00
Bill Currie
e61c33c9d9
merge of cl_tents and r_efrag.
2001-05-15 21:34:54 +00:00
Ragnvald Maartmann-Moe IV
e7c2ed82db
whitespace...
2001-05-15 21:13:07 +00:00
Bill Currie
8826182522
misc non-functional cleanups
2001-05-15 20:03:56 +00:00
Ragnvald Maartmann-Moe IV
63a4cc271f
whitespace
2001-05-15 19:25:33 +00:00
Ragnvald Maartmann-Moe IV
c278652d9a
diff noise reduction
2001-05-15 19:22:39 +00:00
Ragnvald Maartmann-Moe IV
e88cdda35a
whitespace.
2001-05-15 19:19:38 +00:00
Ragnvald Maartmann-Moe IV
5d52236da1
Whitespace and comment cleanup.
2001-05-15 17:38:43 +00:00
Ragnvald Maartmann-Moe IV
dd81f9bf30
Change light setting from 256 and 200 to 255, for fullbright models.
2001-05-15 17:38:02 +00:00
Bill Currie
40cbc5ed3c
cl.items in nq is now cl.stats[ITEMS] as per qw
2001-05-15 17:22:53 +00:00
Bill Currie
9c9e22f253
fix segfault when using -abyss etc
2001-05-15 06:35:47 +00:00
Bill Currie
350920399e
that wasn't quite the right thing to do
2001-05-15 05:38:06 +00:00
Bill Currie
ba0d0c755c
do key_dest right
2001-05-15 05:27:14 +00:00
Bill Currie
7b4e395dcb
massive merging madness mounds
2001-05-15 04:50:53 +00:00
Bill Currie
eb65d61322
more merge madness
2001-05-15 03:27:55 +00:00
Ragnvald Maartmann-Moe IV
cf7487b692
Dead cvar removal, diff noise cleanup. The usual.
2001-05-15 02:19:36 +00:00
Bill Currie
86d76ed39a
enable the mirror code. no idea how well it works
2001-05-14 20:49:18 +00:00
Bill Currie
1b74d305a8
diff noise reduction
2001-05-14 20:35:32 +00:00
Ragnvald Maartmann-Moe IV
0c16f56c23
diff noise reduction.
2001-05-14 19:46:16 +00:00
Bill Currie
59d033f3d4
fix the black alias models
2001-05-14 06:54:14 +00:00
Bill Currie
9064530d1d
diff noise reduction
2001-05-14 06:48:59 +00:00
Bill Currie
a2ac0b5c0e
forgot this
2001-05-14 06:48:11 +00:00
Bill Currie
afef935399
95% merge gl_rmain.c
...
nq is actually generally working again, except alias models are black
2001-05-14 06:47:38 +00:00
Bill Currie
879a133c19
forward port the x11 repeat fix
2001-05-14 05:37:47 +00:00
Ragnvald Maartmann-Moe IV
91200a862d
Whitespace.
2001-05-14 03:08:24 +00:00
Ragnvald Maartmann-Moe IV
56f76e8192
More cleanups.
2001-05-14 01:22:58 +00:00
Ragnvald Maartmann-Moe IV
924cdf917d
Fix a new bug with dlights, more cleanups.
2001-05-13 23:15:34 +00:00
Ragnvald Maartmann-Moe IV
048a80ce23
Merges and cleanups...
2001-05-13 22:57:27 +00:00
Ragnvald Maartmann-Moe IV
87894c0d39
Whitespace.
2001-05-13 17:01:17 +00:00
Bill Currie
871db9606b
missed the init of gl_sky_divide
2001-05-13 04:20:09 +00:00
Ragnvald Maartmann-Moe IV
4b758624a9
Whitespace and comment cleanups.
2001-05-13 04:17:05 +00:00
Bill Currie
c7ee39acbb
rename the qw c declaration of the client name cvar from name to cl_name
2001-05-13 04:01:06 +00:00
Ragnvald Maartmann-Moe IV
220f8a6e38
Renderer merge continues. gl_rlight, gl_rmisc, gl_rmain, and gl_rsurf the current victims.
2001-05-13 00:28:50 +00:00
Ragnvald Maartmann-Moe IV
86b2363244
emptiness shuffled.
2001-05-11 20:50:16 +00:00
Ragnvald Maartmann-Moe IV
a2b5fe36bb
Whitespace.
2001-05-11 19:53:23 +00:00
Ragnvald Maartmann-Moe IV
f8c15a1ed3
*poke*
2001-05-11 19:30:26 +00:00
Bill Currie
4ff86056db
pull all rendering cvar declarations and initialisations out of the misc
...
files and put them into r_cvar.[ch] getting ready for the renderer merge
2001-05-11 19:21:48 +00:00
Bill Currie
6ba3288744
more diff noise reduction. just down to the diferences in the way gl stuff
...
is handled.
2001-05-11 16:23:00 +00:00
Bill Currie
b775a6f308
remove some diff noise to ease merging
2001-05-11 06:11:17 +00:00
Bill Currie
8ce3fa5e8f
`merge' gl_refrag.c and sw_refrag.c into r_efrag.c like what was done in qw
2001-05-11 06:09:01 +00:00
Bill Currie
44317f299e
merge gl_mesh.c into libQFmodels
2001-05-11 05:59:17 +00:00
Bill Currie
d9874835ec
forgot to make sure Mod_Init_Cvars got called
2001-05-11 02:03:02 +00:00
Ragnvald Maartmann-Moe IV
28c809d27e
Alliteration Annoys Always
2001-05-11 01:01:27 +00:00
Bill Currie
d03e28a034
correct the link order of the libs
2001-05-10 16:29:11 +00:00
Bill Currie
77eed96c91
don't need these any more
2001-05-10 15:30:23 +00:00
Bill Currie
2c07108c65
model loading code merge. dragged in smoe merges and cleanups of d_iface.h,
...
r_local.h, r_shared.h, client.h and render.h at the same time (couldn't get
away from that:/) verly likely to be lots of breakage (eg, player and eye
models are NOT checksummed atm), but everything builds
2001-05-10 06:01:11 +00:00
Ragnvald Maartmann-Moe IV
37a93b3e91
Merge draw.h.
2001-05-09 22:40:51 +00:00
Bill Currie
33e3f1209d
fix a bug that should have been fixed eons ago (and was in qw)
2001-05-09 22:08:06 +00:00
Bill Currie
a5b2b78013
missed a removal of fnmatch.c
2001-05-09 22:07:35 +00:00
Bill Currie
a590700249
move gib_*.h to include (internal headers)
...
move gib.h to include/QF
fix up the refs to gib.h
2001-05-09 20:50:38 +00:00
Ragnvald Maartmann-Moe IV
febf62ad9d
Ack, where did all the chairs go!
2001-05-09 18:45:38 +00:00
Ragnvald Maartmann-Moe IV
910e76a900
More header musical chairs chaos. You there! No eating the chairs!
2001-05-09 18:42:37 +00:00
Ragnvald Maartmann-Moe IV
601556701c
Whitespace, comment cleanups.
2001-05-09 17:12:49 +00:00
Bill Currie
226189cff7
whitespace
2001-05-09 06:57:35 +00:00
Bill Currie
e5c145c760
correct the mis-parsing of TE_GUNSHOT
2001-05-09 06:57:23 +00:00
Bill Currie
e96ab564af
fix the init issues that stopped nq working after Despair's heroic efforts
2001-05-09 06:15:14 +00:00
Bill Currie
f818392e26
cruft removal
2001-05-09 06:02:23 +00:00
Ragnvald Maartmann-Moe IV
ce3218bce5
Whitespace, comment out bloodpuffs, which aren't used in nq. Instead we get colored dot explosions. Whoopie.
2001-05-09 06:00:19 +00:00
Ragnvald Maartmann-Moe IV
f6374b48ce
First pass at updating nq particles. Compiles. Crashes. Taniwha wanted a look. Flee in terror.
...
Also has bunches of cleanups, including string.h/strings.h ifdefs, whitespace, and removal of pointless comments.
2001-05-09 05:41:34 +00:00
Bill Currie
80814f5437
remove these since they are no longer needed as they are in libs/util now
2001-05-08 22:29:48 +00:00
Bill Currie
b5df1c816a
move fnmatch.c and dirent.c to libQFutil
2001-05-08 20:53:25 +00:00
Bill Currie
22a1a0d5d3
remove R_CullBox as it is now in mathlib.[ch]
2001-05-08 20:52:12 +00:00
Bill Currie
cc68e1a12e
qf now links with NO optimisation (not even -O). R_CullBox has been moved from
...
glquake.h to mathlib.h (along with the declaration for frustum) and the
extern inline keyworws protected by an ifndef so that mathlib.c can cause
R_CullBox to be compiled publicly. The definition of frustrum has been moved
from its verious locations into mathlib.c.
2001-05-07 04:08:34 +00:00
Bill Currie
1fbb62d518
hook in the plugin system
2001-04-25 00:20:23 +00:00
Ragnvald Maartmann-Moe IV
b5d3508022
Small cleanups.
2001-04-20 19:39:38 +00:00
Bill Currie
4be4e5ccf6
clear not-yet allocated entities to 0xdeadbeef
2001-04-20 17:51:57 +00:00
Bill Currie
06acd3db1c
massivly speed up qw/source/Makefile creation, and Makefile.in, too. ASM_ARCH
...
and PACKETLOG are gone from Makefile.am as the first was really redundant
and the latter now is.
2001-04-18 21:02:02 +00:00
Bill Currie
527471a7de
*-wgl finally links (who knows if it works?:) and some more conceptual
...
cleanup
2001-04-17 15:55:33 +00:00
Bill Currie
dbca31519f
qw-client-wgl and nq-wgl get to (but fail) the link stage
2001-04-17 06:55:50 +00:00
Chris Ison
ba1408d56d
fixed seg cause of uninitialized cvar in_freelook. Also remove double initialization of sensitivity and lookstrafe
2001-04-17 03:08:52 +00:00
Bill Currie
c59951b046
fix sw nq
2001-04-16 20:38:51 +00:00
Adam Olsen
311cbdbe59
Fix so building statically (--disable-shared) works.
2001-04-16 17:45:35 +00:00
Zephaniah E. Hull
61f369be94
Minor compile fixes.
2001-04-16 07:04:54 +00:00
Bill Currie
f9c9e4fba7
everything except *-3dfx (unknown status) now builds
2001-04-16 03:55:44 +00:00
Bill Currie
6fcf8395ca
FBDEV GLX SVGAlib X11 all build, but nq-glx doesn't link yet due to some
...
changes between nq and qw (gl_mtexable, texture_mode and GL_CheckBrightness)
2001-04-15 21:11:41 +00:00
Bill Currie
7e67fd56f3
getting closer to building the vid libs.
...
in_common.c is the main input interface. in_x11 has been modified suitably
2001-04-15 07:18:04 +00:00
Ragnvald Maartmann-Moe IV
20e0961ed2
*whack* Die Mole Die!!!
2001-04-15 06:18:06 +00:00
Ragnvald Maartmann-Moe IV
778f0c129c
Finish move of vid.c to libs, kill a few stragglers.
2001-04-15 05:36:56 +00:00
Ragnvald Maartmann-Moe IV
554308e51d
Makefile updates.
2001-04-15 05:17:09 +00:00
Ragnvald Maartmann-Moe IV
84461e1f1f
More merging.
2001-04-15 04:45:07 +00:00
Bill Currie
6a696881b3
these are now in libs/video/targets
2001-04-15 04:40:09 +00:00
Ragnvald Maartmann-Moe IV
66fafd3e0e
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
2001-04-15 04:18:22 +00:00
Bill Currie
bd0fab4ce1
vid_wgl in qw now uses vid_common_gl. probably doesn't work
...
compile fix for merged glquake.h in vid_wg.c in nq
2001-04-15 03:17:03 +00:00
Bill Currie
5859b3dd1f
merge glquake.h. Rather messily done, but it works and all clashes were
...
sorted out on the nq side assuming that qw did it right (which it does:)
2001-04-14 21:22:08 +00:00
Chris Ison
1b40eb715a
fixed m_filter CVAR type, started on gamma for 3dfx
2001-04-13 04:25:06 +00:00