missed setting the viewent QSG stuff

This commit is contained in:
Bill Currie 2001-05-18 22:47:48 +00:00
parent c7527ed664
commit a771ef7b83

View file

@ -632,6 +632,9 @@ V_CalcRefdef (void)
view->model = cl.model_precache[cl.stats[STAT_WEAPON]];
view->frame = cl.stats[STAT_WEAPONFRAME];
view->colormap = vid.colormap;
// LordHavoc: make gun visible
view->alpha = 1;
view->colormod[0] = view->colormod[1] = view->colormod[2] = 1;
// set up the refresh position
VectorAdd (r_refdef.viewangles, cl.punchangle, r_refdef.viewangles);