Commit graph

348 commits

Author SHA1 Message Date
Ragnvald Maartmann-Moe IV
46b5ce2d09 Remove client.h from gl_sky_clip. Changed an error message to not use cl_name. 2001-05-21 15:59:02 +00:00
Ragnvald Maartmann-Moe IV
853dfceac6 Minor cleanups, not client.h or host.h clean yet, though. 2001-05-21 04:41:57 +00:00
Ragnvald Maartmann-Moe IV
4d09685df7 Remove client.h from sw_rsurf.c. Prepare gl_rsurf.c for same. 2001-05-21 03:39:41 +00:00
Ragnvald Maartmann-Moe IV
a9c9a46c37 client.h gone from gl_rlight.c and sw_rlight.c.
cl_lightstyle -> r_lightstyle
2001-05-21 03:08:07 +00:00
Bill Currie
ece576ed4b reduce gl_rmain's dependency on cl*.h 2001-05-21 00:22:35 +00:00
Ragnvald Maartmann-Moe IV
1aef81e9ef Minor makefile cleanups. 2001-05-20 23:30:16 +00:00
Ragnvald Maartmann-Moe IV
62eefb49af Remove gl_cull cvar. Was enabled regardless of the setting of the cvar, in any case. 2001-05-20 22:02:44 +00:00
Ragnvald Maartmann-Moe IV
d9b509b885 nonintel stuff makes more sense in nonintel.c 2001-05-20 21:47:18 +00:00
Ragnvald Maartmann-Moe IV
ee8bdb0742 sw_rvars.c was just a little bit silly for a simple variable declaration. 2001-05-20 21:44:05 +00:00
Bill Currie
337430a113 sw_rmain.c is now client and chase clean. 2001-05-20 20:38:51 +00:00
Ragnvald Maartmann-Moe IV
3f816c0aa3 whitespace. 2001-05-20 18:07:39 +00:00
Ragnvald Maartmann-Moe IV
a07d05e054 whitenoise-- 2001-05-20 16:29:41 +00:00
Bill Currie
44943e78de better fix for the dlights problem (will prevent similar problems in the
future)
2001-05-20 06:23:46 +00:00
Bill Currie
88302bd5f0 fix the broken dlights. turns out realtime is not the right thing (cl.time is) 2001-05-20 06:13:20 +00:00
Bill Currie
d360b01827 move dlight stuff out of cl_* into r_main.c. nq dlights seem to be broken,
but that seems to have been from before this work
2001-05-20 05:42:52 +00:00
Ragnvald Maartmann-Moe IV
f7330f078e Change meaning of gl_lightmap_components a bit. Setting 4 changed to reduce texture memory waste by a bit. Really only an optimization for nvidia drivers anyways. This also should fix a quality issue in 16bpp with it set to 4. 2001-05-20 04:36:20 +00:00
Bill Currie
cf2e098434 header order 2001-05-20 04:26:22 +00:00
Bill Currie
a41af75e56 cl.worldmodel is only remfereced once in the renderer (and that will be
going away shortly)
2001-05-20 04:25:36 +00:00
Bill Currie
daca64ed04 more cl*.h dependency cleanups realtime and cl.time are no longer reffed 2001-05-20 03:54:55 +00:00
Ragnvald Maartmann-Moe IV
844ed4a41e tiny header cleanup. 2001-05-20 03:38:58 +00:00
Bill Currie
d1c2b0ec52 r_efrag.c no longer relies on cl*.h 2001-05-20 02:39:56 +00:00
Bill Currie
e0512e4af3 r_efrag.c is almost client.h free 2001-05-20 01:58:59 +00:00
Bill Currie
aa09f5ce7a hopefully fix Despair's torches 2001-05-20 01:05:05 +00:00
Bill Currie
f834f99de7 diffsnr++ 2001-05-20 00:34:40 +00:00
Bill Currie
916b52f24c more diff S/N ratio improvements 2001-05-19 23:38:56 +00:00
Ragnvald Maartmann-Moe IV
2edaee8f5d Whitespace. 2001-05-19 23:31:20 +00:00
Bill Currie
0d573c6fcf rename Chase_Init to Chase_Init_Cvars and shift the call.
Call SCR_UpdateScreen at the end of Host_Init so you're not stuck with a
black screen during initial loading
2001-05-19 22:26:06 +00:00
Bill Currie
9698c19921 fix beams, grens, nails, etc 2001-05-19 21:09:48 +00:00
Ragnvald Maartmann-Moe IV
e9857d8213 Merges, and cl_writecfg now works in nq. 2001-05-19 20:57:29 +00:00
Ragnvald Maartmann-Moe IV
d55f9e4a4d diff noise. blech. 2001-05-19 17:32:04 +00:00
Ragnvald Maartmann-Moe IV
0c7cc403b8 diff noise reduction. 2001-05-19 17:02:56 +00:00
Bill Currie
7f0d8ed7e0 correct the scale init and enable the qsg inits in cl_tent 2001-05-19 05:53:50 +00:00
Ragnvald Maartmann-Moe IV
9f124853e5 whitespace 2001-05-19 02:09:08 +00:00
Bill Currie
fef41a4e70 cl_main.c cl_parse.c:
entity_t baseline fixes
gl_ngraph.c:
	make r_LineGraph non-static
2001-05-19 01:58:31 +00:00
Bill Currie
ec5daaa764 finally merge render.h. nq will NOT currently compile. I'll fix that when I
get back onto my computer at home
2001-05-19 00:23:21 +00:00
Adam Olsen
9cc30959e4 Sound now uses runtime plugins. Much thanks to Deek for doing all the
thinking :)
set fs_pluginpath to point to the right dir, and set snd_plugin to pick a sound
plugin.

Current issues:
- alsa 0.5 won't build properly, dunno why
- segfault on exit.  I think I know the cause of this, and how to fix it
- alsa 0.9, gus, sgi, sun, and win32 havn't been tested
2001-05-19 00:05:35 +00:00
Bill Currie
a771ef7b83 missed setting the viewent QSG stuff 2001-05-18 22:47:48 +00:00
Bill Currie
c7527ed664 merge in the QSG stuff (bringing gl_rmain closer) 2001-05-18 22:33:35 +00:00
Bill Currie
18e6b43168 diff noise reduction in render.h and its fallout 2001-05-18 22:07:10 +00:00
Bill Currie
1ea84a32bf unused file 2001-05-18 21:23:25 +00:00
Bill Currie
5316476f9a whitespace 2001-05-18 21:21:59 +00:00
Ragnvald Maartmann-Moe IV
6bb969b40c diff noise reduction 2001-05-18 21:07:08 +00:00
Bill Currie
1c87b2ef94 more merging 2001-05-18 21:06:45 +00:00
Bill Currie
f0c6dfcb1a now identical 2001-05-18 21:05:38 +00:00
Ragnvald Maartmann-Moe IV
9949108f45 draw.c now identical in qw and nq. 2001-05-18 20:52:15 +00:00
Ragnvald Maartmann-Moe IV
51cb61aea2 keys.c is now identical in nq and qw, as well as less of a whitespace mess. 2001-05-18 20:38:22 +00:00
Bill Currie
788218d9d7 turned out just a copy was needed 2001-05-18 20:22:59 +00:00
Bill Currie
69ab5c981c 99% merge of d_*.[cS]. just d_polyse to look at 2001-05-18 20:19:20 +00:00
Bill Currie
664c640e42 total merge of the particle system (except r_part.c isn't in qw yet) 2001-05-18 19:58:49 +00:00
Bill Currie
6ee0692e58 complete the merge of sw_rpart.c. this involved adding old_origin to entity_t
and setting it up correctly
2001-05-18 19:21:51 +00:00
Ragnvald Maartmann-Moe IV
1dbfea351a console.c mergable. Little bit of cleanup of client.h 2001-05-18 18:33:37 +00:00
Bill Currie
a735b92bab kill the allowskybox varible. it wasn't ever checked anyway 2001-05-18 18:04:55 +00:00
Bill Currie
e75a2b96e9 cl_entities[0] is no longer referred to in the sw renderer. insted,
r_worldentity is used.
2001-05-18 17:50:19 +00:00
Bill Currie
eb95bcae84 move the gib language out of nq and into its own dir (hehe, libQFgib:) 2001-05-17 21:45:56 +00:00
Bill Currie
d62ac62ff5 allow commands other than set to be executed from ~/.quakeforgerc 2001-05-17 21:32:59 +00:00
Bill Currie
d820a6ecee fix up the libs dependencies so the targets get relinked if any of the QF
libs get updated (vital for static builds)
2001-05-17 16:52:47 +00:00
Bill Currie
a344c9fbd2 lib link order fixing so stat libs work 2001-05-17 08:29:04 +00:00
Bill Currie
4a690f8723 fix nq's startup code re commandline vs config file (also make sure comands
aren't double executed)
2001-05-17 07:53:22 +00:00
Bill Currie
35a52bb634 diff noise reductions + fix what looks to be a bug with surf flushing 2001-05-16 17:20:42 +00:00
Bill Currie
8f4394de4f various merge cleanups including moving the contents of R_Textures_Init into
Mod_Init
2001-05-16 17:08:56 +00:00
Bill Currie
0efc398423 diff noise cleanup 2001-05-16 06:04:38 +00:00
Bill Currie
72cc67e863 kill r_fullbright and r_draworder
`merge' skin handling
2001-05-16 06:01:34 +00:00
Bill Currie
266e6b3474 put TE_BLOOD and TE_LIGHTNINGBLOOD into nq and clean up some other diffs.
down to just old_origin vs ent->msg_origins
2001-05-16 03:55:19 +00:00
Bill Currie
e2944a82c9 forgot to remove the debug info 2001-05-16 03:37:53 +00:00
Bill Currie
3461e3d106 get the gunshot effect back 2001-05-16 03:24:08 +00:00
Bill Currie
793a5ff084 run the correct particle effect for TE_GUNSHOT 2001-05-15 22:03:23 +00:00
Bill Currie
e61c33c9d9 merge of cl_tents and r_efrag. 2001-05-15 21:34:54 +00:00
Ragnvald Maartmann-Moe IV
e7c2ed82db whitespace... 2001-05-15 21:13:07 +00:00
Bill Currie
8826182522 misc non-functional cleanups 2001-05-15 20:03:56 +00:00
Ragnvald Maartmann-Moe IV
63a4cc271f whitespace 2001-05-15 19:25:33 +00:00
Ragnvald Maartmann-Moe IV
c278652d9a diff noise reduction 2001-05-15 19:22:39 +00:00
Ragnvald Maartmann-Moe IV
e88cdda35a whitespace. 2001-05-15 19:19:38 +00:00
Ragnvald Maartmann-Moe IV
5d52236da1 Whitespace and comment cleanup. 2001-05-15 17:38:43 +00:00
Ragnvald Maartmann-Moe IV
dd81f9bf30 Change light setting from 256 and 200 to 255, for fullbright models. 2001-05-15 17:38:02 +00:00
Bill Currie
40cbc5ed3c cl.items in nq is now cl.stats[ITEMS] as per qw 2001-05-15 17:22:53 +00:00
Bill Currie
9c9e22f253 fix segfault when using -abyss etc 2001-05-15 06:35:47 +00:00
Bill Currie
350920399e that wasn't quite the right thing to do 2001-05-15 05:38:06 +00:00
Bill Currie
ba0d0c755c do key_dest right 2001-05-15 05:27:14 +00:00
Bill Currie
7b4e395dcb massive merging madness mounds 2001-05-15 04:50:53 +00:00
Bill Currie
eb65d61322 more merge madness 2001-05-15 03:27:55 +00:00
Ragnvald Maartmann-Moe IV
cf7487b692 Dead cvar removal, diff noise cleanup. The usual. 2001-05-15 02:19:36 +00:00
Bill Currie
86d76ed39a enable the mirror code. no idea how well it works 2001-05-14 20:49:18 +00:00
Bill Currie
1b74d305a8 diff noise reduction 2001-05-14 20:35:32 +00:00
Ragnvald Maartmann-Moe IV
0c16f56c23 diff noise reduction. 2001-05-14 19:46:16 +00:00
Bill Currie
59d033f3d4 fix the black alias models 2001-05-14 06:54:14 +00:00
Bill Currie
9064530d1d diff noise reduction 2001-05-14 06:48:59 +00:00
Bill Currie
a2ac0b5c0e forgot this 2001-05-14 06:48:11 +00:00
Bill Currie
afef935399 95% merge gl_rmain.c
nq is actually generally working again, except alias models are black
2001-05-14 06:47:38 +00:00
Bill Currie
879a133c19 forward port the x11 repeat fix 2001-05-14 05:37:47 +00:00
Ragnvald Maartmann-Moe IV
91200a862d Whitespace. 2001-05-14 03:08:24 +00:00
Ragnvald Maartmann-Moe IV
56f76e8192 More cleanups. 2001-05-14 01:22:58 +00:00
Ragnvald Maartmann-Moe IV
924cdf917d Fix a new bug with dlights, more cleanups. 2001-05-13 23:15:34 +00:00
Ragnvald Maartmann-Moe IV
048a80ce23 Merges and cleanups... 2001-05-13 22:57:27 +00:00
Ragnvald Maartmann-Moe IV
87894c0d39 Whitespace. 2001-05-13 17:01:17 +00:00
Bill Currie
871db9606b missed the init of gl_sky_divide 2001-05-13 04:20:09 +00:00
Ragnvald Maartmann-Moe IV
4b758624a9 Whitespace and comment cleanups. 2001-05-13 04:17:05 +00:00
Bill Currie
c7ee39acbb rename the qw c declaration of the client name cvar from name to cl_name 2001-05-13 04:01:06 +00:00
Ragnvald Maartmann-Moe IV
220f8a6e38 Renderer merge continues. gl_rlight, gl_rmisc, gl_rmain, and gl_rsurf the current victims. 2001-05-13 00:28:50 +00:00
Ragnvald Maartmann-Moe IV
86b2363244 emptiness shuffled. 2001-05-11 20:50:16 +00:00
Ragnvald Maartmann-Moe IV
a2b5fe36bb Whitespace. 2001-05-11 19:53:23 +00:00
Ragnvald Maartmann-Moe IV
f8c15a1ed3 *poke* 2001-05-11 19:30:26 +00:00
Bill Currie
4ff86056db pull all rendering cvar declarations and initialisations out of the misc
files and put them into r_cvar.[ch] getting ready for the renderer merge
2001-05-11 19:21:48 +00:00
Bill Currie
6ba3288744 more diff noise reduction. just down to the diferences in the way gl stuff
is handled.
2001-05-11 16:23:00 +00:00
Bill Currie
b775a6f308 remove some diff noise to ease merging 2001-05-11 06:11:17 +00:00
Bill Currie
8ce3fa5e8f `merge' gl_refrag.c and sw_refrag.c into r_efrag.c like what was done in qw 2001-05-11 06:09:01 +00:00
Bill Currie
44317f299e merge gl_mesh.c into libQFmodels 2001-05-11 05:59:17 +00:00
Bill Currie
d9874835ec forgot to make sure Mod_Init_Cvars got called 2001-05-11 02:03:02 +00:00
Ragnvald Maartmann-Moe IV
28c809d27e Alliteration Annoys Always 2001-05-11 01:01:27 +00:00
Bill Currie
d03e28a034 correct the link order of the libs 2001-05-10 16:29:11 +00:00
Bill Currie
77eed96c91 don't need these any more 2001-05-10 15:30:23 +00:00
Bill Currie
2c07108c65 model loading code merge. dragged in smoe merges and cleanups of d_iface.h,
r_local.h, r_shared.h, client.h and render.h at the same time (couldn't get
away from that:/) verly likely to be lots of breakage (eg, player and eye
models are NOT checksummed atm), but everything builds
2001-05-10 06:01:11 +00:00
Ragnvald Maartmann-Moe IV
37a93b3e91 Merge draw.h. 2001-05-09 22:40:51 +00:00
Bill Currie
33e3f1209d fix a bug that should have been fixed eons ago (and was in qw) 2001-05-09 22:08:06 +00:00
Bill Currie
a5b2b78013 missed a removal of fnmatch.c 2001-05-09 22:07:35 +00:00
Bill Currie
a590700249 move gib_*.h to include (internal headers)
move gib.h to include/QF
fix up the refs to gib.h
2001-05-09 20:50:38 +00:00
Ragnvald Maartmann-Moe IV
febf62ad9d Ack, where did all the chairs go! 2001-05-09 18:45:38 +00:00
Ragnvald Maartmann-Moe IV
910e76a900 More header musical chairs chaos. You there! No eating the chairs! 2001-05-09 18:42:37 +00:00
Ragnvald Maartmann-Moe IV
601556701c Whitespace, comment cleanups. 2001-05-09 17:12:49 +00:00
Bill Currie
226189cff7 whitespace 2001-05-09 06:57:35 +00:00
Bill Currie
e5c145c760 correct the mis-parsing of TE_GUNSHOT 2001-05-09 06:57:23 +00:00
Bill Currie
e96ab564af fix the init issues that stopped nq working after Despair's heroic efforts 2001-05-09 06:15:14 +00:00
Bill Currie
f818392e26 cruft removal 2001-05-09 06:02:23 +00:00
Ragnvald Maartmann-Moe IV
ce3218bce5 Whitespace, comment out bloodpuffs, which aren't used in nq. Instead we get colored dot explosions. Whoopie. 2001-05-09 06:00:19 +00:00
Ragnvald Maartmann-Moe IV
f6374b48ce First pass at updating nq particles. Compiles. Crashes. Taniwha wanted a look. Flee in terror.
Also has bunches of cleanups, including string.h/strings.h ifdefs, whitespace, and removal of pointless comments.
2001-05-09 05:41:34 +00:00
Bill Currie
80814f5437 remove these since they are no longer needed as they are in libs/util now 2001-05-08 22:29:48 +00:00
Bill Currie
b5df1c816a move fnmatch.c and dirent.c to libQFutil 2001-05-08 20:53:25 +00:00
Bill Currie
22a1a0d5d3 remove R_CullBox as it is now in mathlib.[ch] 2001-05-08 20:52:12 +00:00
Bill Currie
cc68e1a12e qf now links with NO optimisation (not even -O). R_CullBox has been moved from
glquake.h to mathlib.h (along with the declaration for frustum) and the
extern inline keyworws protected by an ifndef so that mathlib.c can cause
R_CullBox to be compiled publicly. The definition of frustrum has been moved
from its verious locations into mathlib.c.
2001-05-07 04:08:34 +00:00
Bill Currie
1fbb62d518 hook in the plugin system 2001-04-25 00:20:23 +00:00
Ragnvald Maartmann-Moe IV
b5d3508022 Small cleanups. 2001-04-20 19:39:38 +00:00
Bill Currie
4be4e5ccf6 clear not-yet allocated entities to 0xdeadbeef 2001-04-20 17:51:57 +00:00
Bill Currie
06acd3db1c massivly speed up qw/source/Makefile creation, and Makefile.in, too. ASM_ARCH
and PACKETLOG are gone from Makefile.am as the first was really redundant
and the latter now is.
2001-04-18 21:02:02 +00:00
Bill Currie
527471a7de *-wgl finally links (who knows if it works?:) and some more conceptual
cleanup
2001-04-17 15:55:33 +00:00
Bill Currie
dbca31519f qw-client-wgl and nq-wgl get to (but fail) the link stage 2001-04-17 06:55:50 +00:00
Chris Ison
ba1408d56d fixed seg cause of uninitialized cvar in_freelook. Also remove double initialization of sensitivity and lookstrafe 2001-04-17 03:08:52 +00:00
Bill Currie
c59951b046 fix sw nq 2001-04-16 20:38:51 +00:00
Adam Olsen
311cbdbe59 Fix so building statically (--disable-shared) works. 2001-04-16 17:45:35 +00:00
Zephaniah E. Hull
61f369be94 Minor compile fixes. 2001-04-16 07:04:54 +00:00
Bill Currie
f9c9e4fba7 everything except *-3dfx (unknown status) now builds 2001-04-16 03:55:44 +00:00
Bill Currie
6fcf8395ca FBDEV GLX SVGAlib X11 all build, but nq-glx doesn't link yet due to some
changes between nq and qw (gl_mtexable, texture_mode and GL_CheckBrightness)
2001-04-15 21:11:41 +00:00
Bill Currie
7e67fd56f3 getting closer to building the vid libs.
in_common.c is the main input interface. in_x11 has been modified suitably
2001-04-15 07:18:04 +00:00
Ragnvald Maartmann-Moe IV
20e0961ed2 *whack* Die Mole Die!!! 2001-04-15 06:18:06 +00:00
Ragnvald Maartmann-Moe IV
778f0c129c Finish move of vid.c to libs, kill a few stragglers. 2001-04-15 05:36:56 +00:00
Ragnvald Maartmann-Moe IV
554308e51d Makefile updates. 2001-04-15 05:17:09 +00:00
Ragnvald Maartmann-Moe IV
84461e1f1f More merging. 2001-04-15 04:45:07 +00:00
Bill Currie
6a696881b3 these are now in libs/video/targets 2001-04-15 04:40:09 +00:00
Ragnvald Maartmann-Moe IV
66fafd3e0e First stage of video and input system merge. The city has collapsed, wreckage sifting ensues... 2001-04-15 04:18:22 +00:00
Bill Currie
bd0fab4ce1 vid_wgl in qw now uses vid_common_gl. probably doesn't work
compile fix for merged glquake.h in vid_wg.c in nq
2001-04-15 03:17:03 +00:00
Bill Currie
5859b3dd1f merge glquake.h. Rather messily done, but it works and all clashes were
sorted out on the nq side assuming that qw did it right (which it does:)
2001-04-14 21:22:08 +00:00
Chris Ison
1b40eb715a fixed m_filter CVAR type, started on gamma for 3dfx 2001-04-13 04:25:06 +00:00