mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-10 15:22:04 +00:00
Fix so building statically (--disable-shared) works.
This commit is contained in:
parent
b5344adab4
commit
311cbdbe59
2 changed files with 21 additions and 20 deletions
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@ -71,9 +71,9 @@ client_LIBS= $(top_builddir)/libs/gamecode/libQFgamecode.la \
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$(top_builddir)/libs/util/libQFutil.la \
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$(top_builddir)/libs/audio/cd/libQFcd.la \
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$(top_builddir)/libs/audio/targets/libQFsound.la \
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$(top_builddir)/libs/video/targets/libQFjs.la \
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-L. -lqfnet $(SOUND_LIBS) $(NET_LIBS)
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client_LIB_DEPS= libqfnet.a
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client_POST_LIBS= $(top_builddir)/libs/video/targets/libQFjs.la
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client_SOURCES= cl_cam.c cl_cmd.c cl_demo.c cl_input.c cl_main.c cl_parse.c \
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cl_tent.c console.c keys.c sbar.c r_part.c r_view.c \
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@ -98,27 +98,27 @@ soft_SOURCES= d_edge.c d_fill.c d_init.c d_modech.c d_part.c d_polyse.c \
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# ... Linux FBDev
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nq_fbdev_SOURCES= $(combined_SOURCES) $(soft_SOURCES)
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nq_fbdev_LDADD= $(client_LIBS) ../../libs/video/targets/libQFfbdev.la
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nq_fbdev_LDADD= $(client_LIBS) ../../libs/video/targets/libQFfbdev.la $(client_POST_LIBS)
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nq_fbdev_DEPENDENCIES= $(client_LIB_DEPS)
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# ... SciTech MGL
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nq_mgl_SOURCES= $(combined_SOURCES) $(soft_SOURCES)
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nq_mgl_LDADD= $(client_LIBS) $(MGL_LIBS) ../../libs/video/targets/libQFmgl.la
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nq_mgl_LDADD= $(client_LIBS) $(MGL_LIBS) ../../libs/video/targets/libQFmgl.la $(client_POST_LIBS)
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nq_mgl_DEPENDENCIES=$(client_LIB_DEPS)
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# ... Sam Lantinga's Simple DirectMedia Layer, version 1.0 and higher
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nq_sdl_SOURCES= $(combined_SOURCES) $(soft_SOURCES)
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nq_sdl_LDADD= $(client_LIBS) $(SDL_LIBS) ../../libs/video/targets/libQFsdl.la
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nq_sdl_LDADD= $(client_LIBS) $(SDL_LIBS) ../../libs/video/targets/libQFsdl.la $(client_POST_LIBS)
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nq_sdl_DEPENDENCIES=$(client_LIB_DEPS)
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# ... Linux SVGAlib
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nq_svga_SOURCES= $(combined_SOURCES) $(soft_SOURCES)
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nq_svga_LDADD= $(client_LIBS) $(SVGA_LIBS) ../../libs/video/targets/libQFsvga.la
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nq_svga_LDADD= $(client_LIBS) $(SVGA_LIBS) ../../libs/video/targets/libQFsvga.la $(client_POST_LIBS)
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nq_svga_DEPENDENCIES=$(client_LIB_DEPS)
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# ... X11
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nq_x11_SOURCES= $(combined_SOURCES) $(soft_SOURCES)
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nq_x11_LDADD= $(client_LIBS) $(X_PRE_LIBS) $(VIDMODE_LIBS) $(DGA_LIBS) $(X_LIBS) -lX11 $(X_EXTRA_LIBS) $(X_SHM_LIB) ../../libs/video/targets/libQFx11.la
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nq_x11_LDADD= $(client_LIBS) $(X_PRE_LIBS) $(VIDMODE_LIBS) $(DGA_LIBS) $(X_LIBS) -lX11 $(X_EXTRA_LIBS) $(X_SHM_LIB) ../../libs/video/targets/libQFx11.la $(client_POST_LIBS)
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nq_x11_DEPENDENCIES=$(client_LIB_DEPS)
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@ -131,23 +131,23 @@ ogl_SOURCES= gl_draw.c gl_mesh.c gl_part.c gl_refrag.c gl_rlight.c \
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# ... 3Dfx Voodoo 1 and 2 SVGAlib-based console GL
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nq_3dfx_SOURCES= $(combined_SOURCES) $(ogl_SOURCES)
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nq_3dfx_LDADD= $(client_LIBS) $(TDFXGL_LIBS) $(SVGA_LIBS) $(DL_LIBS) ../../libs/video/targets/libQFtdfx.la
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nq_3dfx_LDADD= $(client_LIBS) $(TDFXGL_LIBS) $(SVGA_LIBS) $(DL_LIBS) ../../libs/video/targets/libQFtdfx.la $(client_POST_LIBS)
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nq_3dfx_DEPENDENCIES=$(client_LIB_DEPS)
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# ... OpenGL in X Window
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nq_glx_SOURCES= $(combined_SOURCES) $(ogl_SOURCES)
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nq_glx_LDADD= $(client_LIBS) $(GLX_LIBS) $(X_PRE_LIBS) $(VIDMODE_LIBS) $(DGA_LIBS) $(X_LIBS) -lX11 $(X_EXTRA_LIBS) $(DL_LIBS) ../../libs/video/targets/libQFglx.la
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nq_glx_LDADD= $(client_LIBS) $(GLX_LIBS) $(X_PRE_LIBS) $(VIDMODE_LIBS) $(DGA_LIBS) $(X_LIBS) -lX11 $(X_EXTRA_LIBS) $(DL_LIBS) ../../libs/video/targets/libQFglx.la $(client_POST_LIBS)
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nq_glx_DEPENDENCIES= $(client_LIB_DEPS)
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# ... Simple Directmedia Layer, version 1.1 and higher, in GL mode
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nq_sgl_SOURCES= $(combined_SOURCES) $(ogl_SOURCES)
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nq_sgl_LDADD= $(client_LIBS) $(X_LIBS) $(SDL_LIBS) $(GLX_LIBS) $(DL_LIBS) ../../libs/video/targets/libQFsgl.la
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nq_sgl_LDADD= $(client_LIBS) $(X_LIBS) $(SDL_LIBS) $(GLX_LIBS) $(DL_LIBS) ../../libs/video/targets/libQFsgl.la $(client_POST_LIBS)
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nq_sgl_DEPENDENCIES= $(client_LIB_DEPS)
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# ... SGI/Microsoft WGL (Windows OpenGL)
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nq_wgl_SOURCES= $(combined_SOURCES) $(ogl_SOURCES) conproc.c
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nq_wgl_LDADD= $(client_LIBS) $(GLX_LIBS) ../../libs/video/targets/libQFwgl.la -lgdi32 -lcomctl32
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nq_wgl_LDADD= $(client_LIBS) $(GLX_LIBS) ../../libs/video/targets/libQFwgl.la -lgdi32 -lcomctl32 $(client_POST_LIBS)
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nq_wgl_DEPENDENCIES= $(client_LIB_DEPS)
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# Dedicated Server
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@ -98,10 +98,11 @@ CLIENT_LIBS= $(top_builddir)/libs/util/libQFutil.la \
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$(top_builddir)/libs/gamecode/libQFgamecode.la \
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$(top_builddir)/libs/audio/cd/libQFcd.la \
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$(top_builddir)/libs/audio/targets/libQFsound.la \
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$(top_builddir)/libs/video/targets/libQFjs.la \
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-L. -lqfnet \
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$(SOUND_LIBS) $(NET_LIBS)
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CLIENT_LIB_DEPS= libqfnet.a
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CLIENT_POST_LIBS=$(top_builddir)/libs/video/targets/libQFjs.la
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# libQFjs is seperate because it needs to be linked after when building statically
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if ASM_ARCH
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client_ASM= cl_math.S
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@ -131,27 +132,27 @@ soft_SOURCES= d_edge.c d_fill.c d_init.c d_modech.c \
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# ... Linux FBDev
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qw_client_fbdev_SOURCES= $(common_SOURCES) $(client_SOURCES) $(soft_SOURCES)
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qw_client_fbdev_LDADD= $(CLIENT_LIBS) ../../libs/video/targets/libQFfbdev.la
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qw_client_fbdev_LDADD= $(CLIENT_LIBS) ../../libs/video/targets/libQFfbdev.la $(CLIENT_POST_LIBS)
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qw_client_fbdev_DEPENDENCIES= $(CLIENT_LIB_DEPS)
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# ... SciTech MGL
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qw_client_mgl_SOURCES= $(common_SOURCES) $(client_SOURCES) $(soft_SOURCES)
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qw_client_mgl_LDADD= $(MGL_LIBS) $(CLIENT_LIBS) ../../libs/video/targets/libQFmgl.la
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qw_client_mgl_LDADD= $(MGL_LIBS) $(CLIENT_LIBS) ../../libs/video/targets/libQFmgl.la $(CLIENT_POST_LIBS)
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qw_client_mgl_DEPENDENCIES= $(CLIENT_LIB_DEPS)
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# ... Simple DirectMedia Layer, version 1.0 and higher
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qw_client_sdl_SOURCES= $(common_SOURCES) $(client_SOURCES) $(soft_SOURCES)
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qw_client_sdl_LDADD= $(SDL_LIBS) $(CLIENT_LIBS) ../../libs/video/targets/libQFsdl.la
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qw_client_sdl_LDADD= $(SDL_LIBS) $(CLIENT_LIBS) ../../libs/video/targets/libQFsdl.la $(CLIENT_POST_LIBS)
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qw_client_sdl_DEPENDENCIES= $(CLIENT_LIB_DEPS)
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# ... Linux SVGAlib
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qw_client_svga_SOURCES= $(common_SOURCES) $(client_SOURCES) $(soft_SOURCES)
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qw_client_svga_LDADD= $(SVGA_LIBS) $(CLIENT_LIBS) ../../libs/video/targets/libQFsvga.la
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qw_client_svga_LDADD= $(SVGA_LIBS) $(CLIENT_LIBS) ../../libs/video/targets/libQFsvga.la $(CLIENT_POST_LIBS)
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qw_client_svga_DEPENDENCIES= $(CLIENT_LIB_DEPS)
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# ... X11
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qw_client_x11_SOURCES= $(common_SOURCES) $(client_SOURCES) $(soft_SOURCES)
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qw_client_x11_LDADD= $(X_PRE_LIBS) $(VIDMODE_LIBS) $(DGA_LIBS) $(X_LIBS) -lX11 $(X_EXTRA_LIBS) $(X_SHM_LIB) $(CLIENT_LIBS) ../../libs/video/targets/libQFx11.la
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qw_client_x11_LDADD= $(X_PRE_LIBS) $(VIDMODE_LIBS) $(DGA_LIBS) $(X_LIBS) -lX11 $(X_EXTRA_LIBS) $(X_SHM_LIB) $(CLIENT_LIBS) ../../libs/video/targets/libQFx11.la $(CLIENT_POST_LIBS)
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qw_client_x11_DEPENDENCIES= $(CLIENT_LIB_DEPS)
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@ -167,22 +168,22 @@ ogl_SOURCES= noisetextures.c gl_textures.c gl_draw.c gl_dyn_fires.c \
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# ... 3Dfx Voodoo 1 and 2 SVGAlib-based console GL
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qw_client_3dfx_SOURCES= $(common_SOURCES) $(client_SOURCES) $(ogl_SOURCES)
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qw_client_3dfx_LDADD= $(TDFXGL_LIBS) $(SVGA_LIBS) $(CLIENT_LIBS) $(DL_LIBS) ../../libs/video/targets/libQFtdfx.la
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qw_client_3dfx_LDADD= $(TDFXGL_LIBS) $(SVGA_LIBS) $(CLIENT_LIBS) $(DL_LIBS) ../../libs/video/targets/libQFtdfx.la $(CLIENT_POST_LIBS)
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qw_client_3dfx_DEPENDENCIES= $(CLIENT_LIB_DEPS)
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# ... OpenGL in X Window
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qw_client_glx_SOURCES= $(common_SOURCES) $(client_SOURCES) $(ogl_SOURCES)
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qw_client_glx_LDADD= $(GLX_LIBS) $(X_PRE_LIBS) $(VIDMODE_LIBS) $(DGA_LIBS) $(X_LIBS) -lX11 $(X_EXTRA_LIBS) $(CLIENT_LIBS) $(DL_LIBS) ../../libs/video/targets/libQFglx.la
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qw_client_glx_LDADD= $(GLX_LIBS) $(X_PRE_LIBS) $(VIDMODE_LIBS) $(DGA_LIBS) $(X_LIBS) -lX11 $(X_EXTRA_LIBS) $(CLIENT_LIBS) $(DL_LIBS) ../../libs/video/targets/libQFglx.la $(CLIENT_POST_LIBS)
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qw_client_glx_DEPENDENCIES= $(CLIENT_LIB_DEPS)
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# ... Simple DirectMedia Layer, version 1.1 and higher, in GL mode
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qw_client_sgl_SOURCES= $(common_SOURCES) $(client_SOURCES) $(ogl_SOURCES)
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qw_client_sgl_LDADD= $(SDL_LIBS) $(X_LIBS) $(GLX_LIBS) $(CLIENT_LIBS) $(DL_LIBS) ../../libs/video/targets/libQFsgl.la
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qw_client_sgl_LDADD= $(SDL_LIBS) $(X_LIBS) $(GLX_LIBS) $(CLIENT_LIBS) $(DL_LIBS) ../../libs/video/targets/libQFsgl.la $(CLIENT_POST_LIBS)
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qw_client_sgl_DEPENDENCIES= $(CLIENT_LIB_DEPS)
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# ... SGI/Microsoft WGL (Windows OpenGL)
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qw_client_wgl_SOURCES= $(common_SOURCES) $(client_SOURCES) $(ogl_SOURCES)
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qw_client_wgl_LDADD= $(CLIENT_LIBS) $(GLX_LIBS) ../../libs/video/targets/libQFwgl.la -lgdi32
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qw_client_wgl_LDADD= $(CLIENT_LIBS) $(GLX_LIBS) ../../libs/video/targets/libQFwgl.la -lgdi32 $(CLIENT_POST_LIBS)
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qw_client_wgl_DEPENDENCIES= $(CLIENT_LIB_DEPS)
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# Stuff that doesn't get linked into an executable NEEDS to be mentioned here,
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